• Title/Summary/Keyword: Voice conversion

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Other Functional and Neurological Dysphonia (기타 기능성 발성장애 및 신경성 발성장애)

  • Lee, Seung Won
    • Journal of the Korean Society of Laryngology, Phoniatrics and Logopedics
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    • v.25 no.2
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    • pp.82-85
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    • 2014
  • Functional dysphonia is a specific voice disorder refers to dysphonia without abnormal anatomical vocal fold findings at larynx. The proportions of this disorder are estimated up to 40% of dysphonia patients at ENT clinics. In this article, we will discuss about other functional dysphonia and neurological dysphonia except for muslce tension dysphonia and spasmodic dysphonia. For details, will describe about phonatory charateristics and treatment options about paradoxical vocal fold motion disorder, mutational dysphonia, essential vocal tremor, conversion dysphonia, and vocal tremor related with parkinson's disease.

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The Use of Blackboard by Students During the COVID-19 Pandemic

  • Alghamdi, Deena
    • International Journal of Computer Science & Network Security
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    • v.22 no.3
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    • pp.319-325
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    • 2022
  • By using the Blackboard (BB) system in the education sector, the educational process for both academics and students is facilitated. Two data resources were used to evaluate the use of the BB system by students of Umm Al-Qura University: statistical reports issued by the university and an online questionnaire. A total of 989 students from all colleges and different programmes provided by the university responded to the questionnaire survey. According to our findings, most students did not use the BB before the pandemic. Therefore, the sudden conversion to the BB system required intensive training courses. After the data analysis, the relationship between the use of the BB system before the pandemic and the problems students faced during the lockdown was revealed. The most critical issues raised by the respondents were: (1) "The voice of the lecturer went on and off during BB collaborate class", (2) "internet connection of the lecturer went on and off during BB collaborate class" and (3) "High possibility of IT problems during exams".

Transmission System of TDM signal based on E-PON (E-PON 기반 TDM 신호 전송 시스템)

  • Kwon, Jeong-Gook;Jin, Geol;Park, Chun-Kwan;Song, Han-Young;Jeon, Byung-Chun;Lee, Sang-Ho
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.12
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    • pp.63-72
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    • 2007
  • This paper addresses the system development that can transfer data and TDM signals simultaneously by adding TDM pseudowires functions to E-PON system. E-PON technology is one of many technologies which can realize FTTH, has raised as next generation access network solution having both low-cost Ethernet technology and optical infrastructure. TDM pseudowires service is the new voice/data conversion technology which can transfer the existing TDM circuit switched voice and data over packet switching network. In this paper, this system can provide both data and TDM service without deteriorating QoS by adding TDM pseudowires service module to E-PON, and then implementing QoS control function. Therefore, the competitive system which can transfer both data and TDM signal, can be installed.

A Study on Quantitative Evaluation Method for STT Engine Accuracy based on Korean Characteristics (한국어 특성 기반의 STT 엔진 정확도를 위한 정량적 평가방법 연구)

  • Min, So-Yeon;Lee, Kwang-Hyong;Lee, Dong-Seon;Ryu, Dong-Yeop
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.7
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    • pp.699-707
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    • 2020
  • With the development of deep learning technology, voice processing-related technology is applied to various areas, such as STT (Speech To Text), TTS (Text To Speech), ChatBOT, and intelligent personal assistant. In particular, the STT is a voice-based, relevant service that changes human languages to text, so it can be applied to various IT related services. Recently, many places, such as general private enterprises and public institutions, are attempting to introduce the relevant technology. On the other hand, in contrast to the general IT solution that can be evaluated quantitatively, the standard and methods of evaluating the accuracy of the STT engine are ambiguous, and they do not consider the characteristics of the Korean language. Therefore, it is difficult to apply the quantitative evaluation standard. This study aims to provide a guide to an evaluation of the STT engine conversion performance based on the characteristics of the Korean language, so that engine manufacturers can perform the STT conversion based on the characteristics of the Korean language, while the market could perform a more accurate evaluation. In the experiment, a 35% more accurate evaluation could be performed compared to the existing methods.

A Study on Designing Method of VoIP QoS Management Framework Model under NGN Infrastructure Environment (NGN 기반환경 에서의 VoIP QoS 관리체계 모델 설계)

  • Noh, Si-Choon;Bang, Kee-Chun
    • Journal of Digital Contents Society
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    • v.12 no.1
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    • pp.85-94
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    • 2011
  • QoS(Quality of Service) is defined as "The collective effect of service performance which determines the degree of satisfaction of a user of the service" by ITU-T Rec. E.800. While the use of VoIP(Voice Over Internet Protocol) has been widely implemented, persistent problems with QoS are a very important sue which needs to be solved. This research is finding the assignment of VoIP QoS to deduct how to manage the control system and presenting the QoS control process and framework under NGN(Next Generation Network) environment. The trial framework is the modeling of the QoS measurement metrics, instrument, equipment, method of measurement, the series of cycle & the methodology about analysis of the result of measurement. This research underlines that the vulnerability of the VoIP protocol in relation to its QoS can be guaranteed when the product quality and management are controlled and measured systematically. Especially it's very important time to maintain the research about VoIP QoS measurement and control because the big conversion of new network technology paradigm is now spreading. In addition, when the proposed method is applied, it can reduce an overall delay and can contribute to improved service quality, in relation to signal, voice processing, filtering more effectively.

Design of Digital Transmultiplexing System for PRS Transmission (PRS 전송 방식을 위한 디지털 변환다중장치의 설계)

  • 오용선;강창언
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.14 no.4
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    • pp.423-434
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    • 1989
  • In this paper, a PRS transmission system using TMRCP as the unit pulse is proposed, which solves the problems occur when the PRS method will be applied to the digital transmultiplexer for each channel. And a design technique which uses this PRS method for the FFT polyphase filter transmultiplexer concept is given. TMRCP-PRS signal require a bandwidth about 2.5KHz(including some guard-band) for a 4-KHz bandlimited voice channel. Therefore, in he 24 channel transmission line, it gives the same advantages as he ordinary PRS system and sloves the inter-channel interference problems. And its good speed-tolerance reduces the time-errors by the environments and the power loss, so it makes the system to be stable. The total system, however, attaces the filters for PCM-PRS, PRS-PCM conversion before and after the transmultiplexer respectively.

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Speech Interactive Agent on Car Navigation System Using Embedded ASR/DSR/TTS

  • Lee, Heung-Kyu;Kwon, Oh-Il;Ko, Han-Seok
    • Speech Sciences
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    • v.11 no.2
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    • pp.181-192
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    • 2004
  • This paper presents an efficient speech interactive agent rendering smooth car navigation and Telematics services, by employing embedded automatic speech recognition (ASR), distributed speech recognition (DSR) and text-to-speech (ITS) modules, all while enabling safe driving. A speech interactive agent is essentially a conversational tool providing command and control functions to drivers such' as enabling navigation task, audio/video manipulation, and E-commerce services through natural voice/response interactions between user and interface. While the benefits of automatic speech recognition and speech synthesizer have become well known, involved hardware resources are often limited and internal communication protocols are complex to achieve real time responses. As a result, performance degradation always exists in the embedded H/W system. To implement the speech interactive agent to accommodate the demands of user commands in real time, we propose to optimize the hardware dependent architectural codes for speed-up. In particular, we propose to provide a composite solution through memory reconfiguration and efficient arithmetic operation conversion, as well as invoking an effective out-of-vocabulary rejection algorithm, all made suitable for system operation under limited resources.

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Linking Benefit/Cost, Negative Attitudes toward Shadow Work, and Consumer's Response Behavior (혜택/비용, 그림자 노동에 대한 부정적 태도, 반응행동 간 구조적 관계)

  • Liu, Ting Ting;Koh, Joon
    • The Journal of Information Systems
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    • v.30 no.2
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    • pp.79-103
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    • 2021
  • Purpose Based on consumers' economic, psychological, self-development and conversion costs, this study discusses the relationship between consumers' negative attitude to their shadow work during the course of using self-service in unmanned supermarkets and their behavior. Design/methodology/approach Along with the Hirschman(1970)'s EVLN(Exit, Voice, Loyalty, and Neglect) reviewed, the proposed model of this study is based on the S-O-R model(Mehrabian and Russel, 1974) and mental accounting theory(Thaler, 1999), having empirical validation. Findings In the process of visits and consumption in unmanned supermarkets, increasing economic and psychological benefits can effectively reduce consumers' negative attitudes towards shadow work. In addition, the increase in switching costs will also effectively reduce consumers' negative attitudes towards shadow work. When shadow work holds a negative attitude, all the three kinds of actions will occur. Unmanned supermarket operators use consumers to create value while giving a certain return to them, which is conducive to the sustainable development of unmanned supermarket enterprises.

A Machine-to-machine based Intelligent Walking Assistance System for Visually Impaired Person (시각장애인을 위한 M2M 기반의 지능형 보행보조시스템)

  • Kang, Chang-Soon;Jo, Hwa-Seop;Kim, Byung-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.3B
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    • pp.287-296
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    • 2011
  • The white stick mainly used for visually impaired person has difficulty in providing location information and effective countermeasures for emergency situations encountered during walking as well as detecting floating obstacles on the ground. In this paper, we propose a machine-to-machine based intelligent walking assistance system for safe and convenient walking of the visually impaired. The proposed system consists of a walking assistance stick used by the visually impaired and a server supporting multiple stick users in remote places through mobile communication networks. The stick equipped with ultrasonic sensors, GPS(global positioning system) receiver and vibrator not only detects floating obstacles, but also offers stick users with present location identification utilizing a text-to-voice conversion technology. Besides providing geographic information, the server notifies the emergency locations of users to guardian and aid agency, and it provides log information during walking such as the place, time and the number of accidents. Test results with a developed prototype system have shown that the system properly performs the functions and satisfies overall system performance.

A Study on the Effects and Application Cases of Education Using Metaverse in the Non-Face-To-Face Era (비대면 시대에 메타버스를 이용한 교육의 효과와 적용사례에 대한 연구)

  • Song, Eun-Jee
    • Journal of Practical Engineering Education
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    • v.14 no.2
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    • pp.361-366
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    • 2022
  • Recently, with the development of virtual and augmented reality technology, metaverse is emerging as a new paradigm that will lead the next-generation internet era, and social and economic activities are spreading around the game, entertainment, music, and content industries. Moreover, as non-face-to-face conversion accelerated after the outbreak of COVID-19, lifestyles and industrial sites are becoming untact and further rapidly becoming a metaverse. In particular, the application of metaverse to the education field is attracting attention because realistic classes using real-time voice conversations using avatars, 3D objects, and 360-degree images can increase immersion and overcome the limitations of distance education. This study examines the concept of metaverse and examines that education using metaverse can be an alternative that can increase the efficiency of education in the non-face-to-face era. In particular, it shows that it is effective in language education and suggests an actual metaverse-based Korea language education program.