• 제목/요약/키워드: a basic motion

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단위 동작 모형에 따른 로봇 작업시간 측정법의 개발 (Development of robot work measurement by the unit motion model)

  • 권규식
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.367-370
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    • 1996
  • This study deals with the motion modeling by the unit motion of robots and the work measurement through classification of robot motions and standardization. The proposed approach is to scrutinize the Predetermined Time Standards(PTS) methods for measurement of manual tasks performed by people and the basic motions for accomplishing that tasks. And then, it constructs the unit motion models as subsets composed with the basic motions. It apply together with movements distance as a time variable, too. These results are used for the work measurements of robots by the unit motion models.

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동작분석 시스템을 이용한 골프 스윙 분석 기초 알고리즘 개발 (The Development of A Basic Golf Swing Analysis Algorithm using a Motion Analysis System)

  • 서재문;이해동;이성철
    • 한국운동역학회지
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    • 제21권1호
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    • pp.85-95
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    • 2011
  • Three-dimensional(3D) motion analysis is a useful tool for analyzing sports performance. During the last few decades, advances in motion analysis equipment have enabled us to perform more and more complicated biomechanical analyses. Nevertheless, considering the complexity of biomechanical models and the amount of data recorded from the motion analysis system, subsequent processing of these data is required for event-specific motion analysis. The purpose of this study was to develop a basic golf swing analysis algorithm using a state-of-the-art VICON motion analysis system. The algorithm was developed to facilitate golf swing analysis, with special emphasis on 3D motion analysis and high-speed motion capture, which are not easily available from typical video camera systems. Furthermore, the developed algorithm generates golf swing-specific kinematic and kinetic variables that can easily be used by golfers and coaches who do not have advanced biomechanical knowledge. We provide a basic algorithm to convert massive and complicated VICON data to common golf swing-related variables. Future development is necessary for more practical and efficient golf swing analysis.

The Intelligence APP development for children's Kanji character education using Block and Stop motion

  • Jung, Sugkyu
    • International journal of advanced smart convergence
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    • 제5권2호
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    • pp.66-72
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    • 2016
  • With the growing shift from traditional educational approaches and studying to the more digital classroom, using electronic textbooks and digital native's demand, there is a growing need to develop new methods for learn Kanji characters for children. The purpose of this study is to help children learn the basic Kanji by using stop motion and block methods, and approaching the basic Kanji character education with a more innovative and interactive smart phone APP. In the development of this smart phone App for children's Kanji character education proposed in this study, 100 basic Kanji characters for children are selected. These 100 characters are required for the stop motion animation production, where each selected Kanji is created as a stop-motion animation utilizing a variety of techniques, such as storytelling, to better engage children. The intelligent App is designed with image recognition technology, so that in the learning process children take a picture for the assembled block using their smart phone, the APP then recognizes whether it is assembled correctly, and then plays an animation corresponding to the assembled Kanji character.

A Basic Study on Implementing Optimal Function of Motion Sensor for Bridge Navigational Watch Alarm System

  • Jeong, Tae-Gweon;Bae, Dong-Hyuk
    • 한국항해항만학회지
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    • 제38권6호
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    • pp.645-653
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    • 2014
  • A Bridge Navigational Watch Alarm System (hereafter 'BNWAS') is to monitor and detect if an officer of watch(hereafter 'OOW') keeps a sharp lookout on the bridge. The careless lookout of an OOW could lead to marine accidents. For this reason on June 5th, 2009, IMO decided that a ship is equipped with a BNWAS. However, an existing BNWAS gives the OOW a lot of inconvenience and stress in its operation. It requires that the OOW should press reset buttons to confirm their alert watch on the bridge at every three to twelve minute. Many OOWs have complained that at some circumstances they cannot focus on their bridge activities including watch-keeping due to a lots of resetting inputs of BNWAS. Accordingly, IMO has allowed the use of a motion sensor as a resetting device. The motion sensor detects the movements of human body on the bridge and subsequently sends reset signals directly to BNWAS automatically. As a result, OOWs can work uninterrupted. However, some of classification societies and flag authorities have a slightly different stance on the use of motion sensor as a resetting method for BNWAS. The reason is that the motion sensor may trigger false reset signals caused by the motion of objects on the bridge, especially a slight movement such as toss and turn of human body which can extend the period of careless watch. As a basic study to minimize the false reset signals, this paper proposes a simple configuration of BNWAS, which consists of only three motion sensors associated with 'AND' and 'OR' logic gates. Additionally, several considerations are also proposed for the implementation of motion sensors. This study found that the proposed configuration which consists of three motion sensors is better than an existing one by reducing false reset signals caused by a slight movement of human body in one's sleep. The proposed configuration in this paper filters false reset signals and is simple to be implemented on existing vessels. In addition, it can be easily installed just by a basic electrical knowledge.

스톱모션 기법의 기초 교육모형 개발 (Development of Basic Education Models of Stop-Motion Techniques)

  • 양세혁
    • 한국콘텐츠학회논문지
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    • 제7권11호
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    • pp.258-269
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    • 2007
  • 스톱모션은 실재 공간에서 직접 사물에 움직임을 부여할 수 있는 특성에 의하여 움직임에 대한 3차원적 감각을 익힐 수 있기 때문에 애니메이션 교육의 기초 과정으로서 반드시 다루어져야할 분야라 할 수 있다. 하지만 기존의 스톱모션 교육이 대부분 단편애니메이션을 제작하는 형식으로 이루어져 있기 때문에, 학생들은 졸업 후 산업현장에서 '움직임'에 대하여 재교육을 받아야하는 것이 현실이다. 이러한 문제를 해결하기 위해서는 최소 한 한기(16주)과정의 기초 움직임에 대한 보다 체계적인 교육이 필요하다. 따라서 스톱모션을 전공하려는 학생들은 물론 애니메이션의 기초 능력을 더욱 향상시키려는 학생들을 위하여, '걷기 자유동작 얼굴표정' 표현을 중심으로, 스톱모션 기법의 기초과정을 위한 효율적 교육모형을 제시하려 한다.

3차원 동작분석법을 활용한 골프웨어 평가를 위한 기초연구 - 상체 동작범위를 중심으로 - (Evaluation Method for Fit of Golf wears based on 3D Motion Analysis - Focus on motion range of upper body -)

  • 정혜원;신주영;남윤자
    • 한국의류산업학회지
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    • 제18권3호
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    • pp.338-350
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    • 2016
  • The purpose of this study is to analyze joint angle for a range of swing motion derived through 3D motion analysis in order to design the ergonomic golf wear, use it for evaluation method of apparel fit to improve exercise functionality and provide the basic materials necessary for designing clothes. In order to do this, the subjects for this study were 3 men of age 20s. The data for a range of motion of golf swing were collected by using equipment for 3D motion analysis and then were used for analysis of joint angles and evaluation method of apparel fit. Range of motion was derived through 3D motion analysis of golf swing motion and joint angles for items of joint motion item and of X, Y, and Z-axis were calculated, respectively. In order to set the evaluation questions for evaluation of apparel fit, to find a range of motion at the maximal value and the minimal value of swing motion. As a result, during the swinging motion, neck extension, right shoulder extension, right/left elbow extension, right/left elbow supination did not appear. Items of joint motion showing the maximum at range of each swing motion were applied into 55 questions and consisted. The results of this study were meaningful as a basic study to apply 3D motion analysis to the fashion industry. It's expected to be used to design functional clothing.

북해용 심해 시추 선박의 유체성능 특성 평가 (Hydrodynamic Characteristics of Deepwater Drillship for North Sea)

  • 김문성;박종진;안영규;김홍수;전호환
    • 한국해양공학회지
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    • 제29권4호
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    • pp.300-308
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    • 2015
  • With the increases in oil and gas prices, and energy consumption, drillship construction has increased during the last decade. A drillship using a dynamic positioning (DP) system to maintain its position and heading angle during drilling operations. In addition, a drillship is equipped with a moonpool structure to allow its drilling systems to be operated in the midship section. A drillship for the North Sea is specially designed to endure harsh environmental loads. For safe operation in the North Sea, the drillship should have good motion response and robust hull strength. A break water should be considered on the bow and side deck to prevent the green water on deck phenomenon from incoming waves. In addition, the moonpool should be designed to reduce the speed loss and resonance motion. In this study, the hydrodynamic characteristics of a drillship for the North Sea were examined in relation to the motion, wave loads, green water, and moonpool resonance in the initial design stage.

Whole Frame Error Concealment with an Adaptive PU-based Motion Vector Extrapolation for HEVC

  • Kim, Seounghwi;Lee, Dongkyu;Oh, Seoung-Jun
    • IEIE Transactions on Smart Processing and Computing
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    • 제4권1호
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    • pp.16-21
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    • 2015
  • Most video services are transmitted in wireless networks. In a network environment, a packet of video is likely to be lost during transmission. For this reason, numerous error concealment (EC) algorithms have been proposed to combat channel errors. On the other hand, most existing algorithms cannot conceal the whole missing frame effectively. To resolve this problem, this paper proposes a new Adaptive Prediction Unit-based Motion Vector Extrapolation (APMVE) algorithm to restore the entire missing frame encoded by High Efficiency Video Coding (HEVC). In each missing HEVC frame, it uses the prediction unit (PU) information of the previous frame to adaptively decide the size of a basic unit for error concealment and to provide a more accurate estimation for the motion vector in that basic unit than can be achieved by any other conventional method. The simulation results showed that it is highly effective and significantly outperforms other existing frame recovery methods in terms of both objective and subjective quality.

차량 시뮬레이터의 운동시스템 구동소프트웨어 개발 (Development of a motion system operating software for a driving simulator)

  • 박경균;박일경;조준희;이운성;김정하
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.496-499
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    • 1997
  • This paper describes the operating software of a motion system developed for a driving simulator, consisting of a six degree of freedom Stewart platform driven hydraulically. The drive logic, consisting of an washout algorithm, inverse kinematic analysis, and a control algorithm, has been developed and applied for creating high fidelity motion cues. The basic environment of the operating software is based on LabVIEW 4.0 and DLL modules compiled by Fortran.

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3R 운동을 이용한 로보트 리스트에 관한 연구

  • 박경택
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1995년도 춘계학술대회 논문집
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    • pp.631-636
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    • 1995
  • A robotic wrist with three rolling motion is considered. It has the gear trains with three independent input parameters and mechanical interference in their motion. This paper presents dervation of basic kinematic equations that relate the input parameters and the orientation of the end-effector, determination of singularities in its motion, and the computational procedure of the inverse kinematics.