• Title/Summary/Keyword: computer music

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A Method for Measuring the Difficulty of Music Scores

  • Song, Yang-Eui;Lee, Yong Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.4
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    • pp.39-46
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    • 2016
  • While the difficulty of the music can be classified by a variety of standard, conventional methods are classified by the subjective judgment based on the experience of many musicians or conductors. Music score is difficult to evaluate as there is no quantitative criterion to determine the degree of difficulty. In this paper, we propose a new classification method for determining the degree of difficulty of the music. In order to determine the degree of difficulty, we convert the score, which is expressed as a traditional music score, into electronic music sheet. Moreover, we calculate information about the elements needed to play sheet music by distance of notes, tempo, and quantifying the ease of interpretation. Calculating a degree of difficulty of the entire music via the numerical data, we suggest the difficulty evaluation of the score, and show the difficulty of music through experiments.

An Efficient Music Notation by Plain Text for General Music Lovers

  • Yi, Seung-taek;Kim, Inbum;Park, Sanghyun
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.8
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    • pp.85-91
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    • 2017
  • Although various music composition programs for PCs have become commonplace, the reasons why people think it is hard to make music are the lack of experience with musical instruments, the lack of knowledge of music or composition, and the fear of learning MIDI software. In this paper, we propose an effective method to solve this problem by using plain text based method which makes it easy for the general people who do not know MIDI, have little experience of musical instruments, and cannot even read music to make their own music. As a result, many people who like music but have not been able to produce their own music may produce and distribute music, and collaborate with others to produce better quality music.

The Research of the Human Computer Interface using by Music XML (Music XML 악보저작환경을 이용한 Human Computer Interface 연구)

  • Kim, Mi-Ra;Ok, Ji-Hye;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2804-2806
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    • 2001
  • 본 논문은 XML의 여러 응용분야 중에서 악보를 XML로 표현하는 기법에 대한 기존의 연구 현황에 대해 알아보고자 한다. 악보를 XML로 나타내는 방법에는 musicML, scoreML, musicXML, musiXML등이 있다. 이러한 악보를 XML로 나타내는 방법을 응용하여 music XML과 데이터베이스와 연동, musicXML을 이용하여 입력된 악보를 MIDI(Musical Instrument Digital Interface) 파일형식으로 Web상에서 연주하도록 하는 방법에 대해 알아보고자 한다. 이러한 music XML 현황연구를 통해 그 동안의 연구과정에 대해 알아보고, 더 나아갈 방향을 제시하도록 하겠다.

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Computer-Supported Piano Performance Science (컴퓨터지원 피아노 연주과학)

  • Roh, Kyeong Won;Eum, Hee Jung;Kim, Hee-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.12
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    • pp.1738-1741
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    • 2019
  • Music performance techniques have been primarily trained by apprenticeship. The technique transfer, which relies on the imitation of experience and actual performance without scientific evidence, required the pianists more time and effort than necessary. However, if the players in the field discover the principles of universally applicable piano playing techniques in collaboration with scientists, they will avoid errors and prepare a new paradigm in the development of piano playing techniques. This is why music performance science is needed. Little has been studied about it in Korea, but it has been activated abroad since the mid-1990s. The core science of music performance science is expected to be computer science fitting data analysis. In this paper, we introduce music performance science for the pianist and present how computer can help it.

A Study on the Musical Instruction-Learning Method Focusing on Creative Activities using Computer-Based Music Programmes (컴퓨터 음악프로그램을 통한 창의적 활동 중심의 교수.학습 방안)

  • Cho, Jeong-Eun
    • The Journal of Korean Association of Computer Education
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    • v.14 no.4
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    • pp.1-10
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    • 2011
  • It is the basic direction of revised education course to bring up the autonomous and creative Koreans to lead the 21st century. In the music education of the middle school it could be said that music program using computer is a very effective medium for learners' sake of stimulating their audio-visual sense at the same time. In this study, I will look around the facility of the computer music program and tried to find the application method to connect the creative learning activity in music class. And I will also show the application method in the musical activity area. For this, I proposed the method for students' creative learning activity in the middle of using Finale 2010 for music notation, Window Moviemaker for image editing and Goldwave for sound editing.

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Constructive music creation: the process and effectiveness of sampling in computer-based electronic music production (구성적 음악 창작: 컴퓨터 기반 전자적 음악 프로덕션 상에서 샘플링의 과정과 효과)

  • Han, Jinseung
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.127-134
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    • 2009
  • In spite of controversial debates on aesthetic issues of computer-generated electronic music, rapid advancement of music technologies in the past decade have resulted proliferation of using virtual software synthesizers and samplers in music composition. Computer-based music production platform has become not only a norm among some of contemporary music composers but also vital apparatus for their compositional process. There are two imperative parts of this compositional process involving sampling in computer-based music production, which are commercially available sample libraries that include pre-recorded audio samples, and music production software that processes them. The purpose of this study is to investigate the process and effectiveness of reconstructive compositional process utilizing distinctive features of sampling on computer music production software. This study addresses issues such as: the definition of audio sampling, how sampling is incorporated in compositional process, and what features of music production software are particularly effective in various musical expressions. The result of this study will hopefully accommodate and fulfill the needs of electronic and acoustic musicians' creativeness.

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A Robust Content-Based Music Retrieval System

  • Lee Kang-Kyu;Yoon Won-Jung;Park Kyu-Sik
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.229-232
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    • 2004
  • In this paper, we propose a robust music retrieval system based on the content analysis of music. New feature extraction method called Multi-Feature Clustering (MFC) is proposed for the robust and optimum performance of the music retrieval system. It is demonstrated that the use of MFC significantly improves the system stability of music retrieval with better classification accuracy.

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A Study of New Possibility on Computer Music (컴퓨터음악의 새로운 가능성에 대한 연구)

  • Kim, Sung-Eun;Song, Eun-Jee
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.561-568
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    • 2009
  • In 21C, computer is having a powerful influence on every fields. As music field is no exception, the computer music is regarded as a next generation music. Especially the focus of 21st century's music is now moving from MIDI of 20th century to the Realtime interactive music in which computer is used as a practical instrument. Most european countries and America are doing a lot of research and performing these music. But in Korea, known as a fairly strong IT country, there is no enough perception of the importance of this new outcome of the new media era, and introduction of this music is slow as well. In this paper, we suggest the possibility of using the new way of composition by realtime interactive music in Korea. This can be a strong merit for Korean composers who want to use Korean instruments which were limited to be used as international instruments because of their restricted registers, techniques and so on.

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A Method of Generating Theme, Background and Signal Music Usage Monitoring Information Based on Blockchain

  • Kim, Young-Mo;Park, Byeong-Chan;Bang, Kyung-Sik;Kim, Seok-Yoon
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.2
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    • pp.45-52
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    • 2021
  • In this paper, we propose a method of generating theme, background amd signal music usage monitoring information based on a blockchain, in which the music usage informations are recorded by the monitoring tool using feature-based filtering of monitoring organizations. Theme, background and signal music are music inserted into the broadcasting contents of broadcaster. Since they are recognized as created contents just like normal music, there are lyricists and composers who have the right for those music and all copyright holders of them have to receive the corresponding copyright fees, once the music was used in the broadcast. However, there are problems with inaccurate monitoring results for music usage, due to the omission of usage details and non-transparent settlement method. In order to solve these problems, If the information generation method proposed in this paper, accurate music usage history can be created, the details are stored in the blockchain without changes or omissions, and transparent settlement and distribution are possible by smart contract, avoiding the current non-transparent settlement method.

Robust Music Categorization Method using Social Tags (소셜 태그를 이용한 강인한 음악 분류 기법)

  • Lee, Jaesung;Kim, Dae-Won
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.01a
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    • pp.181-182
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    • 2015
  • 음악 검색에 있어 소셜 태그 정보는 사용자로 하여금 음악의 내재적 의미를 빠르게 파악할 수 있도록 한다. 음악의 소셜 태그 정보는 음악 추천 시스템을 활용하는 사용자(청취자)에 의해 점진적으로 완성되기 때문에 초기에 완전한 태그 정보를 수집하는 것은 어렵다. 본 논문에서는 음악의 일부 태그가 누락되어 있는 상황에서 음악 정보 검색을 자동으로 수행할 수 있는 클래스 분류 알고리즘을 제안하고자 한다.

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