• 제목/요약/키워드: collision detection

검색결과 373건 처리시간 0.026초

3D 충돌 검출 모델의 선정 기준에 관한 연구 (Study on the Selection Criteria of 3D Collision Detection Model)

  • 강윤미;박용범
    • 전기전자학회논문지
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    • 제7권2호
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    • pp.253-259
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    • 2003
  • 좋은 3D 엔진이란 객체들의 상호 작용을 실세계와 유사하게 표현하는 물리학 엔진을 말한다. 충돌은 이런 상호작용 중의 하나이며, 충돌 유무 검사와, 충돌 지점, 충돌후의 반응을 다룬다. 대부분의 물리학 엔진과 같이 충돌 검사도 정확하게 검출하려면 많은 시간이 소요된다. 그러나 요구되는 정밀도만 만족하는 모델 사용으로 검출시간을 조절 할 수 있다. 그러므로 요구되는 정밀도와 시간에 따라 충돌 검출 모델을 선정하여야 한다. 본 논문에서는 충돌 검출 모델들을 정확도에 따라 7단계로 구분하여 구현하고 실험했다. 이를 통해 시간과 정확도의 연관 관계를 분석하고, 이에 따른 충돌 검출 모델을 선택하기 위한 기준을 제시하고자 한다.

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간략화 된 모듈 기반의 휴머노이드 로봇을 위한 자기충돌 탐지 (Simplified Module Based Self-collision Detection for Humanoid Robots)

  • 곽환주;박귀태
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 심포지엄 논문집 정보 및 제어부문
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    • pp.240-241
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    • 2008
  • We are presenting the efficient and robust simplified module based self-collision detection of humanoid robot simulator. For safe and reliable operations of humanoid robot, the self-collision detection is essential and extremely important. The main methods of self-collision detection are inverse X-Y-Z fixed angles and module distance filtering (MDF). According to experiments on the humanoid robot simulator with the self-collision detection, we could have a confidence about the efficiency of the self-collision.

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9축센서 기반의 도로시설물 충돌감지 알고리즘 (Collision Detection Algorithm using a 9-axis Sensor in Road Facility)

  • 홍기현;이병문
    • 한국멀티미디어학회논문지
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    • 제25권2호
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    • pp.297-310
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    • 2022
  • Road facilities such as CCTV poles have potential risk of collision accidents with a car. A collision detection algorithm installed in the facility allows the collision accident to be known remotely. Most collision detection algorithms are operated by simply focusing on whether a collision have occurred, because these methods are used to measure only acceleration data from a 3-axis sensor to detect collision. However, it is difficult to detect other detailed information such as malfunction of the sensor, collision direction and collision strength, because it is not known without witness the accident. Therefore, we proposed enhanced detection algorithm to get the collision direction, and the collision strength from the tilt of the facility after accident using a 9-axis sensor in this paper. In order to confirm the performance of the algorithm, an accuracy evaluation experiment was conducted according to the data measurement cycle and the invocation cycle to an detection algorithm. As a result, the proposed enhanced algorithm confirmed 100% accuracy for 50 weak collisions and 50 strong collisions at the 9-axis data measurement cycle of 10ms and the invocation cycle of 1,000ms. In conclusion, the algorithm proposed is expected to provide more reliable and detailed information than existing algorithm.

컴퓨터게임을 위한 2D 충돌 감지 알고리즘 비교 분석에 관한 연구 (A Comparative study On 2D Collision Detection Algorithms For Computer Games)

  • 이영재
    • 한국게임학회 논문지
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    • 제1권1호
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    • pp.42-48
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    • 2001
  • Collision is a brief dynamic event consisting of the close approach of two or more objects or particles resulting in an abrupt change of momentum or exchange of energy because of interaction. Collisions play very important role in computer graphics, computer games and animations fields. Collisions can supply active interaction between cyberspace and real world and give much interests for making nice games so reasonable collision detection algorithms are needed. Collision detection algorithms should satisfy being fast and accuracy. In this paper, we survey the 2D collision detection algorithms between geometric models. We present several methods and system available for collision detection.

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기계학습을 이용한 Joint Torque Sensor 기반의 충돌 감지 알고리즘 비교 연구 (A Comparative Study on Collision Detection Algorithms based on Joint Torque Sensor using Machine Learning)

  • 조성현;권우경
    • 로봇학회논문지
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    • 제15권2호
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    • pp.169-176
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    • 2020
  • This paper studied the collision detection of robot manipulators for safe collaboration in human-robot interaction. Based on sensor-based collision detection, external torque is detached from subtracting robot dynamics. To detect collision using joint torque sensor data, a comparative study was conducted using data-based machine learning algorithm. Data was collected from the actual 3 degree-of-freedom (DOF) robot manipulator, and the data was labeled by threshold and handwork. Using support vector machine (SVM), decision tree and k-nearest neighbors KNN method, we derive the optimal parameters of each algorithm and compare the collision classification performance. The simulation results are analyzed for each method, and we confirmed that by an optimal collision status detection model with high prediction accuracy.

부채꼴 영역 기반의 동적인 충돌 영역을 이용한 입자 기반 충돌 검사의 고속화 기법 (Acceleration Technique in Particle-based Collision Detection Using Cone Area Based Dynamic Collision Regions)

  • 김종현
    • 한국컴퓨터그래픽스학회논문지
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    • 제25권2호
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    • pp.11-18
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    • 2019
  • 본 논문에서는 많은 개체와의 충돌 검사를 요구하는 입자 기반 시스템에서 부채꼴 영역의 동적인 변화를 이용하여 효율적으로 충돌 검사를 가속화시킬 수 있는 프레임워크를 제안한다. 입자와 부채꼴 기반의 충돌 영역은 다음 세 가지 조건에 의해 결정된다: 1) 인접 입자의 반경 내에 부채꼴의 위치가 존재하는 경우, 2) 부채꼴 영역 내에 인접 입자의 위치가 존재하는 경우, 3) 부채꼴 영역을 형성하는 두 벡터 사이에 인접 입자가 존재하는 경우. 결과적으로 위 조건들을 모두 만족했을 때 입자와 부채꼴 영역은 충돌되었다고 정의한다. 본 논문에서는 입자의 움직임에 따라 충돌 검사 범위인 부채꼴의 영역을 자동으로 업데이트 한다. 부채꼴 영역의 동적인 변화를 계산하기 위해 입자의 위치와 속도를 기반으로 부채꼴의 방향, 길이, 각도를 조절한다. 최종적으로 계산된 부채꼴 영역 내에 있는 입자들만을 이용하여 충돌 검사를 빠르게 수행한다. 본 연구에서 제안하는 가속화 방법은 트리와 같은 자료구조를 명시적으로 만들지 않고, 닫힌 형태 방정식으로 실행되기 때문에 간단하게 구현되며 모든 결과에서 충돌 검사 성능이 개선되었다.

A robust collision prediction and detection method based on neural network for autonomous delivery robots

  • Seonghun Seo;Hoon Jung
    • ETRI Journal
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    • 제45권2호
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    • pp.329-337
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    • 2023
  • For safe last-mile autonomous robot delivery services in complex environments, rapid and accurate collision prediction and detection is vital. This study proposes a suitable neural network model that relies on multiple navigation sensors. A light detection and ranging technique is used to measure the relative distances to potential collision obstacles along the robot's path of motion, and an accelerometer is used to detect impacts. The proposed method tightly couples relative distance and acceleration time-series data in a complementary fashion to minimize errors. A long short-term memory, fully connected layer, and SoftMax function are integrated to train and classify the rapidly changing collision countermeasure state during robot motion. Simulation results show that the proposed method effectively performs collision prediction and detection for various obstacles.

레이져 스캐너를 이용한 전방 충돌 예측 알고리즘 개발 (Development of a Frontal Collision Detection Algorithm Using Laser Scanners)

  • 이동휘;한광진;조상민;김용선;허건수
    • 한국자동차공학회논문집
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    • 제20권3호
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    • pp.113-118
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    • 2012
  • Collision detection plays a key role in collision mitigation system. The malfunction of the collision mitigation system can result in another dangerous situation or unexpected feeling to driver and passenger. To prevent this situation, the collision time, offset, and collision decision should be determined from the appropriate collision detection algorithm. This study focuses on a method to determine the time to collision (TTC) and frontal offset (FO) between the ego vehicle and the target object. The path prediction method using the ego vehicle information is proposed to improve the accuracy of TTC and FO. The path prediction method utilizes the ego vehicle motion data for better prediction performance. The proposed algorithm is developed based on laser scanner. The performance of the proposed detection algorithm is validated in simulations and experiments.

사각형 충돌감지알고리즘을 사용한 슈팅게임 구현 (Implementation of Shooting game using collision detection algorithm of)

  • 서정만;한상훈;이호
    • 한국컴퓨터정보학회논문지
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    • 제11권3호
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    • pp.187-192
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    • 2006
  • PC환경에서 슈팅게임 시에 충돌이벤트에 대한 내용과 충돌감지 알고리즘에 대하여 소개하였고, 기존의 사각형 충돌감지 알고리즘 기법에서 단순한 사각형 충돌의 단점을 보완한, 작은 사각형 단위의 충돌 체크 기법을 제안하여 화면디자인과 함께 단순한 슈팅게임을 구현하였다. 실험과 실제 구현한 게임 화면 디자인을 통하여 제안한 알고리즘이 실제 게임에서 적용할 수 있음과 기존의 알고리즘보다 제안한 알고리즘이 우수함을 보였다.

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Throughput Analysis and Optimization of Distributed Collision Detection Protocols in Dense Wireless Local Area Networks

  • Choi, Hyun-Ho;Lee, Howon;Kim, Sanghoon;Lee, In-Ho
    • Journal of Communications and Networks
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    • 제18권3호
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    • pp.502-512
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    • 2016
  • The wireless carrier sense multiple access with collision detection (WCSMA/CD) and carrier sense multiple access with collision resolution (CSMA/CR) protocols are considered representative distributed collision detection protocols for fully connected dense wireless local area networks. These protocols identify collisions through additional short-sensing within a collision detection (CD) period after the start of data transmission. In this study, we analyze their throughput numerically and show that the throughput has a trade-off that accords with the length of the CD period. Consequently, we obtain the optimal length of the CD period that maximizes the throughput as a closed-form solution. Analysis and simulation results show that the throughput of distributed collision detection protocols is considerably improved when the optimal CD period is allocated according to the number of stations and the length of the transmitted packet.