• Title/Summary/Keyword: Visual Object

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An Auto-Tunning Fuzzy Rule-Based Visual Servoing Algorithm for a Alave Arm (자동조정 퍼지룰을 이용한 슬레이브 암의 시각서보)

  • Kim, Ju-Gon;Cha, Dong-Hyeok;Kim, Seung-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.20 no.10
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    • pp.3038-3047
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    • 1996
  • In telerobot systems, visual servoing of a task object for a slave arm with an eye-in-hand has drawn an interesting attention. As such a task ingenerally conducted in an unstructured environment, it is very difficult to define the inverse feature Jacobian matrix. To overcome this difficulty, this paper proposes an auto-tuning fuzzy rule-based visual servo algorithm. In this algorithm, a visual servo controller composed of fuzzy rules, receives feature errors as inputs and generates the change of have position as outputs. The fuzzy rules are tuned by using steepest gradient method of the cost function, which is defined as a quadratic function of feature errors. Since the fuzzy rules are tuned automatically, this method can be applied to the visual servoing of a slave arm in real time. The effctiveness of the proposed algorithm is verified through a series of simulations and experiments. The results show that through the learning procedure, the slave arm and track object in real time with reasonable accuracy.

Experimental Verification of Relaxation Effect of Tree Planting using Eye Movement Tracking

  • Lee, Ju-Young;Sawada, Takuji;Fujii, Eijiro
    • Proceedings of the Korean Institute of Landscape Architecture Conference
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    • 2007.10b
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    • pp.89-93
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    • 2007
  • In the Japanese garden, a unique planting design has been used to improve visual harmony with the surrounding landscape by planting plants around the objects that are not harmonious with surrounding landscape. In this study, physiopsychological effects of plants caused by a traditional planting skill used in Japanese garden was verified in terms of visual relaxation using eye movement recording and semantic differential method. A total of fourteen Japanese volunteers(seven male and seven female) who have normal vision(aged $21{\sim}28$) participated as subjects. Experiment was carried out in the sealed room of Chiba University in Japan. Four different types of scenery models were presented which were created by combination of the three landscape factors of the surrounding background, the object that disturbs visual harmony, and the trees planted for improving visual harmony with the surrounding landscape. In the results, significantly more gaze fixations were measured on the trees than on the object and higher values in positive feelings were recorded for the stimuli with proper planting combination. Our results indicated that proper tree planting can cause physiopsychological relaxation by improving visual harmony with the surrounding landscape and provided new evidence for supporting scientific validity of the traditional planting skills.

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Moving Object Tracking Using Active Contour Model (동적 윤곽 모델을 이용한 이동 물체 추적)

  • Han, Kyu-Bum;Baek, Yoon-Su
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.5
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    • pp.697-704
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    • 2003
  • In this paper, the visual tracking system for arbitrary shaped moving object is proposed. The established tracking system can be divided into model based method that needs previous model for target object and image based method that uses image feature. In the model based method, the reliable tracking is possible, but simplification of the shape is necessary and the application is restricted to definite target mod el. On the other hand, in the image based method, the process speed can be increased, but the shape information is lost and the tracking system is sensitive to image noise. The proposed tracking system is composed of the extraction process that recognizes the existence of moving object and tracking process that extracts dynamic characteristics and shape information of the target objects. Specially, active contour model is used to effectively track the object that is undergoing shape change. In initializatio n process of the contour model, the semi-automatic operation can be avoided and the convergence speed of the contour can be increased by the proposed effective initialization method. Also, for the efficient solution of the correspondence problem in multiple objects tracking, the variation function that uses the variation of position structure in image frame and snake energy level is proposed. In order to verify the validity and effectiveness of the proposed tracking system, real time tracking experiment for multiple moving objects is implemented.

Visual Cohesion Improvement Technology by Clustering of Abstract Object (추상화 객체의 클러스터링에 의한 가시적 응집도 향상기법)

  • Lee Jeong-Yeal;Kim Jeong-Ok
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.61-69
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    • 2004
  • The user interface design needs to support the complex interactions between human and computers. It also requires comprehensive knowledges many areas to collect customer's requirements and negotiate with them. The user interface designer needs to be a graphic expert, requirement analyst, system designer, programmer, technical expert, social activity scientist, and so on. Therefore, it is necessary to research on an designing methodology of user interface for satisfying various expertise areas. In the paper, We propose the 4 business event's abstract object visualizing phases such as fold abstract object modeling, task abstract object modeling, transaction abstract object modeling, and form abstract object modeling. As a result, this modeling method allows us to enhance visual cohesion of UI, and help unskilled designer to can develope the higy-qualified user interface.

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Repetition Antipriming: The Effects of Perceptual Ambiguity on Object Recognition (반복 반점화: 지각적 모호성이 물체 재인에 미치는 영향)

  • Kim, Ghoo-Tae;Yi, Do-Joon
    • Korean Journal of Cognitive Science
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    • v.21 no.4
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    • pp.603-625
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    • 2010
  • Neural representation of a visual object is distributed across visual cortex and overlapped with those of many other objects. Thus repeating an object facilitates the recognition of the object while it impairs the recognition of other objects. These effects are called repetition priming and antipriming, respectively. Two experiments investigated a new phenomenon of repetition antipriming, in which a repeated object itself is antiprimed. The learning stage presented object pictures which were degraded at various levels. Participants determined how recognizable each object was. Then, the test stage presented the intact version of the object pictures and made participants to perform a categorization task. Both Experiment 1 and 2 found that the processing of the objects that had been recognized were facilitated (repetition priming) while the processing of the objects that had been perceptually ambiguous were impaired (repetition antipriming). These findings suggest that experiencing a perceptually ambiguous object might enhance the connection between feature-level representations and multiple object-level representations, which impairs the subsequent recognition of the repeated object.

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VOQL* : A Visual Object Query Language with Inductively-Defined Formal Semantics (VOQL* : 귀납적으로 정의된 형식 시맨틱을 지닌 시각 객체 질의어)

  • Lee, Suk-Kyoon
    • Journal of KIISE:Databases
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    • v.27 no.2
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    • pp.151-164
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    • 2000
  • The Visual Object Query Language (VOQL) recently proposed for object databases has been successful in visualizing path expressions and set-related conditions, and providing formal semantics. However, VOQL has several problems. Due to unrealistic assumptions, only set-related conditions can be represented in VOQL. Due to the lack of explicit language construct for the notion of variables, queries are often awkard and less intuitive. In this paper, we propose VOQL*, which extends VOQL to remove these drawbacks. We introduce the notion of visual variables and refine the syntax and semantics of VOQL based on visual variables. We carefully design the language constructs of VOQL* to reflect the syntax of OOPC, so that the constructs such as visual variables, visual elements, VOQL* simple terms, VOQL* structured terms, VOQL* basic formulas, VOQL* formulas, and VOQL* query expressions are hierarchically and inductively constructed as those of OOPC. Most important, we formally define the semantics of each language construct of VOQL* by induction using OOPC. Because of the well-defined syntax and semantics, queries in VOQL* are clear, concise, and intuitive. We also provide an effective procedure to translate queries in VOQL* into those in OOPC. We believe that VOQL* is the first visual query language with the well-defined syntax reflecting the syntactic structure of logic and semantics formally defined by induction.

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An Implementation of Flood Simulation in the Saemangeum Water Resources Management System using an Object-oriented Geographic Information System (객체-지향 지리정보시스템을 이용한 새만금 수자원 관리 시스템의 홍수방어 시뮬레이션 구현)

  • Lee, Hong-Lo
    • Journal of the Korean Association of Geographic Information Studies
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    • v.6 no.2
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    • pp.33-45
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    • 2003
  • This paper defines the prototype of the geographic-object field that links the geographic-object and the geographic-field using an object-oriented geographic information system, and then implements the flood simulation in the saemangeum water resources management system that manipulates the water quantity of saemangeum lake and the height of gate using the watershed-object field. This paper combines the natural phenomena with the artificial phenomena that occurs on the water resources of the saemangeum, and designs the object oriented class hierarchy that is composed of the total watershed-object field, and then presents the algorithm for flood control. To visualize the class hierarchy of the whole geographic-object field and the partial geographic-object field, I use the UML(Unified Modeling Language). Attributes and methods of each class can acquire the functional reusability and compatibility using the COM of the ZEUS and the Visual Basic 6.0 of Win32 APIs. By means of implementing the flood simulation in the Saemangeum water resources management system, finally, this paper contributes on the efficient management of water resources.

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The Analysis of Visual Image of One-Point Graphic Appeared on T-shirt (티셔츠 상품에 활용된 원 포인트 그래픽의 시각이미지 분석)

  • Lee Mi-Yoen
    • Journal of the Korean Society of Costume
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    • v.55 no.8 s.99
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    • pp.15-29
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    • 2005
  • In these days, T-shirt is not only the simple wearing goods but also the suggestive communication, which is not showed outward as well as being intended. Also, it indicates expression of contemporary sensitive living, expression of substantial oneself, and the effective commercial promotion fer advertising fashion brand and promoting the object's sale. Following the above concept, the aim of this study is to understand the outstanding tendency of ' The T-shirt one-point graphic's functions and visual image ', which is appeared after 2001 in the fashion industry's commercial aspects. The visual image's applicative rate of the T-shirt one point graphic is the following; The best applicative rate on T-shirt one- point graphic is the visual image using the mix & match technique shown 42.8 percent applicative rate. The second one is the visual image using the typography shown 38.7 percent. The third one is the visual image using the animals and plants shown 8.5 percent. The fourth one is the visual image using the person's character shown 3.8 percent. The fifth one is the visual image using the geometry shown 2.4 percent. The least one is the visual image using the cartoon character shown 1.6 percent. On the other hand, another important function of t-shirt one-point graphic is the following; 1, The essential function as t-shirt design factor. 2, The promotional function as brand image marketing and brand advertisement. 3. The communicative function as discriminative strategy of object. 4. The achievable function as value added goods.

A Study on the Improved Dynamic Object-Oriented Program Slicing (개선된 동적 객체지향 프로그램 슬라이싱에 관한 연구)

  • Park Soon-Hyung;Park Man-Gon
    • Journal of Korea Multimedia Society
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    • v.7 no.10
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    • pp.1485-1495
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    • 2004
  • We propose the representation of a improved dynamic object-oriented program dependence graph so as to process the slicing of object-oriented programs that is composed of related programs in order to process certain jobs. We also propose an efficient slicing algorithm using the relations of relative tables in order to compute dynamic slices of object-oriented programs. We programmed the algorithm by using fortran and Visual C++. The procedure that computes the dynamic object-oriented program slices using the improved dynamic object-oriented program dependence graph(IDOPDC) is divided into four steps. Consequently, the efficiency of the proposed improved dynamic object-oriented program dependence graph(IDOPDG) technique is also compared with the dependence graph techniques discussed previously. As a result, this certifies that an improved dynamic object-oriented program dependence graph is more efficient in comparison with the traditional dynamic object-oriented program dependence graph(DOPDG).

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Object Tracking Framework of Video Surveillance System based on Non-overlapping Multi-camera (비겹침 다중 IP 카메라 기반 영상감시시스템의 객체추적 프레임워크)

  • Han, Min-Ho;Park, Su-Wan;Han, Jong-Wook
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.6
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    • pp.141-152
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    • 2011
  • Growing efforts and interests of security techniques in a diverse surveillance environment, the intelligent surveillance system, which is capable of automatically detecting and tracking target objects in multi-cameras environment, is actively developing in a security community. In this paper, we propose an effective visual surveillance system that is avaliable to track objects continuously in multiple non-overlapped cameras. The proposed object tracking scheme consists of object tracking module and tracking management module, which are based on hand-off scheme and protocol. The object tracking module, runs on IP camera, provides object tracking information generation, object tracking information distribution and similarity comparison function. On the other hand, the tracking management module, runs on video control server, provides realtime object tracking reception, object tracking information retrieval and IP camera control functions. The proposed object tracking scheme allows comprehensive framework that can be used in a diverse range of application, because it doesn't rely on the particular surveillance system or object tracking techniques.