• Title/Summary/Keyword: active virtual sensor

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Pedestrian Detection Using Ultrasonic Distance Sensors Based on Virtual Driving Environments (가상주행환경 기반 초음파 센서의 승합차 측면 보행자 인식)

  • Yoon, Hyun-cheol;Choi, Ju Yong
    • Transactions of the Korean Society of Automotive Engineers
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    • v.25 no.3
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    • pp.309-316
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    • 2017
  • In shuttle vans designed to transport children, the recognition of a child's approach and departure is very important. Ultrasonic sensors are generally used for a short distance around a vehicle. Although ultrasonic sensors are cheaper than other ADAS sensors, the number of sensors installed in a van should be optimized. In order to recognize the presence of a child around a shuttle van, this paper proposes the placement of ultrasonic sensors in the van. Considering the turning radius of the van and the distance from each sensor to a child, collision risk is classified as 'safe', 'warning', and 'danger'. The sensor placement and the recognition algorithm are verified in a virtual driving environment.

Virtual Environment Building and Navigation of Mobile Robot using Command Fusion and Fuzzy Inference

  • Jin, Taeseok
    • Journal of the Korean Society of Industry Convergence
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    • v.22 no.4
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    • pp.427-433
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    • 2019
  • This paper propose a fuzzy inference model for map building and navigation for a mobile robot with an active camera, which is intelligently navigating to the goal location in unknown environments using sensor fusion, based on situational command using an active camera sensor. Active cameras provide a mobile robot with the capability to estimate and track feature images over a hallway field of view. In this paper, instead of using "physical sensor fusion" method which generates the trajectory of a robot based upon the environment model and sensory data. Command fusion method is used to govern the robot navigation. The navigation strategy is based on the combination of fuzzy rules tuned for both goal-approach and obstacle-avoidance. To identify the environments, a command fusion technique is introduced, where the sensory data of active camera sensor for navigation experiments are fused into the identification process. Navigation performance improves on that achieved using fuzzy inference alone and shows significant advantages over command fusion techniques. Experimental evidences are provided, demonstrating that the proposed method can be reliably used over a wide range of relative positions between the active camera and the feature images.

A Study on the Development of Multi-User Virtual Reality Moving Platform Based on Hybrid Sensing (하이브리드 센싱 기반 다중참여형 가상현실 이동 플랫폼 개발에 관한 연구)

  • Jang, Yong Hun;Chang, Min Hyuk;Jung, Ha Hyoung
    • Journal of Korea Multimedia Society
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    • v.24 no.3
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    • pp.355-372
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    • 2021
  • Recently, high-performance HMDs (Head-Mounted Display) are becoming wireless due to the growth of virtual reality technology. Accordingly, environmental constraints on the hardware usage are reduced, enabling multiple users to experience virtual reality within a single space simultaneously. Existing multi-user virtual reality platforms use the user's location tracking and motion sensing technology based on vision sensors and active markers. However, there is a decrease in immersion due to the problem of overlapping markers or frequent matching errors due to the reflected light. Goal of this study is to develop a multi-user virtual reality moving platform in a single space that can resolve sensing errors and user immersion decrease. In order to achieve this goal hybrid sensing technology was developed, which is the convergence of vision sensor technology for position tracking, IMU (Inertial Measurement Unit) sensor motion capture technology and gesture recognition technology based on smart gloves. In addition, integrated safety operation system was developed which does not decrease the immersion but ensures the safety of the users and supports multimodal feedback. A 6 m×6 m×2.4 m test bed was configured to verify the effectiveness of the multi-user virtual reality moving platform for four users.

Investigating the Spatial Focusing Performance of Time Reversal Lamb Waves on a Plate through the Finite Element Method (유한요소법을 통한 판에서 시간반전 램파의 공간집속성능 규명)

  • Choi, Jeong-Hee;Lee, Hae-Sung;Park, Hyun-Woo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.21 no.12
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    • pp.1120-1131
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    • 2011
  • Researches using time reversal acoustics(TRA) for impact localization have been paid attention to recently. Dispersion characteristics of Lamb waves, which restrict the utility of classical nondestructive evaluation based on time-of-flight information, can be compensated through the application of TRA to Lamb waves on a plate. This study investigates the spatial focusing performance of time reversal Lamb waves on a plate using finite element analysis. In particular, the virtual sensor effect caused by multiple wave reflections at the boundaries of a plate is shown to enable the spatial focusing of Lamb waves though a very small number of surface-bonded piezoelectric(PZT) sensors are available. The time window size of forward response signals, are normalized with respect to the number of virtual active sensors. Then their effects on the spatial focusing performance of Lamb waves are investigated.

Investigating the Spatial Focusing Performance of Time Reversal Lamb waves for Impact Localization on a Plate (판의 충격위치 추정을 위한 시간반전 램파의 공간모임성능 규명)

  • Park, Hyun-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2011.10a
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    • pp.418-429
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    • 2011
  • Researches using time reversal acoustics (TRA) for impact localization have been paid attention to recently. Dispersion characteristics of Lamb waves, which restrict the utility of classical nondestructive evaluation based on time-of-flight information, can be compensated through the application of TRA to Lamb waves on a plate. This study investigates the spatial focusing performance of time reversal Lamb waves on a plate using finite element analysis. In particular, the virtual sensor effect caused by multiple wave reflections at the boundaries of the plate is shown to enable the spatial focusing of Lamb waves though a very small number of surface-bonded piezoelectric (PZT) sensors are available. The time window size of forward response signals, are normalized with respect to the number of virtual active sensors. Then their effects on the spatial focusing performance of Lamb waves are investigated.

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Development of Intelligent Position Compensation Scheme for Virtual Game Interface (실감 게임 인터페이스를 위한 지능형 위치 보정 기법 개발)

  • Kim, Sung-Ho;Yun, Seong-Ung
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.4
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    • pp.439-444
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    • 2009
  • Recently, a wide range of next-generation's game consoles has been developed by many game makers. Particularly, active interaction between users and games is required more than ever before for giving gamers the fullest pleasure. In this work, an infrared image sensor based position recognition system which can be used for virtual game interface is proposed. Furthermore, two kinds of compensation algorithms and Extended Kalman Filter are utilized to enhance the performance of the proposed system. The proposed system can effectively generate the position of the gamer in the face of the coordinate distortion and noise. To verity the feasibilities of the proposed system, various experiments are carried out.

Investigating the Spatial Focusing of Time Reversal Lamb Waves Using a Virtual Sensor Model on a Rectangular Plate (직사각형 판에서 가상탐지자 모델을 이용한 시간반전램파의 공간모임 규명)

  • Park, Hyun-Woo
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.24 no.5
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    • pp.553-567
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    • 2011
  • During the last three years, the possibility of the time reversal Lamb waves has been paid attention to for structural health monitoring of a plate. This study proposes a numerical scheme which can simulate the spatial focusing of time reversal Lamb waves on a rectangular plate. In this scheme, a time reversal process is formulated in the frequency domain using active virtual sensors being equivalent to the mirror effects of an actual sensor due to wave reflection on the plate boundary. Forward and backward Lamb wave propagations are represented by scalar functions for simulating the spatial focusing of time reversal Lamb waves. The validity of the proposed scheme is demonstrated through the comparison to the results of finite element analysis in which the spatial focusing of time reversal Lamb waves is realized by wafer-type piezoelectric(PZT) transducers collocated on a rectangular plate.

Study on Development of Virtual Components for Active Air Suspension System Based on HILS for Commercial Vehicle (상용차용 HILS기반 능동형 공기현가 시스템의 가상 Components 개발에 관한 연구)

  • Ko, Youngjin;Park, Kyungmin;Baek, Ilhyun;Kim, Geunmo;Lee, Jaegyu
    • Transactions of the Korean Society of Automotive Engineers
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    • v.21 no.2
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    • pp.26-36
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    • 2013
  • Purpose of this study is to develop virtual components and environment for developing a controller of an Active Air Suspension System in laboratory that slough off existing development environment using real vehicle test. This paper presents an air spring modeling and analysis of air suspension system for a commercial vehicle. Preferentially, It was performed vehicle test for pneumatic system and an air spring for characteristic analysis of system. Each component of an air spring suspension system was developed through emulations and modeling of system for pressure and height sensors in the basis on test results in SILS environment. Non-linear characteristics of air spring are accounted for using the measured data. Also, pressure and volume relations for vehicle hight control is considered. After performance verification of virtual model was performed, we developed virtual environment based on HILS for an Active Air Suspension System. We studied estimation and verification technology for control algorithm that developed.

Optimal Deployment of Sensor Nodes based on Performance Surface of Acoustic Detection (음향 탐지 성능지표 기반의 센서노드 최적 배치 연구)

  • Kim, Sunhyo;Kim, Woojoong;Choi, Jee Woong;Yoon, Young Joong;Park, Joungsoo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.5
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    • pp.538-547
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    • 2015
  • The goal of this study is to develop an algorithm to propose optimal deployment of detection sensor nodes in the target area, based on a performance surface, which represents detection performance of active and passive acoustic sonar systems. The performance surface of the active detection system is calculated from the azimuthal average of maximum detection ranges, which is estimated with a transmission loss and a reverberation level predicted using ray-based theories. The performance surface of the passive system is calculated using the transmission loss model based on a parabolic equation. The optimization of deployment configurations is then performed by a hybrid method of a virtual force algorithm and a particle swarm optimization. Finally, the effectiveness of deployment configurations is analyzed and discussed with the simulation results obtained using the algorithm proposed in this paper.

A Design and Implementation of Natural User Interface System Using Kinect (키넥트를 사용한 NUI 설계 및 구현)

  • Lee, Sae-Bom;Jung, Il-Hong
    • Journal of Digital Contents Society
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    • v.15 no.4
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    • pp.473-480
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    • 2014
  • As the use of computer has been popularized these days, an active research is in progress to make much more convenient and natural interface compared to the existing user interfaces such as keyboard or mouse. For this reason, there is an increasing interest toward Microsoft's motion sensing module called Kinect, which can perform hand motions and speech recognition system in order to realize communication between people. Kinect uses its built-in sensor to recognize the main joint movements and depth of the body. It can also provide a simple speech recognition through the built-in microphone. In this paper, the goal is to use Kinect's depth value data, skeleton tracking and labeling algorithm to recognize information about the extraction and movement of hand, and replace the role of existing peripherals using a virtual mouse, a virtual keyboard, and a speech recognition.