• 제목/요약/키워드: asynchronous development

검색결과 108건 처리시간 0.038초

Error Analysis of the Navigation System with Asynchronous Gyros

  • Kim, Kwang-Jin;Lee, Tae-Gyoo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.177.2-177
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    • 2001
  • The asynchronous gyro outputs in the 3-axis navigation system are defined as each of gyros has its own output frequency. In this case, the navigation system has gyro outputs concurrently with the sensor mechanical frequency instead of the attitude frequency. So, there is an asynchronous error between gyro outputs and attitude calculation. In this paper, we analyze the gyro output error caused by the asynchronous gyro and present the high speed sampling technique and the extrapolation and interpolation of gyro outputs for synchronizing the gyro outputs.

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비동기모터 기동시 Matlab을 이용한 스위칭시간 계산의 모델링 및 시뮬레이션 (Modeling And Simulation of the Switching Time Calculation When Starts Asynchronous Motors using Matlab Software)

  • 배철오;브엉득푹
    • 한국마린엔지니어링학회:학술대회논문집
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    • 한국마린엔지니어링학회 2011년도 후기공동학술대회 논문집
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    • pp.73-73
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    • 2011
  • In fact, asynchronous motors are used widely. Asynchronous motors which have large power (compared to the source supplies) is needed to start them in various methods. The theory of application reduced voltage to motor's stator or variable resistor fed rotor for the purpose of altering the motor's torque and power consumption characteristics is an idea that has existed for many years. These concepts have flourished mainly due to the need to limit torque and limited generator/power distribution capabilities. However, how can know exactly the time of switching steps with different types of motors as well as load characteristics is very difficult. This paper focuses on the design and development mathematical models of motor[1][2], load, ACB, asynchronous machine and then is implemented in SIMULINK in order to calculate this time, special on ships where power generation station is limited. The simulation results are both compared and discussed in detail so that it can apply to conclude the most suitable and applicable starting time for new system with various motors and load.

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비대면 수업에서 온라인 블렌디드 러닝 적용이 작업치료과 대학생의 수업만족도와 학업성취도에 미치는 영향 (The Effect of Online Blended Learning Application on Occupational Therapy Students' Satisfaction and Academic Achievement in Non-Face-to-Face Classes)

  • 박주영;김훈주
    • 대한통합의학회지
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    • 제9권2호
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    • pp.53-61
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    • 2021
  • Purpose : The purpose of this study is to explore the effectiveness of online blended learning(asynchronous online learning class 1+synchronous online learning class 2) method and discuss the applicability of online blended learning. In this study, we will analyze the differences in class satisfaction and academic achievement between asynchronous online learning and online blended learning classes, and discuss the strengths, weaknesses, and satisfactions of online blended learning. Methods : The subjects of this study were 39 of the occupational therapy students who took the 'child development' course. Asynchronous online learning class was applied for 1-6 weeks and online blended learning was applied for 9~14 weeks. The online blended learning class consisted of 1 hours synchronous online learning and 2 hours asynchronous online learning. For the asynchronous online learning, the screen recording program of OBS Studio was used, and for the synchronous online learning, the Zoom program was used. The results of course evaluation and academic achievement of students according to the type of lecture were compared, and a survey was conducted on the satisfaction of online blended learning. Results : The results of this study are as follows. First, satisfaction(A class: t=-4.19, p=.001, B class: t=-7.94, p=.00) with online blended learning classes was significantly higher than asynchronous online learning. Second, when applying online blended learning class, academic achievement(t=-10.58, p=.00) was significantly higher. Third, the online blended learning class showed the highest satisfaction in improving the interest in the subject, and it was found to be helpful in online class management, professor-student interaction, and class content understanding. Conclusion : We have found that online blended learning can compensate for the shortcomings of online lectures and increase the quality of the lectures and the satisfaction of students. The application of online blended learning should be supplemented according to the characteristics of each class, and I hope that blended online teaching methods can be developed based on new ideas in the future.

인터넷 사용유형에 따른 청소년의 사회성과 자기효능감 (Social Development and Self-Efficacy on Use of the Internet in Adolescence)

  • 안선정;최보가
    • 아동학회지
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    • 제29권1호
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    • pp.33-48
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    • 2008
  • This study analyzed social development and self-efficacy in use of internet in adolescents. Subjects were 510 7th, 8th, 10th, and 11th grade students in Daegu. Instruments were the modified Activities Questionnaire for Students (Heitner & Erica, 2(02), the Personality Inventory for Youth (Heitner & Erica, 2002) and the Self-Efficacy Scale (Song, 1998). Findings were that (1) male students use more synchronous (multi-game) but female students use more asynchronous (e-mail) and asocial (web-surfing) internet activity. (2) Synchronous social internet (multi-game) users were more social and more efficient than asynchronous (e-mail) and asocial (web-surfing) internet users.

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의사소통 정보기술과 ODR발전전략 : 실무적 관점을 중심으로 (Communicative Information Technologies and Development Strategies of ODR from the Practitional Perspective)

  • 정용균
    • 한국중재학회지:중재연구
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    • 제19권2호
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    • pp.155-178
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    • 2009
  • The ODR can be categorized into four distinctive types. First type is the asynchronous non-demeanour method. Second type is the asynchronous demeanour method. Third type is the synchronous demeanour method. Fourth type is the synchronous demeanour method. A typical example of the asynchronous and non-demeanour method is e-mail. The example of the synchronous and non-demeanour method is tele conference. The example of the asynchronous demeanour method is video recordings. The example of synchronous and demeanour method is video conference. The primary benefit of e-mail is to avoid the physical violence. But the costs of email is the lack of emotional aspects of disputants. The benefits of tele conference is ease of use, and reduces the negative aspects of face to face communication. but the costs are limitation of the exchange of written information. The benefits of video conference is the approximation of face to face communication by providing oral as well as visual communication. but it is insufficient to represent eye contact. The common limitations of ODR are as follows. First is the lack of human face. Second is the neutrality of arbitrators and mediators. Third is the authenticity of electronic document. Fourth is the digital divide across South and North and generations. Fifth is the cross-cultural communication. The development strategy of ODR is the training and education of arbitrators and mediators in the area of writing skill. Furthermore, it is necessary to supplement the weakness of email via diverse kinds of expressions to show emotions. Finally, it is necessary to train neutrals in the area of cross-cultural communication.

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선박 및 실내 N-스크린 서비스를 위한 비동기 트래픽 멀티홉 전송 기술 (Asynchronous Traffic Multi-Hop Transmission Scheme for N-Screen Services in Indoor and Ship Area Networks)

  • 허경;이성로
    • 한국통신학회논문지
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    • 제40권5호
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    • pp.950-956
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    • 2015
  • 본 논문에서는 선박 및 실내 Seamless N-스크린 서비스를 위한 무선 통신 MAC 구조로서, WiMedia Distributed-MAC (D-MAC) 프로토콜을 적용하고, Seamless D-MAC 프로토콜에서 P2P 스트리밍이 가능한 OSMU (One Source Multi Use) N-스크린 서비스를 제공하기 위해, 비동기 트래픽 멀티홉 전송 기술(Asynchronous Traffic Multi-Hop Transmission : ATMT)을 제안하고 성능을 분석하였다. 센서장비에 장착되는 무선통신 모듈은 선내 통합유무선 네트워크와의 원활한 연결을 위하여 무선 게이트웨이 기능을 수행하는 WiMedia ATMT D-MAC 브릿지를 통해 데이터가 전송된다. 이를 위해 WiMedia 비동기 트래픽을 위한 타임 슬롯 할당 기술과 Multi-hop 자원 예약기술을 결합하여 각 기술에 대해 성능을 비교 분석하였다. 시뮬레이션 결과를 통해, 비동기 트래픽 멀티홉 전송 기술은 비동기식 N-스크린 데이터 전송에 있어, 기존 D-MAC 방식보다 향상된 지연시간 및 수율 성능을 나타내었다.

Ajax기반 웹 응용을 위한 아키텍쳐 패턴 설계 (Design of an Architecture Pattern for Ajax-based Web Applications)

  • 김황만;김용구
    • 한국통신학회논문지
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    • 제36권9B호
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    • pp.1057-1065
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    • 2011
  • 복잡한 Ajax (Asynchronous JavaScript and XML) 기반 클라이언트 개발에 있어, 그 개발편의성을 증대시키고 방대한 코드의 유지보수성을 개선하기 위해, 본 논문에서는 MVC (Model-View-Client) 프레임워크 기술을 변형한 CVC (Communicator-View-Controller) 아키텍처 패턴을 제안한다. 제안된 CVC 아키텍처 패턴은 Ajax 기반 클라이언트가 공통적으로 가지게 되는 데이터 추출을 위한 비동기 통신 관련 코드를 Communicator 영역으로 분류함으로써, 그래픽 디자인 영역에 해당하는 View와, View 계층에 효과적으로 데이터를 갱신하는 Controller 영역으로 개발 코드를 구분한다. 이와 같은 구분을 통해 Ajax 기반 클라이언트 개발의 방법을 서술적으로 개념화시킴으로써, Ajax 관련 코드를 효과적으로 모듈화 하여 재사용하고 그래픽 디자인을 독립적으로 처리할 수 있도록 하여 Ajax 기반 웹 응용의 개발생산성 및 유지보수성을 획기적으로 높일 수 있도록 하였다.

PC기반의 생산시스템을 위한 운용소프트웨어 구조 (An Operating Software Architecture for PC-based)

  • 박남준;김홍석;박종구
    • 제어로봇시스템학회논문지
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    • 제7권1호
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    • pp.1196-1204
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    • 2001
  • In this paper, a new architecture of operating software associated with the component-based method is proposed. The proposed architecture comprises 문 execution module and a decision-making module. In order to make effective development and maintenance, the execution module is divided into three components. The components are referred to as Symbol, Gateway, and Control, respectively: The symbol component is for the GUI environments and the standard interfaces; the gateway component is for the network communication and the structure of asynchronous processes; the control component is for the asynchronous processing and machine setting or operations. In order to verify the proposed architecture, and off-line version of operating software is made, and its steps are as follows; I) Make virtual execution modules for the manufacturing devices such as dual-arm robot, handling robot, CNC, and sensor; ii) Make decision-making module; iii) Integrate the modules and GUI using a well-known development tools such as Microsofts Visual Basic; iv) Execute the overall operating software to validate the proposed architecture. The proposed software architecture in this paper has the advantages such as independent development of each module, easy development of network communication, and distributed processing of resources, and so on.

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전력계통의 무효전력 제어 및 안전도 평가를 위한 Asynchronous Team 이론의 적용에 관한 연구 (A Study on the Application of Asynchronous Team Theory for QVC and Security Assessment in a Power System)

  • 김두현;김상철
    • 한국안전학회지
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    • 제12권3호
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    • pp.67-75
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    • 1997
  • This paper presents a study on the application of Asynchronous Team(A-Team) theory for QVC(Reactive power control) and security assessment in a power system. Reactive power control problem is the one of optimally establishing voltage level given reactive power sources, which is very important problem to supply the demand without interruption and needs methods to alleviate a bus voltage limit violation more quickly. It can be formulated as a mixed-integer linear programming(MILP) problem without deteriorating of solution accuracy to a certain extent. The security assessment is to estimate the relative robustness of the system and deterministic approach based on AC load flow calculations is adopted to assess it, especially voltage security. A distance measure, as a measurement for voltage security, is introduced. In order to analyze the above two problem, reactive power control and static security assessment, In an integrated fashion, a new organizational structure, called an A-team, is adopted. An A-team is well-suited to the development of computer-based, multi-agent systems for operation of large-scaled power systems. In order to verify the usefulness of the suggested scheme herein, modified IEEE 30 bus system is employed as a sample system. The results of a case study are also presented.

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CAN기반 분산 제어시스템의 종단 간 지연시간 분석과 협조 스케줄링 알고리즘 개발 (Development of Coordinated Scheduling Algorithm and End-to-end Delay Analysis for CAN-based Distributed Control Systems)

  • 이희배;김홍열;김대원
    • 대한전기학회논문지:시스템및제어부문D
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    • 제53권7호
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    • pp.501-508
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    • 2004
  • In this paper, a coordinated scheduling algorithm is proposed to reduce end-to-end delay in distributed control of systems. For the algorithm, the analysis of practical end-to-end delay in the worst case is performed priory with considering implementation of the systems. The end-to-end delay is composed of the delay caused by multi-task scheduling of operating systems, the delay caused by network communications, and the delay caused by asynchronous timing between operating systems and network communications. Through some simulation tests based on CAN(Controller Area Network), the proposed worst case end-to-end delay analysis is validated. Through the simulation tests, it is also shown that a real-time distributed control system designed to existing worst case delay cannot guarantee end-to-end time constraints. With the analysis, a coordinated scheduling algorithm is proposed here. The coordinated scheduling algorithm is focused on the reduction of the delay caused by asynchronous timing between operating systems and network communications. Online deadline assignment strategy is proposed for the scheduling. The performance enhancement of the distributed control systems by the scheduling algorithm is shown through simulation tests.