• 제목/요약/키워드: behavioral approach

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영국 웨일스개발청의 기업유치 전략과 성과 (The Strategies and Outcomes of Welsh Development Agency for Attracting Companies)

  • 권오혁;이성균
    • 한국경제지리학회지
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    • 제12권1호
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    • pp.67-82
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    • 2009
  • 이 논문은 웨일스개발청의 기업 유치를 중심으로 한 지역경제 활성화 정책을 분석하고 그 성과를 산업입지론적 관점에서 검토한다. 웨일스 지역의 경제개발을 실질적으로 추진해온 핵심 주체로서 웨일스개발청은 그간 기업 유치에 많은 성과를 거두었으며 지역경제발전정책의 성공사례로 평가되고 있다. 웨일스개발청의 기업유치 정책에 대한 분석을 통해 다음의 이론적, 정책적 함의들을 발견할 수 있다. 먼저, 웨일스 사례는 전문 기업의 유치와 창업이 지역 산업의 활성화를 촉진함을 강력히 시사한다. 전문 기업의 유치는 지역 내 고용과 지역 주민소득의 향상을 가져올 뿐 아니라 기존의 지역 기업들에게도 새로운 성장기회를 부여한다. 둘째, 이 사례를 통해 지역경제 발전과정에 있어서 공공부문의 역할의 중요성을 확인할 수 있다. 셋째, 기업유치를 위한 적극적인인 홍보활동이 실제적성과를 거두었으며 그것의 중요성이 확인되었다. 넷째, 웨일스개발청이 기업유치를 위해 그간 제공해온 각종 인센티브들이 상당한 효과를 발휘하였는 바, 그것들은 특히 기업들의 초기투자비용을 감소시키는데 집중되어 있었다. 다섯째, 웨일스에서의 기업유치 과정이 지역적 산업전문화 전략을 간과함으로써 유수의 기업들을 유치하고서도 장기적인 측면에서 산업 경쟁력을 제고하는 데 그다지 성공하지 못하였다는 점이다. 이 사례 연구의 핵심적인 이론적 시사점은 그간 산업입지 연구에서 주변적 위치만을 차지해왔던 행태주의 입지론의 의의를 재발견하였다는 점이 될 것이다. 더하여 그것은 편익과 비용을 기초로 한 고전적인 입지모델을 여전히 지지하며 산업클러스터 구축의 필요성을 보여준다.

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뇌 기반 진화적 접근법을 적용한 초등학교 학생의 과학 자유탐구에서 행동 영역 분석 (Analyses on Elementary Students' Behavioral Domain in Free Science Inquiry Activities Applying a Brain-Based Evolutionary Approach)

  • 김재영;임채성;백자연
    • 한국초등과학교육학회지:초등과학교육
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    • 제33권3호
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    • pp.579-587
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    • 2014
  • In National Curriculum of Science revised in 2007, 'Free Inquiry' was newly introduced to increase student's interest in science and to foster creativity by having students make their own questions and find answers by themselves. The purpose of the study was to analyze characteristics deployed in the processes of elementary school students' free inquiry activities applying a brain-based evolutionary science teaching and learning principles. For this study, 106 the fifth grade students participated, and they performed individually free inquiry activities according to a brain-based evolutionary approach. In order to characterize the diversifying, estimating-evaluating-executing, and extending-applying activities in behavioral domain, the free inquiry diary constructed by the students, observations by the researcher, and interviews with the students were analyzed both quantitatively and qualitatively. The major results of this study were as follows: First, the students preferred basic inquiry process skills and the majority of the students selected observation as a major approach of their inquiry. The reason was found to be that they were accustomed to only typical basic inquiry skills which is frequently presented at textbooks and regular instruction and didn't have appropriate experience for using relevant integrative inquiry skills. Second, most of the methods diversified and selected by the students were confined to descriptive explanation rather than causal one. Third, both of the science attitude and academic achievement were associated with the number of diversified methods and the selection of appropriate method. Based on these findings, implications for supporting domain novices in inquiry learning environments are advanced.

Game Bot Detection Approach Based on Behavior Analysis and Consideration of Various Play Styles

  • Chung, Yeounoh;Park, Chang-Yong;Kim, Noo-Ri;Cho, Hana;Yoon, Taebok;Lee, Hunjoo;Lee, Jee-Hyong
    • ETRI Journal
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    • 제35권6호
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    • pp.1058-1067
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    • 2013
  • An approach for game bot detection in massively multiplayer online role-playing games (MMORPGs) based on the analysis of game playing behavior is proposed. Since MMORPGs are large-scale games, users can play in various ways. This variety in playing behavior makes it hard to detect game bots based on play behaviors. To cope with this problem, the proposed approach observes game playing behaviors of users and groups them by their behavioral similarities. Then, it develops a local bot detection model for each player group. Since the locally optimized models can more accurately detect game bots within each player group, the combination of those models brings about overall improvement. Behavioral features are selected and developed to accurately detect game bots with the low resolution data, considering common aspects of MMORPG playing. Through the experiment with the real data from a game currently in service, it is shown that the proposed local model approach yields more accurate results.

개인별 행동특징을 중심으로 한 수면과 연관된 일상행동 판단 (Decision of Daily Activities Associated with Sleeping based on Individual Behavioral Characteristics)

  • 조승호;손선동;김진태;문봉희
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제16권12호
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    • pp.1214-1218
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    • 2010
  • 본 논문은 수면과 관련된 행동에 대한 연구로서 수면과 연관된 사람의 행동유형을 구별함으로써 궁극적으로는 수면과 관련된 행동 로그를 추적하고자 한다. 이러한 목적하에 침대에서 수면 전후 또는 수면 중 행동들을 판단하기 위하여, 행동로그를 정의하고, 사람의 행동유형들에 대해 보다 단순화된 특정벡터를 추출하였다. 그 다음, 특정조건들의 기준값을 토대로 개인별 행동유형 판단 알고리즘을 적용하는 실험을 하였다. 이러한 실험으로부터 얻은 중요한 결과들은 개인별 행동 특성을 반영한 방식이 기존의 단일집단 방식보다 유용함을 의미한다.

Consumer Behavioral Systems to Approach or Avoid Generic Medicine (GM) Consumption in Japan

  • Hosoda, Takefumi;Fraser, Jay R.;Kim, Myung-Sook;Cheon, Hongsik John
    • The Journal of Asian Finance, Economics and Business
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    • 제5권2호
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    • pp.105-118
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    • 2018
  • Generic medicine (GM), which is an alternative drug product for branded medicine (BM), is used less in Japan than in other OECD countries. Therefore, we investigate why the medical consumers of Japan avoid the use of GMs even though the efficacy and safety of the medicines have already been proven. We theorize that effectiveness or risk of GMs are related to the consumer attitude toward GMs is affected by the behavioral approach/activation system (BAS) which promotes actions to reach the desired state, and the behavioral inhibition system (BIS) which suppresses behaviors to avoid negative outcomes. To see which of the BAS and BIS dimensions are related to GM usage, we surveyed 374 Japanese consumers and found that Quality, Efficacy, Safety, & Cost-effectiveness with the BAS, and Functional Risk, Financial Risk, Social Risk, Physical Risk, Psychological Risk, & Time Risk with the BIS had a significant effect on consumer attitude to GMs. These results are important in that they 1), confirm the role of BAS/BIS in attitudes to GMs, 2), provide guidelines when marketing GMs, 3), help governments promote the use of GMs as a cost-saving measure, and 4), guide future surveys regarding consumer attitudes to GMs.

도시가구의 주거이동 행동에 관한 이론적 접근 (A Theoretical Approach to Behavioral Residential Mobility in the Urban Area.)

  • 이경희
    • 가정과삶의질연구
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    • 제2권1호
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    • pp.151-164
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    • 1984
  • The paper is intended to develop a typology of residential mobility and systemizes the many empirical analysis of reasons for moving. An integrated conceptual framework of decision making process for residential mobility is proposed. the traditional behavioral approaches were evaluated for its explaining power, and the results and constraints were testified. For the conceptual framework, the role of external opportunities and constrains on households was emphasized. Finally, it is suggested that the housing needs, housing constraints, and housing opportunities of urban households should be considered together form the integrated model.

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인지행동요법과 현실요법이 대학생의 문제해결능력과 역기능적 태도에 미치는 효과 (The Effects of Cognitive-Behavioral Therapy on Problem-Solving Ability and Dysfunctional Attitude in Undergraduate Students)

  • 현미열
    • 한국학교보건학회지
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    • 제18권2호
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    • pp.121-131
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    • 2005
  • Purpose: This study examined the effects of cognitive-behavioral therapy on problem-solving ability and dysfunctional attitudes in undergraduate students. Method: This study was conducted between September 2004 and May 2005. The subjects consisted of 23 undergraduate students. The experimental group (n=13) participated in a cognitive-behavioral therapy that consist of 8 session over an 8-week period. The control group (n=10) participated in a reality therapy that also consisted of 8 sessions over an 8-week period. Problem-solving ability and dysfunctional attitudes were measured for all subjects before and after therapy. These data were analyzed by unpaired t-test and t-test with the SAS program. Results: Following cognitive-behavioral therapy, the experimental group experienced a significant decrease in score of problem-solving ability and in approach-avoidance style (the subscale in the problem-solving ability). There were no changes in these values after the reality therapy in control group. Conclusions: In light of these results, cognitive-behavioral therapy has a positive effect on problem-solving ability in undergraduate students.

온라인 맞춤형 서비스 경험 과정에 관한 근거이론적 연구 (A Grounded Theory Approach to the Procedure of Customized Service Experiences)

  • 김채리;이정훈;권원진
    • Journal of Information Technology Applications and Management
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    • 제26권1호
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    • pp.39-51
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    • 2019
  • As data grows rapidly, the provision of appropriate information needed by individuals has become an area of new services, and customized services which is enabling the analysis of optimal services through collecting, storing, and analyzing personal data are emerging in many fields. However, due to the characteristics of customized services based on various information collected by customers during the use of the service, the problem of privacy infringement is raised at the same time, and many studies are being actively conducted to solve this problem. This study seeks to explore how the customer's in-depth and customized services has an impact on their customers, which has not been derived from quantitative research using the grounded theory methodology. Through this, 84 concepts, 33 subcategories, 13 Categories and paradigm models were derived. In addition, 'Understanding and acceptance of online behavioral advertising (OBA)' was derived as a core category, and finally, acceptance types of OBA were classified into 'positive acceptance type', 'indifferent type', 'calculating type', and 'active resistance type' based on the key categories. This study divides the acceptance types of online behavioral advertising through the emotions and behaviors of the consumers throughout the procedure of online behavioral advertising experiences. In addition to the statistical and quantitative information currently used for providing behavioral advertising, it provides new criteria to reflect the refinement of behavioral advertising and personal tendencies or characteristics.

Impact of Organizational Politics on Employees' Behavioral Outcomes: The Role of Social Astuteness

  • BHATTARAI, Ganesh
    • The Journal of Asian Finance, Economics and Business
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    • 제8권2호
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    • pp.571-582
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    • 2021
  • Employers and employees are seriously suffering from perceived organizational politics exhibited in the workplace, and they are searching for remedial ways. The current study was carried out to measure the (i) effects of the employees' perceived organizational politics on their behavioral outcomes, and (b) the remedial role of employees' social astuteness in the relationship of their perceived organizational politics to behavioral outcomes (i.e., work engagement and turnover intention). Seven hundred and twenty-five employees working in Nepalese A graded banks were surveyed to collect the perceptual cross-sectional data. The data were quantitatively analyzed, adopting the deducting reasoning approach. Regression analysis revealed that (i) perceived organizational politics negatively impacted on work engagement and positively impacted on turnover intention, (ii) social astuteness moderated the relationship between perceived organizational politics and employees' behavioral outcome. Moreover, perceived organizational politics' detrimental impact was less severe for employees who possess high social astuteness as compared to those who have less social astuteness. The remedial effect of social astuteness was measured more useful for high organizational politics perceiver than for low perceiver. A number of theoretical and practical implications are suggested to improve the employees' behavioral outcomes from the detrimental impact of perceived corporate politics.

Factors Influencing Behavioral Intention to Use Online Learning Systems from Student's Perspective: An Extended TAM Model

  • 양이;김민용
    • 한국정보시스템학회지:정보시스템연구
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    • 제32권4호
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    • pp.95-118
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    • 2023
  • Purpose This study employed the Technology Acceptance Model (TAM) to understand students' acceptance of online learning systems. Specifically, this study investigated the factors influencing the behavioral intention of South Korean major university students to use online learning systems for educational purposes in the period when their university life had largely returned to the state it was in before the COVID-19 pandemic. Design/methodology/approach This study examined the impact of four external factors: self-efficacy, personal innovativeness, perceived enjoyment, and system quality, on two TAM constructs: perceived ease of use and perceived usefulness. Additionally, this study explored how perceived ease of use and perceived usefulness affect the behavioral intention to use online learning systems. We conducted an online-based survey using a structured questionnaire. The data collected from the survey were then subjected to Structural Equation Modeling (SEM) analysis to test the study's hypotheses and examine the relationships among the various constructs. Findings The findings reveal that perceived usefulness and ease of use significantly influence students' behavioral intentions to use online learning systems. Furthermore, factors of self-efficacy, perceived enjoyment, and system quality positively affect perceived usefulness and ease of use. Notably, personal innovativeness impacts ease of use but not perceived usefulness.