• 제목/요약/키워드: basic emotions

검색결과 215건 처리시간 0.02초

뇌파 및 자율신경계 반응특성에 의한 기본정서의 구분 (DIFFERENTIATION OF BASIC EMOTIONS BY EEG AND AUTONOMIC RESPONSES)

  • 이경화;이임갑;손진훈
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 1999년도 춘계학술발표논문집 논문집
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    • pp.11-15
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    • 1999
  • The discrete state theory on emotion postulated that there existed discrete emotions, such as happiness, anger, fear, disgust, and so forth. Many investigators who emphasized discreteness of emotions have suggested that discrete emotions entailed their specific activities in the autonomic nervous system. The purposes of this study were to develop a model of emotion-specific physiological response patterns. The study postulated six emotions (i.e., happiness, sadness, anger, disgust, fear, and surprise) as the basic discrete emotions. Thirty eight college students participated in the present study. Twelve slides (2 for each emotion category) were presented to the subjects in random order. During resting period of 30 s prior to the presentation of each slide, four presentation of each slide, four physiological measures (EEG, ECG, EDA, and respiration) were recorded to establish a baseline. The same physiological measures were recorded while each slide was being presented for 60 s (producing an emotional sate). Then, the subjects were asked to rate the degree of emotion induced by the slide on semantic differential scales. This procedure was repeated for every slide. Based upon the results, a model of emotion-specific physiological response patterns was developed: four emotion (fear, disgust, sadness, and anger) were classified according to the characteristics of EEG and autonomic responses. However, emotions of happiness and surprise were not distinguished by any combination of the physiological measures employed in this study, suggesting another appropriate measure should be adopted for differentiation.

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울산 야시장 서비스 품질이 감정, 행동의도 및 지역발전성과에 미치는 영향 (The Effects of Service Quality on Emotions, Behavior Intention and Local Development Performance in the Ulsan Night Market)

  • 서경화
    • 한국조리학회지
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    • 제23권8호
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    • pp.40-53
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    • 2017
  • This study identified the important service quality of the emerging night market as an alternative for the revitalization of the traditional market. This study also was to analyze the effects of service quality on customers' emotions, behavior intention and local performance in night market, and to provide an effective operation plan. The collected data were analyzed by frequency analysis, factor analysis, reliability analysis and multiple regression analysis using SPSS 16.0 Version, a statistical package program, and various results were discovered. First, all the service quality factors (convenience, food, event program, physical environment) had a positive (+) effect on positive emotion, and the service quality factors except event program had a negative (-) effect on negative emotions. Second, the service quality factors had a partially positive (+) effect on behavior intention and local performance. Third, the positive and negative emotions had a effect on behavior intention, however, the positive emotions had a positive (+) effect on local performance. Consequently, the present study confirmed that service quality in the night market is important factors for emotions, behavior intention, and local performance. Therefore, the findings of this study is capable of being the basic data for revitalizing the traditional market in the future.

인형매체 역할놀이 프로그램에서 나타나는 4세 시설보호유아의 정서인식 및 표현행동 탐색 (A Study on Emotional Recognition and Expressive Behavior of Children Aged Four in Institutional Care Through a Role Play Program Using Dolls)

  • 양심영
    • 아동학회지
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    • 제33권1호
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    • pp.93-109
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    • 2012
  • The purpose of this study is to explore how children aged four, in institutional care, perceive and express basic emotions, such as happiness, sadness, anger, surprise, through a role play program using dolls. This study selected two children who were both aged four years old and are currently in child institutional care. The children were observed during six role play trials using dolls and were questioned after the trials. The results were : 1) The children aged four in institutional care best perceived and expressed the emotion of happiness. 2) The children aged four in institutional care were able to positively change their feelings of sadness and expressive behavior through the intimate relationships they formed with the researcher. 3) The children aged four in institutional care expressed the emotion of anger throughout the entire role play using dolls and were positively changed the instructions and coaching given by the researcher. 4) The children aged four in institutional care had the most difficulty in expressing the emotion of surprise. The results of this study could be used as basic data for creating a program intended to help children aged four in institutional care develop their emotions.

The effects of the usability of products on user's emotions - with emphasis on suggestion of methods for measuring user's emotions expressed while using a product -

  • Jeong, Sang-Hoon
    • 디자인학연구
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    • 제20권2호
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    • pp.5-16
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    • 2007
  • The main objective of our research is analyzing user's emotional changes while using a product, to reveal the influence of usability on human emotions. In this study we have extracted some emotional words that can come up during user interaction with a product and reveal emotional changes through three methods. Finally, we extracted 88 emotional words for measuring user's emotions expressed while using products. And we categorized the 88 words to form 6 groups by using factor analysis. The 6 categories that were extracted as a result of this study were found to be user's representative emotions expressed while using products. It is expected that emotional words and user's representative emotions extracted in this study will be used as subjective evaluation data that is required to measure user's emotional changes while using a product. Also, we proposed the effective methods for measuring user's emotion expressed while using a product in the environment which is natural and accessible for the field of design, by using the emotion mouse and the Eyegaze. An examinee performs several tasks with the emotion mouse through the mobile phone simulator on the computer monitor connected to the Eyegaze. While testing, the emotion mouse senses user's EDA and PPG and transmits the data to the computer. In addition, the Eyegaze can observe the change of pupil size. And a video camera records user's facial expression while testing. After each testing, a subjective evaluation on the emotional changes expressed by the user is performed by the user him/herself using the emotional words extracted from the above study. We aim to evaluate the satisfaction level of usability of the product and compare it with the actual experiment results. Through continuous studies based on these researches, we hope to supply a basic framework for the development of interface with consideration to the user's emotions.

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Speech Emotion Recognition in People at High Risk of Dementia

  • Dongseon Kim;Bongwon Yi;Yugwon Won
    • 대한치매학회지
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    • 제23권3호
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    • pp.146-160
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    • 2024
  • Background and Purpose: The emotions of people at various stages of dementia need to be effectively utilized for prevention, early intervention, and care planning. With technology available for understanding and addressing the emotional needs of people, this study aims to develop speech emotion recognition (SER) technology to classify emotions for people at high risk of dementia. Methods: Speech samples from people at high risk of dementia were categorized into distinct emotions via human auditory assessment, the outcomes of which were annotated for guided deep-learning method. The architecture incorporated convolutional neural network, long short-term memory, attention layers, and Wav2Vec2, a novel feature extractor to develop automated speech-emotion recognition. Results: Twenty-seven kinds of Emotions were found in the speech of the participants. These emotions were grouped into 6 detailed emotions: happiness, interest, sadness, frustration, anger, and neutrality, and further into 3 basic emotions: positive, negative, and neutral. To improve algorithmic performance, multiple learning approaches were applied using different data sources-voice and text-and varying the number of emotions. Ultimately, a 2-stage algorithm-initial text-based classification followed by voice-based analysis-achieved the highest accuracy, reaching 70%. Conclusions: The diverse emotions identified in this study were attributed to the characteristics of the participants and the method of data collection. The speech of people at high risk of dementia to companion robots also explains the relatively low performance of the SER algorithm. Accordingly, this study suggests the systematic and comprehensive construction of a dataset from people with dementia.

Basic Emotions Elicited by Korean Affective Picture System Can be Differentiated by Autonomic Responses

  • Sohn, Jin-Hun;Estate Sokhadze;Lee, Kyug-Hwa;Imgap Yi
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2000년도 춘계 학술대회 및 국제 감성공학 심포지움 논문집 Proceeding of the 2000 Spring Conference of KOSES and International Sensibility Ergonomics Symposium
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    • pp.370-379
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    • 2000
  • Autonomic responses were analyzed in 323 college students exposed to visual stimulation with Korean Affective Picture System (KAPS). Cardiac, vascular and electrodermal variables were recorded during 30 sec of viewing affective pictures. The same slides intended to elicit basic emotions (fear, anger, surprise, disgust, sadness, happiness) were presented to subjects in 2 trials with different experimental context. The first time slides were shown without any instructions (passive viewing), while during the second with instruction to exert efforts to magnify experienced emotion induced by pictures (active viewing). The aim of the study was to differentiate autonomic manifestations of emotions elicited by KAPS stimulation and to identify the role of instructed emotional engagement on physiological response profiles. The obtained results demonstrated reproducibility of responses in both trials with different contexts. Pairwise comparison of physiological responses in emotion conditions revealed the most pronounced differentiation for "ear-anger" and "fear-sadness" pairs (in electrodermal and HR variability parameters). "Fear-surprise" pair was also well differentiable. The typical response profile for all emotions included HR acceleration (except happiness and surprise), an increase of electrodermal activity, and a decrease of pulse volume. Higher cardiovascular and electrodermal reactivity to fear observed in this study, e.g., as compared to data with IAPS as stimuli, can be explained by cultural relevance and higher effectiveness of KAPS as stimuli, can be explained by cultural relevance and higher effectiveness of KAPS in producing certain emotions such as fear in Koreans.

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기본정서 뇌 영상 연구의 fMRI 메타분석 (A fMRI Meta-analysis on Neuroimaging Studies of Basic Emotions)

  • 김광수;한미라;박병기
    • 감성과학
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    • 제20권4호
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    • pp.15-30
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    • 2017
  • 본 연구의 목적은 뇌 영상 기술을 활용한 정서 연구를 근거로 기본정서 이론을 확인하는 것이다. 이를 위해 기능적 자기공명영상(functional magnetic resonance imaging, fMRI) 연구들에 대한 메타분석을 수행했다. 기본정서 이론을 확인하기 위해 즐거움, 행복, 공포, 분노, 혐오, 슬픔의 6개 개별정서를 선정했다. 개별정서의 fMRI 자료를 수집하기 위해 최근 10년간 289편의 fMRI 연구를 조사했으며, 이중에서 69편이 포함 기준을 충족시켰다. 6개 정서에 대해서 건강한 피험자들을 대상으로 실험한 fMRI 자료를 수집했으며, Talairach 또는 MNI 표준 좌표로 보고된 연구만을 포함시켰다. Talairach와 MNI 좌표 체계간의 차이를 없애기 위해 Talairach 좌표를 기준으로 분석하였다. 활성화 가능성 추정(ALE) 기법을 이용한 GingerALE 2.3 프로그램을 사용하여 메타분석을 수행했다. 연구 결과 기본정서 이론의 관점에서 개별정서들이 일관되고 구별 가능한 국부적인 뇌 반응과 관련 된다는 것을 확인했다. 각각의 개별 정서들과 관련된 뇌 반응 영역에 대한 본 연구의 결과는 선행연구들의 결과와 대체로 일치하였다. 본 연구의 결과를 일반화에 있어서 극복해야 할 제한점을 기술하고 후속 연구에 대해 몇 가지를 제언하였다.

시조 「공산에 우는 접동」의 감정 코딩 (Emotion Coding of Sijo Crying Cuckoo at the Empty Mountain)

  • 박인과
    • 문화기술의 융합
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    • 제5권1호
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    • pp.13-20
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    • 2019
  • 이 연구는 시조의 감정 코드를 AI에 코딩시킬 수 있는 부호들을 연구하여 문학치료에 활용하고자 하는 것이다. 본 연구에서는 시조 "공산에 우는 접동"의 감정 코딩을 시행해보았다. 결과적으로 Emotion Codon은 슬픔의 카타르시스의 상태를 나타낼 수 있었다. 이렇게 시조의 감정 코드들을 Emotion Codon으로 착상시키는 것은 인체의 감정을 AI에 착상시키는 것과 같다고 할 수 있다. 기본적인 감정 코드들을 Emotion Codon에 착상시켜 AI의 자가 학습을 유도하면 인체에서 일어나는 다양한 감정들을 AI가 조합할 수 있다고 본다. 이때 AI는 인간의 감정을 대신할 수 있게 되어 인체의 감정 치료에 유용하게 활용될 수 있다. 본 연구를 지속하면 인체의 감정을 유도하여 마음과 정신을 치료할 수 있을 것으로 사료된다.

정서 상태와 얼굴표정간의 연결 능력의 발달 (Developmental Changes in Emotional-States and Facial Expression)

  • 박수진;송인혜;김혜리;조경자
    • 감성과학
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    • 제10권1호
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    • pp.127-133
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    • 2007
  • 본 연구에서는 얼굴표정을 통하여 다른 사람의 정서 상태를 판단하는 능력이 연령(3세, 5세, 대학생), 성별(남, 여), 얼굴제시영역(얼굴전체, 눈), 정서의 종류(기본정서, 복합정서)에 따라 어떻게 다른지 알아보고자 하였다. 본 연구에서는 얼굴표정과 정서어휘 간의 연결이 비교적 분명하게 나타나는 32개의 정서 상태를 자극으로 사용하였으며, 표정사진은 32개의 정서 상태에 해당하는 얼굴표정을 배우에게 연기하도록 하여 사용하였다. 과제는 각 실험참가자에게 정서유발 상황에 대한 이야기를 들려주고 이야기 속의 주인공이 어떤 얼굴표정을 할 것인지를 판단하게 한 후 네 개의 얼굴표정 중에 적절한 것을 선택하도록 한 것이었다. 그 결과 연령이 증가함에 따라 얼굴표정을 판단하는 능력이 증가하였으며, 눈만 제시한 경우보다는 얼굴전체를 제시하였을 때, 복합정서보다는 기본정서에서 더 좋은 수행을 보였다. 또한 여자는 제시영역에 따른 수행의 차이가 없는 것에 반해, 남자는 눈 조건에 비해 얼굴조건의 경우에 더 좋은 수행을 보였다. 본 연구의 결과는 연령, 얼굴제시영역, 정서의 종류가 얼굴표정을 통해 타인의 정서를 판단하는데 영향을 줌을 시사한다.

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한국 중학생의 과학영역 성취정서 질문지(AEQ-KMS) 개발과 타당화 (Development and Construct Validation of the Achievement Emotions Questionnaire-Korean Middle school Science(AEQ-KMS))

  • 전지영
    • 한국과학교육학회지
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    • 제34권8호
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    • pp.745-754
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    • 2014
  • 본 연구의 목적은 한국 중학생들이 과학을 학습하는 과정에서 경험하는 성취정서를 측정하기 위한 질문지를 개발하고 그 타당성을 검증하는 것이다. 본 연구에서 개발한 한국 중학생의 과학영역 성취정서 질문지는 영어판 성취정서 질문지를 바탕으로 중학교 교과 운영 특성 및 과학 학습의 특징을 반영하여 개발되었다. 총 232문항으로 3가지 학업상황에서 9개의 과학 영역 성취정서를 측정하도록 구성되어 있으면 통제-가치 이론에 근거를 두고 있다. 검증 결과, 높은 신뢰도를 보였으며, 성취정서의 4가지 구성요인 체계를 확인하기 위한 확인적 요인분석(CFA) 결과, 질문지의 각 문항이 성취정서의 구성 요인을 대표하는 지표로서 적절히 구성되어 있었으며 구조적으로 타당하였다. 또한 질문지를 통하여 측정되는 성취정서들 사이의 상관관계를 분석한 결과, 같은 상황에서 경험하는 각각의 정서 및 서로 다른 상황에서 경험하는 동일한 정서가 서로 적절히 변별 되었다. 성취정서와 학업상황 사이의 잠재적 관계에 대한 확인적 요인 분석 결과에서도 질문지의 내적 구조와 동일하게 3가지 학업상황 및 9가지 성취정서가 잠재변수로서 작용하고 있음을 확인하였다. 외적 타당도 검증은 통제-가치 평가, 학습 전략, 성취동기, 과학 성적 등을 준거 변인으로 하여 실시하였으며 검증 결과, 충분한 외적 타당도를 가지고 있는 것으로 나타났다. 본 연구 결과는 정량적으로 분석할 수 있는 질문지의 개발을 통해 중학교 과학 교과에서 학생들이 경험하는 성취정서를 이해하는 기본 발판이 마련되었음을 시사한다.