• Title/Summary/Keyword: computer modelling and simulation

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Transient Computer Simulation of Evaporation and Condenser in an Automotive Air-Conditioning System (비정상과정에서 자동차 에어컨의 증발기 및 응축기의 컴퓨터 시뮬레이션)

  • Oh, Sang-Han;Shin, Dong-Woo;Won, Sung-Pil
    • Proceedings of the KSME Conference
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    • 2000.04b
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    • pp.19-24
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    • 2000
  • The objective of this study is to develope a computer simulation model and estimate theoretically the transient performance characteristics of heat exchangers in an automotive air-conditioning system. To do that, the mathematical modelling of heat exchangers, such as evaporator and condenser, is presented first of all. For detail calculation, evaporator and condenser are divided into many sub-sections. Each sub-section is an elemental volume for transient modelling. The elemental volume is assumed to consist of three components, refrigerant, tube with fin, and air, and various properties including temperatures of three components are determined step along sub-sections. The properties of refrigerant R134a and air are calculated directly in the program. The heat transfer coefficients and pressure drop in single or two phase are also calculated by suitable empirical correlations. The overall tendencies of the simulation results were agreed well with those of actual situation.

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Computer Simulation of an Automotive Air-Conditioning in a Transient Mode

  • Oh, Sang-Han;Won, Sung-Pil
    • International Journal of Air-Conditioning and Refrigeration
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    • v.10 no.4
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    • pp.220-228
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    • 2002
  • The cool-down performance after soaking is very important in an automotive air-conditioning system and is considered as a key design variable. Therefore, transient characteristics of each system component are essential to the preliminary design as well as steady-state performance. The objective of this study is to develop a computer simulation model and ostinato theoretically the transient performance of an automotive air-conditioning system. To do that, the mathematical modelling of each component, such as compressor, condenser, receiver/drier, expansion valve, and evaporator, is presented first of all. The basic balance equations about mass and energy are used in modelling. For detailed calculation, condenser and evaporator are divided into many sub-sections. Each sub-section is an elemental volume for modelling. In models of expansion valve and compressor, dynamic behaviors are not considered in this analysis, but the quasisteady state ones are just considered, such as the relation between mass flow rate and pressure drop in expansion device, polytropic process in compressor, etc. Also it is assumed that there are no heat loss and no pressure drop in discharge, liquid, and suction lines. The developed simulation model is validated by comparing with the laboratory test data of an automotive air-conditioning system. The overall time-tracing properties of each component agreed well with those of test data in this case.

Computer Simulation on the Modelling of OSS Equalizer for the Reproduction of Original Sound Field (원음장 재생을 위한 OSS 등화기의 모델링에 관한 컴퓨터시뮬레이션)

  • 임정빈;김천덕
    • Journal of the Korean Institute of Navigation
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    • v.16 no.4
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    • pp.55-63
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    • 1992
  • This computer simulation is the basic research for realize a real-time hardware of the reproduction system in original sound field with two loudspeakers based on the OSS(Ortho Stereophonic System) method which was proposed by Hamada of Japan in 1983. Through the computer simulation, presumed the system function of OSS equalizer using HRTF(Head Related Transfer Function), constructed the model of OSS equalizer and , evaluated the modelling OSS equalizer by evaluation formula. The obtained results are summarized as follows : 1) By the modelling OSS equalize operate as inverse filter of HRTF, an input signal reproduced effectively. 2) Known that the real-time hardware of OSS equalizer can be made by the fast convolution between the impulse response of OSS equalizer and input speech signal. 3) Since the system function of OSS equalizer presumed from HRTF, the study on the measuring of HRTF have to proceed.

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A Study on the Generation and Application of Photometric Data for Lighting Simulation (조명 시뮬레이션을 위한 측광데이터의 생성과 적용)

  • Hong, Sung-De
    • Journal of The Korean Digital Architecture Interior Association
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    • v.6 no.2
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    • pp.25-30
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    • 2006
  • The purpose of this study was to investigate how student felt the strengths and shortness of presentation methods for formation of interior spaces. For this study, the process of the interior architecture design class was divided into three stages: the programming. the design development, and the design completion. In the design development stage, students used presentation methods: hand sketch, scale model, computer modeling, and virtual realty. The strengths of hand sketch was that quick expression. Models provided three-dimensional feelings. Computer modelling provide realistic color and texture. Virtual reality provided three-dimensional immersion and real scale. It is effective that students collect brain storm images using quick hand sketch in the beginning of design development stage. After that, they compose interior spaces in study models with small scale. Watching the models, they design details of spaces by using hand sketch and computer modelling. Using virtual reality, they can check the scale and circulation. Finally, they complete computer modelling by texture mapping and check the final design in virtual reality.

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Marketing to Competitors' Customers using Agent based Modelling and Simulation Driven Strategy

  • Beyari, Hasan
    • International Journal of Computer Science & Network Security
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    • v.21 no.7
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    • pp.297-304
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    • 2021
  • In a duopoly situation, one firm can gain competitive advantage by attracting the price-sensitive customers from its competitor leading to higher profits through higher sale revenue for the competing company. A simulation study in which there are two electric car manufacturers with agent based modelling was conducted in order to verify this contention. The first step consisted of defining the baseline. Simulations of 1000 times and agent-based modelling were conducted with the assumption that company 1 reduced its price to the maximum of 20% thereby contributing to the switch-over of a maximum of 40% of the price sensitive customers of company 2. The results of 1000 simulations and agent-based modelling highlighted that price reduction by company 1 resulted in a significant increase in the number of customers, presumably due to switch-over from company 2 and there was a corresponding increase in revenues from both of the sales avenues. Thus, Company 1 achieved competitive advantage by marketing its cars to the customers of Company 2 using price reduction strategy to attract them. This study has ramifications for companies that aim to sway the price sensitive customers from a competitor.

Modelling issues in the development of a simulation game for teaching construction management

  • Saad Al-Jibouri;Michael Mawdesley
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.774-780
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    • 2009
  • Simulation is becoming increasingly popular in construction for training, planning and for assessment of projects. There are, however, significant problems inherent in simulating construction which are not common to other simulations. This paper describes the development and use of computer-based game for teaching and learning of some aspects of construction project management. It is concerned with the development of a model used to simulate the construction of a rock- and clay-fill dam. It includes detailed physical modelling of the performance of individual pieces of equipment and their interaction with the ground, the geography of the project and the weather in which the equipment operates. The behaviour of all of the individual pieces of equipment when acting as fleets is also discussed. The paper also describes the modelling issues of non-technical aspects of earthmoving operations. These include environmental impact, safety, quality and risks. The problems of integrating these with the physics-based models of the equipment performance are discussed. The paper also draws on real experience of using the game in classes in three universities in different countries.

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Transient Simulation of an Automotive Air-Conditioning System (자동차 에어컨 비정상과정 시뮬레이션)

  • 오상한;원성필
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.13 no.11
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    • pp.1089-1096
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    • 2001
  • The cool-down performance after soaking is very important in an automotive air-conditioning system and is considered as the key design variable. Therefore, understanding of the overall transient characteristics of the system is essential to the preliminary design as well as steady-state characteristics. The objective of this study is to develop a computer simulation model and estimate theoretical1y the transient performance of an automotive air-conditioning system. To accomplish this, a mathematical modelling of each component, such as compressor, condenser, expansion valve, and evaporator, is presented first of all. For a detailed calculation, condenser and evaporator are divided into many subsections. Each sub-section is an elemental volume for modelling. In models of expansion valve and compressor, dynamic behaviors are not considered in an attempt to simplify the ana1ysis, but the quasi-static ones are just considered, such as the relation between mass flow rate and pressure drop in expansion device, polytropic process in compressor, etc. The developed simulation model is validated with a comparison to laboratory test data of an automotive air-conditioning system. The overall time-tracing properties of each component agreed fairly well wish those of test data in this case.

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Neural Network Modelling and Computer Simulation of the Local Circuits of the Outer Plexiform Layer in a Vertebrate Retina (망막 외망층의 국부회로에 대한 신경망 모델 및 컴퓨터 모의실험)

  • 이일병
    • Journal of Biomedical Engineering Research
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    • v.9 no.1
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    • pp.17-24
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    • 1988
  • This paper describes a neural network modelling of a vertebrate retina using a discrete-time and discrete-space approach based on neuro-anatomical data, and the computer simulations of the model which approximate the frog/amphibian negro-physiological data. It then compares them and describes how such a model can be beneficially used for confirming the hypothesis of a given neural system and further predict yet unknown experimental data.

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Computer Simulation of Plasma Flows in Switching Devices (전력용 차단장치의 플라즈마 유동에 관한 전산해석)

  • Lee, Jong-Chul;Kim, Chul-Soo;Heo, Joong-Sik;Kim, Youn-J.
    • Proceedings of the KIEE Conference
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    • 2006.07b
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    • pp.641-642
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    • 2006
  • The modelling of some different types of switchgears has been reported in the previous papers. This paper consists of two parts. The first part concerns the modelling and simulation of switching arcs with an auto-expansion circuit breaker as an example. The second part focuses on the simulation of the PTFE nozzle ablation effect with three different nozzle shapes. For circuit breakers, the modelling of moving contact and the choice of time steps are discussed before typical results are given and compared with available test result.

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Computer Simulation of an Automotive Engine Cooling System (자동차 엔진 냉각시스템의 컴퓨터 시뮬레이션)

  • 원성필;윤종갑
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.4
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    • pp.58-67
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    • 2003
  • An automotive engine cooling system is closely related with overall engine performances, such as reduction of fuel consumption, decrease of air pollution, and increase of engine life. Because of complex reaction between each component, the direct experiment, using a vehicle, takes high cost, long time, and slow response to the system change. Therefore, a computer simulation would provide the designer with an inexpensive and effective tool for design, development, and optimization of the engine cooling system over a wide range of operating conditions. In this work, it has been predicted the thermal performance of the engine cooling system in cases of stationary mode, constant speed mode, and city-drive mode by mathematical modelling of each component and numerical analysis. The components are engine, radiator, heater, thermostat, water pump, and cooling fans. Since the engine model is the most important, that is divided into eight sub-sections. The volume mean temperature of eight sub-sections are simultaneously calculated at a time. For detail calculation, the radiator and heater are also divided into many sub-sections like control volumes in finite difference method. Each sub-section is assumed to consist of three parts, coolant, tube with fin, and air. Hence it has been developed the simulation program that can be used in case of design and system configuration changes. The overall performance results obtained by the program were desirable and the time-traced tendencies of the results agreed fairly well with those of actual situations.