• 제목/요약/키워드: computer design

검색결과 17,128건 처리시간 0.042초

정밀냉간단조에 의한 엔진오일 누수방지용 자동차부품 개발 (Development of the Automobile Part for the Engine Oil Leakage Prevention by the Precise Cold Forging)

  • 권혁홍;이봉규
    • 소성∙가공
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    • 제14권8호통권80호
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    • pp.675-680
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    • 2005
  • This study was aimed at the design of the dies for the automobile part for the engine oil leakage prevention using the computer simulation to shorten the period of production, on the basis of the process planning which was designed by the field experts. In the computer simulation,'eesy-2-form' of 2D FEM simulation package and 'eesy-DieOpt' have been used, which are the commercial process analysis and die design program. Through the simulation of 'eesy-2-form', we could know the propriety of the forming process, the inner pressure of the die and the suitable fitting pressure between the insert and the sleeve which was not showing any positive tangential stresses in the insert. Through the simulation of 'eesy-DieOpt', we could know the number of the stress ring, the diameter ratios, the stresses of the die, the shrink fitting tolerance and temperature in the condition of the already determined maximum outer die diameter of the multi-stage former. The validity of the die design using the computer simulation was analyzed by the experiments and the results were satisfactory. As the results of this study, the new and easy die design system for cold forging has been developed.

뇌-컴퓨터 인터페이스를 사용한 공간 기반 게임 설계 (Designing Intuitive Spatial Game using Brain Computer Interface)

  • 김나영;유원대;이용일;정승은;한무경;여운승
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.1160-1165
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    • 2009
  • 사용자들에게 새로운 경험을 전달해주는 중요한 요소인 게임 인터페이스는 게임 플레이어에게 새로운 경험을 전달해주는 중요한 요소이며, 그 역할이 점점 커지고 있다. 최근에는 게임 플레이어의 움직임을 게임 컨트롤에 직접 반영하는 새로운 게임 인터페이스가 주목받고 있으며, 이렇게 직관성이 강화된 게임 인터페이스를 사용한 체감형 게임은 플레이어에게 컨트롤러를 조작하는 방식의 기존 게임보다 더 나은 몰입감을 제공하고 있다. 게임 플레이어들은 비슷한 형태로 반복되던 기존의 인터페이스에서 얻을 수 없는 새로운 경험을 원하고 있으며, 플레이어에게 다른 사용자 경험을 제공하기 위해서는 직관성이 강화된 새로운 게임 인터페이스와 더불어 그에 적합한 게임 컨텐츠가 필요하다. 본 논문에서는 뇌파를 이용한 Brain Computer Interface를 활용하여 직관적인 게임 인터페이스를 개발하고, 개발된 인터페이스를 통해 플레이어의 경험을 최대한 높일 수 있는 게임 환경 디자인을 제안해 보고자 한다.

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파라미터에 종속적인 리아푸노프 함수 기법에 의한 불확실 시간지연 시스템을 위한 강인한 $L_2-L_{\infty}$ 필터 설계 (Robust $L_2-L_{\infty}$ Filter Design for Uncertain Time-Delay Systems via a Parameter-Dependent Lyapunov Function Approach)

  • 최현철;정진우;심형보;서진헌
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 학술대회 논문집 정보 및 제어부문
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    • pp.177-178
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    • 2008
  • An LMI-based method for robust $L_2-L_{\infty}$ filter design is proposed for poly topic uncertain time-delay systems. By using the Projection Lemma and a suitable linearizing transformation, a strict LMI condition for $L_2-L_{\infty}$ filter design is obtained, which does not involve any iterations for design-parameter search, any couplings between the Lyapunov and system matrices, nor any system-dependent filter parameterization. Therefore, the proposed condition enables one to easily adopt, with help of efficient numerical solvers, a parameter-dependent Lyapunov function approach for reducing conservatism, and to design both robust and parameter-dependent filters for uncertain and parameter-dependent time-delay systems, respectively.

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Decentralized Neural Network-based Excitation Control of Large-scale Power Systems

  • Liu, Wenxin;Sarangapani, Jagannathan;Venayagamoorthy, Ganesh K.;Liu, Li;Wunsch II, Donald C.;Crow, Mariesa L.;Cartes, David A.
    • International Journal of Control, Automation, and Systems
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    • 제5권5호
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    • pp.526-538
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    • 2007
  • This paper presents a neural network based decentralized excitation controller design for large-scale power systems. The proposed controller design considers not only the dynamics of generators but also the algebraic constraints of the power flow equations. The control signals are calculated using only local signals. The transient stability and the coordination of the subsystem control activities are guaranteed through rigorous stability analysis. Neural networks in the controller design are used to approximate the unknown/imprecise dynamics of the local power system and the interconnections. All signals in the closed loop system are guaranteed to be uniformly ultimately bounded. To evaluate its performance, the proposed controller design is compared with conventional controllers optimized using particle swarm optimization. Simulations with a three-machine power system under different disturbances demonstrate the effectiveness of the proposed controller design.

Technology Computer-Aided Design과 결합된 SPICE를 통한 금속-강유전체-반도체 전계효과 트랜지스터의 전기적 특성 해석 (Electrical analysis of Metal-Ferroelectric - Semiconductor Field - Effect Transistor with SPICE combined with Technology Computer-Aided Design)

  • 김용태;심선일
    • 마이크로전자및패키징학회지
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    • 제12권1호
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    • pp.59-63
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    • 2005
  • 금속-강유전체-반도체 전계효과 트랜지스터 (MFS/MFISFET)의 동작 특성을 technology computer-aided design (TCAD)과 simulation program with integrated circuit emphasis (SPICE)를 결합하여 전산모사하는 방법을 제시하였다. 복잡한 강유전체의 동작 특성을 수치해석을 이용하여 해석한 다음, 이를 이용하여 금속-강유전체-반도체 구조에서 반도체 표면에 인가되는 표면 전위를 계산하였다. 계산된 TCAD 변수인 표면 전위를 전계효과 트랜지스터의 SPICE 모델에서 구한 표면 전위와 같다고 보고게이트 전압에 따른 전류전압 특성을 구할 수 있었다. 이와 같은 방법은 향후 MFS/MFISFET를 이용한 메모리소자의 집적회로 설계에 매우 유용하게 적용될 수 있을 것이다.

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Homogeneous Transformation Matrix의 곱셈을 위한 병렬구조 프로세서의 설계 (A Parallel-Architecture Processor Design for the Fast Multiplication of Homogeneous Transformation Matrices)

  • 권두올;정태상
    • 대한전기학회논문지:시스템및제어부문D
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    • 제54권12호
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    • pp.723-731
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    • 2005
  • The $4{\times}4$ homogeneous transformation matrix is a compact representation of orientation and position of an object in robotics and computer graphics. A coordinate transformation is accomplished through the successive multiplications of homogeneous matrices, each of which represents the orientation and position of each corresponding link. Thus, for real time control applications in robotics or animation in computer graphics, the fast multiplication of homogeneous matrices is quite demanding. In this paper, a parallel-architecture vector processor is designed for this purpose. The processor has several key features. For the accuracy of computation for real application, the operands of the processors are floating point numbers based on the IEEE Standard 754. For the parallelism and reduction of hardware redundancy, the processor takes column vectors of homogeneous matrices as multiplication unit. To further improve the throughput, the processor structure and its control is based on a pipe-lined structure. Since the designed processor can be used as a special purpose coprocessor in robotics and computer graphics, additionally to special matrix/matrix or matrix/vector multiplication, several other useful instructions for various transformation algorithms are included for wide application of the new design. The suggested instruction set will serve as standard in future processor design for Robotics and Computer Graphics. The design is verified using FPGA implementation. Also a comparative performance improvement of the proposed design is studied compared to a uni-processor approach for possibilities of its real time application.

Development of human tumor necrosis factor-α muteins with improved therapeutic potential

  • Jang, Seung-Hwan;Kim, Hyo-Jin;Cho, Kwang-Hwi;Shin, Hang-Cheol
    • BMB Reports
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    • 제42권5호
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    • pp.260-264
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    • 2009
  • Tumor necrosis factor-$\alpha$ (TNF-$\alpha$) exhibits cytotoxicity towards various tumor cells in vitro and induces apoptotic necrosis in transplanted tumors in vivo. It also shows severe toxicity when used systemically for the treatment of cancer patients, hampering the development of TNF-$\alpha$ as a potential anticancer drug. In order to understand the structure-function relation of TNF-$\alpha$ with respect to receptor binding, we selected four regions on the bottom of the TNF-$\alpha$ trimer that are in close contact with the receptor and carried out mutagenesis studies and computational modeling. From the study, various TNF-$\alpha$ muteins with a high therapeutic index were identified. These results will provide a structural basis for the design of highly potent TNF-$\alpha$ for therapeutic purposes. By conjugating TNF-$\alpha$ muteins with a high therapeutic index to a fusion partner, which targets a marker of angiogenesis, it could be possible to develop TNF-$\alpha$ based anticancer drugs.

선박용 수이젝터의 자동설계를 위한 전산프로그램의 개발 (A study on the Computer-Aided automatic Design of marine water ejector)

  • 김경근;김용모;김주년;남청도
    • Journal of Advanced Marine Engineering and Technology
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    • 제10권1호
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    • pp.74-84
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    • 1986
  • Ejectors, having no moving, lubricating and leaking parats, are widely used as marine pumps because of its high working confidence. For instance, uses in ships are stripping in crude oil tank, bilge discharge in engine room, ballast water pumping on are carrier, and brine discharge from fresh water generator. And it is also used as cooling water recirculating pump in boiling water type nuclear reactor and deep-well pump. It is not easy to determine the optimal dimension for designing each ejector agreed with its suggested performance condition, because complicated calculations must be repeated to obtain the maximum efficiency affected by flowrate ratio, head ratio, area ratio and so on. Therefore, it is considered that the CAD (Computer-Aided Design) for ejector is a powerful method for design according to the individual design condition. In this paper, a computer program for water ejector design is developed based on the previous paper on theoretical analysis and experimental results for water ejector. And from the theoretical approach, an equation for the working limit and an equation for determing the shape of throat are obtained. The validity of the present computer program is sufficiently confirmed through the comparison of the computed results with the main dimension of the previous manufactured water ejector. This program will be easily developed as the CAD for various kinds of ejectors, including steam ejector.

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시스템공학 접근법을 이용한 지능형 건물 자동화 시스템의 개념설계 (Conceptual Design of Intelligent Building Automation System Using Computer-Aided Systems Engineering Approach)

  • 유일상;박영원
    • 한국군사과학기술학회지
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    • 제3권2호
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    • pp.166-178
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    • 2000
  • As the 21st century signifies an information-oriented society, the computer integration takes place in all walks of human presence. Needs for computer and network-integrated automation present new challenges in military as well as commercial facility systems engineering. Since the first intelligent building appeared in USA in 1984, it gradually became an essential capability for the building industry requirement these days. Intelligent Building System(IBS) is evolving to be very complex because there are many subsystems such as telecommunication(TC), office automation(OA), building automation(BA), security, construction environments, etc. During the planing phase of IBS development, therefore, a disciplined systems engineering must be performed to analyze stake- holder's requirements to build an optimized system while minimizing trial-and-error expenses and risks. This paper presents a conceptual design of BAS applying systems engineering methods. The contribution of this study includes the development of IBS subsystem specification for building automation subsystem, which is a part of IBS, using the methodology of requirement analysis, functional analysis, synthesis, and verification. A computer-aided systems engineering s/w, RDD-100, was used to improve the system design efficiency and to promote the product design knowledge management for reuse in later design programs.

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