• 제목/요약/키워드: basic bodice

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착의 단면 중합도 분석에 의한 길 원형의 여유률 산출 - 3차원 형상 계측기에 의한 - (Computation of Ease-Rate in Basic Bodice Pattern by Analysis of Multiple Cross Section, Using 3-D Measuring Instrument)

  • 심규남;김진선;이원자
    • 한국의류산업학회지
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    • 제2권4호
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    • pp.360-365
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    • 2000
  • This research is the trial for the computation of the ease-rate for the bodice pattern. The result of the analysis about the cross section figures of garment space by using a 3-D measuring instrument is that: The garment space of each bodice by each body size is definite. In the figure of cross section of the basic lines, an area of cross section of garment space and length of cross section of garment space are not increased in proportion to an area of cross section of the body. The ease rate is the same no matter that flat-rate of the body is same or different. The ease-rate is computed by length of cross section of garment space that is in proportion to the radius of the body.

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인대의 허리 기준선 설정에 따른 입체 패턴 비교 연구 (A Comparative Study of the Draping Pattern based on Setting Waist Base Line of Dress Form)

  • 양정은;김양원;이은경;이해영
    • 한국생활과학회지
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    • 제16권5호
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    • pp.969-977
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    • 2007
  • The research thesis has been intended to make a comparative analysis on the basic bodice pattern and basic skirt pattern changing on the basis of setting waist line of dress form in an effort to set reasonable standards in selecting the standard lines of drees form. The thesis has made the wearing evaluation by producing the sample of upper and lower dress based on A pattern and B pattern. In details, A pattern functions to keep waist line flatly down from lateral waist-right to posterior waist in a little curved state, paralleling bust line and hipline with waistline. And, B pattern functions to keep waistline, bust line and hipline horizontal paralleling with ground surface. SPSS win 10.1 program was used for the analysis of evaluation and t-test. The result is as follows: For basic bodice-front of upper dress, A and B patterns have made little significant difference. With regard to basic bodice-back, B pattern has got the higher evaluation than A pattern, in the pattern stability and appearance. For basic skirt pattern, A pattern has got the lower evaluation in the aspect of total back appearance, back dart, hip line, and waist line, and front drape. Basic bodice pattern of A pattern, which takes on the different horizontal standard lines of dress form depending on the selection of waistline, and basic skirt pattern has scored less in terms of pattern stability and appearance.

체형별 신체밀착형 Basic Bodice Block 설계 및 3차원 가상착의평가 - 20대 전반 여성을 중심으로 - (A Study on the Development of Basic Bodice Block Pattern by Women's Body Type from 3D Virtual Clothing System - Focusing on Early 20's Women -)

  • 신장희;손희순
    • 한국의상디자인학회지
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    • 제15권2호
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    • pp.1-13
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    • 2013
  • The study is to provide basic data on improving costume's fitting by developing physical integrated Basic Bodice Block's development for body types of adult women, which is based on setting up body-type information per truncus as fundamental of adult women's top product manufacture in being ready for Mass Customization era. Also, after review on the objectivity and accuracy of fitting information by real wear and virtual wear experiment on body types, not only 3D virtual clothing system was used as way of information provider of Clothing product, but also provided as basic data in order to use effectively on portion of clothing passion in responding to trend of Mass customization in advance. The consequence of the study is as followings. After analyzing significance differences per items on real and virtual wear evaluation, bowed type of type 1 had significance differences on waist measurement and hip circumference in back and side, which would be knowing as not integrated with costume, affecting form of human body according to virtual wear system bended on back region. Also, in side evaluation, every types except straight body type of type 3 appeared significant differences. In virtual wear evaluation, costume's expression with side body types were not similar to real wear until now except straight body types. It would be improvement things from 3D virtual wear system in advance.

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중년여성을 위한 기본 원형설계 (A Study on the Bodice and Sleeve Patterns for Middle-aged Women)

  • 정혜락;함옥상
    • 한국의류학회지
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    • 제24권1호
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    • pp.105-115
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    • 2000
  • This study was intended to find body pattern of middle aged women and make new experimental basic pattern for upper-half of the body for them. This experimental pattern on the idea of body pattern analysis was prepared. For experimental pattern, the prototype basic model was chosen with the best qualified D model from the four meaningful existing patterns. After several steps of correction experimental pattern was made. Comparing with basic D model, the new experimental pattern composed of additional bust girth by 1cm, wider back waist by 0.5cm than front waist and additional armhole by 0.5cm keeping the same size for back and front widths. Making a shoulder line up by 3cm the armhole became deeper accordingly and the room for girth has been transferred to length. Front neck girth became deeper downward but back neck girth risen a little bit. Side line of the bodice formed with inward slope taking from the waist line by 2cm. Instead of dart, modified side line slope was more practical by its function and appearance. Abdominal girth which is lower than waist girth by 8.5cm kept in same size with bust girth. Then abdominal girth became more comfortable. New experimental pattern with changes has been examined in function and appearance. In conclusion, the new experimental basic pattern for the middle-aged women has been proved more practical for both in bodice and sleeve than other existing ones in terms of function and appearance.

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3D 가상모델 및 가상착의 시스템을 이용한 남자 운동선수의 상반신 원형설계 (A Development of the Bodice Pattern for Male Sports Athletes Using by 3D Virtual Twin & Virtual Garment Simulation)

  • 임지영
    • 한국의류산업학회지
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    • 제12권3호
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    • pp.347-353
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    • 2010
  • The purpose of this study was to examine the appropriate surplus of clothing for a suitable basic bodice pattern of Male Sports Athletes by using the 3D virtual twin and virtual garment simulation system. The results were as follows; 1. By using 3D virtual twin and garment simulation, new bodice pattern considered male sports athletes was development. The basic numerical formula were as follows ; surplus of chest girth=9, surplus of back length=1, armhole depth=back length/4+13, half back width=chest girth/5+2.5, front chest width=chest girth/5+3. 2. Wearing test by 3D virtual garment simulation system was useful to evaluate wearing outline, surplus of clothes and garment space. Also it estimated more highly than existing pattern in silhouette and ease amount, confirming that new bodice pattern is appropriate for the male sports athletes. New bodice pattern was evaluated to allow proper space length of chest and waist. Virtual models production through 3D body scan data, pattern draft and virtual garment digital program were applied to prototypic design method so as to enhance the fitness of ready-made garments. This study is expected to serve as one of important basic data for ensuing studies that may utilize 3D Virtual Garment Simulation System with 2D patterns, and also for future 3D Pattern Production Program development.

미혼여성의 BODICE 기본원형에 관한 연구 (A Study on the Basic Bodice Pattern for Misses' Size)

  • 심영희
    • 대한가정학회지
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    • 제19권2호
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    • pp.107-121
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    • 1981
  • The objective of this study is to establish a standard size for clothing construction and to develop a basic bodice pattern for Misses. 1. Seven kinds of pattern generally used in Korea were collected and compared in the aspect of items of necessary measurements and application of measurements to pattern drawing. 2. 209 girls aged 17 to 25 were measured on 22 items. The measurements were analyzed by calculation of means, standard deviations, co-variance, range, maximum, minimum, and correlation co-efficient between each item. the data were classified into four size groups according to bust size. Correlation co-efficient between each item were as follows: 1) Correlation co-efficients of bust to upper bust and waist were very high. 2) Correlation co-efficients of bust to shoulder width, across back and across chest were relatively high (r=.6385, r=.7493, r=.6344, respectively). 3) Bust had little correlation to neck and shoulder slope.

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의복원형의 외관과 맞음새를 위한 관능평가 방법에 대한 연구 (A Study on the Sensory Evaluation of Appearance and Fit for Basic Apparel Patterns)

  • 최미성
    • 한국의류학회지
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    • 제26권11호
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    • pp.1627-1637
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    • 2002
  • The objective of this study is to analyze the images of basic bodice apparel displayed on the PC monitor connected to digital camera, and to suggest a more efficient alternative method that enables the expert judge to evaluate the subject both traditional method and displayed images on the computer. Appearance evaluation has traditionally been assessed using subjective method dependent upon expertjudges' senses with the naked eye after direct observation of a living model. This research faces the new challenge focusing on the sensory evaluation of appearance for basic apparel patterns, which can overcome the space and time limitations of the traditional feet methods. A total fifteen basic bodice garment (3 types of $pattern\;{\times}\;5$ subject) were constructed with same fabrics. The appearance evaluation items consist of lg questions of upper torso. The image takes font, back and side view of the dressed subject with three different situations. Data was analyzed using percentiles, standard deviation T-test and ANOVA. Taken together, the present result of appearance evaluation through digital camera image shows that there is a significant difference ($p{\leq}.001$) in the response to the placement of the neckline, the waist & shoulder dart, the general ease of the bust & waist area, the side seam, the perpendicular of the waist hem and general acceptability between the above three different situations; the image in the condition of greenish yellow background with front light showed the highest score through all questions. These results depend on the kind of background colors with the light.

청년기($18{\sim}24$세) 여자의 체표면 전개도에 의한 길 원형 설계에 관한 연구 (A Study on the Pattern Design of Basic Body according to the Development Figures of Surface Body for Adult Women (Age Group between 18 and 24))

  • 김나영;김주애;장정아
    • 복식문화연구
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    • 제14권3호
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    • pp.434-442
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    • 2006
  • The purpose of this study was to develop the beautiful basic bodice pattern that satisfied both functionality and aesthetics on the basis of the change in the figure and length of surface body for each movement through a three-dimensional development figure of surface body for young women (aged between 18 and 24) who were very sensitive to fitness of clothes. Existing three basic bodice patterns (Yim wonja-, ESMOD-, and FIT-types) were selected and then compared and analyzed in terms of drawing methods and the wearing test was carried out by a sensory test in order to design an experimental prototype. The design of study prototype was improved by three wearing test that was correlated with low satisfactory item. And the ease was established by difference of previous direct measurement and body surface measurement.

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니트 상의 패턴의 맞음새 평가방법 연구 (A Study of Fitness Evaluation System for Knit Bodice Pattern)

  • 천종숙;허지혜
    • 한국의류학회지
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    • 제22권4호
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    • pp.482-492
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    • 1998
  • With the purpose of developing a objective fitness evaluation system for knits, the basic bodice pattern for knit was drafted and the suitability of the altered pattern was evaluated. For each of nine different knits, six sleeveless shirts were made with patterns that were altered by different pattern alteration rate: 0%, 30%, 40%, 50%, 60%, or 70% of the stretch rate of the knit. The panel that was composed of 25 clothing specialists evaluated the fitness of the garments. The distance from the dress form landmark to the garment landmark was measured from each experimental garment. And the results of garment fitness evaluation and the measurement of distance from the dress form landmark to garment landmark were compared. The results of this study are as follows: There was high correlation(r$\geq$0.9) between the evaluation of the panel about the garment fit and the landmarks distance. The stretch rate of knits affected the evaluation of the garment fit. The stretch rate in course of knits affected on the garment fit at crosswise direction. The suitable pattern alteration rate was lower than 30% for the knits with high stretch rate in course. It was concluded that in order to get the appropriate knit bodice pattern length, the front bodice pattern must be less shorten than the back bodice pattern. The alteration rate at hip line must be lower than for waist or bust line.

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의류 패턴 설계를 위한 삼차원 인체 체표면 스캔 데이터 활용에 관한 연구 (A Study on the Use of 3D Human Body Surface Shape Scan Data for Apparel Pattern Making)

  • 천종숙;서동애;이관석
    • 복식문화연구
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    • 제10권6호
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    • pp.709-717
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    • 2002
  • In the apparel industry, the technology has been advanced rapidly. The use of 3D scanning systems fur the capture and measurement of human body is becoming common place. Three dimensional digital image can be used for design, inspection, reproduction of physical objects. The purpose of this study is to develop a method that drafts men's basic bodice pattern from scanned 3D body surface shape data. In order to pursue this purpose the researchers developed pattern drafting algorithm. The 3D scanner used in this study was Cyberware Whole Body Scanner WB-4. The bodice pattern drafting algorithm from 3D body surface shape data developed in this study is as follows. First, convert geometric 3D body surface data to 3D polygonal mesh data. Second, develop algorithm to lay out 3D polygonal patches onto a plane using Auto Lisp program. The polygon meshes are coplanar, and the individual mesh is continuously in contact with next one The bodice front surface shape data in polygonal patches form was lined up in bust and waist levels. The back bodice was drafted by lining up the polygonal mesh in scapula, chest, and waist levels. in the drafts, gaps between polygons were formed into the darts.

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