• 제목/요약/키워드: computational modeling

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MMAP and the modeling G-queue

  • 신양우
    • 한국전산응용수학회:학술대회논문집
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    • 한국전산응용수학회 2003년도 KSCAM 학술발표회 프로그램 및 초록집
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    • pp.13.1-13
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    • 2003
  • The Markovian arrival process with marked transitions (MMAP) is useful in modeling input processes of stochastic system with several types. Especially, the MMAP can be used to model the phenomena where the correlation of different types is considered. In this talk we discuss modeling issues for the queue with three types of customers; ordinary customers, negative customers and disasters which are correlated by using MMAP. We also present the recent results and further studies.

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온톨로지 기반 지능형 금형 설계 시스템의 개발 (Development of Ontology-based Intelligent Mold Design System)

  • 이상헌;강무진;엄광호
    • 한국CDE학회논문집
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    • 제16권3호
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    • pp.167-177
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    • 2011
  • This paper describes an ontology-based intelligent CAD system for injection mold design, which has been developed based on a commercial CAD system called Unigraphics and an ontological framework for representing the implicit design knowledge as well as the explicit based on the extended function-behavior-structure (FBS) engineering design model that includes the constraint. The system also provides various convenient solid modeling capabilities for mold design and the design process modeling capability that facilitates mold redesign process.

COMPUTATIONAL MODELING OF KANSEI PROCESSES FOR HUMAN-CENTERED INFORMATION SYSTEMS

  • Kato, Toshikazu
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2002년도 춘계학술대회 논문집
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    • pp.3-8
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    • 2002
  • This paper introduces the basic concept of computational modeling of perception processes for multimedia data. Such processes are modeled as hierarchical inter- and intra- relationships amongst information in physical, physiological, psychological and cognitive layers in perception. Based on our framework, this paper gives the algorithms for content-based retrieval for multimedia database systems.

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형상 모델링을 위한 음함수 객체의 설계 및 구현 (The Design and Implementation of Implicit Object Classes for Geometric Modeling System)

  • 박상근;정성엽
    • 한국CDE학회논문집
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    • 제13권3호
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    • pp.187-199
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    • 2008
  • This paper describes a C++ class hierarchy of implicit objects for geometry modeling and processing. This class structure provides a software kernel for integrating many various models and methods found in current implicit modeling areas. The software kernel includes primitive objects playing a role of unit element in creating a complex shape, and operator objects used to construct more complex shape of implicit object formed with the primitive objects and other operators. In this paper, class descriptions of these objects are provided to better understand the details of the algorithm or implementation, and its instance examples to show the capabilities of the object classes for constructive shape geometry. In addition, solid modeling system shown as an application example demonstrates that the proposed implicit object classes allow us to carry out modern solid modeling techniques, which means they have the capabilities to extend to various applications.

형상정보가 없는 공종의 속성정보모델링 기법 개발에 관한 연구 (A Study on the Development of the Property Information Modeling Methods for the Trades without Shape Information)

  • 이민철;이상진;옥종호
    • 한국CDE학회논문집
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    • 제16권2호
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    • pp.114-125
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    • 2011
  • Construction industries worldwide have moved to Building Information Modeling environment in conjunction with IT technology progress. Korean domestic construction market is in the midst of enthusiastically adopting BIM technique and the public sectors try to apply the method to their projects. Difficulties have been introduced, however, in doing so mainly due to the complexity in reflecting the distinctions of the public cost estimate requirements to BIM modeling. The main objective of this study is to propose four kinds of BIM property information modeling methodologies which would be used in the quantity surveys of the public construction projects. To evaluate the applicability of the suggested modeling methods, the research performed a case study.

구속조건을 가진 디자인 피쳐의 수정 (Editing Design Features Constrained by Feature Depedencies)

  • 우윤환
    • 한국CDE학회논문집
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    • 제12권5호
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    • pp.395-404
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    • 2007
  • Feature-based modeling and history-based modeling are the two main paradigms that are used in most of current CAD systems. Although these modeling paradigms make it easier for designers to create solid model, it may pose dependency constraints on features that are interacting one with another. When editing such features, these constraints often cause unpredictable and unacceptable results. For example, when a parent feature is deleted, the child features of the parent feature are also deleted. This entails re-generations of the deleted features, which requires additional modeling time. In order to complement this situation, we propose a method to delete only the features of interest by disconnecting the dependency constraints. This method can provide designers with more efficient way of model modification.

템플릿을 이용한 자동차 프리핸드 스케치의 3D 모델로 자동변환 (Template-based Automatic 3D Model Generation from Automotive Freehand Sketch)

  • 천상욱;한순흥
    • 한국CDE학회논문집
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    • 제12권4호
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    • pp.283-297
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    • 2007
  • Seamless data integration in the CAx chain of the CAD/CAPP/CAM/CNC has been achieved to a high degree, but research concerning the transfer of data from conceptual sketches to a CAD system should be carried out further. This paper presents a method for reconstructing a 3D model from a freehand sketch. Sketch-based modeling research can be classified into gestural modeling methods and reconstructional modeling methods. This research involves the reconstructional modeling method. Here, Mitani's seminal work, designed for box-shaped 3D model using a predefined template, is improved by leveraging a relational template and specialized for automotive design. Matching between edge graphs of the relational template and the sketch is formulated and solved as the assignment problem using the feature vectors of the edges. Including the stroke preprocessing method required to generate an edge graph from a sketch, necessary procedures and relevant techniques for implementing the template-based modeling method are described. Examples from a working implementation are given.

Sketch-based 3D modeling by aligning outlines of an image

  • Li, Chunxiao;Lee, Hyowon;Zhang, Dongliang;Jiang, Hao
    • Journal of Computational Design and Engineering
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    • 제3권3호
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    • pp.286-294
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    • 2016
  • In this paper we present an efficient technique for sketch-based 3D modeling using automatically extracted image features. Creating a 3D model often requires a drawing of irregular shapes composed of curved lines as a starting point but it is difficult to hand-draw such lines without introducing awkward bumps and edges along the lines. We propose an automatic alignment of a user's hand-drawn sketch lines to the contour lines of an image, facilitating a considerable level of ease with which the user can carelessly continue sketching while the system intelligently snaps the sketch lines to a background image contour, no longer requiring the strenuous effort and stress of trying to make a perfect line during the modeling task. This interactive technique seamlessly combines the efficiency and perception of the human user with the accuracy of computational power, applied to the domain of 3D modeling where the utmost precision of on-screen drawing has been one of the hurdles of the task hitherto considered a job requiring a highly skilled and careful manipulation by the user. We provide several examples to demonstrate the accuracy and efficiency of the method with which complex shapes were achieved easily and quickly in the interactive outline drawing task.

등가모델링기법을 이용한 5MW급 부유식 해상용 풍력발전기 구조동역학해석 (Structural Dynamics Analyses of a 5MW Floating Offshore Wind-Turbine Using Equivalent Modeling Technique)

  • 김명환;김동현;김동환;김봉영
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2011년도 추계학술대회 논문집
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    • pp.614-622
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    • 2011
  • In this study, the computational structural dynamic modeling of floating offshore wind turbine system is presented using efficient equivalent modeling technique. Structural dynamic behaviors of the offshore floating platform with 5MW wind turbine system have been analyzed using computational multi-body dynamics based on the finite element method. The considered platform configuration of the present offshore wind turbine model is the typical spar-buoy type. Equivalent stiffness and damping properties of the floating platform were extracted from the results of the baseline model. Dynamic responses for the floating wind turbine models are presented and compared to investigate its structural dynamic characteristics. It is important shown that the results of the present equivalent modeling technique show good and reasonable agreements with those by the fully coupled analysis considering complex floating body dynamics.

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토픽 모델링을 이용한 컴퓨팅 사고력 관련 연구 동향 분석 (Analysis on Trend of Study Related to Computational Thinking Using Topic Modeling)

  • 문성윤;송기상
    • 정보교육학회논문지
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    • 제23권6호
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    • pp.607-619
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    • 2019
  • 2015개정 교육과정을 통해 소프트웨어 교육이 도입되면서 기존의 ICT 소양 및 응용 소프트웨어 활용 교육에서 벗어나 학습자의 컴퓨팅 사고력을 향상시키기 위한 다양한 연구 활동이 이루어져 왔다. 이와 같은 변화에 따라 본 연구에서는 소프트웨어 교육에서 강조되고 있는 컴퓨팅 사고력과 관련된 다양한 연구 활동에 대한 연구 동향을 살피는데 그 목적이 있다. 이를 위해 2014년 1월부터 2019년 9월까지 출판된 컴퓨팅 사고력과 관련된 190편의 논문을 대상으로 주제어를 추출하여 그 단어들을 대상으로 빈도분석, 워드 클라우드, 연결 중심성, 토픽 모델링분석을 실시하였다. 토픽 모델링 분석 결과 지금까지의 주된 연구에는 '컴퓨터 사고력 교육 프로그램', '컴퓨팅 사고력 예비교사 교육', '컴퓨팅 사고력 로봇 활용 교육', '컴퓨팅 사고력 평가', '컴퓨팅 사고력 교과 연계 교육'에 관한 연구들이 진행되고 있음을 확인할 수 있었다. 본 연구 방법을 통해 현재까지 주로 진행되고 있는 컴퓨팅 사고력 관련 연구 동향을 파악할 수 있었고, 이는 컴퓨팅 사고력 교육의 어떤 부분이 연구자들에게 더 중요하게 인식되고 있는지를 알 수 있게 해 준다.