• 제목/요약/키워드: Writing Tool

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Performance Analysis of Free-Style Writing and Drawing using Ultrasonic Position System

  • Shin, Low-Kok;Park, Soo-Hong
    • Journal of information and communication convergence engineering
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    • 제6권1호
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    • pp.6-9
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    • 2008
  • In future domestic context aware applications the location of mobile devices is often required. Ultrasonic technology enables high resolution indoor position measurements. A disadvantage of state-of-art ultrasonic systems is that several base stations are required to estimate 3D position. This study aims to evaluate the efficiency and effectiveness of using UPS as a 3D free-hand writing or drawing tool. The processes include the design and testing of UPS as an efficient 3D free-hand writing or drawing tool in the air. The paper will further explain the system architecture of the UPS and how to use GPS as 3D free-hand writing or drawing tool. The efficiency and effectiveness of the system was confirmed by a computer software simulation. The software will further display the result of drawing or writing from the user by graphics. As a result, it is possible to implement UPS as a 3D free-hand writing or drawing tool in the air.

A Study on a 3D Free-Hand using Ultrasonic Position System

  • Shin Low-Kok;Park Soo-Hong
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2006년도 춘계종합학술대회
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    • pp.451-454
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    • 2006
  • Ultrasonic Positioning System (UPS) is an absolute positioning system using ultrasonic waves and has better performance in low price than the other absolute positioning systems. UPS can be further used as pseudo-satellites in the place where GPS is not available. This study aims to evaluate the efficiency and effectiveness of using UPS as a 3D free-hand writing or drawing tool. The process includes the design and testing of VPS as an efficient 3D free-hand writing or drawing tool in the air. The paper will further explain the system architecture of the UPS and how to use GPS as 3D free-hand writing or drawing tool. The efficiency and effectiveness of the system was confirmed by a computer software simulation. The software will further display the result of drawing or writing from the user by graphics. As a result, it is possible to implement UPS as a 3D free-hand writing or drawing tool in the air.

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Integration of Computerized Feedback to Improve Interactive Use of Written Feedback in English Writing Class

  • CHOI, Jaeho
    • Educational Technology International
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    • 제12권2호
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    • pp.71-94
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    • 2011
  • How can an automated essay scoring (AES) program, which provides feedback for essays, be a formative tool for improving ESL writing? In spite of the increasing demands for English writing proficiency, English writing instruction has not been effective for teaching and learning because of a lack of timely and accurate feedback. In this context, AES as a possible solution has been gaining the attention of educators and scholars in ESL/EFL writing education because it can provide consistent and prompt feedback for student writers. This experimental study examined the impact of different types of feedback for a college ESL writing program using the Criterion AES system. The results reveal the positive impact of AES in a college-level ESL course and differences between the teacher's feedback and the AES feedback. The findings suggest that AES can be effectively integrated into ESL writing instruction as a formative assessment tool.

The Use of the Computer in Written Language

  • 홍성룡
    • 디지털콘텐츠학회 논문지
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    • 제8권4호
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    • pp.607-613
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    • 2007
  • Current changes in the written language curriculum have lead to emphasis being placed on the process involved in writing rather than the product. Writing is being viewed as a means of exploration, with text being manipulated in revision until a clear message is conveyed. This study focuses on the use of the computer in written language, as a tool to facilitate learning, increase interaction and alter children's attitudes. Some children from a local primary school participated in a project which gave them access to a computer and guidance during the process of revision. Evaluation of this study showed a two-fold effect. Firstly the writing behaviors of the children developed with their increased involvement in the process. For example, the children began to read what they had written thereby independently evaluating the content. Secondly, arising from this, as a sense of control over their writing was gained the children's attitudes towards writing became more positive.

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유스케이스 기술서 작성 도구의 개발 (An Implementation of Writing Tool for Use Case Description)

  • 최환복;김윤호
    • 한국정보통신학회논문지
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    • 제13권2호
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    • pp.243-252
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    • 2009
  • 본 논문에서는 유스케이스 기술서 작성 및 편집을 체계적으로 하기 위한 도구를 제시하고자 한다. 또한, 시나리오의 기술에 있어서 1컬럼 방식과 2컬럼 방식 모두를 지원하도록 하였으며, 시나리오 각 단계별 작성과 편집의 처리에 있어서 자동화된 단계 번호 때 기기를 지원하여 작성의 편의성을 높였다. 본 논문에서 제시하는 유스케이스 기술서 작성 도구는 편리하고 효과적으로 유스케이스 기술서를 작성하게 해 줄 뿐만 아니라, 유스케이스 다이어그램과 통합된 유스케이스 모델링 도구의 개발에 기여할 것으로 기대된다.

Cyber University Students' Perceptions of a DST Project to Develop English Skills

  • Moon, Dosik
    • International Journal of Advanced Culture Technology
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    • 제8권4호
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    • pp.200-206
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    • 2020
  • Digital storytelling, a 21st century educational tool that combines digital media with storytelling, is considered as a powerful tool to learn foreign languages in an authentic and meaningful way. This study explored cyber university students' perceptions and experiences with a digital storytelling project implemented to enhance their English writing and speaking skills. The results of 9 week-long research indicated that most of the students' attitudes were positive: the digital storytelling project was effective to increase their English skills, learning motivation and interest in learning English. Most students perceived that the process writing approach and videotaping tasks provided them with good opportunities to develop their English writing and speaking skills. Although many students had difficulties selecting a topic and writing a script in the initial stage, they could handle with these challenges with the help of professors' feedback and successfully completed their projects. After completing the project, most students expressed a strong sense of accomplishment. These results suggest that the digital storytelling project effectively met cyber university students' learning needs and facilitate their English learning.

전통악보 정간보를 위한 저작도구의 설계 및 구현 (Design and Implementation of A JungGanBo Authoring Tool for Traditional Korean Music)

  • 이상범;이용훈;최이권
    • 한국산학기술학회논문지
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    • 제11권2호
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    • pp.550-558
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    • 2010
  • 정간보는 우리나라 전통 음악을 기보하는 기법을 말한다. 한자를 사용해야하기 때문에 표기기법이 복잡하고 또한 모든 것을 수작업을 하기 때문에 전문가가 아니면 사용하기가 어렵다. 본 연구를 통해 설계 및 구현한 정간보 저작도구는 컴퓨터를 통하여 누구나 손쉽게 국악보를 작성할 수 있도록 도와주는 소프트웨어이다. 손으로 작업했을 때 각 개인의 필체나 취향에 따라 차이가 나는 부분을 이 프로그램을 통해 표준화 시켜서 편리하게 사용할 수 있다. 개발된 저작도구는 널리 사용되는 한글이나 워드 등과 환경이 비슷하기 때문에 누구나 쉽게 사용할 수가 있다. 또한 파일 형식으로 악보를 관리 할 수 있으며 편집과 인쇄 등도 자유롭고 사용법이 간편하기 때문에 초보자도 조금만 배우면 익힐 수 있다. 또한 전문가는 자신의 사용 용도에 맞게 원하는 작업을 모두 수행 할 수 있다.

Visual Thinking Tools in Enhancing ESL Students' Writing Ability

  • Rafik-Galea, Shameem
    • 영어어문교육
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    • 제11권2호
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    • pp.67-89
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    • 2005
  • Writing is a difficult skill for many people, both for children and adult alike and generally most people find it difficult to write down their thoughts effectively. Numerous studies have revealed that teachers find it frustrating to teach writing and many failed to help ESL students develop their writing ability. The theoretical emphasis on process oriented writing instruction has, in general brought about positive changes in the way writing is taught and has become widely accepted in the teaching of English as a second or foreign language (ESL/EFL). Although the interpretation and implementation of the process approach varies considerably from instructor to instructor, nevertheless, the emphasis on process writing has brought about significant and beneficial changes in teachers' orientations to writing. Despite the theoretical recognition of writing as a recursive process, many ESL/EFL classrooms continue to teach writing as a linear sequence of planning, pre-writing, writing, revising and editing and has not enhanced ESL/EFL students writing ability to the desired level. There appears to be a missing link in helping students to crystallize their thoughts before writing. Studies have shown that incorporating visual thinking tools into the process approach of ESL writing can enhance students' ability to write. This paper reports the findings of an exploratory study on the effects of using visual thinking tools in enhancing ESL students writing.

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스토리텔링 지원을 위한 효율적인 VR 콘텐츠 저작도구 개발 (Development of Efficient VR Contents Writing Tools for Support Storytelling)

  • 이양민;이재기
    • 한국멀티미디어학회논문지
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    • 제23권5호
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    • pp.700-709
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    • 2020
  • With the development of virtual reality (VR)-related technology and the advent of the 5G era, VR-based streaming games or content have been developed and transmitted at high speed. Although VR technology is also being applied in education, health care, manufacturing, and production fields, its main application is for entertainment. VR technology has been developed based on hardware and various contents have been developed accordingly; however, the number of VR content with high entertainment value is insufficient, and there are primarily hands-on contents. In this paper, we propose a method for developing an writing tool that can enhance the productivity in the development and editing of VR content and create VR contents based on a timeline by reflecting the storytelling rather than by a simple empirical type to solve the bias in content style. The proposed VR content writing tool is expected to increase the productivity in VR content development and contribute to the creation of various styles of content. Its implementation can enable developers to create specific stories in a timeline and support several animation effects.

과학 창의적 글쓰기에 대한 초등 예비 교사들의 인식 (A Perceptions about the Creative Writing of Elementary Pre-service Teachers)

  • 김윤지
    • 한국초등과학교육학회지:초등과학교육
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    • 제29권2호
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    • pp.144-154
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    • 2010
  • This study was conducted among elementary pre-service teachers who participated in creative story writing exercises related to science. It aimed at analyzing their perceptions, based on their own experiences in the story writing exercises, about story writing as a pedagogic method, to discover the implications on science education. First, creative story writing exercises were carried out over a period of eight weeks by 114 elementary pre-service teachers at a college of education, all of whom were non-science majors taking a course on earth science as a liberal arts elective. Afterward, an open-ended survey was conducted among them to discover their attitudes and opinions, both as students and as teachers-to-be. The majority of the subjects expressed a positive opinion about creative story writing as a pedagogic tool, stating that they would apply it in their future teaching by telling stories they wrote or having students write their own compositions. Pre-service teachers conclude a creative writing improves students' studying, leads interest and motivation. In addition, it linked with daily life and other school subjects. Creative story writing, when used at colleges of education, has didactic value as an empirical exercise for pre-service teachers who are not majoring in science.

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