• Title/Summary/Keyword: client/server architecture

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Design and Implementation of Distributed Debugger Supporting Heterogeneous Environment (이기종환경을 지원하는 분산디버거의 설계 및 구현)

  • 서영애
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.523-526
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    • 1998
  • In an ongoing project at ETRI-CSTL, A debugger for distributed programs that run on a varied collection of machines is being built. To build such debugger, a clientserver model is incorporated. This strategy enables us to provide a unified user interface and isolate debugger core from the user interface. Several debugging servers running on a diverse set of platforms permit the implementation of a distributed debugger for heterogeneous environment, and the single debugging client provides unified debugging concept and graphical user interface over various servers. Also, the precise specification of the interaction protocol between the client and server facilitates client to be paired with a variety of server implementantations. This paper describes the design and implementation of our debugger, concentrating on the system architecture.

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Implementation of Mobile Digital Signage System on the Moving Vehicle (차량 탑재형 모바일 디지털 사이니지 구현)

  • Kim, Hee Dong;Kim, Cha Sung
    • Journal of Information Technology Services
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    • v.14 no.4
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    • pp.257-267
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    • 2015
  • We propose a vehicle-mounted, location-aware mobile digital signage system that can be used for public transportation through mobile communication. This paper proposes the installations of the LED display panels at the backside of the bus., which display traffic information to cars behind the bus. Information to be displayed would include, but is not limited to, road information, public commercials and private commercials. We propose the system architecture and further implement the prototype of mobile digital signage system for demonstration. The system is based on the Client-Server system. Each bus has a client terminal which detects the current location by a GPS receiver and sends its location information to the server using mobile communication function. The terminal device receives advertisements and traffic information from the server and displays it to the large LCD or LED panel installed at the inside and outside of the bus. We use the Android smartphone as a client system, which inherently equipped with GPS and mobile communication function. GPS detects the location of bus and reports its geo-location data to the traffic information center server via a wireless communication network. On the server side, we developed a specially designed control server, where it communicates with the other traffic information center and updates and manages the databases contents being displayed by each position. The server contains location dependent variable information and returns selected information back to the vehicle in real time. Spatial database is used to process location based data. Server system periodically receives the real time traffic information from the road information center database. And it process the information by bus location and bus line number. In this paper, we propose a mobile digital signage service and explain the system implementation of this service.

Development of Vector-based Spatial Query Processing System in the Internet (인터넷 상에서 벡터 기반의 공간 질의 처리 시스템의 개발)

  • 이준형;문진용
    • Journal of the Korea Computer Industry Society
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    • v.3 no.5
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    • pp.653-660
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    • 2002
  • In this paper, we designed and implemented an Internet Geographic Information System, called IGIS, that supports the client/server architecture connected via the Internet. IGIS is consists of the Map Server and the Map Viewer which can be located at a server site and client sites, respectively. In addition, we used the Common Gateway Interface(CGI) to service the geographic information on the Internet and used a DXF(Data eXchange Format) file as a geographic data in IGIS.

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Development of the Marine Engine Room Simulator

  • Jung, Byung-Gun;So, Myung-Ok;Eum, Pil-Yong;Paek, Se-Hwon;Kim, Chang-Hwa
    • Journal of Advanced Marine Engineering and Technology
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    • v.31 no.7
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    • pp.872-880
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    • 2007
  • The development of a Marine Engine Room Simulator system for training and research is described. Development objectives of the system are for both student training, research and development work. The system includes a distributed server/client architecture for 1 to 1, or 1 to many client simulation operation through OPC server, complete separation of visual elements from the controlling routines and the ability to work on the mathematical model independent of the controller and visual systems. A graphical user interface for the man-machine interface has been developed and the mathematical model has been updated. Various engine room operational situations can be simulated. The use of marine engine room simulator for training of sea going engineers and its competency for STCW-95 is discussed.

IGIS: An Internet Geographic Information System in WWW (IGIS: 웹 상에서의 인터넷 지리 정보 시스템)

  • Moon, Jin-Yong;Koo, Yong-Wan
    • Journal of Korean Society for Geospatial Information Science
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    • v.8 no.1 s.15
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    • pp.43-49
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    • 2000
  • In this paper, we designed and implemented an Internet Geographic Information System called IGIS, that supports the client/server architecture connected via the Internet. IGIS is consists of the Map Server and the Map Viewer which can be located at a server site and client sites, respectively. In addition, we used the Common Gateway Interface(CGI) to service the geographic information on the Internet and used a DXF(Data exchange Format) file as a geographic data in IGIS.

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Evaluation of Geo-based Image Fusion on Mobile Cloud Environment using Histogram Similarity Analysis

  • Lee, Kiwon;Kang, Sanggoo
    • Korean Journal of Remote Sensing
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    • v.31 no.1
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    • pp.1-9
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    • 2015
  • Mobility and cloud platform have become the dominant paradigm to develop web services dealing with huge and diverse digital contents for scientific solution or engineering application. These two trends are technically combined into mobile cloud computing environment taking beneficial points from each. The intention of this study is to design and implement a mobile cloud application for remotely sensed image fusion for the further practical geo-based mobile services. In this implementation, the system architecture consists of two parts: mobile web client and cloud application server. Mobile web client is for user interface regarding image fusion application processing and image visualization and for mobile web service of data listing and browsing. Cloud application server works on OpenStack, open source cloud platform. In this part, three server instances are generated as web server instance, tiling server instance, and fusion server instance. With metadata browsing of the processing data, image fusion by Bayesian approach is performed using functions within Orfeo Toolbox (OTB), open source remote sensing library. In addition, similarity of fused images with respect to input image set is estimated by histogram distance metrics. This result can be used as the reference criterion for user parameter choice on Bayesian image fusion. It is thought that the implementation strategy for mobile cloud application based on full open sources provides good points for a mobile service supporting specific remote sensing functions, besides image fusion schemes, by user demands to expand remote sensing application fields.

GIS-based Web-Service Architecture

  • Niaraki, Abolghasem Sadeghi;Kim, Kye-Hyun;Lee, Chol-Young;Kim, Tae-Hoon
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2008.10a
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    • pp.113-118
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    • 2008
  • The present research addresses the system design for building a geospatially-based web services application for mobile users. In recent years, geospatial information(GI) and Geographic Information Systems(GIS) are significant resources in decision-making analyses at various levels of society and activities. Recently, the integration of GIS and web services, called GIS web services, provides the wider implementation of GIS. At the present time, accessing, presenting, and manipulating updatedgeospatial information to locate geo-related facility services are real challenges related to application developers to implement for foot-travelers properly. The present paper investigates how the web services work in a GIS for discovering geo-related facility services such as a restaurant and post office in the user's vicinity. Thus, a prototype, with an architecture consisting of a windows application on the client side as well as facility services and geo-engineon the server side, were designed and implemented with the proposed GIS web services platform. On both the client and server sides, visual studio .Net technology was used. A geo-engine on the server side was also built with ESRI's MapObjects. Following successful implementation of the prototype presented in this study, the mobile user is able to invoke remote web services to assess the location of various facilities such as restaurants. Moreover, the present research demonstratesthat web services are not restricted only to web-based use, but can also be utilized by any web-connected application.

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Data Visualization Design of Bus Information Terminal using Smart Client Platform (Smart Client 기반 BIT 시각화 설계)

  • Kim, Joohwan;Nam, Doohee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.55-60
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    • 2013
  • Smart client is a term describing an application environment which delivers applications over a web HTTP connection and does not require installation and/or updates. The term "Smart Client" is meant to refer to simultaneously capturing the benefits of a "thin client" (zero-install, auto-update) and a "fat client" (high performance, high productivity). A "Smart Client" application can be created in several very different technologies. Over the past few years, ITS has started to move towards smart clients, also called rich clients. The trend is a move from traditional client/server architecture to a Web-based model. More similar to a fat client vs. a thin client, smart clients are Internet-connected devices that allows a user's local applications to interact with server-based applications through the use of Web services. Smart Client applications in BIT bridge the gap between web applications and desktop applications. They provide the benefits of a web applicationwhile still providing the snappy look and feel inherent to desktop applications.

A Comparison Study for Optimal Implementation of the EDI Systems of Port Logistics (항만물류 EDI 시스템의 최적 구현을 위한 비교 분석)

  • 김현수;박남규;한계섭;최형림;조재형
    • The Journal of Information Systems
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    • v.10 no.2
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    • pp.103-128
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    • 2001
  • At present, the EDI systems are indispensable software in port logistics industry. Currently, a monopolistic VAN/EDI service provider operates the EDI services. The current EDI client software has the 2-tier fat client/server architecture. However, the current EDI software is lack of Web interface and causes lots of cost for maintenance. Therefore, a variety of implementation architecture has been being tried by using script, XML and distributed object-oriented technology. Web/EDI and XML/EDI are the new EDI systems, However, the EDI systems have some limitations such as speed. This study intends to compare the variety implementation architecture for the EDI systems in the users' perspective and explore the strong and weak points of each architecture. We compared the EDI systems based on our experience of more than 2-years of implementation project for the EDI systems of port logistics. We categorized the EDI systems as client application EDI, Web EDI using script, XML/EDI, and 3-tier distributed object-oriented EDI system. We compared them with criteria such as speed, program maintenance, easiness of implementation and usage, security, and load balancing and fail-over. Finally we discuss the direction of optimal EDI system architecture for the future.

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A STUDY ON CYCLONE SYSTEM ASSISTING FOR THE REVISION OF CONSTRUCTION STANDARD PRODUCTION UNIT SYSTEM

  • Tae-Kyung Lim;Han-Seong Gwak;Won-Sang Shin;Chang-Baek Son;Dong-Eun Lee
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.583-586
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    • 2013
  • Construction processes are highly repetitive. A resource entity continuously cycles through work tasks that processes or uses resources. Web-CYCLONE (Halpin 1992) has been accepted as a useful tool for modeling and analyzing a specific operation. However the system has a lack of practicality as follows: (1) it does not efficiently record and keep track of operation models in a database; (2) it does not provide the functions which facilitate to retrieve corresponding model and to update local variables of the model using observed data; (3) it does not automate the complex process that executes simulation experiment, analyzes simulation outputs and generates a report on behalf of the practitioners. Therefore, practitioners have a difficulty in reusing, modifying and analyzing the existing operation models. This study introduces a Client/Server based CYCLONE that improves above-mentioned limitations in the existing Web-CYCLONE. The system was illustrated by revising CSPU in practice.

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