• Title/Summary/Keyword: Visual Display

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Effects of PNF Program on Neck Pain, Cervical Range of Motion, Pressure Pain, and Cervical Flexion-Relaxation Ratio in VDT Worker: a Case Study (VDT 직업 종사자의 목 통증, 목뼈 운동범위, 누름통증, 목뼈 굽힘-이완 비율에 PNF 프로그램이 미치는 영향: 증례보고)

  • Kim, Yong-Hun;Jung, Ju-Hyeon
    • PNF and Movement
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    • v.13 no.4
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    • pp.197-202
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    • 2015
  • Purpose: This study aimed to examine the effects of a proprioceptive neuromuscular facilitation (PNF) program on neck pain, cervical range of motion, pressure pain, and the cervical flexion-relaxation ratio in a visual display terminal (VDT) worker. Methods: We recruited a 33-year-old VDT worker diagnosed with chronic VDT syndrome. The subject was treated using a PNF program for 20 minutes a day, three times a week for six weeks. All evaluations were performed every two weeks on the first test day. Results: The PNF program resulted in a significant improvement in the subject's neck pain, cervical range of motion, pressure pain, and the cervical flexion-relaxation ratio after six weeks, in comparison to the subject's condition before treatment. Conclusion: The PNF program can be used effectively to improve neck pain, cervical range of motion, pressure pain, and the cervical flexion-relaxation ratio in visual display terminal (VDT) workers.

A Realtime Analytical System of Football Game

  • Min, Dae-kee
    • Communications for Statistical Applications and Methods
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    • v.8 no.2
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    • pp.557-564
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    • 2001
  • The objective of he study is to record the real conditions along with the soccer ball that is, each player's ball keeping time, the number football keeping, accuracy of passing to other player, direction, etc., on a real-time basis, measure them in numbers and get necessary analyzed output as much as one needs. The study consists of the following stages: (1) Record the data by drawing through Visual Interface on a real-time basis; (2) Graphic windows to display the recorded data item by item in graphic; (3) Form windows to display the individual or team scores anytime when needed; (4) Windows to display the analyzed data in visualized form. The effect of the study is threefold: (1) It inputs all the game-related data on a real-time basis, which was impossible before and shows analyzed contents during the game enabling each tea manager o use; (2) In cse of TV broadcasting or newspaper articles, it explains objectively the situations of he game to the TV viewers or readers; (3) After the game, it provides importance information on each team's playing ability and individual player's technical improvement through data analysis.

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Human Sensibility Ergonomics Evaluation of the Car Navigation System Digital Map (자동차 항법장치 도로지도의 감성공학적 평가에 관한 연구)

  • Cha, Doo-Won;Paek, Seung-Reu;Park, Peom
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.21 no.48
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    • pp.101-111
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    • 1998
  • CNS (Car Navigation System) is the most compatible candidate among various in-vehicle information systems as a provider of ITS (Intelligence Transport Systems) information. It generally consists of remote controller, display, CD-changer, GPS receiver and so on. Among them, display is the most important and critical element of the HMI (Human-Machine Interface) suggesting the digital map to the driver. Therefore, it is certain that the display gives cognitive, physical, mental and visual workloads to the driver which are directly related with the driver's and road safety with the success of ITS. Until now, various human factors techniques have been developed and applied to estimate the driver's workload and to collect the driver's requirements of the CNS digital map, for example, mental workload assessment, visual activity analysis, cognitive analysis and so on. In addition to these kinds of techniques, this research performed the human sensibility ergonomics approach to directly investigate and evaluate the driver's requirements and sensibilities of the real products.

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Analysis of Stability on Single-leg Standing by Wearing a Head Mounted Display

  • Woo, Byung Hoon
    • Korean Journal of Applied Biomechanics
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    • v.27 no.2
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    • pp.149-155
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    • 2017
  • Objective: The purpose of this study was to investigate the effects of three visual conditions (eyes opened, eyes closed, and wearing of a head mounted display [HMD]) on single-leg standing through kinematics and kinetic analysis. Method: Twelve college students (age: $24.5{\pm}2.6years$, height: $175.0{\pm}6.4cm$, weight: $69.2{\pm}5.1kg$) participated in this study. The study method adopted three-dimensional analysis with six cameras and ground reaction force measurement with one force plate. The analysis variables were coefficient of variation (CV) of the center of body mass, head movement, ground reaction force, and center of pressure, which were analyzed using one-way analysis of variance with repeated measures according to visual conditions. Results: In most cases, the results of this study showed that the CV was significantly higher in the order of HMD wearing, eyes closed, and eyes opened conditions. Conclusion: Our results indicated that body sway was the largest in the HMD wearing condition, and the risk of falling was high owing to the low stability.

Controller Design for Object Tracking with an Active Camera (능동 카메라 기반의 물체 추적 제어기 설계)

  • Youn, Su-Jin;Choi, Goon-Ho
    • Journal of the Semiconductor & Display Technology
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    • v.10 no.1
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    • pp.83-89
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    • 2011
  • In the case of the tracking system with an active camera, it is very difficult to guarantee real-time processing due to the attribute of vision system which handles large amounts of data at once and has time delay to process. The reliability of the processed result is also badly influenced by the slow sampling time and uncertainty caused by the image processing. In this paper, we figure out dynamic characteristics of pixels reflected on the image plane and derive the mathematical model of the vision tracking system which includes the actuating part and the image processing part. Based on this model, we find a controller that stabilizes the system and enhances the tracking performance to track a target rapidly. The centroid is used as the position index of moving object and the DC motor in the actuating part is controlled to keep the identified centroid at the center point of the image plane.

Dual Autostereoscopic Display Platform for Multi-user Collaboration with Natural Interaction

  • Kim, Hye-Mi;Lee, Gun-A.;Yang, Ung-Yeon;Kwak, Tae-Jin;Kim, Ki-Hong
    • ETRI Journal
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    • v.34 no.3
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    • pp.466-469
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    • 2012
  • In this letter, we propose a dual autostereoscopic display platform employing a natural interaction method, which will be useful for sharing visual data with users. To provide 3D visualization of a model to users who collaborate with each other, a beamsplitter is used with a pair of autostereoscopic displays, providing a visual illusion of a floating 3D image. To interact with the virtual object, we track the user's hands with a depth camera. The gesture recognition technique we use operates without any initialization process, such as specific poses or gestures, and supports several commands to control virtual objects by gesture recognition. Experiment results show that our system performs well in visualizing 3D models in real-time and handling them under unconstrained conditions, such as complicated backgrounds or a user wearing short sleeves.

Projection Pursuit K-Means Visual Clustering

  • Kim, Mi-Kyung;Huh, Myung-Hoe
    • Journal of the Korean Statistical Society
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    • v.31 no.4
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    • pp.519-532
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    • 2002
  • K-means clustering is a well-known partitioning method of multivariate observations. Recently, the method is implemented broadly in data mining softwares due to its computational efficiency in handling large data sets. However, it does not yield a suitable visual display of multivariate observations that is important especially in exploratory stage of data analysis. The aim of this study is to develop a K-means clustering method that enables visual display of multivariate observations in a low-dimensional space, for which the projection pursuit method is adopted. We propose a computationally inexpensive and reliable algorithm and provide two numerical examples.

Control of Visual Tracking System with a Random Time Delay (랜덤한 시간 지연 요소를 갖는 영상 추적 시스템의 제어)

  • Oh, Nam-Kyu;Choi, Goon-Ho
    • Journal of the Semiconductor & Display Technology
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    • v.10 no.3
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    • pp.21-28
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    • 2011
  • In recent years, owing to the development of the image processing technology, the research to build control system using a vision sensor is stimulated. However, a random time delay must be considered, because it works of a various time to get a result of an image processing in the system. It can be seen as an obstacle factor to a control of visual tracking in real system. In this paper, implementing two vision controllers each, first one is made up PID controller and the second one is consisted of a Smith Predictor, the possibility was shown to overcome a problem of a random time delay in a visual tracking system. A number of simulations and experiments were done to show the validity of this study.

System Design for High-speed Visual Inspection of Electronic Components (전자부품의 고속 외관검사를 위한 시스템 설계)

  • Yoo, Seungryeol
    • Journal of the Semiconductor & Display Technology
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    • v.11 no.3
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    • pp.39-44
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    • 2012
  • Electronics in modern lives have become more miniaturized and precise. Multi Layered Ceramic Capacitor (MLCC) occupies 50% of electronic components consisting of electronics. This high volume of the production needs high speed and more precise machine performances. The dominate parts of the production equipments are the module transporting components and the visual inspection module. Most visual inspection has been off-line because of the image processing time. In this paper, a new image processing method is proposed to reduce thousands of matrix calculation for image processing and realize on-line high speed inspection.

Accurate PCB Outline Extraction and Corner Detection for High Precision Machine Vision (고정밀 머신 비전을 위한 정확한 PCB 윤곽선과 코너 검출)

  • Ko, Dong-Min;Choi, Kang-Sun
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.3
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    • pp.53-58
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    • 2017
  • Recently, advance in technology have increased the importance of visual inspection in semiconductor inspection areas. In PCB visual inspection, accurate line estimation is critical to the accuracy of the entire process, since it is utilized in preprocessing steps such as calibration and alignment. We propose a line estimation method that is differently weighted for the line candidates using a histogram of gradient information, when the position of the initial approximate corner points is known. Using the obtained line equation of the outline, corner points can be calculated accurately. The proposed method is compared with the existing method in terms of the accuracy of the detected corner points. The proposed method accurately detects corner points even when the existing method fails. For high-resolution frames of 3.5mega-pixels, the proposed method is performed in 89.01ms.

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