• Title/Summary/Keyword: Visual sequence

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Key-Frame Based Real-Time Fluid Simulations (키-프레임 기반 실시간 유체 시뮬레이션)

  • Ryu, Ji-Hyun;Park, Sang-Hun
    • Journal of Korea Multimedia Society
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    • v.9 no.11
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    • pp.1515-1528
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    • 2006
  • Systems for physically based fluid animation have developed rapidly in the visual special effects industry and can make very high quality images. However, in the real-time application fields such as computer game, the simulation speed is more critical issue than image quality. This paper presents a real-time method for animating fluid using programmable graphics pipeline. We show that once two key-frames are given, the technique can interactively generate a sequence of images changing from the source key-frame to the target.

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A Study on Optimum Threshold for Robust Watermarking (강인한 워터마킹을 위한 최적 임계치 설정에 관한 연구)

  • Park, Ki-Bum;Lee, Kang-Seung
    • Annual Conference of KIPS
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    • 2005.11a
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    • pp.739-742
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    • 2005
  • 본 논문은 디지털 영상 데이터를 대상으로 웨이블릿 변환을 이용하여 주파수 영역에서 워터마크를 삽입하는 블라인드 워터마킹 알고리즘을 제안한다. 실험을 통하여 다양한 임계치에 따른 워터마크 정보의 수용력과 영상의 손실 정도(PSNR), 저작권 인증 여부와 검출 값(Correlation response) 사이의 관계(Trade-off)들을 고려하여 최적의 임계치에 관하여 연구한다. 또한 인간의 시각적인 특성을 고려한 HVS(Human visual system) 기법을 적용하여 영상의 비가시도를 유지하면서 시각적으로 중요한 영역에 워터마크를 삽입하여 일반적인 공격에 강인성을 가지는 워터마킹 방법을 연구한다. 워터마크로서 가우시안 랜덤 수열(Gaussian Random sequence)을 삽입하여 최적의 임계값을 적용한 제안된 알고리즘의 성능 평가를 위해 여러 영상에 대하여 실험해 본 결과 워터마크가 삽입된 영상의 화질은 비가시도 측면에서 시각적으로 인지할 수 없을 만큼 측정되었으며, JPEG 손실압축, 선형 필터링, 잡음첨가 그리고 크로핑 등의 공격에 대하여 향상된 상관도와 강인함을 알 수가 있었다.

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Spatio-Temporal Analysis of Trajectory for Pedestrian Activity Recognition

  • Kim, Young-Nam;Park, Jin-Hee;Kim, Moon-Hyun
    • Journal of Electrical Engineering and Technology
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    • v.13 no.2
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    • pp.961-968
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    • 2018
  • Recently, researches on automatic recognition of human activities have been actively carried out with the emergence of various intelligent systems. Since a large amount of visual data can be secured through Closed Circuit Television, it is required to recognize human behavior in a dynamic situation rather than a static situation. In this paper, we propose new intelligent human activity recognition model using the trajectory information extracted from the video sequence. The proposed model consists of three steps: segmentation and partitioning of trajectory step, feature extraction step, and behavioral learning step. First, the entire trajectory is fuzzy partitioned according to the motion characteristics, and then temporal features and spatial features are extracted. Using the extracted features, four pedestrian behaviors were modeled by decision tree learning algorithm and performance evaluation was performed. The experiments in this paper were conducted using Caviar data sets. Experimental results show that trajectory provides good activity recognition accuracy by extracting instantaneous property and distinctive regional property.

Biological, Physico-chemical and Serological Characteristics of TMV Strains Isolated from Tobacco, Tomato and Pepper Plants (담배, 토마토 및 고추에서 분리된 TMV 계통의 생물학적, 물리화학적 및 혈청학적 특성)

  • 박은경;이청호;이영기;김영호
    • Journal of the Korean Society of Tobacco Science
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    • v.19 no.1
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    • pp.5-10
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    • 1997
  • Three strains of W isolated from tobacco, tomato and Pepper plants in Korea were characterized based on biological response, serological relationship, and peptide mapping of the capsid Proteins. The strains designated as TMV-common, TMV-Pepper, and TMV-tomato could be distinguishable by different visual symptoms on 3 varieties of tobacco, one variety of tomato and Pepper for each among 27 plant specieces. Serological relationships were examined by agar gel double diffusion test. Only traceable or weak reaction was observed in the incompatible antigen-antibody combinations. The Pepper strain, however, showed trace in reaction with other two antisera. Peptide maps of the capsid proteins digested by V8 protease or by trypsin were also distinguishable, suggesting differences in composition and/or sequence of the amino acids among the strains.

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Collaborative Place and Object Recognition in Video using Bidirectional Context Information (비디오에서 양방향 문맥 정보를 이용한 상호 협력적인 위치 및 물체 인식)

  • Kim, Sung-Ho;Kweon, In-So
    • The Journal of Korea Robotics Society
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    • v.1 no.2
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    • pp.172-179
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    • 2006
  • In this paper, we present a practical place and object recognition method for guiding visitors in building environments. Recognizing places or objects in real world can be a difficult problem due to motion blur and camera noise. In this work, we present a modeling method based on the bidirectional interaction between places and objects for simultaneous reinforcement for the robust recognition. The unification of visual context including scene context, object context, and temporal context is also. The proposed system has been tested to guide visitors in a large scale building environment (10 topological places, 80 3D objects).

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A study on the method of efficient PCB assembly by separation of crowed area and double allocation of slot (밀집구역분리와 슬롯이중배정에 의한 효율적 PCB 조립 방법의 연구)

  • Moon, Gee-Ju;Chang, Jae-Hyuk
    • Journal of the Korea Society for Simulation
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    • v.14 no.2
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    • pp.25-34
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    • 2005
  • Determination of component mounting sequence on printed circuit board assembly process is a typical NP-hard problem. It is a kind of traveling salesman problems, but it has one more hard to meet constraint of matching component type per mounting position as well as searching the shortest path. An efficient method is developed by separation of crowed area and allowing up to two slots per component type. A simulation model is constructed using Visual C++ for evaluation of the suggested heuristic.

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A Novel Approach for Object Detection in Illuminated and Occluded Video Sequences Using Visual Information with Object Feature Estimation

  • Sharma, Kajal
    • IEIE Transactions on Smart Processing and Computing
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    • v.4 no.2
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    • pp.110-114
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    • 2015
  • This paper reports a novel object-detection technique in video sequences. The proposed algorithm consists of detection of objects in illuminated and occluded videos by using object features and a neural network technique. It consists of two functional modules: region-based object feature extraction and continuous detection of objects in video sequences with region features. This scheme is proposed as an enhancement of the Lowe's scale-invariant feature transform (SIFT) object detection method. This technique solved the high computation time problem of feature generation in the SIFT method. The improvement is achieved by region-based feature classification in the objects to be detected; optimal neural network-based feature reduction is presented in order to reduce the object region feature dataset with winner pixel estimation between the video frames of the video sequence. Simulation results show that the proposed scheme achieves better overall performance than other object detection techniques, and region-based feature detection is faster in comparison to other recent techniques.

The Effects of Sequence on the Image of Environment - Focused on the Theory of Method - (시각적 국면이 환경 이미지에 미치는 영향 - 방법론을 중심으로 -)

  • 양세은
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2001.05a
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    • pp.90-94
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    • 2001
  • This study hypothesizes that the imageability of a particular environments is decided by the unity of each visual sequences. We selected Ch'angdok Palace as our subject due to its greater applicability for image construction among various Korean architectures and their street furnitures. we apply the analytical methods of formal aesthetics and symbolic aesthetics to Ch'angdok Palace's space compositional characteristics, we can find distinctive features. The conclusions are that Ch'angdok Palace contains high probability of imageability through the contrast and harmony of two themes, reality and the ideal, and the rational and the emotional.

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VLSI Architecture for Computer-Generated Hologram (컴퓨터 생성 홀로그램을 위한 VLSI 구조)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.7C
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    • pp.540-547
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    • 2008
  • In this paper, we proposed a new VLSI architecture which can generate computer-generated hologram (CGH) in real-time and implemented to hardware. The modified algorithm for high-performance CGH was introduced and re-analyzed (or designing hardware. from both numerical and visual analysis, the infernal number system of hardware was decided. CGH algorithm and precision analysis enabled to propose a new cell architecture for CGH. The operational sequence was analyzed with the architecture of CGH cell and the characteristics of the modified CGH algorithm, and finally the pipelined architecture and the operational timing were proposed.

A New Refinement Method for Structure from Stereo Motion (스테레오 연속 영상을 이용한 구조 복원의 정제)

  • 박성기;권인소
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.11
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    • pp.935-940
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    • 2002
  • For robot navigation and visual reconstruction, structure from motion (SFM) is an active issue in computer vision community and its properties arc also becoming well understood. In this paper, when using stereo image sequence and direct method as a tool for SFM, we present a new method for overcoming bas-relief ambiguity. We first show that the direct methods, based on optical flow constraint equation, are also intrinsically exposed to such ambiguity although they introduce robust methods. Therefore, regarding the motion and depth estimation by the robust and direct method as approximated ones. we suggest a method that refines both stereo displacement and motion displacement with sub-pixel accuracy, which is the central process f3r improving its ambiguity. Experiments with real image sequences have been executed and we show that the proposed algorithm has improved the estimation accuracy.