• Title/Summary/Keyword: Visual design element

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Influence of Luminous Environments on Visual Responses and Fatigue Sensation in Art Galleries (미술관의 조명환경 변화에 따른 시각적 반응 및 피로감각 변화분석)

  • Park, Yoon-Hye;Kim, Soo-Young
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.23 no.1
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    • pp.61-72
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    • 2011
  • The influences of luminous environment on visual responses and fatigue sensation in art galleries were examined in this study. Field measurements and survey were performed in three galleries under various illuminance and luminous conditions. Result implies that vertical illuminance on art paintings needed to be somewhere between 200 lx and 300 lx to avoid visual discomfort. The vertical illuminance difference between consecutive paintings should not exceed 100 lx to keep visually comfortable environment. Visual comfort sensations were related to glare, visual stimulus, reflection from paintings, illuminance variation, and the sensation that subjects can clearly see the paintings. The sensation of fatigue was significantly influenced by the changes of luminous element that caused visual stimulus and discomfort. The sensation of eye fatigue among physical fatigue was primarily influenced by the glare, visual stimulus and comfort. The psychological fatigue was also influenced by eye fatigue, visual comfort, brightness and satisfaction with color of light.

A Study on Effect of Visual Elements of Cosmetic Package Design on Purchasing of MZ Generation (화장품 패키지디자인의 시각 요소가 MZ세대의 구매에 미치는 영향 연구)

  • Lee, Joo-Yeon;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.20 no.2
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    • pp.383-388
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    • 2022
  • This study is about the elements of cosmetic's package design which MZ generation prefer and the effect on purchase. Naming, brand logo, color, typography, layout, illustration, matter & finish, and meaningful are classified 8 visual elements through the pilot study. After that this study analyzes specific visual elements which MZ generation prefer through online survey and In-depth interview based on the 8 visual elements. As a result of study, MZ generation prefer tidy and neat design to decorated style, and they feel brand logo is the most important thing of all 8 visual elements. In additional, meaningful of brand is barley able to compare with price, although it is significant visual element. This study may help to develop the way of the cosmetic's package design for MZ generation.

A Study on analysis of architecture and user interface at cyber museum (Cyber Museum User Interface의 구성과 구조에 관한 고찰)

  • 구세연;임채진
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2001.05a
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    • pp.121-127
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    • 2001
  • An unified measure of user interface efficiency and aesthetics for cyber museum is proposed. First, general structure of cyber museum is discussed and hierarchical analyses are done for sample sites. Usability tests based on the hierarchical analyses yield statistics of user access frequency and persistency for each page, on which access probability is deduced. Second, visual occupancy, a measure of efficiency of user interface element based on access probability is defined. The hierarchical statistics of visual occupancy can be an index for characterization and classification of cyber museums. Examples are provided.

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A Study on Korean Monogram as The Information Communication Function of Symbol (심볼디자인의 정보전달기능에 따른 한국적 MONOGRAM의 연구)

  • 장은석
    • Archives of design research
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    • no.18
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    • pp.63-73
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    • 1996
  • In the confusion of communication, the monogram is the very important symbol of information communication as the visual language for the identity, which have became gradually the important role as the most excellent competence of the visual message. By study the nature, function and symbolism of a monogram in formative element of symbol design, we have the aims in this study to help the design study groups in this country to develop the korean monogram with a correct understanding of mooogram in the present state of korean monogram.

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Development of Customizing Program for Finite Element Analysis of Pressure Vessel (압력 용기 유한 요소 해석 프로그램 개발)

  • Jeon, Yoon-Cheol;Kim, Tae-Woan
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.654-659
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    • 2003
  • PVAP (Pressure Vessel Analysis Program V1.0) was developed by adopting the finite element analysis program ANSYS V6.0, and Microsoft Visual Basic V6.0 was also utilized for the interfacing and handling of input and output data during the analysis. PVAP offers the end user the ability to design and analyze vessels in strict accordance with ASME Section VIII, Division 2. More importantly, the user is not required to make any design decisions during the input of the vessel. PVAP consists of three analysis modules for the finite element analysis of the primary components of pressure vessel such as head, shell, nozzle, and skirt. In each module, finite element analysis can be performed automatically only if the end user gives the dimension of the vessel. Furthermore, the calculated results are compared and evaluated in accordance with the criteria given in ASME Boiler and Pressure Vessel Code, Section VIII, Division 2. In particular, heat transfer analysis and consecutive thermal stress analysis for the junction between skirt and head can be carried out automatically in the skirt-tohead module. Finally, report including the above results is created automatically in Microsoft Word format.

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A Study on The Formation of Inferior Space in Louis I. Kahn's Architecture (루이스 칸 건축의 내부공간 형성에 관한 연구)

  • Yoon, Dong-Sik
    • Korean Institute of Interior Design Journal
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    • v.17 no.5
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    • pp.23-30
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    • 2008
  • This thesis aims to analyze the visual perceptual effects drawn by 'axial composition and divergence' and to interpret the architecture of Kahn in respect of 'axial composition and divergence'. Axial composition of the form, the location of the entrance and divergence of internal movement were checked up about 53 works by extracting parti which is basic element of spatial composition. The 3D modeling simulation was performed for the selected 10 works in order to analyze the visual perceptual effect due to divergence of the internal movement. The reaction of the observer's actions and visual perception by 'axial composition and divergence' is presented in the following steps. 1. Divergence of the entrance/a panorama of expanding planes. 2. Divergence of internal movement/The process of perception of visual rotation and central spatial form. 'Perceptive form' created by 'divergence' is the result of diverse and flexible series of processes which must be experienced in person in order to reach the space as a room with a definite domain and center.

An Observation of the Visual Language and the Visual Technology according to the Media Technology (미디어테크놀로지의 발전에 따른 시각언어와 시각테크놀로지의 고찰)

  • 신청우
    • Archives of design research
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    • v.17 no.2
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    • pp.15-22
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    • 2004
  • Recent complex visual culture is the visual world widely magnified according to the images like image, graphics, photograph, movie, and television, etc. by the development of digital technology. Because it conveys meanings and contents inserting sound and letters, it may have multimedia character conveying and communicating information beyond general language and letters. The vision for various images at that time is inseparably connected with language. And imaginative order of image and vision are composed of special way in culture and history. Language is different in society, culture, and history. Accordingly, if visual experience is communicated with language partially, it is difficult to have university. So, role of linguistic order plays an important role in forming and defining the social and cultural differences among the visual systems. Historically various visual and optical devices with this visual language have influenced a lot. These visual technologies are concrete and physical practice determining a way to get together with the subject and the visible object in the visible world. The visual language is connected with dimension like these symbols of images and the dimension like visual technologies to series of historical physical and institutional practices. It determines social visual mode toward object world in one of visual system. Accordingly, this study is to understand visual language with social and historical character according to the changed concept and characters as development of media technology. And it is to explain it in view of visual language as a dimension of symbol and visual technology of institutional and physical practice. After all, it cannot explain the effect on the function and visual mode of visual technology as its technical element only. It also cannot separate with the practice with coherent discourse and the physical and institutional practice. The possibility, technical element of technology contains, does not realize as it is but the effect is always communicated in the social veins and realized with a restriction.

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Study of the Form Generation Diagrams of Trompe l'oeil Fashion Design (트롱프뢰유 패션디자인의 형태 생성 다이어그램에 관한 연구)

  • Lee, Shin-Young
    • Journal of the Korean Society of Costume
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    • v.63 no.3
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    • pp.17-32
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    • 2013
  • This study examined the visual elements of the Trompe l'oeil design and the combination conditions of each element in order to deduce the form generation diagrams of Trompe l'oeil fashion design. The following is what the study found: First, Trompe l'oeil fashion design can be divided into two based on its subject: 'the combination of internal elements of dress' and 'the combination of external elements of dress'. Looking at the visual components of each type, depending on the subject, 'the combination of internal elements of dress' design was achieved by combining internal dress elements: including textile, detail, item, accessory, layering, etc.. In case of 'the combination of external elements of dress' design, the object of Trompe l'oeil was expanded in scope to environment, which includes the actions of a wearer. Second, as for Trompe l'oeil fashion design through the combination of external dress elements, the condition to combined visual components of the work in the process of creation was related to 'the popularity of object', 'the similarity of shapes and sizes', and 'the probability of location'. Third, deriving a form generation diagrams of Trompe l'oeil fashion design was very effective in delineating specific relationships and conditions, directions among elements combined in fashion design.

A Study on the Property of Visual Perception of Interior Space - By revising the observation time of the design element - (실내공간의 주시특성에 관한 연구 - 전회공간의 주시시간 보정을 통해 -)

  • Choi, Gae-Young;Kim, Jong-Ha;Lee, Jeong-Ho
    • Korean Institute of Interior Design Journal
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    • v.18 no.5
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    • pp.128-136
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    • 2009
  • This study analyzed and defines the property of visual perception throughout the revision of the observation time of the original space and the rotating space. The conclusions of this study are as fellows: First, based on the existing theory and experiment, the study obtained the basis which decides the sector data originating fixation-gaze after staring the specific sector over 300ms time. It will become the turning point hereafter for our research to fix the time in this way. Second, in analyzing the minute data, the study built a revision method of the observation time by analyzing the meanings and the reasons of the revision of the original data. Third, according to the difference of revision quantity, female testee have more increases in the amount of data than male testee from the original screen. On the other hand, the opposite tendency appears from the previous data. This shows there is a difference in the observation properly by sex. Last, we could grasp Information about the property of the observation time throughout eyeball fixations, and the revision and analysis of the 'controlled observation data'. These data can be used in design element arrangement of interior space, hereafter.

Visual Performance Evaluation Study of Wayfinding Factors in Subway Transfer Station - Focus on the Sadang Subway Station, Seoul Subway Station, Jongro3-ga Subway Station and Gongduck Subway Station - (지하철 환승공간에서 경로탐색(wayfinding)을 위한 시환경 지각 요소에 관한 연구 - 지하철 사당역, 서울역, 종로3가역, 공덕역을 중심으로 -)

  • Song, Hyeon-Ji;Kim, Nam-Hyo
    • Korean Institute of Interior Design Journal
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    • v.22 no.4
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    • pp.167-177
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    • 2013
  • The environmental considerations should be taken into full consideration in order to make the use of ground space as comfort and efficient as that of ground space. The visual environmental factors which provide visual informations in underground spaces where the environmental information can be acquired only by the surroundings expand their role as affordance for wayfinding. This study focuses on the visual performance evaluation of wayfinding factors on the subway transfer station platform and aisle as major space for movement in four subway transfe stations and analyzes the material, pattern, color, and lighting provided by the visual environment in underground space as directional marked label, regional differentiation and sign system. The results of this study comes are as follows. First, As to the directional marked label at the subway platform and transfer aisle, following patterns are colors, finishing materials and lighting for the sake of safety and convenience, And regional differentiation, following colors are patterns for the space division. Finally sign system which practically provides the most information, however, it is most insufficient to be a space-preception element. Second, According to the type of platform structures, such as an island platform and a separate platform, the main areas of and necessity for the space-perception elements may bring about changes. Third, these four stations that has been analyzed for this study, lighting, compared with color, finishing material and pattern, has been highly insufficient to be a perception element.