• 제목/요약/키워드: Visual condition

검색결과 974건 처리시간 0.024초

시각 및 시각되먹임이 펀마비 환자의 서기자세에 미치는 영향 (Effects of Vision and Visual Feedback on Standing Posture in Patients With Hemiplegia)

  • 김명진
    • 한국전문물리치료학회지
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    • 제5권3호
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    • pp.42-47
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    • 1998
  • Patients with hemiplegia usually show different body weight distribution as compared with normal subjects. Asymmetrical posture during static stance has been identified as a common problem in patients with hemiplegia. The purpose of this study was to identify the effects of vision and visual feedback on body weight distribution while standing under three conditions: eyes-closed, eyes-open and visual feedback condition. Fourteen patients with hemiplegia participated in the study. Their body weight distribution during standing for 20 seconds was measured by Limloader. The data were analysed by repeated measure of one-way ANOVA. The weight bearing on the paretic limb in the eyes-open condition was significantly higher than that of the eyes-closed condition. The weight bearing on the parietic limb in the visual feedback condition was significantly higher than that of the eyes-open condition. These results suggest that patients with hemiplegia can improve their symmetrical stance ability using visual feedback.

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The Effects of Visual Biofeedback Information on Hyperextended Knee Control

  • Jung, Sung-hoon;Jeon, In-cheol;Ha, Sung-Min
    • The Journal of Korean Physical Therapy
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    • 제33권3호
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    • pp.162-167
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    • 2021
  • Purpose: A hyperextended knee is described as knee pain associated with an impaired knee extensor mechanism. Additionally, a hyperextended knee may involve reduced position sense of the knee joint that decreases the individual's ability to control end-range knee extension movement. The purpose of this study was to investigate the effects of visual biofeedback information for plantar pressure distribution on knee joint angle and lower extremity muscle activities in participants with hyperextended knees. Methods: Twenty-three participants with hyperextended knees were recruited for the study. Surface electromyography signals were recorded for the biceps femoris, rectus femoris, gastrocnemius, and tibialis anterior muscle activities. The plantar pressure distribution was displayed and measured using a pressure distribution measuring plate. Knee joint angle kinematic parameters were recorded using a motion analysis system. The visual biofeedback condition was the point at which the difference between the forefoot and backfoot plantar foot pressure on the monitor was minimized. The Wilcoxon signed-rank test was used to determine the significance between the visual biofeedback condition and the preferred condition. Results: The knee joint angle was significantly decreased in the visual biofeedback condition compared to that in the preferred condition (p<0.05). The rectus femoris and gastrocnemius muscle activities were significantly different between the visual biofeedback and preferred conditions (p<0.05). Conclusion: The results of this study showed that visual biofeedback of information about plantar pressure distribution is effective for correcting hyperextended knees.

지지조건에 따른 시각되먹임이 뇌손상환자의 일어서기 과정 동안 자세조절에 미치는 영향 (The Effect of Visual Feedback on Postural Control During Sit-to-Stand Movements of Brain-Damaged Patients Under Different Support Conditions)

  • 신준범;이재식
    • 한국전문물리치료학회지
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    • 제19권3호
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    • pp.40-50
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    • 2012
  • The purpose of this study was to investigate the effect of visual feedback on the postural control of stroke patients, by systematically varying conditions of visual feedback [eye-open condition (EO) vs. eye-closed condition (EC)], and base-support (both-side support, affected-side support, and unaffected-side support). In this study, we allocated 41 stroke patients with no damage in the cerebellum and visual cortex who can walk at least 10 meters independently, and 35 normal adults who have no experience of stroke to the control group. Both groups were asked to perform a "sit-to-stand" task three to five times, and their postural control ability was measured and compared in terms of asymmetric dependence (AD) instead of the traditional symmetric index (SI) in the literature. The results showed that although both subject groups maintained better postural control in the EO condition than in the EC condition, the patient group appeared to be more stable in EC than in EO when they were required to perform the task of the support condition given on the affected side. These results implied that visual feedback can impair stroke patients' postural control when it is combined with a specific support condition.

Effects of Low Visual Acuity Simulations on Eye-Hand Coordination and Brainwaves in Healthy Adults

  • Woo, Hee-Soon;Song, Chiang-Soon
    • Physical Therapy Rehabilitation Science
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    • 제11권3호
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    • pp.296-303
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    • 2022
  • Objective: In general, macular degeneration, cataracts and glaucoma generally cause visual injury in clinical settings. This study aimed to examine the effects of low visual acuity simulations on hand manual dexterity function and brainwaves in healthy young adults. Design: Cross-sectional study design Methods: This study was an observational, cross-sectional study. Seventy healthy young adults participated in this study. To evaluate the effects of low visual acuity simulations on hand function and brain waves, this study involved four different visual conditions including (1) normal vision, (2) simulated cataracts, (3) simulated glaucoma, and (4) simulated macular degeneration. The hand function was measured to use the Minnesota manual dexterity test (MMDT), and the brainwaves was also measured to use the electroencephalography. Results: In hand function, placing and turning performance on the MMDT in the normal visual condition was significantly different than that in the cataract and macular degeneration conditions (p<0.05), and the placing performance was significantly differred in the normal condition than that in the simulated glaucoma. However, turning was not significantly different in the normal condition than that in the simulated glaucoma. The alpha, beta, and gamma waves did not significantly differ among the four visual conditions (p>0.05). Conclusions: The results suggest that limited visual information negatively affects the ability to perform tasks requiring arm-hand dexterity and eye-hand coordination. However, the effectiveness of low visual acuity on the brainwaves should be further studied for rehabilitative evidence of visual impairment.

건강한 성인에서 시각적 되먹임 훈련이 감각운동겉질의 뮤-리듬에 미치는 즉각적인 효과 (Immediate Effect on Mu-rhythm of Somatosensory Cortex using Visual Feedback Training in Healthy Adults)

  • 김수복;이언석
    • 대한물리의학회지
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    • 제18권3호
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    • pp.47-53
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    • 2023
  • PURPOSE: A visual feedback method was proposed to induce brain stimulation in a stroke patient, and among them, there was a treatment using a mirror. On the other hand, mirror therapy focuses only on the functional changes in body movements, and analysis of neurophysiological mechanisms of brain activity is lacking. In addition, studies on evaluating the activity and response generated in specific brain regions during visual feedback training using mirrors are insufficient. METHODS: Fifteen healthy adults (male: 10, female: 5, Years: 23.33 ± 1.23), who were right-handed were recruited. By attaching the C3, Cz, and C4 channels in the sensorimotor cortex using an electroencephalogram, training was performed under the conditions without mirror-based visual feedback (No-condition) and with visual feedback (Tasks-condition). At this time, the immediate activity of the mu-rhythm in response to training was separated and evaluated. RESULTS: The tasks-condition of C3, Cz, and C4 channels activated the relative mu-rhythm rather than the no-condition, and all showed significant differences (p < .05). In addition, in all channels at the start time, the tasks-condition was more active than the no-condition (p < .05). The activity of the cortical response was higher in the tasks-condition than in the no-condition (p < .05). CONCLUSION: The mu-rhythm activity can be evaluated objectively when visual feedback using a mirror is applied to healthy subjects, and a basic analysis protocol is proposed.

Landing with Visual Control Reveals Limb Control for Intrinsic Stability

  • Lee, Aeri;Hyun, Seunghyun;Ryew, Checheong
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권3호
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    • pp.226-232
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    • 2020
  • Repetition of landing with visual control in sports and training is common, yet it remains unknown how landing with visual control affects postural stability and lower limb kinetics. The purpose of this study was to test the hypothesis that landing with visual control will influence on lower limb control for intrinsic dynamic postural stability. Kinematics and kinetics variables were recorded automatically when all participants (n=10, mean age: 22.00±1.63 years, mean heights: 177.27±5.45 cm, mean mass: 73.36±2.80 kg) performed drop landings from 30 cm platform. Visual control showed higher medial-lateral force, peak vertical force, loading rate than visual information condition. This was resulted from more stiff leg and less time to peak vertical force in visual control condition. Leg stiffness may decrease due to increase of perturbation of vertical center of gravity, but landing strategy that decreases impulse force was shifted in visual control condition during drop landing. These mechanism explains why rate of injury increase.

The effect of visual information on gait parameters with induced ankle muscle fatigue

  • Suh, Hye Rim;Hwang, Jin-Hee;Lee, Su-Young
    • Physical Therapy Rehabilitation Science
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    • 제6권3호
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    • pp.140-145
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    • 2017
  • Objective: The purpose of this study was to investigate the effect of visual block with ankle joint fatigue on gait and dynamic balance ability. Design: Cross-sectional study. Methods: Thirty healthy young adults (men=15, women=15) between 22 to 25 years of age voluntarily participated in this study. All subjects performed the gait and dynamic balance test successively in two conditions: the visual block and the open eyes condition. Before the gait and dynamic balance test, muscle fatigue on the ankle joint was induced to all subjects by doing ankle dorsiflexion and plantarflexion alternately, and then gait parameters (step length, stride length, cadence, velocity, single limb support, and double limb support) were assessed by walking on the GAITRite system (CIR Systems Inc., USA). Subjects also performed the functional reach test (FRT) for assessment of dynamic balance. This study examined gait parameters and FRT scores in each visual block and open eyes condition. Results: The results showed that FRT scores with the visual block condition significantly decreased compared to without visual blocking (p<0.01). Step length, stride length, cadence, and velocity of gait parameters decreased significantly in the visual block condition (p<0.01) while there was no significant difference for single limb support. However, double limb support increased significantly in the visual block system (p<0.01). Conclusions: Therefore, blocking of visual information with muscle fatigue of the ankle joint can affect gait and balance ability of young adults and increase the risk of falls.

시각 탐색에서의 기억: 탐색 효율성에 근거한 증거 (Memory in visual search: Evidence from search efficiency)

  • 백종수;김민식
    • 인지과학
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    • 제16권1호
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    • pp.1-15
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    • 2005
  • 인간의 시각 체계는 제한된 용량으로 인해 매 순간 입력되는 정보들 중에 필요한 일부 정보만을 선택하는 주의 기제를 사용한다. 최근의 여러 연구들은 주의가 요구되는 시각 탐색 과제에서 탐색 자극에 대한 기억이 주의의 이동 과정에 사용될 수 있음을 보고해 왔다(Chun & Jiang, 1998, 1999; Klein, 1988; Klein 1998; Maclnnes, 1999). 하지만 다른 일련의 연구들은, 인간의 시각 정보 유지능력이 순간적으로 일어나는 시각적 변화를 잘 탐지하지 못할 뿐 아니라(Rensink, O'Regan, & Clark, 1997; Simons & Levin, 1997), 시각 탐색에서도 기억이 형성되지 못해, 이미 탐색한 대상에 대한 재탐색이 계속적으로 이루어짐을 주장하였다(Horowitz & Wolfe, 1998). 본 연구에서는 시각 탐색 과정에서 이미 탐색한 자극이나 그 위치에 대한 기억이 사용되어 탐색 효율성에 영향을 주는지 알아보기 위해, 재탐색을 할 수 없도록 제한한 탐색조건(부분 노출 조건, 확장 노출 조건)을 새로 고안하여 이들 조건에서의 탐색 효율성이 기존의 탐색 방식을 제한하지 않는 탐색 조건(전체 노출 조건)에서의 탐색 효율성과 어떤 차이를 보이는지를 비교하였다. 만일 일반적인 탐색 환경인 전체 노출 조건에서 재탐색이 일어난다면, 재탐색이 일어나지 않도록 조작한 다른 조건에 비해 탐색 효율성이 떨어질 것으로 예상하였다. 실험 결과, 탐색 효율성은 탐색 조건에 상관없이 비슷하게 나타났다. 이러한 결과는 실험 참가자들 이 전체 노출 조건에서도 탐색했던 대상에 대해서 재탐색을 거의 하지 않았음을 의미하는 것이며, 따라서 탐색 과정에서 기억이 사용되고 있는 것으로 해석할 수 있다. 본 연구 결과는 시각 탐색에 기억이 사용되지 않는다는 최근의 일부 연구 결과와 상반된 것으로서, 기존 연구 패러다임의 문제점과 가능한 해석들을 논의하였다.

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시각작업의 배경 조건과 8개 Meridian을 고려한 시각영역의 생성 (Generation of Visual Field Considering 8 Meridians and Background Conditions of Visual Tasks)

  • 기도형;김형수;정의승;강동석
    • 대한산업공학회지
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    • 제23권3호
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    • pp.533-544
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    • 1997
  • Among numerous factors that have an effect on visual field, the effects of background condition on the size of the visual field were investigated to obtain more practical visual field that can be readily applicable to industrial settings. A visual experiment was conducted, in which the subject was instructed to search a target with distinct orientations. Size contrast, meridian, nontarget density, and subject's gender showed a significant effect on the size of the visual field at $\alpha=0.01$. The size of the visual field was linearly proportional to size contrast, and inversely proportional to density. Female's visual fields were found to be significantly larger than male subjects', The size of the visual field on horizontal axis was larger than that on vertical axis, and the size of the head & eye field on right meridian was also larger than that on left meridian. The shape was found to be horizontally oriented oval and statistically asymmetric with respect to horizontal and vertical axes. The regression equations to predict the visual fields on the given background condition were suggested. The visual fields suggested in this study would be valuable to the design of visual displays and the panel layout of various displays and controls.

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시각피로 모형: 카메라의 회전오차, 촬영 거리, 수렴 조건이 입체 시각피로에 미치는 영향 (The Effects of Roll Misalignment Errors, Shooting Distance, and Vergence Condition of 3D Camera on 3D Visual Fatigue)

  • 이형철;박종진;김신우
    • 방송공학회논문지
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    • 제18권4호
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    • pp.589-598
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    • 2013
  • 3차원 영상이 유발하는 입체 시각 피로를 이해하기 위해서는 이미 제작된 콘텐츠가 유발하는 시각피로 뿐 아니라 영상이 생성되는 촬영 시점에 영상을 결정하는 카메라 파라미터가 시각피로에 미치는 영향에 대한 연구가 필요하다. 본 연구는 카메라 파라미터인 회전 오차, 촬영 거리, 수렴 조건이 입체 시각 피로에 미치는 영향을 검증하고 모형화 하였다. 연구 결과 회전 오차, 촬영 거리, 수렴 조건이 모두 입체 시각 피로에 영향을 미치며 특히 카메라 오정렬 관련 파라미터인 회전 오차는 상대적으로 낮은 화면 시차에서 입체 시각 피로에 큰 영향을 미치는 것을 확인할 수 있었다.