• Title/Summary/Keyword: Visual Studio 2010

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A Study on the Domestic Program Using Virtual Studio Production (가상스튜디오를 이용한 국내프로그램 활용사례에 관한 연구)

  • Lee, Jun-Sang;Lee, Joo-Shin;Kim, Chee-Yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.339-342
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    • 2010
  • This thesis is the analysis of programing cases by which each broadcasting station generates visual studio. When the broadcasting stations make programs, they overcome the visual limitation of expression by using visual studio other than the real set. This trend is the progress toward more realistic and delicate image by almost perfect image expression, not just broadcasting production by mere synthesis operation. It suggests the development direction toward visual studio production by analyzing production cases using domestic visual studio.

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Record keeping system of bugs for software quality assurance

  • Mateen, Ahmed;Zhu, Qingsheng;Afsar, Salman
    • International journal of advanced smart convergence
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    • v.8 no.4
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    • pp.207-213
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    • 2019
  • Assistance for the quality assurance management and developers to provide high quality software products. Using a bug record keeping system is exceptionally important in software progress, and it is followed vastly by majority of software producing companies in modern era. Regular application of a bug record keeping system is very helpful in developing software systems. We developed this system which helps the software testing team to keep a complete record of their testing activities during the software testing, also increases your confidence in the software quality, class and worth. Our proposed system offers trouble-free and effortless approaches to acquire desired information about bug, also produces different kinds of reports like summary reports, detailed reports etc. It gives facility to create, delete and update any project. Our developed application system is designed by using visual c# at front end and sql server 2008 management studio express at back end.

An Efficient Implementation of AES Encryption Algorithm for CCTV Image Security (CCTV 영상보안 위한 AES 암호 알고리듬의 효율적인 구현)

  • Kang, Min-Sup
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.2
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    • pp.1-6
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    • 2021
  • In this paper, an efficient implementation of AES encryption algorithm is presented for CCTV image security using C# language. In this approach, an efficient S-Box is first designed for reducing the computation time which is required in each round process of AES algorithm, and then an CCTV image security system is implemented on the basis of this algorithm on a composite field GF(((22)2)2). In addition, the shared S-Box structure is designed for realizing the minimized memory space, which is used in each round transformation and key scheduling processes. Through performance evaluation, it was confirmed that the proposed method is more efficient than the existing method. The proposed CCTV system in C# language using Visual studio 2010.

Students’ Perception of Landscape Design Studio Education (조경설계 스튜디오 교육에 대한 학생들의 인식)

  • Kim, Ah-Yeon
    • Journal of the Korean Institute of Landscape Architecture
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    • v.38 no.2
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    • pp.9-24
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    • 2010
  • This study investigates how students perceive landscape design studio classes and provides basic data to set guidelines for future student-oriented pedagogical strategies in landscape architectural design education. This study is based on the premise that the current dominant educational method, which is based on positivism, should shift to a constructivist approach, which allows students to question objective and absolute truths and restructure knowledge based on their own experiences. Unlike lecture-oriented classes, studio education relies heavily on the perceptions, attitudes, and capabilities of individual students because the nature of the class asks each student to find solutions to given project problems in creative and visual ways. Therefore, it is important to understand the psychological state of students during these classes in order to set alternative criteria for design studio education. This study contains three parts. The first part reviews theoretical discourses to understand the demands for a student-oriented educational paradigm shift and the nature of the design studio at many levels. The second part analyzes how students perceive design studio classes in terms of their satisfaction and stress levels and how studio classes affect their decision making regarding future careers. The stress levels accompanying the design process are also investigated, based on a survey of undergraduate students who are enrolled in the landscape architecture programs of four universities in Korea. According to the findings, design studio classes play a specific role in students' decision making about their future careers. Almost half of students turn out to be dissatisfied with their design education, and half of students suffer from high stress levels caused by studio classes, especially in the early phases of the design process. The findings suggest that instructors should give more attention to discovering ways to help students initiate the design process and bridge ideas and forms, provide clear guidelines for evaluation of students' abilities, and develop a more holistic approach in design studio classes that is based on individual problem-solving processes.

A Study on Using Method of Analogy for Creativity Enhancement(1) - Experimental Study Focused on the Design Task of Commercial Space - (창의성 증진을 위한 유추의 활용방법(1) - 상업공간 디자인과제를 중심으로 한 실험연구 -)

  • Choi, Eun-Hee
    • Korean Institute of Interior Design Journal
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    • v.19 no.4
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    • pp.31-38
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    • 2010
  • The objective of this study is to find a educational method that is able to increase creativity using both left and right directed thinking with complementary cooperation. The premise of experimental study is that analogical inference is a great help to make a creative design, and design tasks of commercial space, fashion shop and herb cafe are given to 25 students, voluntary participants in experimental tests. Tests make a clear distinction between a case using verbal analogy from many keywords and another case using verbal visual analogy from keywords and visual images. Consequently, when students use both verbal and visual analogy in solving design tasks their creative ability qualitatively as well as quantitatively is higher than in using verbal analogy. However, when students are classified with high and low sketching group verbal visual analogy is effective for students with high sketching ability to enhance both practicality and originality. Even students with low sketching ability can improve originality remarkably by using verbal visual analogy. In experiment there is time limit, a hour, but in actual studio class it is desirable that an educator guides the latter to make up for the weak points in practicality of their design taking time. Further study will be progressed with the design tasks of residential space to compare with the findings of this study.

Comparative Analysis of Learning Effect Between Text-Based Programming Learning and Robotics Programming Learning (텍스트 기반 프로그래밍 학습과 로보틱스 프로그래밍 학습 간의 학습 효과 비교 분석)

  • Kim, Se-Min;Chung, Jong-In;Moon, Chae-Young
    • Proceedings of the KAIS Fall Conference
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    • 2010.11b
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    • pp.692-695
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    • 2010
  • 본 논문에서는 정보교과에서 알고리즘 및 프로그래밍 관련 학습을 진행하는데 있어서, 기존의 텍스트 기반 프로그래밍과 로보틱스 프로그래밍으로 프로그래밍 학습을 하였을 때의 학습 효과에 대해서 분석하였다. 연구는 초등학교 고학년 학생들을 대상으로 하였고, 학습에 필요한 학습 프로그램은 기존 텍스트기반 프로그래밍 학습 도구로는 Visual C를, 로보틱스 프로그래밍 학습도구로는 MSRDS(Microsoft Robotics Developer Studio)에서 제공하는 Visual Programming Language를 이용하였다. 그 결과 학생들의 흥미도와 몰입도가 상승하였고, 알고리즘 이해도와 과제 수행 능력이 증가하였음을 확인할 수 있었다. 본 연구에서 제안하는 로보틱스 프로그래밍 학습은 개정 교육과정에서 제안하는 알고리즘을 통한 문제해결능력 신장에 도움이 될 것으로 기대한다.

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Development and Application on Data Logger for estimating performance of PV charged bodies (PV발전체의 성능추정을 위한 데이터로거 개발과 적용)

  • Kwak, Seung-Hun;Jeong, Moon-Seon;Kim, Sang-Man;Moon, Chea-Joo;Jang, Yeong-Hak
    • Proceedings of the KIPE Conference
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    • 2010.11a
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    • pp.271-273
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    • 2010
  • 태양광발전시스템에서 PV모듈이나 어레이의 성능특성 및 성능추정이 요구되고 있다. 태양광 발전 모듈은 장기간 사용 시 환경 요인 등으로 효율이 나빠지며 어레이의 특정 모듈 효율저하는 전체 발전 전력의 감소를 초래하므로 실시간 감시가 필요하다. 이 논문은 태양광 발전 모듈의 발전 전력을 실시간으로 측정하기 위한 것이다. 모듈의 출력을 실시간으로 측정하기 위해 전압, 전류 측정 회로를 제작하고 온도, 일조량 측정 장치를 제작하여 RS485 통신으로 연결하였다. Visual Studio - Basic .Net(2005)과 NI사의 Measurement Studio를 이용하여 실시간 모니터링 프로그램을 제작하였고, 모듈들 사이의 상대적인 발전 출력을 비교하여 효율 저하가 의심되는 모듈을 실시간으로 탐색하였다. 20개 모듈의 직병렬로 구성된 1kW 태양광 발전체에 적용하여 시험한 결과 2개의 모듈에서 성능 저하가 의심되는 결과가 확인되었다.

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Government Visual Arts Support Policy (정부의 시각예술 지원정책)

  • Hyun, Young-ran
    • Journal of Communication Design
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    • v.60
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    • pp.402-412
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    • 2017
  • Since the 1990s, the role of the government has been shifting towards governance. This new governance emphasizes government's role in establishing a cooperative system with private organizations through network structure and interaction. In the 1990s, Korean Government support for artists and exhibitions increased unprecedentedly. In the 2000s, support for the arts shifted in ways so as to integrate genres. Simultaneously, in order to strengthen the creative capacities of artists, support for new artists, multi-art and fusion arts have increased. From 2010, 'visual arts' business support was provided. In addition, 'visual arts' was supported by a joint planning project from 2013 Also, an overseas residence program has actively supported exhibitions through international exchanges. Since 2005, it has expanded to cooperation with India, Iran and Asian countries as well as with the Betani Studio in Germany. In addition local government supported for artists and the Biennale, residences, regional cooperative business through the local cultural foundation.

A Visualization System of Brain MR image based on VTK

  • Du, Ruoyu;Lee, Hyo Jong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.336-339
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    • 2012
  • VTK is a free but professional development platform for images three-dimensional (3D) reconstruction and processing. It is powerful, open-source, and users can customize their own needs by self-development of great flexibility. To give the doctors more and detailed information by simulate dissection to the 3-D brain MRI image after reconstruction. A Visualization System (VS) is proposed to achieve 3D brain reconstruction and virtual dissection functions. Based on the free VTK visualization development platform and Visual Studio 2010 IDE development tools, through C++ language, using real people's MRI brain dataset, we realized the images 3D reconstruction and also its applications and extensions correspondingly. The display effect of the reconstructed 3D image is well and intuitive. With the related operations such as measurement, virtual dissection and so on, the good results we desired could be achieved.

Auto-Positioning of Patient in X-ray Diagnostic Imaging (진단 엑스선 영상에서 환자 위치잡이의 자동화)

  • Yang, Won Seok;Son, Jung Min;Kwon, Su Chon
    • Journal of the Korean Society of Radiology
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    • v.12 no.6
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    • pp.793-799
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    • 2018
  • As interest in artificial intelligence has increased, artificial intelligence has been actively studied in the medical field. In Korea, artificial intelligence has been applied to medical imaging devices such as X-ray imaging, Computer Tomography and Magnetic Resonance Imaging and artificial intelligence capable of acquiring radiation images of patients without radiologists in the future Medical devices are expected to be invented. This study was an initial study on the automation of patient positioning in X - ray imaging. We used x-ray equipment and human phantoms to evaluate the positioning. The program used Visual Studio 2010 MFC and the image was in the size $1450{\times}1814$. The pixel values were converted to contrasts with values of 0 to 255 that can be visually recognized and output to the monitor. We developed a procedure algorithm program that predicts the angle of the output image through three pixel coordinate values and induces the patient to perform correct positioning according to the voice guidance according to the angle. In the next study, we will study the artificial intelligence to grasp the structure itself and calculate the angle, rather than conveying the reference of coordinates to artificial intelligence. In the future, it is expected that it will be helpful in the study of artificial intelligence from shooting to positioning through the automation of positioning.