• Title/Summary/Keyword: Web 2.0 technology

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An Empirical Study on the Factors Affecting the Intention to Use M2E Services

  • Sang Hoon Lee;Min-Ju Kim;Su-Yeon Kim
    • Asia pacific journal of information systems
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    • v.33 no.3
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    • pp.792-811
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    • 2023
  • Recently, Web 3.0 services such as virtual currency, block chain, and NFT are attracting public attention. Users who depended on platforms are moving away from being dependent on service providers and moving to Web 3.0 services. Representative services of Web 3.0 include P2E (Play to Earn) and M2E (Move to Earn). In the case of P2E, various studies have been conducted as it is widely covered in the press and media, but research on M2E is relatively lacking. This study attempts to identify the intention to use M2E by using the expanded technology acceptance model. External factors were selected based on M2E's own characteristics and personal characteristics, a research model was designed, and the proposed hypotheses were verified through factor analysis and goodness of model fit. As a result of the study, it was confirmed that profitability, innovativeness, and self-expression had a positive effect on perceived characteristics, and that perceived usefulness, perceived enjoyment, and social influence had a positive effect on intention to use. Through the research results, practical implications for efficient service operation that meets the needs of users are presented to M2E platform providers.

Using Web2.0 Techniques to Overcome the Limitations of Current DACUM Method : A Case Study (Web2.0을 이용한 DACUM 기법의 변형과 활용 : 서울시 교육체계 수립 사례를 중심으로)

  • Kim, Min-Jeong;Hwang, Eun-Dong
    • Journal of Information Technology Services
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    • v.7 no.3
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    • pp.159-174
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    • 2008
  • The purpose of this study was to introduce a case that used web2.0 techniques to overcome the limitations of current DACUM method. For the purpose, firstly, we summarized the characteristics and limitations of current DACUM as a method to develop an occupational curriculum. The summary indicated that the results of DACUM process are likely to be influenced by the selection procedure of out-performers. In addition, current DACUM method is difficult to be adapted to big organizations, difficult to reflect rapidly changing society, and lack of qualitative review for the findings. To overcome these limitations, Seoul city designed a transformed DACUM method based on web2.0 techniques. The most outstanding features of the transformed DACUM method were web-based peer review systems to validate the findings of DACUM workshop. We concluded that the transformed DACUM method was proper to big size organizations faced with rapid changes and some organizations with special needs to establish their training systems based on the results of job analysis. Finally, we discussed several practical tips for the Seoul city's method.

A Study of Establishing a Web Model of Historical and Geographical Information for Youths through 'Collective Intelligence' -Junior Maphistory e-encyclopedia

  • BANG, Mi-Hyang
    • Educational Technology International
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    • v.9 no.1
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    • pp.49-77
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    • 2008
  • As clearly suggested in the case of Wikipedia, collective intelligence is predicted to develop into the most important platform of knowledge and information in the future society. But it just remains at the level of activities for group projects in the present frame of education and so it doesn't lead to creating collective intelligence. This study looks into an 'information repository model of collective intelligence' that makes it possible to deliver an education process a priori of Shared Knowledge Reservoir to "Junior Digital Nomad", who is definitely and will be in existence, and that further enables them to be active there in reality. Based on this storage model, it suggests a practicable web system model; Junior Maphistory e-encyclopedia, which is appropriately consistent with the features of Web 2.0 and can grow into a general historical and geographical information service.

Design and Implementation of specialized Web 2.0 Travel Agency System (특화된 웹2.0 여행사 시스템의 설계 및 구현)

  • Kim, Jung Sook;Lee, Ya Ri;Hong, Kyung Pyo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.1
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    • pp.9-22
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    • 2009
  • This paper is an explanation of a design and an implementation of Web 2.0 online travel agency system for frequent decision-making. On the Web 2.0 travel agency system, optimized information is obtained by applying data mining technology such as association rules, decision trees, and neural networks, and this system is a unified system that consists of the block systems of hotels, ground traffic, and flights in tour packages of a travel agency system. Furthermore, it is implemented to manage the system that is not for the administrator of a travel agency system, but for users or communities that use the system need their own information. The expected effect of this system is to maximize the investment company's efficiency through a new-concept interest model created by B2C customers, and also B2B small and medium-sized travel agencies adopting the system. As a result, it is a system that stimulates dormant customer activity and prevents good customers from leaving by maximizing the merit and capacity of the existed web site for marketing. Moreover, this system is also a model for people who plan customized travel agency business, and will show a way for the domestic and international travel agency industry's globalization.

The Strategies of Technology Development for Geospatial Web Platform (Geospatial Web 플랫폼 기술 분석 및 기술개발전략)

  • Kim, Eun-Hyung
    • Spatial Information Research
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    • v.17 no.2
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    • pp.171-181
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    • 2009
  • In Web2.0 environment, with advanced platform technologies, global vendors such as Google, Microsoft and Yahoo provide competitive geospatial services based on global map and satellite image. But the relatively low level of platform technologies has not rapidly increased the land information and geospatial service markets in Korea. For the ubiquitous next generation Internet, as a one of the R&D projects by Korean Land Spatialization Group, the project for platform technologies has being made to provide customized land information and geospatial service. The platform technologies can be categorized for streamming, mashup and geosearch. More specifically, the 2D/3D Hybird streamming engine, mashup engine for u-GIS service and next generation search engine for land information have being developed. In this context, the strategies for efficient development and use of geoweb platform technologies are required. This study surveys the present geospatial products and services using of platform technologies to propose the strategies for efficient development and use of platform technologies. The strategies for efficient development and use of platform technologies can be proposed focusing on target market and each of platform technologies.

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Developing a Web-Based Knowledge Product Outsourcing System at a University

  • Onte, Mark B.;Marcial, Dave E.
    • Journal of Information Processing Systems
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    • v.9 no.4
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    • pp.548-566
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    • 2013
  • The availability of technology and the abundance of experts in universities create an ample opportunity to provide a venue that allows a knowledge seeker to easily connect with and request advice from university experts. On the other hand, outsourcing provides opportunities and remains one of the emerging trends in organizations, and can very clearly observed in the Philippines. This paper describes the development of a reliable web-based approach to Knowledge Product Outsourcing (KPO) services in the Silliman Online University Learning system. The system is called an "e-Knowledge Box."It integrates Web 2.0 technologies and mechanisms, such as instant messaging, private messaging, document forwarding, video conferencing, online payments, net meetings, and social collaboration together into one system. Among the tools used are WAMP Server 2.0, PHP, BlabIM, Wordpress 3.0, Video Whisper, Red5, Adobe Dreamweaver CS4, and Virtual Box. The proposed system is integrated with the search engine in URLs, Web feeds, email links, social bookmarking, search engine sitemaps, and Web Analytics Direct Visitor Reports. The site demonstrates great web usability and has an excellent rating in functionality, language and content, online help and user guides, system and user feedback, consistency, and architectural and visual clarity. Likewise, the site was was rated as being very good for the following items: navigation navigation, user control, and error prevention and correction.

XML-based Retrieval System for E-Learning Contents using mobile device PDA (모바일기기 PDA를 이용한 E-Learning Contents에 대한 XML기반 검색 시스템)

  • Park, Yong-Bin;Yang, Hae-Sool
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.4
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    • pp.818-823
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    • 2009
  • Web is greatly contributing in providing a variety of information. Especially, as media for the purpose of development and education of human resources, the role of web is important. Furthermore, E-Learning through web plays an important role for each enterprise and an educational institution. Also, above all, fast and various searches are required in order to manage and search a great number of educational contents in web. Therefore, most of present information is composed in HTML, so there are lots of restrictions. As a solution to such restriction, XML a standard of Web document, and its various search functions is being extended and studied variously. Moreover, any technology, AJAX, and the old and new technology has two sides. The technology already exists, and it was not even considered before, because new technology is combined technologies. AJAX is a lot of Web 2.0 and Web technologies complement are combined. This paper proposes a search system able to search XML, AJAX in E-Learning or various contents of non-XML.

A Web Link Architecture Based on XRI Providing Persistent Link (영속적 링크를 제공하는 XRI 기반의 웹 링크 구조)

  • Jung, Eui-Hyun;Kim, Weon;Park, Chan-Ki
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.5
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    • pp.247-253
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    • 2008
  • Web 2.0 and Semantic Web technology will be merged to be a next generation Web that leads presentation-oriented Web to data-centric Web. In the next generation Web. semantic processing. Web Platform, and data fusion are most important technology factors. Resolving the Link Rot is the one of the essential technologies to enable these features. The Link Rot causes not only simple annoyances to users but also more serious problems including data integrity. loss of knowledge. breach of service. and so forth. We have suggested a new XRI-based persistent Web link architecture to cure the Link Rot that has been considered as a deep-seated Problem of the Web. The Proposed architecture is based on the XRI suggested by OASIS and it is designed to support a persistent link by using URL rewriting. Since the architecture is designed as a server-side technology, it is superior to existing research especially in Interoperability. Transparency and Adoptability. In addition to this, the architecture provides a metadata identification to be used fer context-aware link resolution.

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The Application of English Learning Activities based on the Technologies of Web 2.0

  • Lee, Il Seok
    • Journal of Information Technology Applications and Management
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    • v.24 no.4
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    • pp.57-69
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    • 2017
  • Due to the development of technology even in learning and education area, many studies have begun to make a new attempts to research by using SNS, breaking away from traditional learning methods. However, the limitations of these studies are restricted only to the use of wireless Internet and writing on Web sites. This study aims to conduct a research on English learning activities that utilize various technologies such as Bigdata, Facebook, Social Network Services (SNS) and English applications. In addition, this study looks into how these modern technologies can be integrated in the classrooms and which activities can be applied in the English classroom. This research is to suggest effective English learning methods through a thorough investigation on the effectivity of various technologies based on the Web 2.0 such as Flickr, blogs, MySpace, and online discussion board within the context of the English learning. To verify the effect of the study, the subjects are divided into experimental and control group. The experiment is proceeded with pre- and post-test. The experimental group is designed to verify the effects using SNS tools such as Facebook, Bigdata, and Online Massive Learning. A survey is conducted to determine the preference of utilizing social networking sites and to analyze the effects in class. The result is that the average scores for experimental group have improved more than the average of control group. The comparison of pre and post-test of the experimental group shows that the significance of the higher and median group was statistically significant at the p<0.01.