• 제목/요약/키워드: auditory feedback

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시각 및 청각 되먹임을 통한 하지 체중이동훈련이 편마비환자 보행특성에 미치는 효과에 관한 연구 (A study on the effects of weight-transfer training upon the gait patterns of hemiplegic patients through visual and auditory feedback)

  • 김종만;이충휘;구애련
    • 한국전문물리치료학회지
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    • 제2권2호
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    • pp.9-23
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    • 1995
  • The objective of this study was to identify the effects of weight-transfer training on the weight bearing distribution and gait patterns of hemiplegic patients through visual and auditory feedback using a limb load monitor. The subjects of this study were 18 hemiplegic patients who had been hospitalized or were visited out-patient department of the Rehabilitation Hospital, College of Medicine, Yonsei University, from January 5, 1995 through March 15, 1995. Pre-and post-training changes in gait patterns were measured using ink foot prints as well as by recording weight bearing distribution using a limb load monitor. The data were analyzed by the repeated measure one-way ANOVA and paired t-test. The finding were as follows: 1. Prior to the training, 18 subjects bore more weight on the sound leg(61.6 %) than on the affected leg(38.4 %). 2. Posterior to the training, the average percentage of weight bearing on the affected leg increased significantly from 38.4 % prior to training; to 46.0 % immediately after training; 45.7 % after a 30 second delay; and 45.3 % after a 60 second 3. The difference in gait patterns between pre- and post- training was statistically significant, with an increase in gait velocity to 3.65 cm/sec post-training; an increase in stride length to 5.37 cm on the affected side; 4.77 cm on the sound side; and a narrowing of the base of support to 1.19 cm. In conclusion, hemiplegic weight-transfer training using visual and auditory feedback with a limb load monitor was found to be enhancing symmetrical standing posture, and simultaneously improve gait patterns.

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동적 균형 훈련시 시.청각 피드백(Balance Training System/The Target)의 효과에 관한 고찰 (A Literature Review on the effect of Visual and Auditory Feedback(Balance Training System/The Target) at Dynamic Balance training)

  • 이종삼;유재응
    • 대한물리치료과학회지
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    • 제11권2호
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    • pp.38-45
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    • 2004
  • Appropriate physical position and balance means giving the least stress and the most useful biomechanically to the body. As this fails, one would have functional recovery problem regardless of disability. There reported better effective on Dynamic training rather than Static training for a proper recovery of physical position, and additionally required Sensory Feedback. Those who have disability of balance, especially Central Nervous System lesion should he provided with variety of Sensory Feedback, and also Dynamic Balance training used by is quite effective.

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BCI 리듬게임을 위한 시청각 피드백 생성에 관한 연구 (A Study on the Generation Method of Visual-Auditory Feedback for BCI Rhythm Game)

  • 김철민;강경헌;김은석
    • 한국게임학회 논문지
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    • 제13권6호
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    • pp.15-26
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    • 2013
  • 최근 BCI(Brain Computer Interface) 기술의 발전과 함께 보급형 BCI 장치를 활용한 게임연구가 활발히 진행되고 있다. BCI 게임은 대부분 연구를 위한 실험적인 체험용 콘텐츠 형태로 개발되어 왔으며, 명령 패러다임에 있어서 BCI 게임 명령에 적합한 뇌파를 유도하는 방법에 대한 연구는 미흡하다. 본 연구에서는 음악의 리듬을 시청각적으로 표현하는 새로운 플레이 요소를 제공하는 BCI 리듬게임과 음악의 템포와 뇌파를 동기화 시켜 다양한 형태의 시청각 피드백을 생성하는 방법을 제안한다. 제안방법은 실험을 통해 게임조작에 필요로 하는 뇌파를 유도하여 게임점수를 향상시킬 수 있음을 확인하였다.

모바일 게임 속 청각적 피드백 인지와 사용자 경험: 재미의 매개효과 분석 (Perceived Auditory Feedback and User Experience in Mobile Game: A Mediation Analysis of Enjoyment)

  • 안지수;허지연;노기영
    • 한국게임학회 논문지
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    • 제19권2호
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    • pp.135-144
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    • 2019
  • 본 연구는 게임 상황에 대한 정보를 제공해주는 청각적 피드백에 대한 사용자의 인지 정도와 사용자 경험 요소들의 관계에서 재미의 역할을 살펴보았다. 대학생 100명을 대상으로 모바일 게임 '클래시 로얄'을 플레이 한 후 이 게임에 대한 사용자 경험을 조사했다. 프로세스 매크로를 통해 98명의 데이터를 분석한 결과, 청각적 피드백을 인지할수록 재미와 몰입, 지속적 이용의도가 늘어났고, 재미는 몰입과 지속적 이용의도에 대한 인지된 청각적 피드백의 영향을 매개했다. 이러한 연구 결과는 게임 정보의 제공이라는 음향 효과의 기능적 가치에 대한 게임 연구와 개발에 도움이 될 것이다.

휴대용 디지털 전자제품의 사용성 향상을 위한 청각적 피드백의 고려 (Design Considerations of Auditory Feedback for Enhancing The Usability of Portable Digital Electronic Products)

  • 김형석;박민용
    • 대한인간공학회지
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    • 제19권3호
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    • pp.51-60
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    • 2000
  • Non-verbal sound feedback, called earcon, has been used for portable digital electronic products to give appropriate information for the selected function. This study evaluated usability based on user cognition time, error rate, and subjective satisfaction using 20 male and female subjects. The study compared five major user functions from a portable digital electronic product with currently available earcons and the same functions from the product with the new earcons (suggested by this study) which considered user cognitive characteristics, such as loudness, pitch, melody, and length. For subjective evaluation, the study assessed various earcons by subjective impression of sounds using the seven-point rating scales. Major statistical results indicated that the new earcons significantly reduced user error rates and generally improved user performance functions, such as 'play, off, stop, fast forward, and rewind.'

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최고도이상의 청력손실을 가진 아동의 모음음형대 분석 (An Acoustic Analysis of Vowels for Severe-profound Hearing Impaired Children)

  • 허명진
    • 음성과학
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    • 제14권2호
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    • pp.65-71
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    • 2007
  • The severe-profound hearing impaired children have various disorders in everday communication due to the lack of hearing feedback. Especially, their speech produced unstable voice, omission and distortion of articulation, pitch break, cul-de-sac voice, and so on so that they were difficult to accurately deliver an intended message. This study attempts to analyze the acoustic characteristics of 4 vowel sounds produced by 35 severe-profound hearing impaired children using CSL(Computerized Speech Lab, Model 4300b). The formant data were obtained from the spectrogram and analyzed data by 12 formant filter and auto-correlation among the formants. Results showed that the hearing impaired children's formant values came out very high. They produced the vowels at the mode of hypertension with unstable voice. In order to improve their speech, they would need some adequate auditory feedback.

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뇌졸중 환자의 초기 접지기를 강조한 청각적-피드백 보행훈련이 균형능력과 보행기능에 미치는 영향 (Effects of Emphasized Initial Contact Auditory Feedback Gait Training on Balance and Gait in Stroke Patients)

  • 김정두;차용준;윤혜진
    • 대한물리의학회지
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    • 제10권4호
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    • pp.49-57
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    • 2015
  • PURPOSE: This study aimed to investigate the effect of emphasized initial contact gait training on balance and gait ability in hemiplegia patients. METHODS: Twenty-four hemiplegic patients were randomly allocated to an experimental group or control group. All participants received 30-min neurodevelopmental treatment. Furthermore, the experimental group received initial contact-emphasized auditory feedback gait training, whereas the control group received gait training without auditory feedback. The intervention was performed 3 times per week, 20 min per each time, for a total of 6 weeks. Balance was assessed using the center of pressure path length, center of pressure velocity, and limitation of stability path length, whereas gait ability was assessed using the 10-m walking test and functional gait assessment. RESULTS: In both groups, center of pressure path length and center of pressure velocity significantly decreased after training. Compared to the control group, the experimental group showed a 10% significant improvement (p<.05). In the limitation of stability path length of both sides, the experimental group showed a significant increase compared to that before intervention. Compared to the control group, the experimental group showed a 7% significant improvement in results of the 10-m walking test and functional gait assessment (p<.05). CONCLUSION: Emphasized Initial contact gait training is considered an effective treatment for improving gait ability and balance ability in stroke patients.

Comparison of trunk muscle thickness according to the type of feedback during spinal stabilization exercise in standing posture

  • Lee, Hee-Ji;Lee, Su-Ha;Lee, Seong-Joo;Lee, Chang-Hyung;Park, Dae-Sung
    • Physical Therapy Rehabilitation Science
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    • 제9권3호
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    • pp.184-190
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    • 2020
  • Objective: Patients with low back pain can possibly have impaired core muscle function, which is the common cause of low back pain. Spinal stabilization exercises are recommended for prevention and reinforcement. This study aimed to compare the effects of different types of feedback on abdominal and lumbar multifidus (LM) muscle recruitment during spinal stabilization exercises. Design: Cross-sectional study. Methods: Fifty-seven healthy subjects (sex=male 21/female 36, age=21.28±1.60 years) were divided into three different groups: the control group (n=19), the auditory feedback (AF) group (n=19), and the visual and auditory feedback (VAF) group (n=19). The control group received no feedback, whereas the AF group only received AF during exercises and the VAF group received the AF and visual feedback through the real-time ultrasound images. The main outcome measure was the assessment of the thickness of the abdominal muscles and LM measured by a dual ultrasound. Results: When VAF was applied, the thickness of the transverse abdominis significantly increased rather than when feedback was not applied or with AF only (p<0.05). The VAF group showed significant differences in both the control group and the AF group in the post-hoc test (p<0.05), and there was no significant difference between the control group and the AF group. Conclusions: With spinal stabilization exercises, VAF should be applied in standing posture for healthy adults to further promote the production of effective contractions.

Subjective Correspondence among Visual Variables, Auditory Variables and Duration of Vibratory stimulus Using Remote Controller

  • Morimoto, Kazunari;Kurokawa, Takao;Shioyama, Atsuko;Kushiro, Noriyuki;Inoue, Masayuki
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2000년도 춘계 학술대회 및 국제 감성공학 심포지움 논문집 Proceeding of the 2000 Spring Conference of KOSES and International Sensibility Ergonomics Symposium
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    • pp.173-178
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    • 2000
  • Subjective correspondence among visual variables, auditory variables and vibratory feedback to a hand was experimentally examined to improve usability of a remote controller. First, we studied the correspondence among visual variables represented on a screen or auditory variables and the duration of vibratory stimulus to the subjects' hand by subjective evaluation. Subjective rating method was used in ten items; suitability, comprehensibility, ease-to-use, naturalness, variety, activity, usualness, interest, wish-to-use and feeling of pleasure. Second, to show the effects of multi-modal interface using visual sense, the sense of auditory and vibratory sense, we combined positive stereotype of visual variables and auditory variables provided with the first experiment. The results showed some stereotype between visual variables or auditory variables and duration of vibratory stimulus. Some of the variables such as size, direction of motion, hue, brightness of color and volume of sound had high correspondence with the duration of vibration.

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