• Title/Summary/Keyword: browser

Search Result 829, Processing Time 0.028 seconds

Mobile Web Automatic Generation using the Web users usage pattern (사용자 이용패턴을 이용한 모바일웹 컨텐츠 자동 생성에 관한 연구)

  • Ko, Hee-Ae;Kim, Jong-Keun;Sim, Kun-Ho;Meihua, Zhao;Yin, Chang-Yi;Lim, Young-Hwan
    • Journal of Digital Contents Society
    • /
    • v.9 no.4
    • /
    • pp.583-590
    • /
    • 2008
  • These days Mobile web Full Browsing is getting the issues which displays whole Web Site contents in browser of mobile device. Since the size of browser is too small, in this paper, it recommends a new method that web users can choose variable service and web contents for mobile contents by adopting new platform. The mobile web would be generated automatically to apply the web 2.0 through the web users pattern. The platform is that no one belong in data, anyone can use this, anyone can modify the data, so variable users can create new contents for proper mobile web. It is the Mobilder application which can build Mobile web pages. Any User can make mobile web pages with Mobilder Before producing the program, in this paper, it will build mobile web pages by web users navigation pattern. After analysing the web users pattern, we will produce the mobile web pages through this.

  • PDF

Implementation of Web Game System using Multi Modal Interfaces (멀티모달 인터페이스를 사용한 웹 게임 시스템의 구현)

  • Lee, Jun;Ahn, Young-Seok;Kim, Jee-In;Park, Sung-Jun
    • Journal of Korea Game Society
    • /
    • v.9 no.6
    • /
    • pp.127-137
    • /
    • 2009
  • Web Game provides computer games through a web browser, and have several benefits. First, we can access the game through web browser easily if we are connected to the internet environment. Second, usually we don't need much space of a game data for downloading it into a local disk. Nowadays, an industry area of Web Game has a chance to grow through advancements of mobile computing technologies and an age of Web 2.0. This study proposes a Web Game system that users can apply to manipulate the game with multimodal interfaces and mobile devices for intuitive interactions. In this study, multi modal interfaces are used to efficient control the game, and both ordinary computers and mobile devices are applied to the game scenarios. The proposed system is evaluated in both performance and user acceptability in comparison with previous approaches. The proposed system reduces total clear time and numbers of errors of the experiment in a mobile device. It can also provide good satisfactions of users.

  • PDF

The Korean HapMap Project Website

  • Kim, Young-Uk;Kim, Seung-Ho;Jin, Hoon;Park, Young-Kyu;Ji, Mi-Hyun;Kim, Young-Joo
    • Genomics & Informatics
    • /
    • v.6 no.2
    • /
    • pp.91-94
    • /
    • 2008
  • Single nucleotide polymorphisms (SNPs) are the most abundant form of human genetic variation and are a resource for mapping complex genetic traits. A genome is covered by millions of these markers, and researchers are able to compare which SNPs predominate in people who have a certain disease. The International HapMap Project, launched in October, 2002, motivated us to start the Korean HapMap Project in order to support Korean HapMap infrastructure development and to accelerate the finding of genes that affect health, disease, and individual responses to medications and environmental factors. A Korean SNP and haplotype database system was developed through the Korean HapMap Project to provide Korean researchers with useful data-mining information about disease-associated biomarkers for studies on complex diseases, such as diabetes, cancer, and stroke. Also, we have developed a series of software programs for association studies as well as the comparison and analysis of Korean HapMap data with other populations, such as European, Chinese, Japanese, and African populations. The developed software includes HapMapSNPAnalyzer, SNPflank, HWE Test, FESD, D2GSNP, SNP@Domain, KMSD, KFOD, KFRG, and SNP@WEB. We developed a disease-related SNP retrieval system, in which OMIM, GeneCards, and MeSH information were integrated and analyzed for medical research scientists. The kHapMap Browser system that we developed and integrated provides haplotype retrieval and comparative study tools of human ethnicities for comprehensive disease association studies (http://www.khapmap.org). It is expected that researchers may be able to retrieve useful information from the kHapMap Browser to find useful biomarkers and genes in complex disease association studies and use these biomarkers and genes to study and develop new drugs for personalized medicine.

Web contents deformation detection method by BHO (BHO 이용한 웹 컨텐츠 변조 탐지 방법)

  • Mo, Jeong-Hoon;Chung, Man-Hyun;Cho, Jae-Ik;Moon, Jong-Sub
    • Journal of Advanced Navigation Technology
    • /
    • v.15 no.4
    • /
    • pp.655-663
    • /
    • 2011
  • Recently, with improvement of internet service technology, web service has been affecting the environment for computing user. Not only current events, economics, game, entertainment, but also personal financial system is processed by web pages through internet. When data transmission is implemented on the internet, webpage acquire text form code and transform them to DOM information, and then shows processed display to user by web browser. However, those information are not only easily accessed by diversified route, but also easily deformed by intentional purpose. Furthermore, it is also possible to acquire logon information of users and certification information by detouring security mechanism. Therefore, this dissertation propose the method to verify integrity of web contents by using BHO which is one of the Add-On program based on MS Internet Explorer platform which is one of major web browser program designed by MicroSoft to detect any action of webpage deformation.

REST API based Server Construction for Web Application Performance Analysis (웹 애플리케이션 성능 분석을 위한 REST API 기반의 서버 구축)

  • Kim, Hyun-gook;Park, Jin-tae;Choi, Moon-Hyuk;Moon, Il-young
    • Journal of Advanced Navigation Technology
    • /
    • v.22 no.5
    • /
    • pp.456-461
    • /
    • 2018
  • Until the 4th Industrial Revolution fused the Web with diverse technologies, the only factor in evaluating the performance of a Web application was the loading speed of the Web application. Therefore, most existing Web application performance analysis tools focus on the speed at which Web applications run in a Web browser. However, the web is now being used not only in a simple web browser but also in a variety of services. So, in addition to simple speed, there are more elements to be checked to evaluate web applications. Therefore, in this paper, we design a server to perform web application performance analysis considering progressive web app, accessibility, best practice, and search engine optimization as well as the above mentioned speed. Also, we realize a REST API based server that can provide web application performance services without being affected by user's devices or environment.

Remote control by mobile and Labview (휴대폰과 Labview를 활용한 원격제어)

  • Park, Sang-Gug
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2008.10a
    • /
    • pp.797-801
    • /
    • 2008
  • This paper describes technical method about remote control and monitoring of local system by use personal mobile device in anytime and anywhere. Therefore, the user don't need to stay in operation room of local system. The PC server environment for the mobile connection are constructed with Apache web server, PHP and MySQL ODBC. The mobile internet homepage for the remote mobile connection is designed by Anybuilder software and mobile simulator, Openwave SDK 6.2 is used for the development. The mobile internet program can be applicate to all of domestic communication companies LGT, SKT and KTF. We use KTF mobile contains WAP browser for the test. We used NI Labview software to control and monitoring of local system. The local system, which will be controlled remotely have constructed with analog/digital signal acquisition device, signal control board and their software. By experiments, we confirmed remote control by mobile device are possible.

  • PDF

Real-Time Video Communication System Adaptive HTTP-Based Using HTML5 (HTML5를 활용한 HTTP기반의 적응적 실시간 화상대화 시스템)

  • Ban, Tae-Hak;Kim, Yong-Pill;Yang, Seung-Eui;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2013.05a
    • /
    • pp.620-622
    • /
    • 2013
  • Real-time Video communication technology using a Web browser today is on the rise. Video communication system The existing A method of providing an Video communication via a program for a specific server on the service provider, respectively. By using the server of the company that provides an Video communication solutions, were limited by using its own network that you can use to build a separate server for performing Video communication another, using specific software and user groups it was a mechanism for using the Video communication environment. In addition, must be installed separately and ActiveX, plug-in and, use of the service has become possible. Therefore, in this paper, utilizing the real-time Video communication Web-based technology without installing the plug-in, real-time through a Web browser or Active-X of another using a script HTML5 and the Web on the Internet Using HTTP in an environment in the Internet is possible, I've implemented a system capable of Video communication.

  • PDF

A Design on Error Tracking System for Enhanced-Reliable IoT Service (사물인터넷 서비스의 신뢰성 강화를 위한 오류 추적 시스템 설계)

  • Lim, Ho-Seung;Choi, Chang-Won
    • Journal of Internet of Things and Convergence
    • /
    • v.6 no.3
    • /
    • pp.15-20
    • /
    • 2020
  • In this paper, an error tracking platform is designed for enhanced-reliable IOT system. The platform is designed to enhance reliability of IOT system by analysing additional informations(OS, Browser, Device) and by notifying error detection to developers. Especially, in the case of an error in the service which it is difficult for developers to recognize it, The platform also supports notification services through various communication media(Email, Slack, SMS). The common interface is designed to accommodate many languages(typescript, Swift, and Android) in the development process, and the interface allows users to analyze errors that occur on various platforms, including mobile/web/desktop applications. By presenting each error in groups through issues, developers can easily identify issues in the service. The visualizing function is included to recognize various error type by dashboard.

A Web Services-based Client OLAP API and Its Application to Cube Browsing (웹 서비스 기반의 클라이언트 OLAP API와 큐브 브라우징에의 응용 사례)

  • Bae, Eun-Ju;Kim, Myung
    • The KIPS Transactions:PartD
    • /
    • v.10D no.1
    • /
    • pp.143-152
    • /
    • 2003
  • XML and Web Services draw a lot of attention as standard technologies for data exchange and integration among heterogeneous platforms XML/A, which supports such technologies, is a SOAP based XML APl that facilitates data exchange between a client application and a data analysis engine through the Internet. The fact that the XML format is used for data exchange makes XML/A to be platform-independent. However. client application developers have to go through a tedious Job of treating the same type of XML documents fur downloading data from the server. Also, an XML query language is needed for extracting data from the XML documents sent by the server. In this paper, we present a high level client OLAP API, called DXML, for the client application developers in the windows environment to easily use the OLAP services of XML/A. XMLMD consists of properties and methods needed for OLAP application development. XMLMD is to XML/A what ADOMD is to OLEDB for OLAP. We also present a web OLAP cube browser that is developed using XMLMD. The browser display's data in various formats such as XML, HTML, Excel, and graph.

A Design and Implementation of N-Screen Emulator Based on Cloud (클라우드 기반의 N-Screen 에뮬레이터 설계 및 구현)

  • Lee, Won Joo;Lee, Jung-Pyo;Yoon, Yong Ik
    • Journal of the Korea Society of Computer and Information
    • /
    • v.18 no.3
    • /
    • pp.11-18
    • /
    • 2013
  • In this paper, we propose a new design scheme of N-Screen emulator based on Cloud and then implement the emulator, in order to solve the critical point of N-Screen emulator based on Cloud. This method, without the emulator in the server, will be able to confirm the features of the emulator with a browser using Web Service. This means that the identical service is possible without regard to personal computer or mobile environment. Also, in order to emulating each different web browser engine of the various devices separately, we revise and manage the WebKit engine to be suitable to the characteristics of each device. In the previous design method, the number of emulators which can be shown in a monitor is restricted to 2 or 3. However, we show that the proposed design method can improve the performance of server to the extent that this method could operate more than 100 emulators per each server.