• 제목/요약/키워드: computational implementation

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Fast Implementation of the Progressive Edge-Growth Algorithm

  • Chen, Lin;Feng, Da-Zheng
    • ETRI Journal
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    • 제31권2호
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    • pp.240-242
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    • 2009
  • A computationally efficient implementation of the progressive edge-growth algorithm is presented. This implementation uses an array of red-black (RB) trees to manage the layered structure of check nodes and adopts a new strategy to expand the Tanner graph. The complexity analysis and the simulation results show that the proposed approach reduces the computational effort effectively. In constructing a low-density parity check code with a length of $10^4$, the RB-tree-array-based implementation takes no more 10% of the time required by the original method.

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A Study on the Development and Implementation of Computational Thinking Education Framework

  • Choe, Hyun-Jong;Lee, Tae-Wuk
    • 한국컴퓨터정보학회논문지
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    • 제21권9호
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    • pp.177-182
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    • 2016
  • In this paper, we propose the computational thinking education framework which provides three steps of computational thinking process and three kind of activities about computational thinking learning in class. The key idea of this framework is to provide the guidelines of designing activity steps of teaching and learning computational thinking in class using three axles of framework such as problem area, process of learning, and steps of computational thinking process. After designing a framework, we show that sample course of programming education program containing contents of Informatics subject in middle school by implementing our framework. Proposed framework and programming education program in middle school will be the good case study and guide to implement computational thinking concerned education programs in elementary, secondary, and universities.

COMPUTING DETERMINANTAL REPRESENTATION OF GENERALIZED INVERSES

  • Stanimirovic, Predrag-S.;Tasic, Milan-B.
    • Journal of applied mathematics & informatics
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    • 제9권2호
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    • pp.519-529
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    • 2002
  • We investigate implementation of the determinantal representation of generalized inverses for complex and rational matrices in the symbolic package MATHEMATICA. We also introduce an implementation which is applicable to sparse matrices.

A MODIFICATION OF GRADIENT METHOD OF CONVEX PROGRAMMING AND ITS IMPLEMENTATION

  • Stanimirovic, Predrag S.;Tasic, Milan B.
    • Journal of applied mathematics & informatics
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    • 제16권1_2호
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    • pp.91-104
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    • 2004
  • A modification of the gradient method of convex programming is introduced. Also, we describe symbolic implementation of the gradient method and its modification by means of the programming language MATHEMATICA. A few numerical examples are reported.

잔향 생성기에서 심리 음향 필터를 이용한 고속 컨벌루션 방법 (Fast Convolution Method using Psycho-acoustic Filters in Sound Reverberator)

  • 신민철;왕세명
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2007년도 추계학술대회논문집
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    • pp.1037-1041
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    • 2007
  • With the advent of sound field simulator, many sound fields have been reproduced by obtaining the impulse responses of specific acoustic spaces like famous concert hall, opera house. This sound field reproduction has been done by the linear convolution operation between the sound input signal and the impulse response of certain acoustic space. However, the conventional finite impulse response based linear convolution operation always makes real-time implementation of sound field generator impossible due to the large amount of computational burden. This paper introduces the fast convolution method using perceptual redundancy in the processed signals, input audio signal and room impulse response. Temporal and spectral psycho-acoustic filters considering masking effects are implemented in the proposed convolution structure. It reduces the computational burden of convolution methods for realtime implementation of a sound field generator. The conventional convolutions are compared with the proposed one in views of computational burden and sound quality. In the proposed method, a considerable reduction in the computational burden was realized with acceptable changes in sound quality.

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잔향 생성기에서 실시간 마스킹 효과를 이용한 고속 컨벌루션 방법 (Fast Convolution Method Using Real-time Masking Effects in Sound Reverberator)

  • 신민철;왕세명
    • 한국소음진동공학회논문집
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    • 제18권2호
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    • pp.231-237
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    • 2008
  • With the advent of sound field simulator, many sound fields have been reproduced by obtaining the impulse responses of specific acoustic spaces like famous concert hall, opera house. This sound field reproduction has been done by the linear convolution operation between the sound input signal and the impulse response of certain acoustic space. However, the conventional finite impulse response based linear convolution operation always makes real-time implementation of sound field generator impossible due to the large amount of computational burden. This paper introduces the fast convolution method using perceptual redundancy in the processed signals, input audio signal and room impulse response. Temporal and spectral real-time masking blocks are implemented in the proposed convolution structure. It reduces the computational burden of convolution methods for real-time implementation of a sound field generator. The conventional convolutions are compared with the proposed one in views of computational burden and sound quality. In the proposed method, a considerable reduction in the computational burden was realized with acceptable changes in sound quality.

비선형계획법을 이용한 대규모 선형계획해법의 개발 (Development of Nonlinear Programming Approaches to Large Scale Linear Programming Problems)

  • 장수영
    • 대한산업공학회지
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    • 제17권2호
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    • pp.131-142
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    • 1991
  • The concept of criterion function is proposed as a framework for comparing the geometric and computational characteristics of various nonlinear programming approaches to linear programming such as the method of centers, Karmakar's algorithm and the gravitational method. Also, we discuss various computational issues involved in obtaining an efficient parallel implementation of these methods. Clearly, the most time consuming part in solving a linear programming problem is the direction finding procedure, where we obtain an improving direction. In most cases, finding an improving direction is equivalent to solving a simple optimization problem defined at the current feasible solution. Again, this simple optimization problem can be seen as a least squares problem, and the computational effort in solving the least squares problem is, in fact, same as the effort as in solving a system of linear equations. Hence, getting a solution to a system of linear equations fast is very important in solving a linear programming problem efficiently. For solving system of linear equations on parallel computing machines, an iterative method seems more adequate than direct methods. Therefore, we propose one possible strategy for getting an efficient parallel implementation of an iterative method for solving a system of equations and present the summary of computational experiment performed on transputer based parallel computing board installed on IBM PC.

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프로그래밍 수업에서 초등학생의 컴퓨팅 사고를 표현하는 능력을 향상시키기 위한 도큐멘테이션 형식에 대한 연구 (A study on the Documentation Format to Improve Elementary School Students' Ability to Express Computational Thinking in Programming Classes)

  • 임화경;조용남
    • 한국멀티미디어학회논문지
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    • 제21권2호
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    • pp.310-322
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    • 2018
  • Documentation is a typical method that helps students to understand a program for implementation and execute error correction and maintenance cost-effectively. Guidelines for components that organize documentation should be provided to enable to express computational thinking and such components also should be linked to coding process. In this paper, we focused on the documentation format to guide elementary school students, who were beginners in computational thinking, to express computational thinking. The improvement in the expression of computational thinking was analyzed based on the documentation format applied to the class, and practical tips on the importance of components organizing the documentation format were proposed.

FIRST ORDER GRADIENT OPTIMIZATION IN LISP

  • Stanimirovic, Predrag;Rancic, Svetozar
    • Journal of applied mathematics & informatics
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    • 제5권3호
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    • pp.701-716
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    • 1998
  • In this paper we develop algorithms in programming lan-guage SCHEME for implementation of the main first order gradient techniques for unconstrained optimization. Implementation of the de-scent techniques which use non-optimal descent steps as well as imple-mentation of the optimal descent techniques are described. Also we investigate implementation of the global problem called optimization along a line. Developed programs are effective and simpler with re-spect to the corresponding in the procedural programming languages. Several numerical examples are reported.

On the Syntax and Semantics of the Bound Noun Constructions: With a Computational Implementation

  • Kim, Jong-Bok;Yang, Jae-Hyung
    • 한국언어정보학회:학술대회논문집
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    • 한국언어정보학회 2007년도 정기학술대회
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    • pp.223-233
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    • 2007
  • The so-called Korean BNC (bound noun construction) displays complex syntactic, semantic, and constructional properties. This paper, couched upon a constraint-based approach, two different syntactic structures for the construction with articulated lexical properties for the BNs and relevant predicates. The paper reports an implementation of this analysis in the LKB (Linguistic Knowledge Building) system and shows us that this direction is robust enough to pare relevant sentences.

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