• Title/Summary/Keyword: back-projection method

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Gabor-Features Based Wavelet Decomposition Method for Face Detection (얼굴 검출을 위한 Gabor 특징 기반의 웨이블릿 분해 방법)

  • Lee, Jung-Moon;Choi, Chan-Sok
    • Journal of Industrial Technology
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    • v.28 no.B
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    • pp.143-148
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    • 2008
  • A real-time face detection is to find human faces robustly under the cluttered background free from the effect of occlusion by other objects or various lightening conditions. We propose a face detection system for real-time applications using wavelet decomposition method based on Gabor features. Firstly, skin candidate regions are extracted from the given image by skin color filtering and projection method. Then Gabor-feature based template matching is performed to choose face cadidate from the skin candidate regions. The chosen face candidate region is transformed into 2-level wavelet decomposition images, from which feature vectors are extracted for classification. Based on the extracted feature vectors, the face candidate region is finally classified into either face or nonface class by the Levenberg-Marguardt back-propagation neural network.

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Intra-Motion Compensation Using CSRS method in MRI

  • Ro, Y.M.;Yi, J.H.;Cho, Z.H.
    • Journal of Biomedical Engineering Research
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    • v.15 no.4
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    • pp.377-382
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    • 1994
  • In the conventional Fourier imaging method in MRI (Magnetic Resonance Imaging), intramotion such as pulsatile flow makes zipper-like artifact along the phase encoding direction. On the other hand, line-integral projection reconstruction (LPR) method has advantages such as imaging of short T2, object and reduction of the flow artifact by elimination of the flow-induced phase fluctuation. The LPR, however, necessarily requires time consuming filtering and back-projection processes, so that the reconstruction takes long time. To overcome the long reconstruction time of the LPR and to obtain the flow artifact reduction effect, we adopted phase corrected concentric square raster sampling (CSRS) method and improved its imaging performance. The CSRS is a fast reconstruction method which has the same properties with the LPR. In this paper, we proposed a new method of flow artifact reduction using the CSRS method. Through computer simulations and experiments, we verified that the proposed method can eliminate phase fluctuations, thereby reducing the flow artifact and re- markably shorten the reconstruction time which required long time in the LPR.

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X-Ray Tomography Based Simulation Feasibility Analysis of Nuclear Fuel Pellets (핵연료 펠릿의 X-선 단층촬영 기반 시뮬레이션 타당성 해석)

  • Kim, Jae-Joon
    • Journal of the Korean Society for Nondestructive Testing
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    • v.30 no.4
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    • pp.324-329
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    • 2010
  • Fuel rods using in nuclear power plants consist of uranium dioxide pellets enclosed in zirconium alloy(zircaloy) tubes. It is vitally important for the pellet surface to remain free from pits, cracks and chipping defects after it is loaded into the tubes to prevent local hot spots during reactor operation. This paper investigates the feasibility study for detecting surface flaws of pellets contained within nuclear fuel rod through X-ray tomography simulation. Reconstructed images used by parallel and fan-beam filtered back projection method were presented and confirmed the accessibility between simulation data and MPS(missing pellet surface) image data.

Object Identification and Localization for Image Recognition (이미지 인식을 위한 객체 식별 및 지역화)

  • Lee, Yong-Hwan;Park, Je-Ho;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.11 no.4
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    • pp.49-55
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    • 2012
  • This paper proposes an efficient method of object identification and localization for image recognition. The new proposed algorithm utilizes correlogram back-projection in the YCbCr chromaticity components to handle the problem of sub-region querying. Utilizing similar spatial color information enables users to detect and locate primary location and candidate regions accurately, without the need for additional information about the number of objects. Comparing this proposed algorithm to existing methods, experimental results show that improvement of 21% was observed. These results reveal that color correlogram is markedly more effective than color histogram for this task. Main contribution of this paper is that a different way of treating color spaces and a histogram measure, which involves information on spatial color, are applied in object localization. This approach opens up new opportunities for object detection for the use in the area of interactive image and 2-D based augmented reality.

Truncation Artifact Reduction Using Weighted Normalization Method in Prototype R/F Chest Digital Tomosynthesis (CDT) System (프로토타입 R/F 흉부 디지털 단층영상합성장치 시스템에서 잘림 아티팩트 감소를 위한 가중 정규화 접근법에 대한 연구)

  • Son, Junyoung;Choi, Sunghoon;Lee, Donghoon;Kim, Hee-Joung
    • Journal of the Korean Society of Radiology
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    • v.13 no.1
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    • pp.111-118
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    • 2019
  • Chest digital tomosynthesis has become a practical imaging modality because it can solve the problem of anatomy overlapping in conventional chest radiography. However, because of both limited scan angle and finite-size detector, a portion of chest cannot be represented in some or all of the projection. These bring a discontinuity in intensity across the field of view boundaries in the reconstructed slices, which we refer to as the truncation artifacts. The purpose of this study was to reduce truncation artifacts using a weighted normalization approach and to investigate the performance of this approach for our prototype chest digital tomosynthesis system. The system source-to-image distance was 1100 mm, and the center of rotation of X-ray source was located on 100 mm above the detector surface. After obtaining 41 projection views with ${\pm}20^{\circ}$ degrees, tomosynthesis slices were reconstructed with the filtered back projection algorithm. For quantitative evaluation, peak signal to noise ratio and structure similarity index values were evaluated after reconstructing reference image using simulation, and mean value of specific direction values was evaluated using real data. Simulation results showed that the peak signal to noise ratio and structure similarity index was improved respectively. In the case of the experimental results showed that the effect of artifact in the mean value of specific direction of the reconstructed image was reduced. In conclusion, the weighted normalization method improves the quality of image by reducing truncation artifacts. These results suggested that weighted normalization method could improve the image quality of chest digital tomosynthesis.

Effect of the Number of Projected Images on the Noise Characteristics in Tomosynthesis Imaging

  • Fukui, Ryohei;Matsuura, Ryutaro;Kida, Katsuhiro;Goto, Sachiko
    • Progress in Medical Physics
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    • v.32 no.2
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    • pp.50-58
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    • 2021
  • Purpose: In this study, we investigated the relationship between the noise characteristics and the number of projected images in tomosynthesis using a digital phantom. Methods: The digital phantom consisted of a columnar phantom in the center of the image and a spherical phantom with a diameter of 80 pixels. A virtual scan was performed, and 128 projected images (Tomo_w/o) of the phantoms were obtained. The image noise according to the Poisson distribution was added to the projected images (Tomo_×1). Furthermore, another projected image with additional noise was prepared (Tomo_×1/2). For each dataset, we created datasets with 64 (half) and 32 (quarter) projections by removing the even-numbered images twice from the 128 (fully) projected images. Tomosynthesis images were reconstructed by filtered back projection (FBP). The modulation transfer function (MTF) was estimated using the sphere method, and the noise power spectrum (NPS) was estimated using the two-dimensional Fourier transform method. Results: The MTFs did not change between datasets, and the NPSs improved as the number of projected images increased. The noise characteristics of the Tomo_×1_half images were the same as those of the Tomo_×1/2_full. Conclusions: To achieve a reduction in the patient dose in tomosynthesis acquisition, we recommend reducing the number of projected images rather than reducing the dose per projection.

Shadow Removal in Front Projection System using a Depth Camera (깊이 카메라를 이용한 전방 프로젝션 환경에서 그림자 제거)

  • Kim, Jaedong;Seo, Hyunggoog;Cha, Seunghoon;Noh, Junyong
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.3
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    • pp.1-10
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    • 2015
  • One way to create a visually immersive environment is to utilize a front projection system. Especially, when enough space is not available behind the screen, it becomes difficult to install a back projection system, making the front projection an appropriate choice. A drawback associated with the front projection is, however, the interference of shadow. The shadow can be cast on the screen when the user is located between the screen and the projector. This shadow can negatively affect the user experience and reduce the sense of immersion by removing important information. There have been various attempts to eliminating shadows cast on the screen by using multiple projectors that compensate for each other with missing information. There is trade-off between calculataion time and desired accuracy in this mutual compensation. Accurate estimation of the shadow usually requires heavy computation while simple approaches suffer from inclusion of non-shadow regions in the result. We propose a novel approach to removing shadows created in the front projection system using the skeleton data obtained from a depth camera. The skeleton data helps accurately extract the shape of the shadow that the user cast without requiring much computation. Our method also utilizes a distance field to remove the afterimage of shadow that may occur when the user moves. We verify the effectiveness of our system by performing various experiments in an interactive environment created by a front projection system.

Real-Time Traffic Sign Detection Using K-means Clustering and Neural Network (K-means Clustering 기법과 신경망을 이용한 실시간 교통 표지판의 위치 인식)

  • Park, Jung-Guk;Kim, Kyung-Joong
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06a
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    • pp.491-493
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    • 2011
  • Traffic sign detection is the domain of automatic driver assistant systems. There are literatures for traffic sign detection using color information, however, color-based method contains ill-posed condition and to extract the region of interest is difficult. In our work, we propose a method for traffic sign detection using k-means clustering method, back-propagation neural network, and projection histogram features that yields the robustness for ill-posed condition. Using the color information of traffic signs enables k-means algorithm to cluster the region of interest for the detection efficiently. In each step of clustering, a cluster is verified by the neural network so that the cluster exactly represents the location of a traffic sign. Proposed method is practical, and yields robustness for the unexpected region of interest or for multiple detections.

Position Detection of a Scattering 3D Object by Use of the Axially Distributed Image Sensing Technique

  • Cho, Myungjin;Shin, Donghak;Lee, Joon-Jae
    • Journal of the Optical Society of Korea
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    • v.18 no.4
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    • pp.414-418
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    • 2014
  • In this paper, we present a method to detect the position of a 3D object in scattering media by using the axially distributed sensing (ADS) method. Due to the scattering noise of the elemental images recorded by the ADS method, we apply a statistical image processing algorithm where the scattering elemental images are converted into scatter-reduced ones. With the scatter-reduced elemental images, we reconstruct the 3D images using the digital reconstruction algorithm based on ray back-projection. The reconstructed images are used for the position detection of a 3D object in the scattering medium. We perform the preliminary experiments and present experimental results.

Real-time Soft-shadow using Shadow Atlas (그림자 아틀라스를 이용한 부드러운 그림자 생성 방법)

  • Park, Sun-Yong;Yang, Jin-Suk;Oh, Kyoung-Su
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.2
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    • pp.11-16
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    • 2011
  • In computer graphics, shadows play a very important role as a hint of inter-object distance as well as themselves in terms of realism. To represent shadows, some traditional methods such as shadow mapping and shadow volume have been frequently used for the purpose. However, the rendering results are not natural since they assume the point light. On the contrary, an area light can render soft-shadows, but its computation is too burdensome due to integral over the whole light source surface. Many alternatives have been introduced, back-projection of occluder onto the light source to get visibility of light or filtering of shadow boundary by calculating size of penumbra. But they also have problems of light bleeding or ringing effects because of low order approximation, or low performance. In this paper, we describe a method to improve those problems using shadow atlas.