• Title/Summary/Keyword: classroom environments

Search Result 107, Processing Time 0.024 seconds

Design and Application of Term Project Model for Game Mathematics in Flipped Learning Environments (플립드러닝 환경에서 게임수학 텀프로젝트 모형 설계 및 적용)

  • Choi, Youngmee
    • Journal of Korea Multimedia Society
    • /
    • v.20 no.7
    • /
    • pp.1102-1112
    • /
    • 2017
  • The purpose of this study is to design and application of term project model for Game Math in flipped learning environment. In the term project self study model, students interacts with multi-instruction materials and multi-tutors on flipped learning. We develop a case for game update term project and implement it to a real Game Math classroom. As a result, we show the positive learning experiences focused on effects of technology and human relation through survey.

A Study on the Finish Material and Color Plan for Elementary School Design (초등학교 건축디자인에서 마감 재료와 색채에 관한 연구)

  • Kim, So-Hee
    • Korean Institute of Interior Design Journal
    • /
    • v.23 no.4
    • /
    • pp.32-41
    • /
    • 2014
  • The purpose of this study is providing a systematic method of exterior, interior finish materials and color scheme for elementary school and the actual color plans of elementary schools in Busan was analyzed to support the study. As a powerful design tool, a finish materials and a color are very effective to alter the perception of a building and a view. Most of the school, a shape and a material of elevations are monotonous and uniform and it makes students are hard to attach to their schools. As a place for learning and school life, the inner space of elementary classroom needs to be considered very important. The new basic guideline for developing and planning of architectural design could be achieved by researching a current plan and a finish material in elementary school. As a result, this study will benefit in planning both the exterior and interior environments of color.

A Case Study on Evaluating the Teaching of Mathematics in Korea

  • Kim, Soo-Hwan
    • Research in Mathematical Education
    • /
    • v.6 no.2
    • /
    • pp.135-143
    • /
    • 2002
  • This study was executed in M elementary school for a week, T elementary school for a week, N high school for a week, and S high school for a week in 2000. There were mathematics teacher interviews, mathematics classroom observations, and student interviews in each school. We can draw the conclusion from this study as follows. Firstly, the teaching of mathematics in both elementary and high school was very good in the standard of mathematical concepts, procedures, and connection. Secondly, it is very good in the standard of mathematics as problem solving, reasoning, and communication. Thirdly, it is not so good in the standard of promoting mathematical disposition. Fourthly, it is good in elementary schools, but not in high schools regarding the standard of assessing students' understanding of mathematics. Fifthly, it is very good in elementary schools, but not so good in high schools regarding the standard of learning environments.

  • PDF

Distance Education: The viable solution of the information age (정보화시대의 원격교육 활용에 관한 연구)

  • Kim, Cheol-Ju
    • Journal of the Korean Institute of Educational Facilities
    • /
    • v.4 no.2
    • /
    • pp.5-12
    • /
    • 1997
  • Distance learning is becoming recognized as the key to meeting the needs of more people on more subjects with cost-effective way. The purpose of this paper was to review the literature and current information related to distance education. The topics include, the characteristics of distance education, definitions of distance education, various applications of distance education, and needs of distance education in our society. This paper focused on lastest technologies of distance education such as two-way videoconferencing, e-mail, and on-line classroom. Suggestions for the effective implementation in our educational environments that include, proper teacher training and as an interactivity of the distance education program were discussed.

  • PDF

Thermal Environment Analysis of a Classroom by CFD Simulation to Determine Optimal Temperature Sensor Position in Ceiling Type Air-Conditioning System (천정형 에어컨 온도센서의 최적 위치 결정을 위한 교실의 CFD 열환경 분석)

  • Li, M.H.;Kim, D.G.;Kum, J.S.;Jeong, S.K.
    • Journal of Power System Engineering
    • /
    • v.10 no.4
    • /
    • pp.43-49
    • /
    • 2006
  • Nowadays, the thermal environments of classrooms are usually adjusted by the ceiling type air-conditioning system with a temperature sensor installed on inlet of an air-conditioner. However, it is not clear that the conventional temperature sensor position is proper to satisfy both thermal comport and energy saving in summer especially. Therefore, this study is aimed at finding out the best position of the temperature sensor on the purpose of the comfort thermal environment and energy saving. The different 5 positions for the temperature sensor are supposed in this paper to analyze thermal environment by CFD. From the analysis through the CFD simulations, the best position of the temperature sensor satisfying for both comfort thermal environment and energy saving is obtained.

  • PDF

Design Principles for Learning Environment based on STEAM Education

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
    • /
    • v.9 no.3
    • /
    • pp.55-61
    • /
    • 2021
  • In this study, a learning environment based on STEAM theory was proposed to support and improve learners' activities and achievements for convergent design education. The learning environment design influence STEAM education with intentional design and schedule coordination, schools can create informal environments that are crucial to STEAM education. The physical surroundings of the learning space should be applied to teaching methods and learning activity, especially for STEAM-based education, physical space conditions should support the learner's design thinking and process. Furthermore, STEAM-based education environment should support a vast array of experiences that allow students to learn the context around ideas and skills. For spaces for learning environment based on STEAM, common design principles should be considered such as technology integration, safety and security, transparency, multipurpose space, and outdoor learning. Therefore, the learning environment based on STEAM needs flexible and mobile, connected, integrated, organized, flipped, and team-focused surroundings to support the learners understand, participate, cooperate, and accomplish the design process.

Phonetic Alphabet as a Pronunciation Guide (영어발음교육과 발음기호)

  • Kang, Yongsoon
    • Journal of English Language & Literature
    • /
    • v.56 no.1
    • /
    • pp.65-78
    • /
    • 2010
  • The purpose of this paper is to suggest that the International Phonetic Alphabet be included in English curriculum and taught in English classroom. Current English curriculum for elementary and middle school students doesn't specify anything for the education of the IPA. The knowledge of IPA is essential for the students to study by themselves how to pronounce English words. The IPA, however, is either too little or too much to be taught at school. It is too little in that it doesn't tell us anything about allophones, the knowledge of which could enable us to get rid of foreign accents as much as possible. It is too much in that it can represent more than one sounds (e.g., /ɔ/ in American and British English). To overcome these drawbacks, it should be introduced gradually with the allophones in the same environments. The correct vowel sounds should be introduced with the aid of pronunciation dictionary so that the students could get their own vowel quality. Moreover, the IPA symbol should be adopted for the English textbooks.

An Exploration of Learning Environmental Factors Affecting Student Cognitive Engagement: Implications for Instructional Design Research

  • LEE, Sunghye
    • Educational Technology International
    • /
    • v.15 no.2
    • /
    • pp.143-170
    • /
    • 2014
  • As it was argued that students' cognitive engagement can be, at least in part, modified by individual or learning environmental factors, prior studies have attempted to identify the factors explaining the variability of students' cognitive engagement. This literature review has shown that students' cognitive engagement can be altered by various elements in the learning environment design such as factors related students' perceptions of teaching quality, characteristics of tasks and learning activities, teachers' behaviors during instruction, classroom goal structures, the integration of student oriented learning, action learning, problem-based learning, and constructivist learning, and academic disciplines. Based on the review, this study suggests that more studies are required to focus on understandings how the integration of instructional design principles into courses and the levels of student cognitive engagement in these courses are related. Also, an investigation of direct and indirect effect of learning environments taking into account students' personal factors would provide a more accurate picture of the relationship between learning environmental factors and students' cognitive engagement.

A Study of the Level of Awareness of Teachers Regarding Future Learning Environments (학습환경으로서 미래교육시설구성에 대한 교사 인식 연구)

  • Lee, Gyeoung-Hee;Hong, Kyung-Sun;Yu, Hwa-Young
    • Journal of the Korean Institute of Educational Facilities
    • /
    • v.19 no.4
    • /
    • pp.11-19
    • /
    • 2012
  • The purpose of this study is to gauge the level of awareness of elementary, middle school, and highschool teachers regarding teaching-learning activities, learning space, and support for technology-based instruction in current and future school education, thereby providing essential data for seeking future improvements in the learning environment. Towards this end, a survey questionnaire (sectionalized into teaching-learning activities, learning space, and support for technology-based instruction) was developed. Subsequently the survey was administered to a random sampling of elementary, middle school, and highschool teachers in the Kyonggi, Kangwon, and Chonra Provinces. An in-depth analysis was conducted on the 797 questionnaire responses thus attained, focusing on the teachers' level of awareness regarding teaching-learning activities, learning space, and support for technology-based instruction, the correlation of the findings of the three areas in question, and the differences of the findings according to the circumstances of those surveyed. Based on the results, the authors of this study propose the following: First, that school administrators take into account the level of awareness of frontline teachers regarding teaching-learning activities, learning space, support for technology-based instruction. Second, efforts should be made to establish a safe and secure learning environment conducive to the synergic interplay of the three areas in question, by realizing true ICT in the classroom. Third, teachers in the classroom must endeavor to achieve a meaningful synthesis between educational programs and teaching-learning activities, as well as to serve as harbingers of improvements in the way we conduct the business of education.

Learning Assistant System Using Geofencing Technology (지오펜싱 기술을 이용한 학습 지원 시스템에 관한 연구)

  • Park, Hee-Sook
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.23 no.6
    • /
    • pp.631-636
    • /
    • 2019
  • In recently, various kinds of services utilizing the location information of the user's smart phone have appeared. Based on this trend, we designed a new type of learning assistant system that utilizes geofencing technology, which is a field of location information technology. This system identifies the location of the classroom using the location information of learner's the smart phone and automatically provides the necessary learning contents to the learner's smart phone when the learner enters the classroom set as the virtual fence area while carrying the smart phone respectively. Our system provides learning contents in a form similar to the form of a message or a mobile coupon and learners are used to such mobile service environments very much. So the use of learning contents provided by our system is expected to help improve the learning effect of learners.