• Title/Summary/Keyword: Wide-Angle Camera

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Geometric Correction of Vehicle Fish-eye Lens Images (차량용 어안렌즈영상의 기하학적 왜곡 보정)

  • Kim, Sung-Hee;Cho, Young-Ju;Son, Jin-Woo;Lee, Joong-Ryoul;Kim, Myoung-Hee
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.601-605
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    • 2009
  • Due to the fact that fish-eye lens can provide super wide angles with the minimum number of cameras, field-of-view over 180 degrees, many vehicles are attempting to mount the camera system. Camera calibration should be preceded, and geometrical correction on the radial distortion is needed to provide the images for the driver's assistance. However, vehicle fish-eye cameras have diagonal output images rather than circular images and have asymmetric distortion beyond the horizontal angle. In this paper, we introduce a camera model and metric calibration method for vehicle cameras which uses feature points of the image. And undistort the input image through a perspective projection, where straight lines should appear straight. The method fitted vehicle fish-eye lens with different field of views.

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Vision-based Self Localization Using Ceiling Artificial Landmark for Ubiquitous Mobile Robot (유비쿼터스 이동로봇용 천장 인공표식을 이용한 비젼기반 자기위치인식법)

  • Lee Ju-Sang;Lim Young-Cheol;Ryoo Young-Jae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.5
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    • pp.560-566
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    • 2005
  • In this paper, a practical technique for correction of a distorted image for vision-based localization of ubiquitous mobile robot. The localization of mobile robot is essential and is realized by using camera vision system. In order to wide the view angle of camera, the vision system includes a fish-eye lens, which distorts the image. Because a mobile robot moves rapidly, the image processing should he fast to recognize the localization. Thus, we propose the practical correction technique for a distorted image, verify the Performance by experimental test.

Motion Plane Estimation for Real-Time Hand Motion Recognition (실시간 손동작 인식을 위한 동작 평면 추정)

  • Jeong, Seung-Dae;Jang, Kyung-Ho;Jung, Soon-Ki
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.347-358
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    • 2009
  • In this thesis, we develop a vision based hand motion recognition system using a camera with two rotational motors. Existing systems were implemented using a range camera or multiple cameras and have a limited working area. In contrast, we use an uncalibrated camera and get more wide working area by pan-tilt motion. Given an image sequence provided by the pan-tilt camera, color and pattern information are integrated into a tracking system in order to find the 2D position and direction of the hand. With these pose information, we estimate 3D motion plane on which the gesture motion trajectory from approximately forms. The 3D trajectory of the moving finger tip is projected into the motion plane, so that the resolving power of the linear gesture patterns is enhanced. We have tested the proposed approach in terms of the accuracy of trace angle and the dimension of the working volume.

A NEW AUTO-GUIDING SYSTEM FOR CQUEAN

  • CHOI, NAHYUN;PARK, WON-KEE;LEE, HYE-IN;JI, TAE-GEUN;JEON, YISEUL;IM, MYUNGSHI;PAK, SOOJONG
    • Journal of The Korean Astronomical Society
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    • v.48 no.3
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    • pp.177-185
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    • 2015
  • We develop a new auto-guiding system for the Camera for QUasars in the EArly uNiverse (CQUEAN). CQUEAN is an optical CCD camera system attached to the 2.1-m Otto-Struve Telescope (OST) at McDonald Observatory, USA. The new auto-guiding system differs from the original one in the following: instead of the cassegrain focus of the OST, it is attached to the finder scope; it has its own filter system for observation of bright targets; and it is controlled with the CQUEAN Auto-guiding Package, a newly developed auto-guiding program. Finder scope commands a very wide field of view at the expense of poorer light gathering power than that of the OST. Based on the star count data and the limiting magnitude of the system, we estimate there are more than 5.9 observable stars with a single FOV using the new auto-guiding CCD camera. An adapter is made to attach the system to the finder scope. The new auto-guiding system successfully guided the OST to obtain science data with CQUEAN during the test run in 2014 February. The FWHM and ellipticity distributions of stellar profiles on CQUEAN, images guided with the new auto-guiding system, indicate similar guiding capabilities with the original auto-guiding system but with slightly poorer guiding performance at longer exposures, as indicated by the position angle distribution. We conclude that the new auto-guiding system has overall similar guiding performance to the original system. The new auto-guiding system will be used for the second generation CQUEAN, but it can be used for other cassegrain instruments of the OST.

Tracking and Recognition of vehicle and pedestrian for intelligent multi-visual surveillance systems (지능형 다중 화상감시시스템을 위한 움직이는 물체 추적 및 보행자/차량 인식 방법)

  • Lee, Saac;Cho, Jae-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.435-442
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    • 2015
  • In this paper, we propose a tracking and recognition of pedestrian/vehicle for intelligent multi-visual surveillance system. The intelligent multi-visual surveillance system consists of several fixed cameras and one calibrated PTZ camera, which automatically tracks and recognizes the detected moving objects. The fixed wide-angle cameras are used to monitor large open areas, but the moving objects on the images are too small to view in detail. But, the PTZ camera is capable of increasing the monitoring area and enhancing the image quality by tracking and zooming in on a target. The proposed system is able to determine whether the detected moving objects are pedestrian/vehicle or not using the SVM. In order to reduce the tracking error, an improved camera calibration algorithm between the fixed cameras and the PTZ camera is proposed. Various experimental results show the effectiveness of the proposed system.

Developing a first-person horror game using Unreal Engine and an action camera perspective (언리얼엔진과 액션 카메라 시점을 활용한 1인칭 공포 게임 개발)

  • Nam-Young Kim;Young-Min Joo;Won-Whoi Huh
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.1
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    • pp.75-81
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    • 2024
  • This paper focuses on developing a first-person 3D game to provide extreme fear to players through realistic camera direction utilizing the features of action cameras. As a new camera production technique, we introduce perspective distortion using a wide-angle lens and camera shake when moving to provide higher immersion than existing games. The theme of the game is horror room escape, and the player starts with a firearm, but in order to overcome the concern that the game's difficulty is low due to the use of firearms, the player is asked to control the use of firearms by imposing burdens such as chasing monsters and reducing the number of magazines. The significance of this paper is that we developed a new type of 3D game that maximizes the fear effect of players through realistic production.

Realtime Vehicle Tracking and Region Detection in Indoor Parking Lot for Intelligent Parking Control (지능형 주차 관제를 위한 실내주차장에서 실시간 차량 추적 및 영역 검출)

  • Yeon, Seungho;Kim, Jaemin
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.418-427
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    • 2016
  • A smart parking management requires to track a vehicle in a indoor parking lot and to detect the place where the vehicle is parked. An advanced parking system watches all space of the parking lot with CCTV cameras. We can use these cameras for vehicles tracking and detection. In order to cover a wide area with a camera, a fisheye lens is used. In this case the shape and size of an moving vehicle vary much with distance and angle to the camera. This makes vehicle detection and tracking difficult. In addition to the fisheye lens, the vehicle headlights also makes vehicle detection and tracking difficult. This paper describes a method of realtime vehicle detection and tracking robust to the harsh situation described above. In each image frame, we update the region of a vehicle and estimate the vehicle movement. First we approximate the shape of a car with a quadrangle and estimate the four sides of the car using multiple histograms of oriented gradient. Second we create a template by applying a distance transform to the car region and estimate the motion of the car with a template matching method.

Improvement of Smartphone Interface Using AR Marker (AR 마커를 이용한 스마트폰 인터페이스의 개선)

  • Kang, Yun-A;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.5
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    • pp.361-369
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    • 2011
  • As smartphones came into wide use recently, it has become increasingly popular not only among young people, but middle-aged people as well. Most smartphones use capacitive full touch screen, so touch commands are made by fingers unlike the PDAs in the past that use touch pens. In this case, a significant portion of the smartphone's screen is blocked by the finger so it is impossible to see the screens around the finger touching the screen, and difficulty occurs in precise control used for small buttons such as qwerty keyboard. To solve this problem, this research proposes a method of using simple AR markers to improve the interface of smartphones. Sticker-form marker is attached to fingernails and placed in front of the smartphone camera Then, the camera image of the marker is analyzed to determine the orientation of the marker to perceive as onRelease() or onPress() of the mouse depending on the marker's angle of rotation, and use its position as the position of the mouse cursor. This method can enable click, double-click, drag-and-drop used in PCs as well as touch, slide, long-touch-input in smartphones. Through this research, smartphone inputs can be made more precise and simple, and show the possibility of the application of a new concept of smartphone interface.

Opposition effect on asteroid (25143) Itokawa taken with the Asteroid Multi-band Imaging Camera(AMICA)

  • Lee, Mingyeong;Ishiguro, Masateru
    • The Bulletin of The Korean Astronomical Society
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    • v.41 no.2
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    • pp.51.2-51.2
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    • 2016
  • Hayabusa, the Japanese asteroid sample returning mission, acquired more than 1400 scientific images of its target asteroid (25143) Itokawa using the Asteroid Multi-band Imaging Camera (AMICA). It took images at a wide coverage of the phase angle a (Sun-Itokawa-Hayabusa) from $a{\sim}0^{\circ}$ to ${\sim}35^{\circ}$, providing a unique opportunity for studying the opposition effect (a sharp surge in brightness of asteroidal surface). Here we present a study of the opposition effect on Itokawa using the AMICA multi-band data. We found that (1) the opposition strength near the opposition is independent of the incident/emission angles of the light, also (2) it weakly depends on the wavelength showing the strongest surge around 0.7 um, and (3) the reflectance increases linearly at a>$1.5^{\circ}$ while nonlinearly at a<$1.5^{\circ}$ as approaching the opposition point. In particular, we noticed that the increasing rate has a correlation with the reflectance in the nonlinear domain whereas no detectable correlation with the reflectance in the linear domain. From these results, we conjecture that the coherent backscattering opposition effect is a dominant mechanism for the nonlinear opposition surge at a<$1.5^{\circ}$ while shadow hiding opposition effect is responsible for the linear opposition surge at a>$1.5^{\circ}$.

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Focus Adjustment Method with Statistical Analysis for an Interchangeable Zoom Lens with Symmetric Error Factors (대칭성 공차를 갖는 교환렌즈용 줌 렌즈의 핀트 조정법과 통계적 해석)

  • Ryu, J.M.;Jo, J.H.;Kang, G.M.;Lee, H.J.;Yoneyama, Suji
    • Korean Journal of Optics and Photonics
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    • v.22 no.5
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    • pp.230-238
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    • 2011
  • There are many types of interchangeable zoom lens in the digital single lens reflex camera and the compact digital still camera system in order to meet various specifications such as the field angle. Thus special cases for which the focus adjustment using only an auto-focus group is not available in the focal point correction (that is, the focus adjustment) of both wide and tele-zoom positions are sometimes generated. In order to make each BFL(back focal length, BFL) coincide at wide and tele-zoom positions with each designed BFL, focus adjustment processes must be performed at least in these two points within the zoom lens system. In this paper, we propose a method of focus adjustment by using the concept of focus sensitivity, and we calculate a limit on focus adjustment distance by means of statistical analysis.