• Title/Summary/Keyword: Visual messages

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A Study on Accessory-application as a Narrative Tool -Focusing on - (내러티브 도구로써의 소품 활용 연구 -영화 <그녀 her>를 중심으로-)

  • Yoo, Suyeon
    • The Journal of the Korea Contents Association
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    • v.16 no.3
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    • pp.61-71
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    • 2016
  • This paper intends to prove that the props in movies can be used to communicate messages ans themes to the audience very usefully. I selected the movie "her" to investigate by the use of props. The props in the film can communicate with the audiences without a dialogue and visual. At the same time, the props can make a audiences sympathy as a role playing like a main character. As a result, the props used in the movie were explained to study their relevancy to the narratives of the movie. The props in the movie is so useful and powerful, and then image is more important than any other things in the movie as a narrative tool and storytelling.

Female Images Portrayed in Advertisements for Mass-Produced Women's Clothing in the 1980s Korea (1980년대 한국 여성 기성복 광고에 표현된 여성의 이미지)

  • Shin, Hye-Young;Kim, Min-Ja
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.5
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    • pp.831-843
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    • 2010
  • This paper examines the advertisements for mass-produced women's clothing, which appeared in the 1980s issues of the fashion magazine Wolganmeot. This study explores the communicative aspect of fashion advertisements of the 1980s as a platform for complex and dynamic interactions between fashion brands, female consumers, and the rapidly changing social, cultural, and economic conditions of the period. The research focuses on advertisements in the formal and character casual categories that targeted young, urban, and career-seeking women. Based on the analysis of the visual and textual elements of the advertisements from a pragmatics perspective, this paper concludes that fashion brands sought to highlight an 'intelligent', 'urban', and 'individualistic' image of women. It also proposes that the prevalence of assertive and straightforward textual elements, copies, indicates the efforts of fashion brands to stabilize and reinforce the advertising messages in the fast-evolving landscapes of the fashion industry and changing consumption habits.

Cassandre′s Posters of the Subject ′Travelling′ (카산드르의 ′여행′을 주제로 한 포스터)

  • 강순천
    • Archives of design research
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    • v.14 no.1
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    • pp.145-158
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    • 2001
  • There are posters of a tourist and traffics as like railroads and ships among Cassandre's posters, and they are common in dealing with 'travelling'. This series of travelling posters which includes many of his representative works, are important in the point of showing his unique styles and the process how Hey have been changed. In this thesis, I tried to analyze, especially in the plastic and graphic aspects, how Cassandre catch the peoples' desire and dreams of the travelling and images on the mechanical property of railroads and ships in 1920's and 1930's and how he put them into his works. I think that has revealed sense and visual language which has revealed through this analysis still give some messages to advertising media of moving images based on electronic technology today.

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Constructive Steganography by Tangles

  • Qian, Zhenxing;Pan, Lin;Huang, Nannan;Zhang, Xinpeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.8
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    • pp.3911-3925
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    • 2018
  • This paper proposes a novel steganography method to hide secret data during the generation of tangle patterns. Different from the traditional steganography based on modifying natural images, we propose to construct stego images according to the secret messages. We first create a model to group a selected image contour, and define some basic operations to generate various pattern cells. During data hiding, we create a cell library to establish the relationships between cells and secret data. By painting the cell inside the image contour, we create a dense tangle pattern to carry secret data. With the proposed method, a recipient can extract the secret data correctly. Experimental results show that the proposed method has a flexible embedding capacity. The constructed stego tangle image has good visual effects, and is secure against adversaries. Meanwhile, the stego tangle pattern is also robust to JPEG compression.

A Study on the Characters' Costumes in the Disney's Animations (디즈니 장편 애니메이션 캐릭터 의상 분석)

  • Lee, Ah Lam;Chun, Jae Hoon
    • Journal of the Korean Society of Costume
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    • v.65 no.2
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    • pp.1-16
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    • 2015
  • This study aims to provide a new perspective on Disney's animations, by examining how Disney systematized and transformed his own ways of cognitive systems of producing meaning through the costumes of his characters. For this purpose, 10 Disney animations of which the main characters were costume-wearing humans were selected and analyzed. First, the characters' costumes of the passive female heroines were much different from those of the active female heroines while the costumes of male heroes did not have any common characteristics. Second, the characters' costumes according to the settings of the animations had different aspects: the Western-Europe-based animations exhibited the appropriate costumes of the set times, but the non-Western-Europe-based animations exhibited the imaginative costumes of Disney rather than the appropriate costumes of the actual countries. Third, the costumes played the role of expressing the situations of the animations, and had their own repetitive conventions in each animation. Changes in the situations or the upward mobility of the status could be found easily through the costumes, but such distinctiveness became less visible in the later animations. Disney displayed his own distinctive formula of visual aesthetics through the characters' costumes. But it is recommended that we should have the critical views on the cultural messages of Disney's to prevent fixed ideas or cultural prejudices.

Understanding Postmodern Consumer Culture through Fashion Adveytisements: Deconstruction of Calvin Klein's Fashion Advertisements

  • Lee, Jaeil
    • The International Journal of Costume Culture
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    • v.5 no.3
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    • pp.173-183
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    • 2002
  • The main focus of this study is to understand realities of postmodern consumer culture by deconstructing fashion advertisements, Calvin Klein's ck One and cK be. The metaphysics of critical theory, visual and textual analysis are used to deconstructing the ads applying one of the postmodern cultural critics, Baudrillard' s notion of hyperreality. Through deconstructing the ads five postmodern characteristics representing hyperreality were found. First, there is no message regarding functional characteristics of the product offered in the ad, which is far from the modernist's utilitarian Point of view. Hyperreality in Postmodern consumer culture is consumption centered and focuses on the product's symbolic meanings. Second, especially for cK be, the ad uses atypicai, irrelevant models and images, which are introduced as a concept of ‘real people’ rather than the ideal person or body type. Third, there are transformations of the meanings from cK one to cK be such as the notions of globalization and gender which clearly represent ongoing reality in the Postmodern culture. Fourth, there are hidden meaning of hedonism and relativism, which are prevalent in postmodern ideology. Finally, models' bodies are used to convey messages as well as form the ground and figure in the ad that is a significant characteristic of postmodern consumer culture. In conclusion, the study of Calvin Klein's fashion ads supports the notion that advertising mirrors reality in postmodern consumer culture, which is hyperreality.

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Design and Implementation of Interworking Gateway with QoS Adaptation (QoS 적응 기능을 갖는 연동 게이트웨이의 설계 및 구현)

  • Song, Byeong-Hun;Choe, Sang-Gi;Jeong, Gwang-Su
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.5
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    • pp.619-627
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    • 1999
  • To support multimedia services between network domains with different environments, it is required to map the functionalities in many aspects. In this paper, we implemented interworking gateway which provides protocol conversion and QoS(Quality of Service) adaptation to interwork DAVIC services based on ATM(Asynchronous TRansfer Model )network and Internet AV services. The interworking gateway converts RTSP(Real-Time Streaming Protocol ) message into DSM-CC(Digital Storage Media Command & Control) messages to control the stream that is served in ATM network, and transmits data stream by using RTP(Real-Time Transport Protocol) The interworking gateway provides QoS adaptation functionalities by QoS monitoring and MPEG filtering to meet the variation of network bandwidth.

The Study on Relationship between Mobile Phone Text Usage and Hand Dexterity

  • Chae, Soo-Gyung
    • International Journal of Internet, Broadcasting and Communication
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    • v.11 no.3
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    • pp.77-86
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    • 2019
  • The purpose of this study was to reveal how the agility of fingers directly involved in the use of mobile phones, a necessity for modern people, is related to the amount of text usage. To find out, 95 people who agreed to the purpose of this research without any limitation on visual and upper-geometry were selected. The research period was from June 27, 2018 to July 31, 2018. The evaluation tool used in this study was Grooved Pegboard, a standardized evaluation tool that measures hand dexterity, and the general characteristics of examinees such as age, text message amount, and a hand that using for text messages were investigated through interviews. Since text input methods vary depending on mobile phone types, unfamiliar methods of typing mobile phone characters can affect the speed of texting. As a result, there were significant differences in hand dexterity between age and gender. The rate of texting and hand dexterity were statistically significantly faster than those in their 20s and 30s (p<0.05), and in gender, women showed significantly faster texting and hand dexterity than men (p<0.05). However, it was not statistically significant to text usage and to the dexterity of the hand.

Voice/Tone Warning System Design for Military Aircraft (군용 항공기를 위한 음성/톤 경고 시스템 설계)

  • Na, Hana;Kim, Do Gyun
    • Journal of Platform Technology
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    • v.9 no.3
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    • pp.24-35
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    • 2021
  • High-speed military aircraft shall be able to identify and resolve enemy threats or internal component defects with survival equipment and warning systems to minimize casualties. Warning system is divided into visual method with symbolic display and auditory method with communication equipment, which is superior in that they it has a short response time and does not cause pilot confusion by listening to simple messages. Thus, this paper suggested and evaluated effective design methods of voice/tone warning systems for military aircraft based on a life cycle perspective. Since military aircraft is safety-sensitive, priorities and three properties(Inhibitible, Interruptible, and Deactivatable) were applied to each warning to reflect criticality and urgency. As a result, we confirmed that it took 40ms to play the voice warnings, satisfying all requirements through V model-based development and testing, and improving product reliability.

A Study on Image Representation of Bisexual Lighting (바이섹슈얼 라이팅(Bisexual Lighting)의 영상 표현 연구)

  • QIAO, YINA
    • Trans-
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    • v.11
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    • pp.119-142
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    • 2021
  • Video was a cultural practice based on image. The audience longs to experience new things, not everyday things through by video images. There are many components of the image, but among them, color, a visual representation, plays a big role. Since the advent of color films, color has constantly evolved as an important component of visual art and has become an important role in innovative visual art design. According to film history data, filmmakers were interested in color since the film was created in 1895, but in the early stages of film development, film colors were only black and white. Because these two colors no longer satisfy viewers, more natural colors began to emerge from the film as it was colored. However, with the development of historical paintings, the lack of artistic creation and the public's level increased, making people more active in using colors because simple reproduction of natural colors alone does not satisfy people. The colors in the video are both techniques of expression and can be understood by mind and thought. It is also an indication that colors do not just exist, but they work strongly on human psychology. Now people are so motivated by repetitive and unimportant information that they find that the human intuitive system simplifies the information they receive unconsciously that they have certain customs and characteristics when they see things. Color is part of the film language, or color language can express the film's ideological themes or portray vivid characters in the film, and people are receiving more intuitive messages. This study analyzed the basic color components of bisexual lighting, namely, pink, blue, and purple, and analyzed how human psychology is affected through color, combining the scenes from the video. The purpose of this paper is to explore what color language bisexual lighting is expressed using color properties in images and how bisexual lighting interacts with human psychology through color.