• Title/Summary/Keyword: Vision Sensor

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Analysis of Cropland Spectral Properties and Vegetation Index Using UAV (UAV를 이용한 농경지 분광특성 및 식생지수 분석)

  • LEE, Geun-Sang;CHOI, Yun-Woong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.22 no.4
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    • pp.86-101
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    • 2019
  • Remote sensing technology has been continuously developed both quantitatively and qualitatively, including platform development, exploration area, and exploration functions. Recently, the use cases and related researches in the agricultural field are increasing. Also, since it is possible to detect and quantify the condition of cropland and establish management plans and policy support for cropland and agricultural environment, it is being studied in various fields such as crop growth abnormality determination and crop estimation based on time series information. The purpose of this study was to analyze the vegetation index for agricultural land reclamation area using a UAV equipped with a multi-spectral sensor. In addition, field surveys were conducted to evaluate the accuracy of vegetation indices calculated from multispectral image data obtained using UAV. The most appropriate vegetation index was derived by evaluating the correlation between vegetation index calculated by field survey and vegetation index calculated from UAV multispectral image, and was used to analyze vegetation index of the entire area.

Distinction of Real Face and Photo using Stereo Vision (스테레오비전을 이용한 실물 얼굴과 사진의 구분)

  • Shin, Jin-Seob;Kim, Hyun-Jung;Won, Il-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.7
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    • pp.17-25
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    • 2014
  • In the devices that leave video records, it is an important issue to distinguish whether the input image is a real object or a photo when securing an identifying image. Using a single image and sensor, which is a simple way to distinguish the target from distance measurement has many weaknesses. Thus, this paper proposes a way to distinguish a simple photo and a real object by using stereo images. It is not only measures the distance to the target, but also checks a three-dimensional effect by making the depth map of the face area. They take pictures of the photos and the real faces, and the measured value of the depth map is applied to the learning algorithm. Exactly through iterative learning to distinguish between the real faces and the photos looked for patterns. The usefulness of the proposed algorithm was verified experimentally.

Estimating Distance of a Target Object from the Background Objects with Electric Image (전기장을 이용한 물체의 거리 측정 연구)

  • Sim, Mi-Young;Kim, Dae-Eun
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.47 no.3
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    • pp.56-62
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    • 2010
  • Weakly electric fish uses active sensing to detect the distortion of self-generated electric field in the underwater environments. The active electrolocation makes it possible to identify target objects from the surroundings without vision in the dark sea. Weakly electric fish have many electroreceptors over the whole body surface of electric fish, and sensor readings from a collection of electroreceptors are represented as an electric image. Many researchers have worked on finding features in the electric image to know how the weakly electric fish identify the target object. In this paper, we suggest a new mechanism of how the electrolocation can recognize a given target object among object plants. This approach is based on the differential components of the electric image, and has a potential to be applied to the underwater robotic system for object localization.

A hardware architecture based on the NCC algorithm for fast disparity estimation in 3D shape measurement systems (고밀도 3D 형상 계측 시스템에서의 고속 시차 추정을 위한 NCC 알고리즘 기반 하드웨어 구조)

  • Bae, Kyeong-Ryeol;Kwon, Soon;Lee, Yong-Hwan;Lee, Jong-Hun;Moon, Byung-In
    • Journal of Sensor Science and Technology
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    • v.19 no.2
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    • pp.99-111
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    • 2010
  • This paper proposes an efficient hardware architecture to estimate disparities between 2D images for generating 3D depth images in a stereo vision system. Stereo matching methods are classified into global and local methods. The local matching method uses the cost functions based on pixel windows such as SAD(sum of absolute difference), SSD(sum of squared difference) and NCC(normalized cross correlation). The NCC-based cost function is less susceptible to differences in noise and lighting condition between left and right images than the subtraction-based functions such as SAD and SSD, and for this reason, the NCC is preferred to the other functions. However, software-based implementations are not adequate for the NCC-based real-time stereo matching, due to its numerous complex operations. Therefore, we propose a fast pipelined hardware architecture suitable for real-time operations of the NCC function. By adopting a block-based box-filtering scheme to perform NCC operations in parallel, the proposed architecture improves processing speed compared with the previous researches. In this architecture, it takes almost the same number of cycles to process all the pixels, irrespective of the window size. Also, the simulation results show that its disparity estimation has low error rate.

Development of a Horse Robot for Indoor Leisure Sports (실내 레저 스포츠를 위한 승마 로봇의 개발)

  • Lee, Wonsik;Lee, Youngdae;Moon, Chanwoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.161-166
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    • 2014
  • Recently, indoor sports simulator equipped with virtual reality devices, like screen golf system, are riding high. There have been many attempts to develop the indoor simulator systems which can make people enjoy exercises in various sports area. A real horseback riding could not have been popularized, because of the cost involved, difficulty to learn and its dangerousness. In this research, a robotic horseback riding platform based on parallel mechanism and virtual reality device is proposed. The proposed platform provides realistic riding feels and various levels of riding difficulty. The equipped motion capture system with a vision sensor enables riders to correct their riding posture based on expert's one. The developed horseback riding platform make it possible to enjoy a horseback riding in all weather, and also can be used for systematic horseback riding training.

Gesture Recognition Using Stereo Tracking Initiator and HMM for Tele-Operation (스테레오 영상 추적 자동초기화와 HMM을 이용한 원격 작업용 제스처 인식)

  • Jeong, Ji-Won;Lee, Yong-Beom;Jin, Seong-Il
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.8
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    • pp.2262-2270
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    • 1999
  • In this paper, we describe gesture recognition algorithm using computer vision sensor and HMM. The automatic hand region extraction has been proposed for initializing the tracking of the tele-operation gestures. For this, distance informations(disparity map) as results of stereo matching of initial left and right images are employed to isolate the hand region from a scene. PDOE(positive difference of edges) feature images adapted here have been found to be robust against noise and background brightness. The KNU/KAERI(K/K) gesture instruction set is defined for tele-operation in atomic electric power stations. The composite recognition model constructed by concatenating three gesture instruction models including pre-orders, basic orders, and post-orders has been proposed and identified by discrete HMM. Our experimental results showed that consecutive orders composed of more than two ones are correctly recognized at the rate of above 97%.

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Fuzzy Navigation and Obstacle Avoidance Control for Docking of Modular Robots (모듈형 로봇의 자가 결합을 위한 퍼지 주행 제어 및 장애물 회피 제어)

  • Na, Doo-Young;Noh, Su-Hee;Moon, Hyung-Pil;Jung, Jin-Woo;Kim, Yong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.470-477
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    • 2009
  • Modular reconfigurable robots with physical docking capability easily adapt to a new environment and many studies are necessary for the modular robots. In this paper, we propose a vision-based fuzzy autonomous docking controller for the modular docking robots. A modular docking robot platform which performs real-time image processing is designed and color-based object recognition method is implemented on the embedded system. The docking robot can navigate to a subgoal near a target robot while avoiding obstacles. Both a fuzzy obstacle avoidance controller and a fuzzy navigation controller for subgoal tracking are designed. We propose an autonomous docking controller using the fuzzy obstacle avoidance and navigation controllers, absolute distance information and direction informations of robots from PSD sensors and a compass sensor. We verify the proposed docking control method by docking experiments of the developed modular robots in the various environments with different distances and directions between robots.

Ontology-based User Intention Recognition for Proactive Planning of Intelligent Robot Behavior (지능형로봇 행동의 능동적 계획수립을 위한 온톨로지 기반 사용자 의도인식)

  • Jeon, Ho-Cheol;Choi, Joong-Min
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.1
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    • pp.86-99
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    • 2011
  • Due to the uncertainty of intention recognition for behaviors of users, the intention is differently recognized according to the situation for the same behavior by the same user, the accuracy of user intention recognition by minimizing the uncertainty is able to be improved. This paper suggests a novel ontology-based method to recognize user intentions, and able to minimize the uncertainties that are the obstacles against the precise recognition of user intention. This approach creates ontology for user intention, makes a hierarchy and relationship among user intentions by using RuleML as well as Dynamic Bayesian Network, and improves the accuracy of user intention recognition by using the defined RuleML as well as the gathered sensor data such as temperature, humidity, vision, and auditory. To evaluate the performance of robot proactive planning mechanism, we developed a simulator, carried out some experiments to measure the accuracy of user intention recognition for all possible situations, and analyzed and detailed described the results. The result of our experiments represented relatively high level the accuracy of user intention recognition. On the other hand, the result of experiments tells us the fact that the actions including the uncertainty get in the way the precise user intention recognition.

Real-time monitoring system with Kinect v2 using notifications on mobile devices (Kinect V2를 이용한 모바일 장치 실시간 알림 모니터링 시스템)

  • Eric, Niyonsaba;Jang, Jong Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.277-280
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    • 2016
  • Real-time remote monitoring system has an important value in many surveillance situations. It allows someone to be informed of what is happening in his monitoring locations. Kinect v2 is a new kind of camera which gives computers eyes and can generate different data such as color and depth images, audio input and skeletal data. In this paper, using Kinect v2 sensor with its depth image, we present a monitoring system in a space covered by Kinect. Therefore, based on space covered by Kinect camera, we define a target area to monitor using depth range by setting minimum and maximum distances. With computer vision library (Emgu CV), if there is an object tracked in the target space, kinect camera captures the whole image color and sends it in database and user gets at the same time a notification on his mobile device wherever he is with internet access.

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A Study on Changing SNS Platform Using the Augmented Reality and Pairing (증강현실과 페어링을 이용한 SNS 플랫폼의 변화에 대한 연구)

  • Roh, Chang-Bae;Na, Wonshik
    • Journal of Digital Contents Society
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    • v.15 no.5
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    • pp.587-594
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    • 2014
  • Owing to supply of smart phones and the diffusion of SNS, the number of peoples who are living, linked with us, is incomparably more than in the past. The continuous communication is essential in maintaining good relationship, so peoples have no choice but to seek for most efficient communication method in order to maintain good relationship. This thesis intended to advise how to construct next generation immersive multi-media system, using augmented reality and MPEG-V that have come to the fore recently. In addition, the SNS platform service of new type was suggested in this thesis, in connection with the pairing service. Now, we can create a town in a specific space like the real world, if we utilize the augmented reality that became possible by SNS service and we can talk and exchange informations in that space. This system would provide various services peoples wish to have, interlocking experiences through five senses like sense of vision, sense of hearing, sense of touch and etc..