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A Study on the Health Care of the Aged in View of the Kings of the Joseon Dynasty (조선 군왕의 삶으로 본 고령화시대 건강증진 방법에 대한 고찰)

  • Lee, Hai-Woong;Kim, Hoon
    • The Journal of Korean Medicine Ophthalmology and Otolaryngology and Dermatology
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    • v.19 no.2
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    • pp.146-160
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    • 2006
  • Background and Aim : As one of the World Cultural Heritage, Joseonwangjosillok is a history book including general state affair, social affair, economy, astronomical and atmospheric phenomena, art, music, eat. as well as the very private life of the king. With Joseonwangjosillok, we will look into health and death of the king and apply it to the regimen and recommended life-style of the aged. Materials and Method : With the archive of Joseonwangjosillok and medical text books such as Donguibogam Huang Di Nei Jing as reference, we tried to inquire the work and life of the kings of the Joseon dynasty, find connection with the regimen recommended life-style, and suggest medical guidelines for the aged as geriatric society is coming. Result : The Kings of the Joseon dynasty had omnipotent power, so that they lived quite much better lift than common people. But their average lifetime is estimated to be no better than that of ethers. Probably overwork, mental stress, rich fatty diet and lack of exercise took healthy life from them. Conclusion : Even if they had unlimited power, the state-of-the-art medical treatment hardly helped the Kings live better and longer life than common people. To keep and promote healthy lift for the aged, they need moderate exercise, appropriate rest, balanced diet, seen dissolving with reasonable environment.

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A Case Study on Kakao's Resilience: Based on Five Levers of Resilience Theory

  • Song, Minzheong
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.3
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    • pp.44-58
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    • 2017
  • The purpose of this study is to prove the Korean Internet company, Kakao's resilience capacity. For it, this paper reviews the previous literatures regarding Kakao's business models and discusses 'resilience' theory. Then, it organizes the research questions based on the theoretical background and explains the research methodology. It investigates the case of Kakao's business and organization. The case analysis shows that five levers of resilience are a good indicator for a successful platform business evolution. The five levers are composed of coordination, cooperation, clout, capability, and connection: First lever, coordination that makes the company to restructure its silo governance in order to respond to actual business flow starting from the basic asset like game and music content; second lever, cooperation where the firm provides creative people with playground for startups such as KakaoPage; third lever, clout where the company shares its data by opening its API of AI and chatbot to $3^{rd}$ party developers; fourth lever, capability where the firm establishes AI R&D center, KakaoBrain as the function of multi-domain generalist for developing diverse platforms tackling customer needs; and the last fifth lever, connection where the firm continues to expand its platform business to the peripheries, O2O businesses such as KakaoTaxi, KakaoOrder, KakaoPay, and KakaoBank. In conclusion, this study proposes Internet companies to be a resilient platform utilizing those five levers of resilience in order to form successful platform. This study contributes to the agile innovation of Internet platform with ecological sense.

The Origination and Changes of hiphop Fashion on the Development of Hiphop (힙합의 발전에 따른 힙합패션의 발생과 변천)

  • Lee, Ji-Hyun;Chung, Eun-Sook
    • Journal of the Korean Society of Costume
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    • v.46
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    • pp.5-16
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    • 1999
  • The purpose of this study was to analyze the present fashion phenomenon by considering the types of Hiphop that shows the origination background and special feature. Popular music plays the most significant role in this 'age of culture' by its musical and visual methods through mass media. A fashion reflects and represents the culture of it's era. From the early 1990's a new fashion style called 'Hiphop' has become a universal hit among teenagers and even among those in 20s and 30s. As we can see from these points Hiphop fashion has the characteristics of being sporty borderless and genderless. In other words fashion represents individal's unique characters and their culture. This is why the study of fashion trends such as Hiphop is important; becanuse they can give us a series of fascinating insights into all sorts and conditions of men and women in our time : how they view theselves and how they choose to relate to other people whether of their own age or otherwise.

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Interactive Game Designed for Early Child using Multimedia Interface : Physical Activities (멀티미디어 인터페이스 기술을 이용한 유아 대상의 체감형 게임 설계 : 신체 놀이 활동 중심)

  • Won, Hye-Min;Lee, Kyoung-Mi
    • The Journal of the Korea Contents Association
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    • v.11 no.3
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    • pp.116-127
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    • 2011
  • This paper proposes interactive game elements for children : contents, design, sound, gesture recognition, and speech recognition. Interactive games for early children must use the contents which reflect the educational needs and the design elements which are all bright, friendly, and simple to use. Also the games should consider the background music which is familiar with children and the narration which make easy to play the games. In gesture recognition and speech recognition, the interactive games must use gesture and voice data which hits to the age of the game user. Also, this paper introduces the development process for the interactive skipping game and applies the child-oriented contents, gestures, and voices to the game.

A Study on the American Hippies and Their Fashion (American Hippie와 그 복식에 관한 연구)

  • Seo, Yoo Lee;Cho, Kyu Wha
    • Journal of the Korean Society of Clothing and Textiles
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    • v.19 no.2
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    • pp.108-108
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    • 1995
  • This study, on the American hippies and their fashion, is composed of an examination of the following; the social and cultural circumstances of America in the late 1960's, the charac? teristics of the hippies that appeared in the midst of the foresaid background, how those factors materialized in the hippies' distinctive fashion and how they influenced tahion to come. The hippies were composed of the young generation that revolted against all general conventional values of American society and seceded from it, seeking for the ideas of love and freedom. They expressed their newly defined culture-rock music based on drug culture, psychedelic art, rejection of an established society and ethnic tastes that sprang up from nostalgia concerning nature-by means of their own distinctive fashion. And as a revival of the hippies' fashion, neo-hippie and grunge fashions newly appeared in the F /W season of 1992 and afterwards, adding fresher and more abundant sensibility to the original image and layered look of the hippies. The hippies' fashion has not only played a significant part in modem fashion history but will continue to exert its influence in the 1990's as the hippies generation are presently the center of American culture and leaders of world culture. In conclusion, various sorts of "individ- uality" and "the pleasure in the wearing itself" expressed by the original layering of the hippies' fashion presents new promise in the coming development at fashion.

A Study on the American Hippies and Their Fashion (American Hippie와 그 복식에 관한 연구)

  • 서유리;조규화
    • Journal of the Korean Society of Clothing and Textiles
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    • v.19 no.2
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    • pp.278-286
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    • 1995
  • This study, on the American hippies and their fashion, is composed of an examination of the following; the social and cultural circumstances of America in the late 1960's, the charac\ulcorner teristics of the hippies that appeared in the midst of the foresaid background, how those factors materialized in the hippies' distinctive fashion and how they influenced tahion to come. The hippies were composed of the young generation that revolted against all general conventional values of American society and seceded from it, seeking for the ideas of love and freedom. They expressed their newly defined culture-rock music based on drug culture, psychedelic art, rejection of an established society and ethnic tastes that sprang up from nostalgia concerning nature-by means of their own distinctive fashion. And as a revival of the hippies' fashion, neo-hippie and grunge fashions newly appeared in the F /W season of 1992 and afterwards, adding fresher and more abundant sensibility to the original image and layered look of the hippies. The hippies' fashion has not only played a significant part in modem fashion history but will continue to exert its influence in the 1990's as the hippies generation are presently the center of American culture and leaders of world culture. In conclusion, various sorts of "individ- uality" and "the pleasure in the wearing itself" expressed by the original layering of the hippies' fashion presents new promise in the coming development at fashion.

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Research on Animation Sound (애니메이션 사운드에 관한 연구)

  • Lim, Woon-Ju
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.127-134
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    • 2007
  • The biggest purpose of sound is communication with spectator in animation. Animation sound delivers background to spectator more naturally through music age enemy, space enemy of fantastic, realistic work and use rhythm and rhythm according to smoke action of character and character delineation and specific character of character, atmosphere as is intimate to spectator. This research achieved research of connection literature data to grasp the importance of role and function that sound reaches in animation reflex. Because is companionate with reflex at animation sound manufacture process with this, in work whole atmosphere in Naereotibeu's structure progress of the event smoothly connect and focused to if make video and interaction of sound smoothly and deliver to spectator.

The Preference of the Environmental Sounds Suitable for Urban Public Spaces (도시 공공장소에 어울리는 환경음의 선호도 분석)

  • Jang, Gil-Soo;Shin, Hoon;Kook, Chan
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2003.05a
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    • pp.1010-1013
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    • 2003
  • It is said that the goal of the design of good acoustical environment is at first the reduction of undesirable sounds, and in addition the introduction of desirable sounds by which our minds are soothed. The task of creating the desirable sounds leads to the realization of a comfortable acoustic environment and the design of soundscape. It may be an important starting point of soundscape design to select suitable sounds for the target spaces, because each space has a different surrounding condition and requires a special ambient sound. This paper aims to survey preference of the environmental sounds suitable for the public spaces in urban areas such as parks, bus terminals. 35 kinds of natural sounds are rated by 26 pairs of adjectives. The results of psycho-acoustic experiments are as follows. 1. The proper adjectives for expressing the environmental sounds are classified into 6 groups of comfort, pleasure, fullness, variety, distinctness, naturalness. 2. Bird singing, murmuring of a stream, artificial sounds, singing of insects and animals are the affirmative order of preference. 3. Green musics consisted of music and natural sounds are preferred to the pure natural sounds. 4. Sound level relative to background noise causes various preferences to natural sounds in public spaces.

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A Study on the Composition of the Exhibition space unit in the Minimum Art Museum and Small Art Museum Admitting Multifunction (복합기능을 수용하는 소규모 및 극소규모 미술관의 단위전시공간 구성에 관한 연구)

  • 문정민;안우진;고성룡
    • Korean Institute of Interior Design Journal
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    • no.29
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    • pp.181-187
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    • 2001
  • The art museum plays a role as a cultural space that can solve the cultural desire of people and see a good art works. It is in exhibition space that they personally exchange the feeling between an art work and a viewer in art museum. The types and works - a fiber, a photo, an establishment that needs many places, devices, a video art, and an action art called "performance", cultural art - are shown in small art museum. Moreover, exhibition spaces are modified into the space of another art activities like dancing, music concerts in small art museum because it has no profit space for diverse art activities. And the exhibition the characters of the exhibition space in small art museum. So, it needs to change the characters of the exhibition space in small art museum. Under these background, this stud\ulcorner surveys and analyzes the exhibits, the organization methods, the modified conditions, and the scale of the existing exhibitional space in small art museum. Therefore, the goal of this study is to suggest the composition of the exhibition space unit considering the function and the multifunction in minimum art museum and small art museum.

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Characteristics of Interior Elements as Objets in Andree Putman's Design (안드레 퍼트먼의 디자인에 나타난 실내공간 요소의 오브제화에 관한 연구)

  • Shim Eun-Ju;Kwon Young-Gull
    • Korean Institute of Interior Design Journal
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    • v.15 no.1 s.54
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    • pp.55-62
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    • 2006
  • Andree Potman is one of the few French female interior designers who has successfully extended her design territory beyond France into a more global context. Unlike other interior designers Potman has a very unique and eclectic background. She has studied music, worked as a journalist, talented in redeveloping designs that were unknown at that time such as design's of Eileen Gray, Mallet-Stevenson, and many more. Starting her career as an interior designer we can see her designs not only in France but also in many other countries such as America, Japan, and Germany. However her name is not that familiar to the designers in Korea. Therefore the current study focuses on the introduction and understanding of Potman's designs in regards to the relationship between interior space and objets that have made her designs so called 'Potman Style'. In order to accomplish the objective the researcher first studied means and use of ejects in interior space and next examined characteristics of Potman's designs including lighting fixtures, products, furnitures, and Interior designs. Finally, by using constant comparative analysis four categories (esthetics of emptiness, repetition of geometric forms, contrast in style, and focus with lighting) of design methods are revealed as the characteristics of interior elements as objects in Andree Potman's interior designs.