• 제목/요약/키워드: Visual-Structure

검색결과 1,140건 처리시간 0.034초

패션 디자인 프로세스와 스토리텔링의 관계 정립에 관한 연구 (A Study on Establishing Relationship between Fashion Design Process and Storytelling)

  • 성유정;권기영
    • 한국의류산업학회지
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    • 제11권2호
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    • pp.210-218
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    • 2009
  • The Purpose of this study is to demonstrate Storytelling as an effective device for Fashion Design by establishing relationship between Fashion Design Process and Storytelling. Through researching a social background and a concept of storytelling, found that story used interactively is a powerful tool for attention, understanding and change in both individuals and communities. Analysed the elements and the structure of storytelling and Fashion Design Process, by researching preceding researches. Therefore, we proposed a new four elements -text factor, visual factor, audio factor and virtual factor- and four steps (1)exploring stories, (2)planning a story, (3)building the story, (4)do storytelling- of storytelling and four steps-(1)gathering and analysing informations, (2)building a concept, (3)planning and developing a design, (4)do evaluation and make decision- of fashion design process. Through comparative analysis, we found a closeness between two structures, a use of common factors and also found characteristics to be considered in each stage. In the first stage, we found text, visual and audio factor as common factors. In the second stage, we suggested text and visual factor as common factors and also suggested clarity, realism and probability as characteristics. In the third stage, we found text, visual and virtual factor and also found dynamism, immersion and continuity. In the last stage, we suggested text, visual, virtual and audio factor and also suggested presence and interactivity as characteristics.

생태경관자원 활용을 고려한 신안군 경관기본계획 (Visual Landscape Plan for Shinan Province with Ecological Landscape Resources)

  • 주신하;윤희재
    • 한국환경복원기술학회지
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    • 제12권1호
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    • pp.32-43
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    • 2009
  • The purpose of this study is to suggest the visual landscape plan for Shinan province with ecological landscape resources, which is comprised of more than 1,000 islands. The plan was done by the order of image plan, landscape structure plan and detained landscape plan. The image of Shinan province was elicited as 'nature', 'complexity' and 'connectivity', by the aspects of planning, cognitive and strategic sides. The landscape zones are planned, such as leisure zone, rural & marine ecological zone and marine tourism zone, and the landscape axes are also set, such as marine axis, ecological axis and circular axis. Especially to conserve the ecological resources, some conservation zones are proposed and design guidelines for each landscape type are also provided, which are not commonly included in the urban landscape plan. Consequently, the landscape plan and ecological environmental plan were complementary to each other. In the detailed landscape plan, more specific plans and design guidelines are suggested for coastal scenery, village and forest scenery, historical and cultural landscape management and promotion. To improve the visual landscape in terms of planning and administrative aspects, the visual landscape plan has become increasingly important for the local governments. The establishment of visual landscape plan may hopefully help to make Shinan province more beautiful and attractive. The landscape plan and ecological environment plan should be integrated, and the further discussion and research are necessary.

전통주거의 자연경관 도인에 관한 연구 (A Study on the Introduction of the Natural Landscape in Korean Traditional House)

  • 정영철
    • 한국주거학회논문집
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    • 제13권2호
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    • pp.39-46
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    • 2002
  • The harmony with the nature and the linkage to the nature are one of the most important characteristics of korean traditional house which enables the dweller to possess the nature inside. Korean Traditional Houses are linked to the encircling natural environment and to the natural landscape through a visual structure. This study aims to find out the principle of introducing the natural landscape in korean traditional house.

Cyber Museum User Interface의 구성과 구조에 관한 고찰 (A Study on analysis of architecture and user interface at cyber museum)

  • 구세연;임채진
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2001년도 춘계학술발표대회 논문집
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    • pp.121-127
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    • 2001
  • An unified measure of user interface efficiency and aesthetics for cyber museum is proposed. First, general structure of cyber museum is discussed and hierarchical analyses are done for sample sites. Usability tests based on the hierarchical analyses yield statistics of user access frequency and persistency for each page, on which access probability is deduced. Second, visual occupancy, a measure of efficiency of user interface element based on access probability is defined. The hierarchical statistics of visual occupancy can be an index for characterization and classification of cyber museums. Examples are provided.

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건축 공간구조의 시각적 특성에 관한 연구 - 아돌프 로스와 르 꼬르뷔제의 주택을 중심으로 - (A Study on the Visual Properties of Spatial Structure in Architecture - With Special Reference to Adolf Loos and Le Corbusier's Houses -)

  • 최윤경
    • 한국실내디자인학회논문집
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    • 제15권5호
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    • pp.112-119
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    • 2006
  • This study intends to understand the visual experience of architectural space generated by users' movement based on the interpretation of visual properties. An analytic theory of Isovist is suggested for the objective and comparable measurement for such visual experience, and a computer program for the analysis has been proposed as well. By using the analytical theory and computer program, eight houses designed by Adolf Loos and Le Corbusler are analyzed for the purpose of understanding the visual characteristics of the Modern Architecture and the contemporaries. The result shows that, while the architectural space of Loos emphasizes personal privacy as for being livable spaces, the architectural space of Corbusier emphasizes users' movement as for including diverse visual arrays. These commensurable results exhibit that the analytical tool and research frame suggested in this study can be a competitive tool for such analysis.

실루엣 이미지의 시각적 평가에 관한 연구 -X-line의 변화를 중심으로- (A Study on the Visual Evaluation about Silhouete Image -Based on X-line-)

  • 이은령;이경희
    • 한국의류학회지
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    • 제20권4호
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    • pp.631-646
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    • 1996
  • The purpose of this study was to investigate the difference of visual evaluation about silhouette image. The specific objective were; 1) to construct of silhouette image evaluation instrument using semantic differential scale for the purpose of measuring the width and length; 2) to identify the factor structure of the silhouette; 3) to test the difference of visual perception to the silhouette as the variation of width; 4) to test the difference of visual perception to the silhouette as the variation of length; 5) to test interaction effect between width and length. The major finding were; For the visual evaluation of silhouette as shoulder width variatiorl, there were significant difference in hardness and softness factor. For the hard and soft image, we should express by variation of the shoulder width. For the visual evaluation of silhouette as skirt width variation, there were significant difference in attention factor. For the attensive image, we should express by variation of the skirt width. For the visual evaluation of silhouette as skirt length variation, there were significant difference in activity factor. For the active image, we should express by variation of the skirt length.

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면직물의 구성특성이 시지각에 미치는 영향과 이미지 스케일에 관한 연구 (Effect of Constituent Characteristics of Cotton Fabrics on the Visual Perception and Image Scale)

  • 노의경;유효선
    • 한국의류학회지
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    • 제28권8호
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    • pp.1142-1152
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    • 2004
  • The purpose of this study is to verify the visual perception on various cotton fabrics of the same color. Results obtained through subjective evaluation of cotton fabrics showed that the textural adjectives could be classified into 3; warm/cool, flexibility and surface property, the sensibility adjectives into 5; simple, attractive, masculine, conservative, comfortable and visual perception adjectives into 6; hard, warm, smooth, brilliant, classic and casual. Image distribution results on 12 different fabrics, showed different distributions among textiles on visual perception due to varying texture and sensibility. In thickness, weight, weave type, bending and surface characteristics which are structure characteristics, significant differences were shown for visual perception examination. Having placed into an image scale, visual perception dimension developed divided into the 'soft-hard' axis and the 'warm-cool' axis.

자연경과지 내에서 정자의 시각적 영향에 관한 연구 (A study on the Visual Impact of Pavilions In Natural Landscapes)

  • 서주환
    • 한국조경학회지
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    • 제23권2호
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    • pp.17-28
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    • 1995
  • The purpose of this thesis is to suggest basic objective data for landscape planning and design through the quantitative analysis of the visual impact of pavilion situated in natural landscapes. For this, naturality and visual preference scores of landscape s1ides were measured by questionnaires, visual volumes of pavilion in the natural landscape were evaluated using the Mesh analysis and images structure was analyzed by the factor analysis algorithm The results of this thesis can be summarized as follow. Landscape slides No. 27 and 9 were ranked more highly for naturality, and slides No.22, 28, 6 and 4 were ranked more highly for visual preference. Factors covering the spatial image of the natural landscape were found to be the evaluation, the tidiness and the space volume. By using the control method for the number of factors, T. V., were obtained as 59.0%. For all experimental landscape slides, the factors of evaluation and tidiness were found to be the main factors determining the naturality and visual preference. The naturality and actor scores and the visual preference and factor scores were found to exepress the regression relation.

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공간지각에 있어 잉여정보의 의미와 분석 - NOX의 공간을 중심으로- (The Concept and Analysis of Redundant Information in Space Perception - Focused on the Works of NOX -)

  • 김주미
    • 한국실내디자인학회논문집
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    • 제15권6호
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    • pp.77-88
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    • 2006
  • According to critics and architects, non-linear structure is not only an organic form of space, but also a form of space detached from modem style. Accordingly, non-linear structure can be accepted as an alternative to what has remained unsolved by deconstructionist. However, they are criticized for not clarifying the interdependent relationship between non-linearity of space and cognitive structure of human being. They ended up remaining the hypothesis just an intuitive and abstract one. This research began on the basis that their hypothesis is hard to be objectified, and it needs further inquiry. The purpose of this thesis is to explore how the redundant factors constitute non-linear structures of digital media centered space design. Geometric compositions of space structure were analyzed to define what types of redundant factors are contrived in the process of visual information. This study about the visual form, researching the Information Theory, and then offer a quantitative analysis that makes those more objective. Space structure and geometric composition were analyzed to define what types of redundancy are contrived in the process of visual information. In particular, I put higher theoretical emphasis on what characteristics are ensued in the process of structuring spaces than any other subjects. Followings are the conclusion of analysis. First, as a result of examining, we can assume that NOX' space structure is not a chaotic form, but has an operating the form of its own. Second, in case of curvilinear, the structure was found redundancy on mid deviation ratio and discontinuous circular fabric. Although most of their structures appeared complex with a higher coherent constant, they were found to be stable factors because of the low deviation ratio between systems. The amount of surplus information was stable structure as well.

Eye-Tracking Method를 이용한 메뉴구조 설계 및 평가 (Information Architecture Design Using Eye-tracking Method)

  • 박종순;명노해
    • 한국HCI학회논문지
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    • 제2권1호
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    • pp.33-39
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    • 2007
  • 디지털 컨버전스 제품은 복잡한 정보 구조로 인한 인지적 과부하로 메뉴로 부터 효과적인 정보 인출의 방해를 초래하고 있다. 이러한 인지적 과부하를 완화하기 위해서 현재까지 크게 두 가지 방법(메뉴의 폭과 깊이에 관련된 물리적 방법과 메뉴 타이틀에 관련된 어의적 방법)을 사용하여 효과적인 메뉴구조를 만들기 위하여 노력하여 왔다. 본 연구는 visual search에 수반되는 Fixation과 Fixation Duration을 사용한 또 다른 어의적 방법론을 제안하여 메뉴구조 설계 방법으로서의 효능을 입증하고자 한다. 특히, Fixation은 인간의 인지 모델에 따라 자동적으로 이루어지기 때문에 Fixation을 통해 정보 구조와 인지 모델간의 일치 여부를 파악할 수 있으므로 인지적으로 잘 설계된 메뉴 구조는 Fixation 수와 Duration이 잘못 설계된 메뉴구조보다 적다는 가설이 성립된다. 이러한 가설의 검정을 위하여 본 연구에서는 Eye-Tracking 장비를 사용하여 메뉴 수정 전 후의 Fixation 수와 Duration을 측정하여 비교하였다. 그 결과 수정 후의 Fixation 수와 Duration이 유의하게 감소됨으로서 수정 후의 메뉴구조가 수정 전보다 효과적인 메뉴구조임을 알 수 있다. 다시 말해서 본 연구에서 제안한 visual search에 수반되는 Fixation과 Fixation Duration을 사용한 메뉴구조 설계 방법론이 효과적인 방법이라는 것이 증명되었다.

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