• 제목/요약/키워드: according to the digital changes

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노년층의 디지털홈 서비스 사용정도에 따른 생활의 변화 (The Life Changes of Older Adults according to Uses of Digital Home Services)

  • 하해화;권오정
    • 한국주거학회논문집
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    • 제19권6호
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    • pp.45-53
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    • 2008
  • The purpose of this study was to find out older adults' current uses, satisfaction level and life changes by using digital home services. The study collected data from 140 persons who were 55 years and older living in a digital home. The results of the study showed that consideration level of digital home service installation was the major variable to affect the residents' life changes. In general, the residents who use more digital home services experienced higher positive life changes. Therefore, for older adults, various ideas to expand their understanding of digital home services should be developed to increase their positive life changes.

노년층의 디지털홈 서비스 사용에 따른 생활의 변화 (The Life Changes according to Uses of Digital Home Services by Older Adults)

  • 하해화;권오정
    • 한국주거학회:학술대회논문집
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    • 한국주거학회 2008년도 춘계학술발표대회 논문집
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    • pp.129-134
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    • 2008
  • The purpose of this study was to find out older adults' current uses, satisfaction level and life changes by using digital home services. The study collected data from 140 persons who were 55 years and older living in a digital home. The uses and attitude of digital home services by older adults turned out to be the important variables that led to their positive life changes. For older adults, various ideas to expand their understanding of digital home services should be developed to increase the positive life changes.

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가변 이득을 가지는 단상 PFC 디지털 제어기 (The Digital Controller of the Single-Phas Power Factor Correction(PFC) having the Variable Gain)

  • 정창용
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 2000년도 전력전자학술대회 논문집
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    • pp.163-167
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    • 2000
  • This paper presents the digital control of single-phase power factor correction(PFC) converter which has the variable gain according to the condition of inner control loop error. Generally the gain of inner current control loop in single-stage PFC converter has a constant magnitude. This has a bad influence on the power factor because current loop doesn't operate smoothly in the condition that input voltage is low In particular a digital controller has more time delay than an analog controller and degrades This drops the phase margin of the total digital PFC system,. It causes the problem that the gain of current control loop isn't increased enough. In addition the oscillation happens in the peak value of the input voltage open loop PFC system gain changes according to ac input voltage. These aspects make the design of the digital PFC controller difficult The digital PFC controller presented in this paper has a variable gain of current control loop according to input voltage. The 1kW converter was used to verify the efficiency of the digital PFC controller.

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디지털 플랫폼의 변화에 따른 디지털 패션쇼의 형태변화와 특성 연구 (A Study on Changes in Form and Characteristics of Digital Fashion Shows According to Changes in Digital Platforms)

  • 최하진;정재윤
    • 한국의상디자인학회지
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    • 제26권2호
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    • pp.1-14
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    • 2024
  • Digital transformation has been actively evolving through the use of digital platforms. The fashion industry also utilizes digital platforms and significant changes have become particularly evident in fashion shows. Therefore it is essential to research digital fashion shows. The purpose of this study is to analyze the evolution of digital fashion shows in terms of their form and characteristics in response to changes in digital platforms. The research method consisted of literature research and case analysis. In this study, the development stages of digital platforms were divided into four stages: Internet platforms, SNS platforms, Metaverse platforms, and Artificial Intelligence platforms. Results were derived by analyzing digital fashion shows published on digital platforms at each stage. Internet digital fashion shows were used as an ancillary implement for fashion shows. SNS digital fashion shows expanded the fashion presentation method by experimenting with various fashion show formats. The Metaverse Digital Fashion Show offers a unique experience by integrating Virtual Reality and digital technology to create visual effects customized for the virtual environment. The Artificial Intelligence digital fashion show used virtual graphics created using Artificial Intelligence. Digital fashion shows will continue to evolve and become a significant digital strategy for fashion content and brands. The change in the format of digital fashion shows clearly showcases the characteristics of each stage, but the formats appear to merge during the development process.

복식분야 디지털 관련 연구 논문의 내용 분석 (Analysis on the Contents of Digital-related Studies in the Field of Costume)

  • 음정선;김연희;유영선
    • 복식
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    • 제66권6호
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    • pp.135-148
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    • 2016
  • This study aimed to understand whether or not academic outcomes in digital studies shown in detailed field of costume were generated appropriately according to the development of digital technology by analyzing contents of studies in the digital-related studies, which were conducted with a background of the digital age. First, as a result of frequency of digital-related theses by the age of 'Internet Age(1994-2000)', 'Digital Age(2000-2009)', and 'Smart Life Age(After 2010)', which were classified according to the digital environmental changes, the number of theses increased drastically based on the transition point of each age. Second, representative keywords that appeared in each age included 'digital' and 'Internet' in the Internet Age, and 'digital', 'smart', 'Internet', '3D', and 'wearable' were shown in the 'Digital Age' and 'Smart Life Age'. Third, results of analysis according to the field of costume show that relevant studies were conducted in three fields of marketing/information, clothing construction and fashion design in the Internet Age, whereas the Digital Age produced relevant studies in all fields, and Smart Life Age was characterized by increase in studies in the field of fashion design and clothing construction. Fourth, results of analysis according to the contents of study show that relevant studies in the Internet Age were shown only in two subjects of 'preliminary study and trend of study' and 'studies using technical programs', and 'preliminary study and trend of study' decreased, but relevant studies in other fields of subject increased in the Smart Life Age. As shown above, relevant studies appeared as various subjects in many different detailed fields of costume in costume studies according to the stream of the Smart Life Age, which is growing fast recently, and is considered an inspiring result for development of studies in the field of costume according to the environment of the age.

Digital immersive experiences with the future of shelf painting -From "Kandinsky, the Abstract Odyssey."

  • Feng Tianshi
    • International Journal of Advanced Culture Technology
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    • 제12권1호
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    • pp.123-127
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    • 2024
  • In the early 20th century, Walter Benjamin analyzed the changes in the value of traditional art forms under the industrial era and the changes in the aesthetic attitude of the masses. A century later, in the contemporary multi-art world, the traditional medium of shelf painting is once again experiencing a similar situation as the last century. Emerging technology display modes such as digital virtual reality and digital immersive experience can achieve digital reproduction of paintings on shelves and reach a certain level of performance, which once again shocks the public's aesthetic perception. This paper attempts to illustrate the outstanding characteristics of the new art form after digital reconstruction by exploring the transformation and sublimation of digital technology to shelf painting. We predict that art research on future reality and augmented reality according to the artificial intelligence era will be conducted in depth in the future.

디지털경제에서의 한국 관광정책의 방향연구 (A Study for the Direction of Korean Tourism Policy in Digital Economy)

  • 이웅규
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2004년도 춘계학술대회
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    • pp.37-49
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    • 2004
  • According as the use of information and communication technologies and the Internet are advancing rapidly, the digital economy are no longer emerging or beginning today. They are here with ours already. We are living in a new era that the economic paradigm and structures are changed remarkably, namely the digital economy era. Tourism policy is crucial to tourism industry competitiveness by triggering changes in the digital economy. Better tourism policy in the digital economy should satisfy the tourist needs as well as create additional value for the tourism industry.

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디지털 구강스캐너 임상적용 경험에 따른 치과위생사의 인지도 및 선호도 변화에 관한 융합연구 (A Convergence Study on the Changes of Awareness and Preference according to the Clinical Application Experience of Digital Intraoral Scanners in Dental Hygienists)

  • 장경애;허성은;강현경;이숙정
    • 한국융합학회논문지
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    • 제9권7호
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    • pp.135-140
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    • 2018
  • 본 연구는 디지털 구강스캐너 사용 경험에 따른 치과위생사의 인지도 및 선호도에 대한 변화를 융합연구를 통해 파악하고자 하였으며, 부산광역시와 경상 남 북도 지역의 치과위생사를 대상으로 온라인 설문에 의해 수집된 자료를 SPSS 24.0 프로그램을 통해 분석하였다. 디지털 구강스캐너 사용경험이 있을수록 디지털 구강스캐너의 인지도와 선호도가 유의하게 높게 나타났으며, 디지털 구강스캐너 사용경험은 디지털 구강스캐너 임상적용 경험과 디지털 구강스캐너 임상적용 경험은 디지털 구강스캐너 인지도와 디지털 구강스캐너의 인지도는 디지털 구강스캐너의 선호도와 정적 상관이 나타났다. 결국 치과위생사의 디지털 구강스캐너 임상적용 경험이 있을수록 그 인지도 및 선호도가 높아져 치과위생사의 업무 능력이 향상될 것으로 기대됨에 따라 디지털 구강스캐너 관련 지속적인 교육과 학습이 필요하다고 판단된다.

디지털 학습콘텐츠 공간특성 분석과 디자인 방향 제시 (A Study on Characteristics of Digital Learning Contents Space and Suggestion on Design Directions)

  • 김미실;문정민
    • 한국실내디자인학회논문집
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    • 제19권6호
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    • pp.11-19
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    • 2010
  • Technological development of information and communication have brought sharp changes to every sector such as society, culture, economy and education because of knowledge and information-oriented society. The number of classes has decreased, and some schools are closed or incorporated due to decrease of the population. Such phenomenon has brought changes to learning using digital technology and space. A change called digital innovation is characterized by interactive communication centering on the internet network. Therefore, it is very important to predict educational environment to be changed according to digital environment and to note how real learning space is changed. The development of digital technology in society in general presents two concepts of digital and contents, digitalized information. Such technology is recognized as a new paradigm in education sector and a new space is created through participation of instructors and learners in learning space. This study analysed cases of learning space of elementary schools based on bibliographical examination and related bibliography including data from academic presentations and news release to present developed leaning space. To present healthy and creative learning environment which can lead knowledge and information-based society in the future, the preface described the background, purpose, methods and range of the study, and analysed transitional processes of society and culture, digital learning contents, and learning space in education of elementary schools. Finally the study identified trends and cases of research on learning space and suggested digital learning contents space.

SAP 잡음 제거를 위한 적응적 스위칭 필터링 알고리즘 (Adaptive Switching Filtering Algorithm for SAP noise)

  • 김동형
    • 디지털산업정보학회논문지
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    • 제18권1호
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    • pp.25-35
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    • 2022
  • The SAP(salt-and-pepper) noise changes the pixel value to the maximum and minimum values of the dynamic region of the pixel. For this reason, unlike white Gaussian noise, SAP noise can predict the ratio of noise relatively easily. Because the condition of the neighboring pixels that can be referenced changes according to the noise ratio, it is necessary to apply different noise reduction methods according to the noise ratio. This paper proposes an adaptive switching filtering algorithm which can eliminates the SAP noise. It consists of two phases. It first detects the location of the SAP noise and calculates the noise ratio. After that, the image is reconstructed using different methods depending on which of the three sections the calculated noise ratio belongs to. As a result of the experiment, the proposed method showed superior objective and subjective image quality compared to the previous methods such as MF, AFSWMF, NAMF and RWMF.