• Title/Summary/Keyword: Visual Object

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Visual Tracking Algorithm Using the Active Bar Models (능동 보모델을 이용한 영상추적 알고리즘)

  • 이진우;이재웅;박광일
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.5
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    • pp.1220-1228
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    • 1995
  • In this paper, we consider the problems of tracking an object in a real image. In evaluating these problems, we explore a new technique based on an active contour model commonly called a snake model, and propose the active bar models to represent target. Using this model, we simplified the target welection problems, reduced the search space of energy surface, and obtained the better performances than those of snake model. This approach improves the numerical stability and the tendency for points to bunch up and speed up the computational efficiency. Representing the object by active bar, we can easily obtain the zeroth, the first, and the second moment and it facilitates the target tracking. Finally, we present the good result for the visual tracking problem.

Color Enhancement of TV Picture Using Optical Sensor (광 센서를 이용한 TV 화상의 색 향상)

  • 이응주;김경만;박양우;정인갑;하영호
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1995.06a
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    • pp.69-74
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    • 1995
  • An object color can be seen differently under the various outer illuminants. However, human visual system has color constancy that the object color can be seen constantly under the different outer illuminants. When the viewer watches TV under specific outer illuminants, he perceives distorted color due to the emitting spectrum of outer illuminants as well as the radiation of CPT itself. Namely, when the outer illuminants such as fluorescent and incandescent lamps incident on CPT, brightness, saturation, hue, and contrast on color pictures are changed, he perceives distorted color from the original color. In this paper color enhancement algorithm based on light intensity and outer light decision function using RGB sensor was proposed. The implemented TV of proposed algorithm has higher visual quality at the view point of human visual system and more vivid than that of conventional color TV.

A Real-Time Graphic Driving Simulator Using Virtual Reality Technique (가상현실을 이용한 실시간 차량 그래픽 주행 시뮬레이터)

  • Jang, Jae-Won;Son, Kwon;Choi, Kyung-Hyun;Song, Nam-Yong
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.80-89
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    • 2000
  • Driving simulators provide engineers with a power tool in the development and modification stages of vehicle models. One of the most important factors to realistic simulations is the fidelity obtained by a motion bed and a real-time visual image generation algorithm. Virtual reality technology has been widely used to enhance the fidelity of vehicle simulators. This paper develops the virtual environment for such visual system as head-mounted display for a vehicle driving simulator. Virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Based on the object model, a three-dimensional graphic model is completed with CAD tools such as Rhino and Pro/ENGINEER. For real-time image generation, the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. The developed software for a virtual driving simulator offers an effective interface to virtual reality devices.

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A Study on the Expression of Movement in the Space-Time of Modern Visual Art -Focused on the Constructivist Works- (근대 시각예술에서의 시-공간 운동성 표현에 관한 고찰 -구성주의 작품을 중심으로-)

  • Lee, Kwang-In
    • Journal of The Korean Digital Architecture Interior Association
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    • v.7 no.1
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    • pp.15-20
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    • 2007
  • This study is aimed to analyze the method of movement expression in the Space-Time of Modern Visual Art. According to the results of analysis. the following is obtained. (1) The still object is perceived by the sense or optical illusion, and its whole image is made through the information processing prodedure. The concept of Space-Time is integrated into the constructivist works by the composition of image through transforming the position of the fundamental geometry and projecting it. (2) The traditional notion that the work of art is still concept of is changed. The movement of observer is caused by inducing the direction and concept of time through the object in three dimensional space.

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Development of Graphical User Interface for MANPAD Missile Performance Evaluation (휴대용 미사일의 성능평가를 위한 시각화모델의 개발)

  • 황흥석
    • Journal of the military operations research society of Korea
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    • v.26 no.2
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    • pp.28-38
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    • 2000
  • This research investigates a kill probability model for the performance evaluation of guided missile system, and also develops graphical user interface for the input and output of the model based on the visual object-oriented programming application. The major simulation events used in this research are missile guidance homing point, burst points, and kill mechanism(direct kill, blast kill and fragment kill). For the user interface, we also design and implement the visualization system that can show the graphic style of the kill probability attained by the model. The results of sample run are shown, but these could be improved to be better with visual simulation which can visulaize all the simulation process of the model.

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A Scheme for Assembling Parts Using Visual Servoing (Visual Servoing을 이용한 움직이는 부품의 조립기법)

  • Noh, Sang-Soo;Park, Sang-Bum;Lee, Boo-Hyung;Hahn, Young-Joon;Hahn, Hern-Soo
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.837-838
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    • 2006
  • This paper proposes a method of assembling parts using visual servoing in dynamic environment. We use SSD(Sum of Square Difference) based on adaptive template in order to detect a moving object in the case where the robot and the object both move. And the control input of the robot is obtained from the feed-back signal of the feature movement and the feed-forward signal of the camera movement in image plane.

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(A Study on the Guided Missile Performance Model and the Development of Visual Environments) (유도무기 살상효과 산정 모델 및 시각 환경의 개발)

  • 황흥석;정덕길
    • Journal of the military operations research society of Korea
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    • v.23 no.1
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    • pp.1-13
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    • 1997
  • This research investigates a kill probability model for the performance evaluation of guided missile system, and also develops the user interface implementation for the output of the model based on the visual object-oriented programming application. This paper describes in detail the methodology for the kill probability attained by a missile warhead detonating near an airborne target. The major simulation events used in this research are missile guidance homing point, burst points, and kill mechanism(direct kill, blast kill and fragment kill). For the user interface, we also design and implement the visualization system that can show the graphic style of the kill probability attained by the model. This research will bridge the gap between the sophisticated kill probability model and users who want to see the results interactively with visualization, which can benefit many of other military systems. Some examples are shown, but these will be improved to be better with visual simulation which can visualize all the simulation process of the model.

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Real-Time Control of a SCARA Robot by Visual Servoing with the Stereo Vision

  • S. H. Han;Lee, M. H.;K. Son;Lee, M. C.;Park, J. W.;Lee, J. M.
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.238-243
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    • 1998
  • This paper presents a new approach to visual servoing with the stereo vision. In order to control the position and orientation of a robot with respect to an object, a new technique is proposed using a binocular stereo vision. The stereo vision enables us to calculate an exact image Jacobian not only at around a desired location but also at the other locations. The suggested technique can guide a robot manipulator to the desired location without giving such priori knowledge as the relative distance to the desired location or the model of an object even if the initial positioning error is large. This paper describes a model of stereo vision and how to generate feedback commands. The performance of the proposed visual servoing system is illustrated by the simulation and experimental results and compared with the case of conventional method fur a SCARA robot.

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A New Vertex Coding Scheme Using The Center of the Gravity of a Triangle (삼각형의 무게 중심을 이용한 새로운 다각 근사화 장점 부호화 기법)

  • 윤병주;강현수;조순제;김성대
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.6B
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    • pp.1174-1182
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    • 1999
  • Recently the shape information of the visual object in the scene is more important, as the completion of the MPEG-4 standard and the progress of the MPEG-7 standard. This paper represents the study of effective coding method of vertices that are used in the polygonal approximation to represent the feature of visual object. In the proposed method, we make the centers of gravity of triangles that are made using the vertices of polygonal approximation and encode them sequentially We can get a coding gain because the centers of the gravity of triangles have narrower dynamic ranges.

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Vision Sensor System for Weld Seam Tracking of I-Butt Joint with Height Variation (높이 변화가 있는 막대기 용접선 추적용 시각센서)

  • Kim Moo-Yeon;Kim Jae-Woong
    • Journal of Welding and Joining
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    • v.22 no.6
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    • pp.43-49
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    • 2004
  • In this study, a visual sensor system which can detect I-butt weld joint with height variation and includes a seam tracking algorithm was investigated. Three-dimensional position of an object can be acquired by using the method of distance measurement, i.e., an optical trigonometry which results from the spatial relations between the camera, the object and the structured light by a visible laser. Effects of laser intensity and iris number for the image quality as well as object material were investigated for the optical system design. For the image processing, a region of interest is defined from the whole image and a line image of laser is drew by using the gray level difference in the image. From the drew laser line, the weld joint can be recognized in searching the biggest point position calculated from the central difference method. Through a series of welding experiments, a good tracking performance was confirmed under GMA welding.