• Title/Summary/Keyword: Wearable Mobile Platform

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An ECG Monitoring and Analysis Method for Ubiquitous Healthcare System in WSN

  • Bhardwaj, Sachin;Lee, Dae-Seok;Chung, Wan-Young
    • Journal of information and communication convergence engineering
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    • v.5 no.1
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    • pp.7-11
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    • 2007
  • The aim of this paper is to design and implement a new ECG signal monitoring and analysis method for the home care of elderly persons or patients, using wireless sensor network (WSN) technology. The wireless technology for home-care purpose gives new possibilities for monitoring of vital parameter with wearable biomedical sensors and will give the patient freedom to be mobile and still be under continuously monitoring. Developed platform for portable real-time analysis of ECG signals can be used as an advanced diagnosis and alarming system. The ECG features are used to detect life-threatening arrhythmias, with an emphasis on the software for analyzing the P-wave, QRS complex, and T-wave in ECG signals at server after receiving data from base station. Based on abnormal ECG activity, the server transfer diagnostic results and alarm conditions to a doctor's PDA. Doctor can diagnose the patients who have survived from arrhythmia diseases.

Process evaluation of a mobile healthcare program among employees with overweight and obesity: a 12-week intervention study investigating the role of engagement (과체중 및 비만 직장인 대상 모바일 건강관리 프로그램의 참여도에 따른 과정 평가: 12주 중재연구)

  • Imhuei Son;Jiyoun Hong;Young Hee Han;Bo Jeong Gong;Meng Yuan Zhang;Woori Na;Cheongmin Sohn;Taisun Hyun
    • Korean Journal of Community Nutrition
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    • v.28 no.6
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    • pp.466-479
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    • 2023
  • Objectives: A mobile health intervention program was provided for employees with overweight and obesity for 12 weeks, and a process evaluation was completed at the end of the program. We investigated participant engagement based on app usage data, and whether engagement was associated with the degree of satisfaction with the program. Methods: The program involved the use of a dietary coaching app and a wearable device for monitoring physical activity and body composition. A total of 235 employees participated in the program. App usage data were collected from a mobile platform, and a questionnaire survey on process evaluation and needs assessment was conducted during the post-test. Results: The engagement level of the participants decreased over time. Participants in their 40s, high school graduates or lower education, and manufacturing workers showed higher engagement than other age groups, college graduates, and office workers, respectively. The overall satisfaction score was 3.6 out of 5. When participants were categorized into three groups according to their engagement level, the upper group was more satisfied than the lower group. A total of 71.5% of participants answered that they wanted to rejoin or recommend the program, and 71.9% answered that the program was helpful in improving their dietary habits. The most helpful components in the program were diet records and a 1:1 chat with the dietary coach from the dietary coaching app. The barriers to improving dietary habits included company dinners, special occasions, lack of time, and eating out. The workplace dietary management programs were recognized as necessary with a need score of 3.9 out of 5. Conclusions: Participants were generally satisfied with the mobile health intervention program, particularly highly engaged participants. Feedback from a dietary coach was an important factor in increasing satisfaction.

Making USB Wireless For Attaching to the Embedded System (임베디드 시스템 장착을 위한 USB 장치의 무선화)

  • Yoo Jin Ho;Cho Il Yeon;Lee Sang Ho;Han Dong Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1B
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    • pp.19-25
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    • 2006
  • It's for USB to be used more frequently than another I/O devices. The Universal Serial Bus is the most successful interface in PC history. It's already the do facto interconnect for PCs, and has proliferated into consumer electronics(CE) and mobile devices as well. USB has built on many killer applications, many CE devices, many interfaces. The tangle of wires among the number of devices in your home demands wireless technology. If our devices is unwired, it solves the tangle of wires. In this paper we want to use Legacy USB functionalities, portabilities, multimedia capabilities with wireless interconnection. This paper is related to a study of USB implementation without wires. This paper is related to make the hub function of USB cordless, so it will connect host with devices without wires. In case making USB wireless, it must support the above functionalities. Moreover, It needs the data structure and the resources for host functionalities, e.g. ETD(Endpoint Transfer Descriptor), data memory. This will benefit a convenient use of USB.

Study on Basic Elements for Smart Content through the Market Status-quo (스마트콘텐츠 현황분석을 통한 기본요소 추출)

  • Kim, Gyoung Sun;Park, Joo Young;Kim, Yi Yeon
    • Korea Science and Art Forum
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    • v.21
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    • pp.31-43
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    • 2015
  • Information and Communications Technology (ICT) is one of the technologies which represent the core value of the creative economy. It has served as a vehicle connecting the existing industry and corporate infrastructure, developing existing products and services and creating new products and services. In addition to the ICT, new devices including big data, mobile gadgets and wearable products are gaining a great attention sending an expectation for a new market-pioneering. Further, Internet of Things (IoT) is helping solidify the ICT-based social development connecting human-to-human, human-to-things and things-to-things. This means that the manufacturing-based hardware development needs to be achieved simultaneously with software development through convergence. The essential element the convergence between hardware and software is OS, for which world's leading companies such as Google and Apple have launched an intense development recognizing the importance of software. Against this backdrop, the status-quo of the software market has been examined for the study of the present report (Korea Evaluation Institute of Industrial Technology: Professional Design Technology Development Project). As a result, the software platform-based Google's android and Apple's iOS are dominant in the global market and late comers are trying to enter the market through various pathways by releasing web-based OS and similar OS to provide a new paradigm to the market. The present study is aimed at finding the way to utilize a smart content by which anyone can be a developer based on OS responding to such as social change, newly defining a smart content to be universally utilized and analyzing the market to deal with a rapid market change. The study method, scope and details are as follows: Literature investigation, Analysis on the app market according to a smart classification system, Trend analysis on the current content market, Identification of five common trends through comparison among the universal definition of smart content, the status-quo of application represented in the app market and content market situation. In conclusion, the smart content market is independent but is expected to develop in the form of a single organic body being connected each other. Therefore, the further classification system and development focus should be made in a way to see the area from multiple perspectives including a social point of view in terms of the existing technology, culture, business and consumers.