• 제목/요약/키워드: all-digital

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스마트 웨어하우스 공급망 관리를 위한 블록체인과 Digital Twin의 통합 (Integrating Blockchain and Digital Twin for Smart Warehouse Supply Chain Management)

  • 커 라타낙;무함마드 피다우스;이경현
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2023년도 춘계학술발표대회
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    • pp.273-276
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    • 2023
  • This paper presents the integration of Digital twin and Blockchain-based Supply Chain Management (DB-SCM) in a smart warehouse to create a more efficient, secure, and transparent facility. The process involves creating a digital twin of the warehouse using sensors and IoT devices and then integrating it with a blockchain-based supply chain management system to connect all stakeholders. All data are collected and tracked in real-time as goods move through the warehouse, and smart contracts are automatically executed to ensure accountability for all parties involved. The study also highlights the critical role of effective supply chain management in modern business operations and the significance of smart warehouses, which leverage advanced technologies such as robotics, AI, and data analytics to optimize warehouse operations. Later, we discuss the importance of digital twins, which allow for creating a virtual representation of a physical object or system, and their potential to revolutionize a wide range of industries. Therefore, DB-SCM offers numerous benefits, including enhanced efficiency, improved customer satisfaction, and increased sustainability, and provides a valuable case study for organizations seeking to optimize their supply chain operations.

Evaluation of trueness and precision of removable partial denture metal frameworks manufactured with digital technology and different materials

  • Leonardo Ciocca;Mattia Maltauro;Elena Pierantozzi;Lorenzo Breschi;Angela Montanari;Laura Anderlucci;Roberto Meneghello
    • The Journal of Advanced Prosthodontics
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    • 제15권2호
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    • pp.55-62
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    • 2023
  • PURPOSE. The aim of this study is to evaluate the accuracy of removable partial denture (RPD) frameworks produced using different digital protocols. MATERIALS AND METHODS. 80 frameworks for RPDs were produced using CAD-CAM technology and divided into four groups of twenty (n = 20): Group 1, Titanium frameworks manufactured by digital metal laser sintering (DMLS); Group 2, Co-Cr frameworks manufactured by DMLS; Group 3, Polyamide PA12 castable resin manufactured by multi-jet fusion (MJF); and Group 4, Metal (Co-Cr) casting by using lost-wax technique. After the digital acquisition, eight specific areas were selected in order to measure the Δ-error value at the intaglio surface of RPD. The minimum value required for point sampling density (0.4 mm) was derived from the sensitivity analysis. The obtained Δ-error mean value was used for comparisons: 1. between different manufacturing processes; 2. between different manufacturing techniques in the same area of interest (AOI); and 3. between different AOI of the same group. RESULTS. The Δ-error mean value of each group ranged between -0.002 (Ti) and 0.041 (Co-Cr) mm. The Pearson's Chi-squared test revealed significant differences considering all groups paired two by two, except for group 3 and 4. The multiple comparison test documented a significant difference for each AOI among group 1, 3, and 4. The multiple comparison test showed significant differences among almost all different AOIs of each group. CONCLUSION. All Δ-mean error values of all digital protocols for manufacturing RPD frameworks optimally fit within the clinical tolerance limit of trueness and precision.

Re-Engineering of Educational Contexts in the Digital Transformation of Socio-Economic Interactions of Society

  • Tsekhmister Yaroslav;Tetiana Konovalova;Tsekhmister Bogdan
    • International Journal of Computer Science & Network Security
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    • 제24권3호
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    • pp.135-141
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    • 2024
  • The article examines the key constants of reengineering the modern educational cluster, associated with the processes of digital transformation of all spheres of modern socio-cultural space. The first constant is the strategic rethinking of the educational process organization and awareness of the new roles of all participants (tutors, applicants, controlling elements, etc.). The other constant involves practical re-design of the system of educational services, which consists in the reorientation from the traditional model of education functioning for society to the implementation of the educational format in the form of new projects (structural, target, business). Consequently, the purpose of the study is to highlight the attitudes relevant to the modern realities of information and technological support of education in the context of socio-economic interactions of society. The criteria for the reengineering of educational concepts and the structural organization of the educational sphere are defined. The modern world is going through a period of complete digital transformation of all spheres of public activity. The scientific intelligence notes that education is no exception in these processes, as the dependence of educational realities on information and computer technologies is now noted. The COVID-19 pandemic, for all its tragedy, was also a kind of trigger, clearly marking the new components that have become defined in the organization of the educational process. The conclusion is made that the use of digital technologies in the organization of the educational institution or in the organization of the educational process has become not an auxiliary element, but a dominant factor. Mobility, dynamism, interdisciplinarity, synergy - all these aspects are relevant for socio-economic interactions of society and should be provided by educational programs. The results of the study can be used in the reorganization processes of educational institutions and institutions. Further research requires aspects of the analysis of the foreign experience of reengineering in education, carried out taking into account digital transformations of modern sociocultural space.

TDM/FDM변환장치용 디지털 필터의 집적회로 설계 (A Semi-Custom IC Design of Digital Filter for TCM/FDM Transmultiplexer)

  • 이광엽;김봉열;이문기
    • 한국통신학회:학술대회논문집
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    • 한국통신학회 1987년도 춘계학술발표회 논문집
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    • pp.219-222
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    • 1987
  • A Semi-cusion VLSI Digital Filter Design for TDM/FDM tran-smultiplexer is decribed. Using the polyphase network approach a filter bank composed of only all-pasdigital filter sections was designed. The use of all-pass filters as basic building blocks is shown to provide a Transmultiplexer structure that has low computational requirements low quanization noise and hign modularity. A design of 1st order 2nd All pass filter is done using COMS 2um double metal.

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고속 all-digital 심볼동기 위한 modified-BECM(M-BECM) 알고리즘 (Modified BECM(M-BECM) algorithm for all-digital high speed symbol synchronization)

  • 이경하;김용훈;최형진
    • 전자공학회논문지A
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    • 제33A권7호
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    • pp.34-43
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    • 1996
  • In this paper a simpel algorithm for all-digial high speed symbol synchronization is proposed. The proposed algorithm has a structure based on BECM (band-edge component maximization). The algorithm requires only tow samples per symbol for its operation. We analyze and evaluate performance of the proposed algorithm. Simulation results reveal that the proposed algorithm has better performance than the gardner algorithm in narrowband.

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디지털 지식상품의 가격수용도와 구매인지부조화 영향요인에 관한 연구 (Factors Influencing the Price Acceptability and Cognitive Dissonance for the Purchaser of Digital Knowledge Goods)

  • 정대율
    • 한국정보시스템학회지:정보시스템연구
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    • 제22권4호
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    • pp.85-115
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    • 2013
  • Digital knowledge and information goods as experience goods have some unique characteristics such as close to zero reproduction and distribution cost, high price volatility, and low price acceptability. For the reasons, the pricing policies of digital knowledge goods are very difficult and complicate. Also, most consumers of digital goods have experienced cognitive dissonance after buying decision. The purpose of this paper is to investigate what factors affect the price acceptability level and cognitive dissonance of digital knowledge goods buyers. This paper suggest a structural model that was established by the cognitive dissonance theory and S-O-R(Stimulus-Organization-Response) model. The model is consisted of four exogenous variables and three endogenous variables. The empirical test and statistical analysis suggest following results and practical implications. The variables such as product involvement and perception of price fairness that have positive roles to price acceptability have strong influence on the all the three endogenous variables. But the variables such as sale proneness and price mavenism that have negative roles to price acceptability have little influence on the all the three endogenous variables. In the model, the payment intention was very important mediating variable between exogenous variables and two dependent variables, ie. price acceptability and cognitive dissonance. These results imply that the digital knowledge portals must have some differentiated pricing policies to the customers who have price consciousness and price mavenism. Also, they need some special promotions to whom have positive attitude to the value of digital goods.

Speed of Catch-up and Digital Divide: A Study of Three Information Communication Technologies for 44 African Countries.

  • ;전성민;장유상
    • 한국벤처창업학회:학술대회논문집
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    • 한국벤처창업학회 2018년도 추계학술대회
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    • pp.277-281
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    • 2018
  • Information system has been at center of economic development in several developed countries, and as Africa envision to improve its global economic competitiveness it is important to assess penetration rate the digital divide and catch-up effect over the years. This paper examined whether there exists digital divide and if so, is it narrowing over time and whether the ICT is converging with time in the African countries. Three technologies namely mobile-cellular, internet and fixed broadband were used to measure the digital divide and the catch-up effect. Gamma and sigma convergence methodology together with averaged penetration ratios were used to assess the cross-country performance of each technology. This study confirms both the narrowing of digital divide and convergence of ICT in all three technologies for both total group and subgroups. The digital gap was narrowing over time and the low-income countries were catching up faster to the middle-income countries in all three technologies. However, there are marked differences exhibited in the speed of narrowing digital divide and the speed of convergence between the total groups and the subgroups of countries. Some policy implications were discussed in the conclusion and they can be utilized in designing developmental ICT policies in each technology case for individual countries.

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MZI를 이용한 전광 직렬-병렬 데이터 형식 변환기 구현과 활용 방안 (Implementation of All-Optical Serial-Parallel Data Converters Using Mach-Zehnder Interferometers and Applications)

  • 이성철
    • 디지털산업정보학회논문지
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    • 제7권2호
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    • pp.59-65
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    • 2011
  • All-optical signal processing is expected to offer advantages in speed and power consumption against over electronics signal processing. It has a potential to solve the bottleneck issues of ultra-high speed communication network nodes. All-optical serial-to-parallel and parallel-to-serial data converters would make it possible to easily process the serial data information of a high-speed optical packet without optical-to-electronic-to-optical data conversion. In this paper, we explain the principle of simple and easily expandable all-optical serial-to-parallel and parallel-to-serial data converters based on Mach-Zehnder interferometers. We experimentally demonstrate these data converters at 10Gbit/s serial data rate. They are useful all-optical devices for the all-optical implementations of label decoding, self-routing, control of variable packets, bit-wise logical operation, and data format conversion.

현대패션의 관점에서 본 디지털 페이스디자인 (Digital Face Design with Reference to Contemporary Fashion)

  • 이세리
    • 디지털융복합연구
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    • 제18권9호
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    • pp.363-371
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    • 2020
  • 패션산업의 디지털 혁신을 배경으로 한 본 연구는 소셜 미디어를 통해 이미 전 세계 많은 사용자들을 확보하며 패션산업에까지 영향을 미친 디지털 기반의 페이스디자인에 대하여 연구하였다. 이에 증강현실 기반의 디지털 페이스디자인의 대표적 사례들을 유형화하고 이를 관통하는 지향 가치를 도출함으로써 향후 패션산업의 전개 방향에 대한 미래 비전을 제시하고자 하는 목적을 갖는다. 인스타그램과 페이스북을 통해 대중에게 디지털 필터 기반의 페이스디자인을 제공하는 3D 디자이너 작품들을 연구대상으로 분석하였다. 사례 탐색을 통해 현대패션의 관점에서 디지털 페이스디자인의 지향 가치를 관찰한 결과 실험적 조형 지향, 유희적 경험 지향, 미래적 기술 지향 등의 세 가지 경향이 도출되었다. 본 연구는 디지털 기반의 페이스디자인으로 범위를 한정한 것이나, 이를 통해 나타난 결론들은 패션의 전 분야에 적용될 수 있는 사항들이다. 이에 앞으로 페이스디자인의 범위를 넘어선 디지털 증강현실 기반의 패션디자인과 패션커뮤니케이션 관련의 새로운 현상에 대한 연구를 기대할 수 있다.

자연적 요소가 디지털 건축에 미친 영향에 관한 연구 (A Study on the influence of nature on digital architecture)

  • 윤재은;김주희
    • 한국실내디자인학회논문집
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    • 제15권6호
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    • pp.131-138
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    • 2006
  • Contemporary society is lately going through various changes in social, economic, and cultural aspects due to rapid growth of information and computer technology. The digital revolution generated from the development of network reflects the decentralizing characteristic that connects local and personal interconnections. The following paper is designed to develop a basic understanding of digital architecture and show that digital virtual reality is not accidental phenomenon but it is actually evolved from nature and recreated in cyber space. The relationship between nature and digital architecture will be explained through the background research of how digital architecture was born and how it has been transformed. Also, it is designed to find out modern trends of digital architecture through diagrams and virtual space of hyper architecture and follow up the new phenomena appearing in the field of architecture. It is said that digital architecture is a new trend of architecture created from computer bit but all architecture that has form and shape cannot be independent of nature. Nature is the root of everything and even mechanical abstraction such as 'digital' can find its form in the immanence melted in the pure essence of nature. The research found that the nature approach of digital architecture also needs no more than 5 sequential references to find its genuine sketch as the hypertext theory shows we need only 5 sequential references to prove we are all related. Additionally, the cyber space that is become a general living space and a indispensable factor of digital architecture is a space that has obscurity and more open culture. It represents the characteristics of contemporaries in various aspects of society.