• Title/Summary/Keyword: bitrate

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Inter Coding using DST-based Interpolation Filter (DST 기반 보간 필터를 이용한 인터 코딩)

  • Kim, MyungJun;Lee, Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.22 no.3
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    • pp.321-326
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    • 2017
  • High Efficiency Video Coding (HEVC) adopted the Discrete Cosine Transform-II (DCT-II) based interpolation filter to improve coding efficiency in motion compensation and estimation. In HEVC, the interpolation filters based on the DCT-II are composed of 8-point for half-pixel and 7-point for 1/4-pixel and 3/4-pixel. In this paper, a DST-VII based interpolation filter is used improve motion compensation and estimation. The experimental results which applied the DST-VII interpolation filter are presented. They show the 0.45% of average bitrate reduction in Random Access configuration and 0.5% of average bitrate reduction in Low Delay B configuration, respectively.

Design and Implementation of Scalable Multi-view Video Coding Based on Integration of SHVC and MVC (SHVC 및 MVC 통합 기반의 스케일러블 다시점 비디오 부호화 설계 및 구현)

  • Jung, Tae-jun;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.22 no.3
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    • pp.405-408
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    • 2017
  • Based on the fact that high similarities exist between viewpoints of multi-view images, MV-HEVC achieves high encoding efficiency by performing conventional temporal direction prediction in a single viewpoint as well as inter-view prediction between viewpoints. In this paper, we propose to integrate SHVC and MVC (Multi-view Video Coding) to implement scalable multi-view video encoder using HEVC as a base layer. According to experimental results, it is verified that the BD-PSNR improvement reaches up to 1.5dB while reducing the BD-Bitrate by around 50~60%.

Uniform Picture Quality Control among Video Sources (동영상 신호원간 균등화질 제어방법)

  • 권순각;김태석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.2A
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    • pp.130-136
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    • 2002
  • It is required to control the picture quality among video sources when the multiple video sources are together transmitted through the channel of fried bandwidth such as satellite and terrestrial broadcasting. This paper presents a control method to keep the uniform picture quality among the video sources. We first find a model of distortion and titrate far the multiplexing system of multiple sources. Then we allocate the bitrate to each source for uniformly divided picture quality among the sources by using the distortion-bitrate relationship for the real-time implementation without time delay. It is shown by simulation that the proposed quality control method can keep almost uniform picture quality among the sources in comparison to the conventional control method.

Seamless Video Switching System for Service Compatible 3DTV Broadcasting

  • Kim, Sangjin;Jeon, Taehyun
    • ETRI Journal
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    • v.38 no.5
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    • pp.847-857
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    • 2016
  • Broadcasting services such as multi/single channel HDTV and 3DTV/2DTV use a multi-channel encoder that changes the bitrate and composition of the video service depending on the time. However, this type of multi-channel encoder could cause a longer latency owing to the variable bitrate and relatively bigger size of the buffers, which results in the same delay as in 3DTV even for a conventional DTV service. On the other hand, systems built based on separate encoders, each of which is optimized for the target service, might not have such latency problems. Nevertheless, there might be a distortion problem in the image and sound at the time of a switchover between two encoders with different output bitrates and group of picture structures. This paper proposes a system that can realize a seamless video service conversion using two different video encoders optimized for each video service. An overall functional description of the video service change control server, which is a main control block for the proposed system, is also provided. The experiment results confirm the seamless switchover and reduced broadcasting latency of DTV services compared with a broadcasting system composed of a multi-channel encoder system.

An Efficient Transmission Scheme of MPEG2-TS over RTP for a Hybrid DMB System

  • Seo, Hyung-Yoon;Bae, Byungjun;Kim, Jong-Deok
    • ETRI Journal
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    • v.35 no.4
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    • pp.655-665
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    • 2013
  • Hybrid digital multimedia broadcasting (DMB) is a next-generation mobile TV system that combines broadcasting and wireless communication networks and can provide various high-quality multimedia services. However, if a system adheres to the current standard of transmitting the DMB content in the form of MPEG2-TS through wireless networks, it results in a burden on the network due to low transmission efficiency. The reasons for the low transmission efficiency are as follows. First, due to its constant bitrate characteristic, DMB MPEG2-TS includes a considerable amount of needless information, such as NULL packets and stuffing bytes. Second, due to the inflexibility of the Real-time Transport Protocol (RTP) standard, one cannot fully utilize the maximum transmission unit of the network when converting MPEG2-TS to RTP stream for transmission. This paper proposes a new transmission scheme that resolves these problems. Experiment results show that the proposed scheme improves data bitrate transmission efficiency by 8% to 36%, compared to the standard scheme, in the streaming of various real-DMB contents.

An Optimization Technique of Scene Description for Effective Transmission of Interactive T-DMB Contents (대화형 T-DMB 컨텐츠의 효율적인 전송을 위한 장면기술정보 최적화 기법)

  • Li Song-Lu;Cheong Won-Sik;Jae Yoo-Young;Cha Kyung-Ae
    • Journal of Broadcast Engineering
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    • v.11 no.3 s.32
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    • pp.363-378
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    • 2006
  • The Digital Multimedia Broadcasting(DMB) system is developed to offer high quality audio-visual multimedia contents to the mobile environment. The system adopts MPEG-4 standard for the main video, audio and other media format. It also adopts the MPEG-4 scene description for interactive multimedia contents. The animated and interactive contents can be actualized by BIFS(Binary Format for Scene), the binary format for scene description that refers to the spatio-temporal specifications and behaviors of the individual objects. As more interactive contents are, the scene description is also needed more high bitrate. However, the bandwidth for allocating meta data such as scene description is restrictive in mobile environment. On one hand, the DMB terminal starts demultiplexing content and decodes individual media by its own decoder. After decoding each media, rendering module presents each media stream according to the scene description. Thus the BIFS stream corresponding to the scene description should be decoded and parsed in advance of presenting media data. With these reason, the transmission delay of BIFS stream causes the delay of whole audio-visual scene presentation although the audio or video streams are encoded in very low bitrate. This paper presents the effective optimization technique for adapting BIFS stream into expected MPEG-2 TS bitrate without any bandwidth waste and avoiding the transmission delay of the initial scene description for interactive DMB contents.

Macroblock-Level Deblocking Method to Improve Coding Efficiency for H.264/AVC

  • Le, Thanh Ha;Jung, Seung-Won;Park, Chun-Su;Ko, Sung-Jea
    • ETRI Journal
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    • v.32 no.2
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    • pp.336-338
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    • 2010
  • A macroblock-level deblocking method is proposed for H.264/AVC, in which blocking artifacts are effectively eliminated in the discrete cosine transform domain at the macroblock encoding stage. Experimental results show that the proposed algorithm outperforms conventional H.264 in terms of coding efficiency, and the bitrate saving is up to 5.7% without reconstruction quality loss.

저전송률 영상압축에 있어서의 후처리 기법

  • 이주흥;정제창;최병욱
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06a
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    • pp.233-236
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    • 1996
  • A new method of blocking effects reduction is proposed in this paper for use in low bitrate image coding. We use 28 DCT kernel functions of which boundary values are linearly independent, and Gram-Schmidt process is applied to the boundary values in order to obtain 28 boundary-orthonormal basis images. Then we use these basis images to obtain the correction terms for blocking artifacts reduction. A threshold of block discontinuity is introduced for improvement of visual quality by reducing image blurring. We also investigate the number of basis images needed for efficient blocking artifacts reduction when the compression ratio changes.

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Bitrate Allocation Method among Sources of Higher Layer for Spatial Scalable Video Coding (공간계층형 영상부호화해서 상위계층 영상간 부호화율 배분방법)

  • 권순각;최재각;박수현;김태석
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.11a
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    • pp.6-11
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    • 2001
  • 본 논문에서는 서로 다른 공간해 상도를 갖는 두계층 영상부호화대서 하위계층에는 낮은 우선순위로 인하여 제한된 일정부호화율로 부호화하고, 반면에 각 영상의 상위계층에는 우선순위를 높게 하면서 서로간 균등한 화질을 제공하는 대역할당 방법을 제안한다. 이를 위해서 MPEG-2 공간계층적 부호화구조에서 부호화율-왜곡의 관계를 찾고, 실시간으로 상위계층 영상 사이에 균등한 화필을 제공하는 부호화율 제어방법을 제안한다.

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A conditional entropy codingscheme for tree structured vector quantization (나무구조 벡터양자화를 위한 조건부 엔트로피 부호화기법)

  • 송준석;이승준;이충웅
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.2
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    • pp.344-352
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    • 1997
  • This paper proposes an efficient lossless coding scheme for tree structured vector quantization (TSVQ) system which efficiently exploits inter-block correlation. The TSVQ index of the current block is adaptively arithmeticencoded depending on the indices of the previous blocks. This paper also presents a reductio method, which effectively resolve the memory problem which usually arises in many conditional entropy coding schemes. Simulation results show that the proposed scheme provides remarkable bitrate reduction by effectively exploiting not only linear but also non-linear inter-block correlation.

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