• Title/Summary/Keyword: computational modeling

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MMAP and the modeling G-queue

  • 신양우
    • Proceedings of the Korean Society of Computational and Applied Mathematics Conference
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    • 2003.09a
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    • pp.13.1-13
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    • 2003
  • The Markovian arrival process with marked transitions (MMAP) is useful in modeling input processes of stochastic system with several types. Especially, the MMAP can be used to model the phenomena where the correlation of different types is considered. In this talk we discuss modeling issues for the queue with three types of customers; ordinary customers, negative customers and disasters which are correlated by using MMAP. We also present the recent results and further studies.

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Development of Ontology-based Intelligent Mold Design System (온톨로지 기반 지능형 금형 설계 시스템의 개발)

  • Lee, Sang-Hun;Kang, Mu-Jin;Eum, Kwang-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.3
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    • pp.167-177
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    • 2011
  • This paper describes an ontology-based intelligent CAD system for injection mold design, which has been developed based on a commercial CAD system called Unigraphics and an ontological framework for representing the implicit design knowledge as well as the explicit based on the extended function-behavior-structure (FBS) engineering design model that includes the constraint. The system also provides various convenient solid modeling capabilities for mold design and the design process modeling capability that facilitates mold redesign process.

COMPUTATIONAL MODELING OF KANSEI PROCESSES FOR HUMAN-CENTERED INFORMATION SYSTEMS

  • Kato, Toshikazu
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2002.05a
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    • pp.3-8
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    • 2002
  • This paper introduces the basic concept of computational modeling of perception processes for multimedia data. Such processes are modeled as hierarchical inter- and intra- relationships amongst information in physical, physiological, psychological and cognitive layers in perception. Based on our framework, this paper gives the algorithms for content-based retrieval for multimedia database systems.

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The Design and Implementation of Implicit Object Classes for Geometric Modeling System (형상 모델링을 위한 음함수 객체의 설계 및 구현)

  • Park, Sang-Kun;Chung, Seong-Youb
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.3
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    • pp.187-199
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    • 2008
  • This paper describes a C++ class hierarchy of implicit objects for geometry modeling and processing. This class structure provides a software kernel for integrating many various models and methods found in current implicit modeling areas. The software kernel includes primitive objects playing a role of unit element in creating a complex shape, and operator objects used to construct more complex shape of implicit object formed with the primitive objects and other operators. In this paper, class descriptions of these objects are provided to better understand the details of the algorithm or implementation, and its instance examples to show the capabilities of the object classes for constructive shape geometry. In addition, solid modeling system shown as an application example demonstrates that the proposed implicit object classes allow us to carry out modern solid modeling techniques, which means they have the capabilities to extend to various applications.

A Study on the Development of the Property Information Modeling Methods for the Trades without Shape Information (형상정보가 없는 공종의 속성정보모델링 기법 개발에 관한 연구)

  • Lee, Min-Cheol;Lee, Sang-Jin;Ock, Jong-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.2
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    • pp.114-125
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    • 2011
  • Construction industries worldwide have moved to Building Information Modeling environment in conjunction with IT technology progress. Korean domestic construction market is in the midst of enthusiastically adopting BIM technique and the public sectors try to apply the method to their projects. Difficulties have been introduced, however, in doing so mainly due to the complexity in reflecting the distinctions of the public cost estimate requirements to BIM modeling. The main objective of this study is to propose four kinds of BIM property information modeling methodologies which would be used in the quantity surveys of the public construction projects. To evaluate the applicability of the suggested modeling methods, the research performed a case study.

Editing Design Features Constrained by Feature Depedencies (구속조건을 가진 디자인 피쳐의 수정)

  • Woo, Yoon-Hwan
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.5
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    • pp.395-404
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    • 2007
  • Feature-based modeling and history-based modeling are the two main paradigms that are used in most of current CAD systems. Although these modeling paradigms make it easier for designers to create solid model, it may pose dependency constraints on features that are interacting one with another. When editing such features, these constraints often cause unpredictable and unacceptable results. For example, when a parent feature is deleted, the child features of the parent feature are also deleted. This entails re-generations of the deleted features, which requires additional modeling time. In order to complement this situation, we propose a method to delete only the features of interest by disconnecting the dependency constraints. This method can provide designers with more efficient way of model modification.

Template-based Automatic 3D Model Generation from Automotive Freehand Sketch (템플릿을 이용한 자동차 프리핸드 스케치의 3D 모델로 자동변환)

  • Cheon, S.U.;Han, S.H.
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.4
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    • pp.283-297
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    • 2007
  • Seamless data integration in the CAx chain of the CAD/CAPP/CAM/CNC has been achieved to a high degree, but research concerning the transfer of data from conceptual sketches to a CAD system should be carried out further. This paper presents a method for reconstructing a 3D model from a freehand sketch. Sketch-based modeling research can be classified into gestural modeling methods and reconstructional modeling methods. This research involves the reconstructional modeling method. Here, Mitani's seminal work, designed for box-shaped 3D model using a predefined template, is improved by leveraging a relational template and specialized for automotive design. Matching between edge graphs of the relational template and the sketch is formulated and solved as the assignment problem using the feature vectors of the edges. Including the stroke preprocessing method required to generate an edge graph from a sketch, necessary procedures and relevant techniques for implementing the template-based modeling method are described. Examples from a working implementation are given.

Sketch-based 3D modeling by aligning outlines of an image

  • Li, Chunxiao;Lee, Hyowon;Zhang, Dongliang;Jiang, Hao
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.286-294
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    • 2016
  • In this paper we present an efficient technique for sketch-based 3D modeling using automatically extracted image features. Creating a 3D model often requires a drawing of irregular shapes composed of curved lines as a starting point but it is difficult to hand-draw such lines without introducing awkward bumps and edges along the lines. We propose an automatic alignment of a user's hand-drawn sketch lines to the contour lines of an image, facilitating a considerable level of ease with which the user can carelessly continue sketching while the system intelligently snaps the sketch lines to a background image contour, no longer requiring the strenuous effort and stress of trying to make a perfect line during the modeling task. This interactive technique seamlessly combines the efficiency and perception of the human user with the accuracy of computational power, applied to the domain of 3D modeling where the utmost precision of on-screen drawing has been one of the hurdles of the task hitherto considered a job requiring a highly skilled and careful manipulation by the user. We provide several examples to demonstrate the accuracy and efficiency of the method with which complex shapes were achieved easily and quickly in the interactive outline drawing task.

Structural Dynamics Analyses of a 5MW Floating Offshore Wind-Turbine Using Equivalent Modeling Technique (등가모델링기법을 이용한 5MW급 부유식 해상용 풍력발전기 구조동역학해석)

  • Kim, Myung-Hwan;Kim, Dong-Hyun;Kim, Dong-Hwan;Kim, Bong-Yung
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2011.10a
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    • pp.614-622
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    • 2011
  • In this study, the computational structural dynamic modeling of floating offshore wind turbine system is presented using efficient equivalent modeling technique. Structural dynamic behaviors of the offshore floating platform with 5MW wind turbine system have been analyzed using computational multi-body dynamics based on the finite element method. The considered platform configuration of the present offshore wind turbine model is the typical spar-buoy type. Equivalent stiffness and damping properties of the floating platform were extracted from the results of the baseline model. Dynamic responses for the floating wind turbine models are presented and compared to investigate its structural dynamic characteristics. It is important shown that the results of the present equivalent modeling technique show good and reasonable agreements with those by the fully coupled analysis considering complex floating body dynamics.

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Analysis on Trend of Study Related to Computational Thinking Using Topic Modeling (토픽 모델링을 이용한 컴퓨팅 사고력 관련 연구 동향 분석)

  • Moon, Seong-Yun;Song, Ki-Sang
    • Journal of The Korean Association of Information Education
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    • v.23 no.6
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    • pp.607-619
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    • 2019
  • As software education was introduced through the 2015 revised curriculum, various research activities have been carried out to improve the computational thinking of learners beyond the existing ICT literacy and software utilization education. With this change, the purpose of this study is to examine the research trends of various research activities related to computational thinking which is emphasized in software education. To this end, we extracted the key words from 190 papers related to computational thinking subject published from January 2014 to September 2019, and conducted frequency analysis, word cloud, connection centrality, and topic modeling analysis on the words. As a result of the topical modeling analysis, we found that the main studies so far have included studies on 'computational thinking education program', 'computational thinking education for pre-service teacher education', 'robot utilization education for computational thinking', 'assessment of computational thinking', and 'computational thinking connected education'. Through this research method, it was possible to grasp the research trend related to computational thinking that has been conducted mainly up to now, and it is possible to know which part of computational thinking education is more important to researchers.