• Title/Summary/Keyword: children's cartoon

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A Study of the Effectiveness of Token Economy on Children′s Behaviors for Oral Medication (토오컨 강화가 입원 아동의 약 복용행위에 미치는 효과)

  • Lee Ja hyung;Kim Il Ok
    • Child Health Nursing Research
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    • v.5 no.3
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    • pp.318-327
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    • 1999
  • Oral medication is one of the most frequent treatment in clinical care. and frequently refused by children. Children's refusal spends unuseful time and require nurses'Patience. So this study was attempted to develop token economy Program which Promote children's medication. and to evaluate its' effect to construct the experimental ground. This study was a quasi experimental study under the nonequivalent control group non-synchronized design. The subjects of this study were 48 children who were aged 3-12 years and admitted pediatric ward because of their respiratory disease. Token economy program was consisted of cartoon record paper with stickers which expresses the better medication is taken the more germs die, and gift was given for back up reinforcer. To evaluate this Program. time spent for oral medication was measured six time to both experimental group and control group. and measured the perceived effectiveness of this program by nurses. To determine the effect of the program, the data were analyzed by the SAS 6.12 Program with t-test and mean, standard deviation. The results of this study were as follows: 1 In experimental group, time spent for oral medication was significantly shorter than in control group(t=5.24. p=0.0001). Therefore, the hypothesis of this study was strongly accepted. 2. Nurses perceived this program as an effective one(mean=3.125~3.792). The effectiveness occurred before. during and after medication as well as in parental responses, especially in using verbal dissatisfaction after medication. In conclusion. it was found that the token economy program for admitted children was effective in inducing the children's behavior of oral medication. There was no effectiveness in very highly anxious children Whereas, it is recommended that this program should not be used for such children until they settle down. If the token economy program was made in various situation with creative thinking, it will be very useful nursing measurement, especially in caring for children. To improve the qualify of nursing care, the various programs, which can give joyfulness to stressed patients should be developed.

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A Study on Korea Comics Industry Policy (한국의 만화산업 발전 정책에 관한 연구)

  • Kim, Byong-Soo;Yoon, Ki-Heon
    • Cartoon and Animation Studies
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    • s.12
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    • pp.1-12
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    • 2007
  • The long-term stagnation in the country involving missing it is starting from the late 1990s accumulated on the common vision. The government has, since 2002, cartoon comics industry nurture long-term industrial development of five-year plan, 346.7. During that period of unprecedented material support to the government's sweeping received. Upcoming in 2008 is the second long-term development plan will be effective. The temperature inside and outside the government, however, various tax and go to feel quite differently. The first plan is merely a period of enforced projects listed are only fit for Panathinaikos has endorsed this general trend, yirugo diagnosis. But fundamentally, the exact diagnosis is necessary for the long-term stagnation. Children's Learning Results cartoon wepmanhwawa not thrive households. Comics readers about the consumption pattern is changing. Therefore, long-term plan for the development of cartoon industry only a few government budget plan is not the government write 73 gala, companies and the private sector are coming together to plan and worry that the plan should be a comprehensive and bevels. In addition, through the selection and concentration to increase efficiency. You will probably need to strengthen the capabilities of our private organizations, it is a priority. Furthermore, the government's financial and policy support for the lobbying power also lead to an increase in betting. It features a think tank to study the policy framework for the establishment and promotion assume the ultimate proposal includes a cartoon film cozy confines of the legislation that parallels activities in the various proposals.

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Monitoring Diet and Health Related Content in Terrestrial TV Programs for Young Children (식생활 및 건강관련 지상파 TV 유아 프로그램 모니터링)

  • Moon, Hyun-Kyung;Min, Ji-Hye;Kim, Jeong-Nam
    • Korean Journal of Health Education and Promotion
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    • v.27 no.3
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    • pp.85-96
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    • 2010
  • Objectives: Television is the most influencing mass media. It has taken an important part in our daily life as the information source. Transmitted informations are the important sources for building one's conscience, value and behavior for all age groups from young children to aged. Methods: In this paper, all land-based TV programs for young children has been monitored by quantity and quality from July 1st 2008 'till December 31st. General programs for young children have been monitored by its theme, type, contents delivery method, proportion of diet and health information in the program, and appropriateness. For the analysis, SPSS was used. Results: Young children's program 2,771 programs and 47,169 minutes during the period were monitored. From programs for young children about 'general' and 'cooking', there were 48programs(30.6%) that has contents about dishes, 47programs(29.9%) about food and nutrition, 34programs(21.7%) about life habits. From the programs, diet and health has been delivered by 'practical exercise(38.9%)', by 'cartoon & puppet show(31.2%)', followed by 'explanation from experts(15.3%)', 'song & movement(8.9%)', and 'simple introduction(4.4%)'. From programs for young children about 'general' and 'cooking', there were 157programs that has contents about ideas and delivery method being considered, 'appropriate(45.7%)' for giving positive and 'inappropriate(54.3%)' for its negative influence to young children, the need of improvement was suggested. Conclusion: Considering the importance of infancy in one's lifetime, not only specific field but each program for young children itself should be monitored by experts of each field. A plan on how to deliver accurate content effectively to young children should be searched in various ways.

Effectiveness of Computer-Animated Pure Tone Audiometry for Screening (애니메이션을 이용한 순음청력선별검사 도구의 효용성에 대한 연구)

  • Kim, Young-Min;Lee, Moo-Kyung
    • Phonetics and Speech Sciences
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    • v.2 no.3
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    • pp.151-156
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    • 2010
  • The purpose of this study was to develop a computer-animated pure tone audiometry for screening (CAPTAS) for toddler and to determine its validity and reliability. The CAPTAS utilizes an animated cartoon story producing visual and auditory stimuli. The intensities were 40 dB, 60 dB, 80 dB. The frequencies were 500 Hz, 1000 Hz, 2000 Hz, and 4000 Hz. The subjects were 20 (9 males and 11 females) severely hearing impaired children. As a result, The correlation coefficient between mean hearing threshold of children who were able to perform PTA and average hearing threshold of CAPTAS was performed and it revealed CAPTAS's high validity. And to verify the reliability of the re-test, all children had the CAPTAS and repeated it periodically. The result confirmed the reliability.

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A Study for Expressing the Image of Anticommunistic Ideology Reflected in (<똘이 장군>에 반영된 반공적 이데올로기 이미지 표현에 관한 연구)

  • Jang, Yeon-Yi
    • Cartoon and Animation Studies
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    • s.15
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    • pp.109-122
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    • 2009
  • Cultural policy, a part of ideological policy has affected remarkable changes in movie and animation. Korean animation was called cartoon movie and popular only among children, but works dealing with anti-communism ideology have been introduced in Korea since before/after 1970s. Animation focusing on ideology is not unique in Korea, but division of two Koreas after Korean War made great influence on social, cultural and educational aspects of the nation. Moreover, modification in movie-related laws and regulations made in 1960s - 1970s affected movie and animation significantly and is a means of strengthening anti-communism. In particular, Director Cheong-gi Kim's released in 1978 is meaningful in that it is the first long piece of animation movie. In this study, I clarify anticommunistic ideology reflected on the anticommunistic animations and the imageable expression of ideology reflected on . Most of all, I emphasize on clarifying how the cultural policies and social & cultural background influence on the advent of anticommunistic animation in 1960${\sim}$1970. Also, to communicate anticommunistic ideology reflected on produced under the social & cultural background, I clarify the expressive characteristic which the image of animation has.

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A Study on Kim, Yong-Hwan's Works of Art in Japan: Focusing on the Illustrations between 1930s and 1940s (김용환의 일본에서의 작품 활동 연구 : 1930~40년대 삽화를 중심으로)

  • Kim, So-Won
    • Cartoon and Animation Studies
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    • s.33
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    • pp.247-270
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    • 2013
  • Kim, Yong-Hwan is a one of the South Korean major cartoonists between 1940s and 1960s. Kim, Yong-Hwan drew a variety of genres from children's cartoon to current-affair cartoon. Furthermore, Kim, Yong-Hwan took the lead in publishing cartoon magazine and newspaper after the Independence, and has been highly appreciated as a pioneer of Korean cartoon. Kim, Yong-Hwan created many works in the fields of illustrations, Oriental painting, history painting, caricature, etc. After going study for painting to Japan, Kim, Yong-Hwan made his debut as an illustrator called Kita Koji in Japan. However, not much is known about his works in Japan, only there is a simple data about his Japan period and some pieces of illustration during Japan years. In this paper, I examined in detail about Kim, Yong-Hwan's work activity in Japan which has been little known in Korea for a long time. I studied on illustrations in magazines and books which he drew in the name of Kita Koji, on the basis of the data of the National Diet Library of Japan. I could know that Kim, Yong-Hwan worked actively in a diversity of publishers and magazines. In addition, I could realize that many magazines in which Kim, Yong-Hwan drew illustrations were very popular ones. This demonstrates that Kim, Yong-Hwan was much recognized in Japan for his talent. However, a large number of Kim, Yong-Hwan's illustrations were published from late 1930s to mid-1940s. This period was the years that Japan concentrated all her energy for World War II. All the publishing were severely censored during this period. A majority of publishing in this period supported Japanese militarism, and glorified Japan's war policy. Kim, Yong-Hwan's illustrations were no exception, too. It was really sorry about his activity during his Japan period. This essay means a lot to a field of cartoon studies in terms of a collection of materials during Kim, Yong-Hwan's Japan period. Besides, I think that henceforth, this paper can contribute to a follow-up study on Kim, Yong-Hwan' work and his broad background.

A Study on the Relationship between Usage Characteristics of TV and Web Animation and Purchase Intent of Goods Featuring Animation Characters (아동 애니메이션 이용 특성과 캐릭터상품 구매의사의 관계 : TV와 웹 애니메이션을 중심으로)

  • Yoo, Soo-jung;Lee, Yeong-ju;Song, Gin
    • Cartoon and Animation Studies
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    • s.46
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    • pp.23-61
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    • 2017
  • This study aims to understand the using characteristics of TV animation and web-based animation of children and investigate the effects of change in viewing process on the purchase of character goods. For this purpose, an online survey was conducted for parents who have children as animation viewers. The results show that there was no difference by age or gender in using both TV and web animation. When parents get animation information on TV, they had their children watch animation through the same TV channel, but the web has no significant relationship between information acquisition path and main service they use. In addition, it is found that parent' perception of TV animation superiority is influenced by respondents' income and children's watching time of animation has no effect on it. Finally, monthly income of households, payment amount of web animation, watching time of TV animation, and perception of quality of TV animation have a significant effect on parents' active purchase of character goods. On the other hand, the purchase intention of the recommended goods is influenced by children's age, the parent's perception about the web animation quality, and the payments of the web animation.

A Study of Simplifying Call Numbers with Collection Codes at Children's Libraries (컬렉션코드를 활용한 어린이도서관 청구기호 간략화 방안에 관한 연구)

  • Chung, Yeon-Kyoung;Lee, Mi-Hwa
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.20 no.1
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    • pp.23-38
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    • 2009
  • The purpose of this study was to suggest the collection codes and simplification of call numbers for children's easy access to the children's materials. The classification schemes, author tables, expansion of classification schemes, collections codes, classification numbers used in domestic and foreign children's libraries were surveyed through questionnaires and interviewing with librarians. As a result, in foreign children's libraries, it was common practice to shelve children's materials separately into various collections and sub-collections, to mark the spine with collection code and the lead characters of the author's last name, and not to stick with their classification scheme when it comes to highly circulated children's materials such as fiction, picture book, biographies and so on. Also, in domestic children's libraries, it was found that a collection code was used a few and each call number was almost assigned by KDC number. Therefore, it was suggested that the types and codes of collection and sub-collection were divided as non-fiction, fiction, fiction/mystery, fiction/science fiction, picture book, cartoon, language, folks and fairy tales, biographies, legend, concept book, holiday, award, dinosaur, insect, DIY, transportation, tall book, pop-up, story book, board book, reference, magazine, series, new book, video, and audio and were easily expanded by combining age tables or fiction genre. Also, new simplifying methods of building call numbers with collection codes were suggested.

A Study on the Characteristics of Bookjacket of Children's Books (한국 아동문학도서의 표지에 관한 연구)

  • Han Yoon-Ok
    • Journal of the Korean Society for Library and Information Science
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    • v.24
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    • pp.113-137
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    • 1993
  • The purpose of this study is (a) to investigate the general characteristics of bookjacket of children's books in Korea and (b) to observe general directions of the changes of those characteristics. For that purpose, children's books are gathered in alphabetical order of titles which has been published in the past 30 years and classified into three groups: 'books of 1966-1975', 'books of 1976-1985' and 'books of 1986-1993' according to the date of publication of those books. The important elements of the bookjackets belonging to these three groups are analyzed and compared. Main findings and conclusions made in this study are summarised as follows : (1) The style of illustration which has been appeared very often on the bookjacket of children's books is realistic art style. But a new tendency is that cartoon art style is above everything else. (2) The media which has been commonly used for illustration is watercolor. A new tendency is that various media is used for illustration. (3) People have been most commonly used as characters of illustration, and this tendency is continued from the past. (4) Visual representation of characters is usually simplified, and simple outlines is used for objects. The latest tendency is the same. (5) Visual content is arranged within bookjacket illustration as a whole, and this tendency is continued. (6) Lines for special emphasis are commonly used in depicting objects wi thin bookjacket illustration. (7) Realistic color has been most commonly used in depicting objects within bookjacket illustration. But the tendency is turned into unrealistic color. (8) Light grayish and strong as tone have been commonly used for bookjacket. A new tendency is that pale as tone is above everything else. (9) Gothic type has been commonly used for title within bookjacket. A new tendency is that various types are used for titles.

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The Preschoolers' Narrative Representations and Hostile Attributional Bias (유아의 나레이티브 표상과 적대적 귀인 편향)

  • Lee, Mikyung;Lee, Young
    • Journal of the Korean Home Economics Association
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    • v.51 no.1
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    • pp.75-87
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    • 2013
  • The purpose of this study was to explore the relationship between the preschoolers' hostile attributional bias and the narrative representation profiles. Forty five 4-year-old preschoolers (24 boys, 21 girls) participated in this study. In order to measure the children's narrative responses, MacArthur Story Stem Battery (MSSB) was used, and "a cartoon-based social perception task" was used to obtain preschoolers' hostile attributional bias. The data were analyzed using descriptive statistics and cluster analysis. The results were as follows. First, the rate of hostile attributional style of the subjects was 28.89%. Second, four profiles regarding the narrative representations of 4-year olds were found including: Prosocial (33.3%), Constrained (42.2%), Anxious/Restricted (6.7%), and Dysregulated (17.8%). Third, the rate of preschoolers' hostile attributional style differed by the preschoolers' narrative representation profile. Children with a Prosocial profile showed a less hostile attributional style than children with an Anxious/Restricted profile and Dysregulated profile. In conclusion, preschoolers' hostile attributional bias is related to the narrative representation profile.