• Title/Summary/Keyword: code combining

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Performance Comparison of Acquisition Schemes Using Multiple Antennas in DS-CDMA System) (DS-CDMA 시스템에서 다중 안테나를 이용한 동기획득방식의 성능비교)

  • Kang, Bub-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.9A
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    • pp.1058-1066
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    • 2004
  • This paper proposes the acquisition system using the multiple antennas in DS-CDMA system. The conventional acquisition schemes using multiple antennas are the methods to utilize the multi-antenna combining and the fixed multi-beam forming of a serial acquisition. Then, this paper proposes the hybrid acquisition scheme using the fixed multi-beam forming. The numerical results show the performance comparison of two acquisition schemes in terms of the acquisition time ill the multipath Rayleigh fading channel.

A Study on Selective Encryption of Huffman Codes (허프만 코드의 선택적 암호화에 관한 연구)

  • Park, Sang-Ho
    • Convergence Security Journal
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    • v.7 no.2
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    • pp.57-63
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    • 2007
  • The security of data in network is provided by encryption. Selective encryption is a recent approach to reduce the computational cost and complexity for large file size data such as image and video. This paper describes techniques to encrypt Huffman code and discusses the performance of proposed scheme. We propose a simple encryption technique applicable to the Huffman code and study effectiveness of encryption against insecure channel. Our scheme combine encryption process and compression process, and it can reduce processing time for encryption and compression by combining two processes.

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Blackbox and Scenario-Based Testing of Online Games Using Game Description Language

  • Cho, Chang-Sik;Lee, Dong-Chun;Sohn, Kang-Min;Park, Chang-Joon;Kang, Ji-Hoon
    • ETRI Journal
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    • v.33 no.3
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    • pp.470-473
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    • 2011
  • In this letter, we propose blackbox and scenario-based testing of multiplayer online games as well as simple load testing. Game testing is done from outside the source code, and the access to the source code is not required to testers because the game logic is described with a game description language and virtual game map. Instead of using a subset of the main game client for the test client, only game packet protocols and the sequence of packets are analyzed for new game testing. In addition, complex and various scenarios can be tested through combining defined actions. Scenario-based testing helps testers mimic real testing environments instead of doing simple load testing and improves the productivity of game testing.

A Full Utilization of Space-time Block Code in Cooperative Communications (협력 통신에서 시공간부호의 최대 사용 효율)

  • Tin, Luu Quoc;Kong, Hyung-Yun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.2A
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    • pp.115-120
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    • 2008
  • We propose a cooperative transmission scheme that uses Hurwitz-Radon space-time code for the relays which help the source to transmit signals to the destination, the full utilization here is that the destination utilizes the broadcast symbols from the source. We present the 2 transmit antennas case in detail because of its simplicity and high data rate. Analysis and simulations show that the proposed scheme achieves full diversity order of 3. The maximum likelihood receiver is also derived and the combining scheme is shown to be very simple.

Noise Analysis of Intake System by Hybrid Method (하이브리드 방법을 이용한 배기계 소음 해석)

  • 이장명;한성수;임학종
    • Journal of KSNVE
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    • v.9 no.2
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    • pp.310-316
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    • 1999
  • 4-Pole parameter method based on an acoustic theory is very popular for the analysis of the acoustic behavior of the car exhaust system. However, this method is applicable only for the simple shape of acoustic elements of the muffler. Numerical methods such as FEM(Finite Element Method) or BEM(Boundary Element Method) can also provide acceptable results for the acoustic analysis of the car exhaust system. Even though these numerical methods have benefits for the analysis of complicated shape of acoustic elements of the muffler, time consuming is another problem during modeling and numerical calculation. Combining benefits of both methods, the new code called the hybrid method for car exhaust system is introduced. And the developed code is utilized for calculation of the transmission loss of a main muffler of an automobile comparing with the experimental results.

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Outage Performance of Selective Dual-Hop MIMO Relaying with OSTBC and Transmit Antenna Selection in Rayleigh Fading Channels

  • Lee, In-Ho;Choi, Hyun-Ho;Lee, Howon
    • Journal of Information Processing Systems
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    • v.13 no.5
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    • pp.1071-1088
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    • 2017
  • For dual-hop multiple-input multiple-output (MIMO) decode-and-forward relaying systems, we propose a selective relaying scheme that uses orthogonal space-time block code (OSTBC) and transmit antenna selection with maximal-ratio combining (TAS/MRC) or vice versa at the first and second hops, respectively. The aim is to achieve an asymptotically identical performance to the dual-hop relaying system with only TAS/MRC, while requiring lower feedback overhead. In particular, we give the selection criteria based on the antenna configurations and the average channel powers for the first and second hops, assuming Rayleigh fading channels. Also, the numerical results are shown for the outage performance comparison between the dual-hop DF relaying systems with the proposed scheme, only TAS/MRC, and only OSTBC.

Toward a paradigm for civil structural control

  • Casciati, S.;Chassiakos, A.G.;Masri, S.F.
    • Smart Structures and Systems
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    • v.14 no.5
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    • pp.981-1004
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    • 2014
  • Structural control is a very broad field combining the areas of automatic control and structural engineering, with applications ranging from aerospace and mechanical engineering to building and civil infrastructure systems. In this paper, the focus is placed on civil engineering applications only. The goal is to address the issues concurring to form the scientific paradigm. As a resut, possible future directions of research into this field are identified.

A Testing Technique based on Virtual Prototype for Embedded Software (가상 프로토타입 기반 임베디드 소프트웨어의 테스트 기법)

  • Ryu, Hodong;Jeong, Sooyong;Lee, Sunghee;Kim, Jihun;Park, Heungjun;Lee, Seungmin;Lee, Woo Jin
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.6
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    • pp.307-314
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    • 2014
  • Recently, software reliability and safety issues are seriously considered since failures of embedded systems may cause the damages of human lifes. For verifying and testing embedded software, execution environment including sensors and actuators should be prepared in the actual plants or virtual forms on PC. In this paper, we provide the virtual prototype based code simulation techniques and testing framework on PC. Virtual prototypes are generated by combining the Adobe's Flash SWF images corresponding to the state machine of HW or environment components. Code simulation on PC is possible by replacing the device drivers into virtual drivers which connect to virtual prototypes. Also, testing is performed by controlling the states of virtual prototype and simulators. By using these tools, embedded software can be executed in the earlier development phase and the efficiency and SW quality can be enhanced.

Combination of Array Processing and Space-Time Coding In MC-CDMA System

  • Hung Nguyen Viet;Fernando W. A. C
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.302-309
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    • 2004
  • The transmission capacity of wireless communication systems may become dramatically high by employ multiple transmit and receive antennas with space-time coding techniques appropriate to multiple transmit antennas. For large number of transmit antennas and at high bandwidth efficiencies, the receiver may become too complex whenever correlation across transmit antennas is introduced. Reducing decoding complexity at receiver by combining array processing and space-time codes (STC) helps a communication system using STC to overcome the big obstacle that prevents it from achieving a desired high transmission rate. Multi-carrier CDMA (MC-CDMA) allows providing good performance in a channel with high inter-symbol interference. Antenna array, STC and MC-CDMA system have a similar characteristic that transmit-receive data streams are divided into sub-streams. Thus, there may be a noticeable reduction of receiver complexity when we combine them together. In this paper, the combination of array processing and STC in MC-CDMA system over slow selective-fading channel is investigated and compared with corresponding existing MC-CDMA system using STC. A refinement of this basic structure leads to a system design principle in which we have to make a trade off between transmission rate, decoding complexity, and length of spreading code to reach a given desired design goal.

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