• Title/Summary/Keyword: Web application development

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Generating Mashup Client View Navigation Codes using REST Style Service Patterns (REST 서비스 패턴을 이용한 매시업 클라이언트 뷰 이동 코드 생성)

  • Lee, Eun-Jung
    • The KIPS Transactions:PartD
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    • v.17D no.5
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    • pp.359-370
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    • 2010
  • As web 2.0 becomes one of the important architecture styles, more web applications adopt single page structure instead of multiple web pages and navigations between pages. A single page web application client, called a mashup client in this paper, interfaces more than one services and allows users to navigate in the page. A mashup client page includes complicated functions and has to handle various styles of services and user requirements, and therefore is usually developed manually. In this paper, we propose a model driven code generation approach for in-page navigations. We propose a page model and view navigation design approach, applying REST service architecture patterns. Then, we consider type conditions for each view to have service calls or navigation controls. Also, we developed an XForms page code generation system to demonstrate the efficiency of the proposed method. The developed system generates mashup client pages including navigation controls between services and views. This system can generate ready to use codes from service specifications, so this can help to reduce the development overhead. Moreover, our approach is based on formal model and navigation patterns so the generated result code is simple and easy to understand, and includes only the necessary controls. Therefore, the proposed approach can be more effective for the case of a large number of services.

Development of Efficient User Navigation Interface for Client-side Mashups (클라이언트 매시업의 편리한 이동 사용자 인터페이스 개발)

  • Lee, Eun-Jung
    • The KIPS Transactions:PartD
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    • v.18D no.3
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    • pp.205-214
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    • 2011
  • Client based web mashups have become one of the most important architecture in web application development. Although there are well known methods to generate presentation view codes for web services, navigations between views and service requests are still developed manually in most web mashups. In this paper, we propose the concept of deterministic data binding from output data to input parameters of another method. Using binding relations, we can model navigation menus for service method requests. For a given set of data mappings between services, we investigate context dependent binding conditions and discuss the generation of views and navigation menus. The proposed approach provides UI for users to navigate services of client mashup page using simple and convenient interface even when the number of services and the size of the mashup page grows. In order to show the usability of the proposed approach, we present a historic tourism service.

Citizen Participation-Based Smart Phone Application's Potential Development throughout Open API Mashup (Open API Mashup 활용한 시민 참여형 스마트폰 애플리케이션 개발가능성에 관한 연구)

  • Ki, Jung-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.5
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    • pp.93-101
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    • 2012
  • In the field of urban planning and disaster prevention, various geographical information systems (GIS) and design softwares have been in use. Recently urban planners and disaster managing officials face new challenges, as three dimensional GIS, web environment, and smart phone app are rapidly developed. Technical progress in open API and mashup opens a possibility of making the citizen participation-based smart phone applications in the field of urban planning and disaster prevention. Our suggested smart phone applications will have technical, economic, and administrative impacts on the society in general; and play an effective role in developing U-City, U-health, and disaster prevention.

Design and Implementation of a Connected Car Platform Architecture for New ICT Convergence Services

  • Kook, Joongjin
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.10
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    • pp.47-54
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    • 2017
  • In this paper, we propose a connected car platform architecture called Mobile Second for developing of verity convergence services. A Mobile Second platform architecture is designed to provide more powerful and diverse convergence services for vehicles and drivers by applying technologies of Connected Car and ICT Convergence in various ways. The Mobile Second platform is implemented by applying Tizen IVI and Android to hardware platforms for IVI, Nexcom's VTC1010 and Freescale's i.MX6q/dl respectively. The Mobile Second platform provides the driver with the vehicle's information via IVI devices, mobile devices and PCs, etc., and provides Vehicle Selective Gateway(VSG) and Vehicle Control Framework for the driver to control his/her vehicle, and also provides a web framework to enable the use of VSG's APIs for the monitoring and controlling the vehicle information in various mobile environments as well as IVI devices. Since the Mobile Second platform aims to create new variety of services for Connected Car, it includes service frameworks for Smart Care / Self diagonostics, Mood & Entertainment services, and Runtime, libraries and APIs needed for the development of related applications. The libraries given by the Mobile Second Platform provides both a native library for native application support and a Java Script-based library for web application support, minimizing the dependency on the platform and contributing the convenience of developers at the same time.

DDX Framework Design and Implementation Usable in the Flex Platform (Flex 플랫폼 상에서 사용가능한 DDX 프레임워크 설계 및 구현)

  • Kim, Yang-Hoon;Jeong, Gu-Beom;Yoo, Gab-Sang;Kim, Guk-Boh
    • Journal of Internet Computing and Services
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    • v.11 no.4
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    • pp.119-128
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    • 2010
  • Computing environment in these days aim for user-oriented development called RIA (Rich Internet Application). As a representative development method of RIA, Flex Framework overcomes the weaknesses of the Mainframe and C/S (Client/Server). However, the issues, such as, difficulties in memory management, complexity of the binding structure and large capacities of the compile outputs are left to be solved. The purpose of this paper is to implement the framework which enables the fast and accurate development of user-oriented web application on the Flex platform. DDX (Dynamic Data eXchange) framework proposes standardized and efficient development environment in a Flex platform. And by using scalability-prepared library that is applicable for various job areas, the framework enhances the performance, increase development productivity and help construct stable system.

The Study on Development of Technology for Electronic Government of S. Korea with Cloud Computing analysed by the Application of Scenario Planning (한국 전자정부와 클라우드 컴퓨팅 기술개발연구 - 시나리오플래닝을 적용하여 -)

  • Lee, Sang-Yun;Yoon, Hong-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.6
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    • pp.1245-1258
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    • 2012
  • This study is about development of technology for electronic government of S. Korea with cloud computing analysed by the application of scenario planning. As a society of knowledge and information has been developed rapidly, because of changing from web environment to ubiquitous environment, a lot of countries across the world as well as S. Korea for e-Government have a variety of changes with cloud computing service. So this research focused on the strategy consulting of e-Government of S. Korea with development of cloud computing technology analysed by the application of 'scenario planning' as a foresight method. As a result, the future policy for development of cloud computing technology for electronic government of S. Korea is to further spur the development of technology for hard ware and internet data center as SLA(Service Level Agreement) and service provisioning, more improvement of level of technology with soft ware solution as resource virtualization, open API(Application Programming Interface).

The Development of a Cyber World Culture Expo and Electronic Tourism Market System (가상 경주세계문화엑스포와 전자관광시장의 개발)

  • 주재훈
    • The Journal of Information Systems
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    • v.9 no.1
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    • pp.87-108
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    • 2000
  • The tourist industry is expecially one of the successful areas for the application of electronic commerce because it is an information-intensive and consumer-oriented industry where information and services play a large part in transaction processes. A electronic tourism market which integrates tourist information systems, reservation systems, and real-time broadcasting systems based on the Internet Web was developed by a collaborative team of Dongguk University and Daou Tech. Inc. with sponsorship of Kyongbuk province and Minister of Information Communications of Korea. Based on the development case of the system, this paper proposes development and operations strategies of electronic market in the tourist industry. The paper reviews the development strategies in the perspective of potential travelers, technology, cooperation among players, and development methodology. The paper also discusses strategies which are able to be employed as the guideline in order to operate the system.

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Development and Application of Web-based Instruction Program for the Enriched Course of School Biology (중등 생물교과 심화과정 학습용 웹 기반 학습 프로그램 개발 및 적용)

  • Ye, Jin-Hee;Park, Chang-Bo;Seo, Hae-Ae;Song, Bang-Ho
    • Journal of The Korean Association For Science Education
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    • v.22 no.2
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    • pp.299-313
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    • 2002
  • A web-based instruction program for the enriched course under the 7th Revised National Curriculum of Biology in Korea was developed and the application effects to learners were analyzed. For the development of the web-based instruction program, five topics of biology from the enriched courses through 7th to 10th grades in the middle and high school science textbooks were selected and modulated with interrogative sentences. Each topic of programs was divided into four activity sections according to the learners' activity procedures supplemented with explanations and evaluations. Each activity was hyper-linked to multi-layers and animations. Further, a virtual experiment was also developed and an evaluation section designed by Java Script was attached. Among five topics, one topic of 'Reproduction and development' at 9th grade level was selected to examine the effects on students' learning. Among 247 9th grade students in the research subject school, only 67 students were able to accessible to ultra-thin Internet cables with their computers at home and they became an experimental group. A control group was assigned to those who are similar level of school science achievement to the experiment group and did not use the web-based program. It was found that most of 9th grade students are able to use Internet at home, however, they do not prefer to use Internet for homework or task project. Rather, most of students used Internet for e-mail or information navigation. Students used internet to solve problems of science and perceived the benefits of Internet for science learning. However, there are not many students to utilize Internet for science homework or task project. Students expressed that they do not prefer to use a web-based learning program for science learning due to lack of interests in science. The effects on students who studied with this program appeared to be significantly high compared to those who did not study with this program. Students who studied with this program positively evaluated this program, in particular, they enjoyed animation effect and virtual experiments. It was concluded that a web-based program for science learning should be developed and distributed through Internet in an attractive and interesting format for students. It was also concluded that various web-based programs for science learning with animation effect and virtual experiments should be developed to increase students' interests in science as well as to improve students' science achievements.

Development of Google Map-based USGS HYSEP and Application (Web 기반 USGS HYSEP 기저유출 분리 시스템 개발과 평가)

  • Jang, Won-Seok;Park, Youn-Shik;Kim, Jong-Gun;Engel, Bernard A.;Lim, Kyoung-Jae
    • Proceedings of the Korea Water Resources Association Conference
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    • 2009.05a
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    • pp.1417-1421
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    • 2009
  • 최근 들어 유역의 정확한 수문현상을 파악하기 위하여 유역의 유출량 자료를 직접 유출과 기저유출로 분리한 후 수문 모형의 직접유출 및 기저유출의 수문컴포넌트 검증에 활용하는 연구가 많이 이루어지고 있다. 미국 국립지리국 (USGS) 에서 개발한 HYSEP 모형이 지난 수 년 동안 유출 컴포넌트 분리에 널리 이용되어 오고 있다. 그러나 USGS 기반의 HYSEP의 경우 능숙한 컴퓨터 사용자가 아닌 비전문가들이 HYSEP을 운영하기에는 여러 가지 많은 제한점이 있어 왔다. 그리하여 본 연구에서는 고해상도 위성영상 Google Map 기반의 기저유출분리 프로그램인 Web-based HYSEP 인터페이스를 개발하였다. 이 시스템에는 HYSEP에서 제공하는 3가지 방법인 Fixed Interval / Sliding Interval / Local Minimum 방법이 제공되고 있다. 본 연구에서 개발된 Google Map 기반의 HYSEP 시스템은 USGS 유량 관측지점들에 대해 XML 데이터 포맷으로 DB를 구축하여 Google Map 과 연계하였으며 이를 통해 사용자가 원하는 관측소의 실시간 유량자료를 다운로드 할 수 있도록 개발되어졌다. Google Map 기반의 HYSEP 기저유출 분리 시스템(http://www.EnvSys.co.kr/${\sim}$hysep)은 Perl/CGI 및 자바스크립트, Google Map script 등을 이용하여 개발되었다. 현재 개발된 Google Map 기반의 USGS HYSEP 시스템은 한 곳의 유량관측지점에 대해서 총 3가지 기저유출 모듈을 적용하여 결과를 제공하고 있으며, 그 결과를 테이블이나 그래프 형태로 제공하도록 되어 있다. 본 연구에서는 Google Map 기반의 USGS HYSEP 시스템을 이용하여 미국 인디애나 주의 Little Eagle Creek 유역의 유량자료와 Fixed Interval / Sliding Interval / Local Minimum 방법을 이용하여 기저유출을 분리하였으며, 기존에 널리 활용되는 기저유출 분리 프로그램인 Web 기반의 WHAT 시스템 (http://www.EnvSys.co.k.r/~what) 산정 기저유출량과 비교분석하였다. 분석결과 HYSEP 예측 기저유출치가 전반적으로 WHAT 예측치보다 크게 산정되었다. WHAT 시스템과 본 연구에서 개발한 Web 기반의 HYSEP 일단위 기저유출량을 비교해 본 결과 $R^{2}$가 0.56, EI는 0.52로 어느 정도 비슷한 경향을 나타냈으나, 유역의 특성을 반영하는 WHAT 시스템과는 달리 주어진 유량자료만을 이용하여 기저유출을 분리하는 Web 기반의 HYSEP 기저유출 분리모듈을 개선할 필요가 있는 것으로 판단된다.

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Application and development of the web-based distant learning materials for elementary gifted students in science: Part 2 (초등과학영재를 위한 원격교수 학습 자료 개발 및 적용2 - 보고서 분석)

  • 박종석;오원근;박종욱;정병훈
    • Journal of Gifted/Talented Education
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    • v.13 no.2
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    • pp.113-130
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    • 2003
  • In this study, learning materials that can be applied for web-based distant learning model were developed based on the characteristics of elementary school science in which investigation skills and thinking ability are considered to be important. And the effect of students' activity in a reports on student's investigating and thinking ability was investigated. While designing diverse experimental procedures, the students had. an opportunity to improve their observation attitude and way of scientific thinking. Such improvement was possible, only because the present web-based distant learning model consists of requiring an interaction between the students and a report and evaluation system which can put together such effort. Still, it was acknowledged that, as being in lack of teacher's direct support and supervision, the present web-based distant learning model might be somewhat ineffective in guiding the students in accordance with their own characteristics. For example, the students had a tendency to maintain their basic idea and style even when their reports are individually examined and corrected in terms of the format of the report.