• Title/Summary/Keyword: Vision Image

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Expression and Reader Cognition of Japanese Comics Character (일본 만화 캐릭터의 표정과 독자 인지)

  • Yoon, Jang-Won
    • The Journal of the Korea Contents Association
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    • v.7 no.2
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    • pp.246-254
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    • 2007
  • As for comics and animation, the specific gravity came to become still larger in all the art fields together with the importance in various image media now which is useful and goes the time of the 21st century new media. Especially the demand of users to the vision culture which develops day by day, Sensitivity Engineering Department is trying to realize the necessity for a sensitivity design acutely together. The influence of the comics which have toxicity most also in Japanese culture in a geographical position like South Korea on it, and animation is the actual condition in the reason which has reached from youth universally to the layer for years, to be inquired systematic to a Korean comics language. This research was conducted as we thought sufficient study on various situations are required, and among them for the research of expressions of cartoons's characters, we've divided the expressions of characters that comes out in Japanese cartoons into categories of 'happiness, anger, sadness, pleasure' and 'fear, astonishment and dislike' and based on these categories, we've drawn out the minimum elements to express emotions in cartoon and prepared image-map by relating them with languages that express emotions of people and based on this, we've made a calculating tools on how our readers would recognize the expression languages. Samples of Japanese cartoons of which we've chosen for the purpose of drawing out the elements of expressions were limited to only published cartoons and we've made a foot steps for expression analysis of animation characters in the future.

Textuality and Vision : Visual Narrative of Ancient Chinese Literature Art Focused on Narratology's Viewpoint (중국 고대예술의 도상서사와 시각문화 연구 -회화의 이시동도법과 만화의 칸의 상호 해석-)

  • Jo, Jeong-rae;Huang, Kuo-Li
    • The Journal of the Korea Contents Association
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    • v.16 no.9
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    • pp.779-790
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    • 2016
  • This study is to exhibit the iconographic narrative and visual culture of ancient Chinese art. The focus of the study is the composite integration of literature and graphic forms, in particular the heterochronous expression of different scenarios of scenes occurring in different time periods in pictures of ancient art. The unity of their origins with picture narration and comic art creation is the fusion of our modern times. The ancient Chinese understanding of visual art includes the traditional style of images and their symbolic meanings. Among artistic narrative expression, imagery contemplation and visual presentation have significance. Artistic thinking is inseparable from visual articulation. It is a rational thought process through creative language interpretation in visual media of imagery narratives. The characteristics of ancient imagery thinking and the way of presenting sequential incidents in the form pictures is a creative space of time. This is the spatial thinking of modern comic art, which is demonstrated through acceptance in artistic styles. Image narration needs new forms and media styles, including integrating with cultural values as aesthetic communication is necessary.

Real-Time Hand Pose Tracking and Finger Action Recognition Based on 3D Hand Modeling (3차원 손 모델링 기반의 실시간 손 포즈 추적 및 손가락 동작 인식)

  • Suk, Heung-Il;Lee, Ji-Hong;Lee, Seong-Whan
    • Journal of KIISE:Software and Applications
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    • v.35 no.12
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    • pp.780-788
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    • 2008
  • Modeling hand poses and tracking its movement are one of the challenging problems in computer vision. There are two typical approaches for the reconstruction of hand poses in 3D, depending on the number of cameras from which images are captured. One is to capture images from multiple cameras or a stereo camera. The other is to capture images from a single camera. The former approach is relatively limited, because of the environmental constraints for setting up multiple cameras. In this paper we propose a method of reconstructing 3D hand poses from a 2D input image sequence captured from a single camera by means of Belief Propagation in a graphical model and recognizing a finger clicking motion using a hidden Markov model. We define a graphical model with hidden nodes representing joints of a hand, and observable nodes with the features extracted from a 2D input image sequence. To track hand poses in 3D, we use a Belief Propagation algorithm, which provides a robust and unified framework for inference in a graphical model. From the estimated 3D hand pose we extract the information for each finger's motion, which is then fed into a hidden Markov model. To recognize natural finger actions, we consider the movements of all the fingers to recognize a single finger's action. We applied the proposed method to a virtual keypad system and the result showed a high recognition rate of 94.66% with 300 test data.

The Analysis of Evergreen Tree Area Using UAV-based Vegetation Index (UAV 기반 식생지수를 활용한 상록수 분포면적 분석)

  • Lee, Geun-Sang
    • Journal of Cadastre & Land InformatiX
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    • v.47 no.1
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    • pp.15-26
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    • 2017
  • The decrease of green space according to the urbanization has caused many environmental problems as the destruction of habitat, air pollution, heat island effect. With interest growing in natural view recently, proper management of evergreen tree which is lived even the winter season has been on the rise importantly. This study analyzed the distribution area of evergreen tree using vegetation index based on unmanned aerial vehicle (UAV). Firstly, RGB and NIR+RG camera were loaded in fixed-wing UAV and image mosaic was achieved using GCPs based on Pix4d SW. And normalized differences vegetation index (NDVI) and soil adjusted vegetation index (SAVI) was calculated by band math function from acquired ortho mosaic image. validation points were applied to evaluate accuracy of the distribution of evergreen tree for each range value and analysis showed that kappa coefficient marked the highest as 0.822 and 0.816 respectively in "NDVI > 0.5" and "SAVI > 0.7". The area of evergreen tree in "NDVI > 0.5" and "SAVI > 0.7" was $11,824m^2$ and $15,648m^2$ respectively, that was ratio of 4.8% and 6.3% compared to total area. It was judged that UAV could supply the latest and high resolution information to vegetation works as urban environment, air pollution, climate change, and heat island effect.

Contour Extraction Method using p-Snake with Prototype Energy (원형에너지가 추가된 p-Snake를 이용한 윤곽선 추출 기법)

  • Oh, Seung-Taek;Jun, Byung-Hwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.4
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    • pp.101-109
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    • 2014
  • It is an essential element for the establishment of image processing related systems to find the exact contour from the image of an arbitrary object. In particular, if a vision system is established to inspect the products in the automated production process, it is very important to detect the contours for standardized shapes such lines and curves. In this paper, we propose a prototype adaptive dynamic contour model, p-Snake with improved contour extraction algorithms by adding the prototype energy. The proposed method is to find the initial contour by applying the existing Snake algorithm after Sobel operation is performed for prototype analysis. Next, the final contour of the object is detected by analyzing prototypes such as lines and circles, defining prototype energy and using it as an additional energy item in the existing Snake function on the basis of information on initial contour. We performed experiments on 340 images obtained by using an environment that duplicated the background of an industrial site. It was found that even if objects are not clearly distinguished from the background due to noise and lighting or the edges being insufficiently visible in the images, the contour can be extracted. In addition, in the case of similarity which is the measure representing how much it matches the prototype, the prototype similarity of contour extracted from the proposed p-ACM is superior to that of ACM by 9.85%.

Estimation of Manhattan Coordinate System using Convolutional Neural Network (합성곱 신경망 기반 맨하탄 좌표계 추정)

  • Lee, Jinwoo;Lee, Hyunjoon;Kim, Junho
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.3
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    • pp.31-38
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    • 2017
  • In this paper, we propose a system which estimates Manhattan coordinate systems for urban scene images using a convolutional neural network (CNN). Estimating the Manhattan coordinate system from an image under the Manhattan world assumption is the basis for solving computer graphics and vision problems such as image adjustment and 3D scene reconstruction. We construct a CNN that estimates Manhattan coordinate systems based on GoogLeNet [1]. To train the CNN, we collect about 155,000 images under the Manhattan world assumption by using the Google Street View APIs and calculate Manhattan coordinate systems using existing calibration methods to generate dataset. In contrast to PoseNet [2] that trains per-scene CNNs, our method learns from images under the Manhattan world assumption and thus estimates Manhattan coordinate systems for new images that have not been learned. Experimental results show that our method estimates Manhattan coordinate systems with the median error of $3.157^{\circ}$ for the Google Street View images of non-trained scenes, as test set. In addition, compared to an existing calibration method [3], the proposed method shows lower intermediate errors for the test set.

The Obstacle Avoidance Algorithm of Mobile Robot using Line Histogram Intensity (Line Histogram Intensity를 이용한 이동로봇의 장애물 회피 알고리즘)

  • 류한성;최중경;구본민;박무열;방만식
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.8
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    • pp.1365-1373
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    • 2002
  • In this paper, we present two types of vision algorithm that mobile robot has CCD camera. for obstacle avoidance. This is simple algorithm that compare with grey level from input images. Also, The mobile robot depend on image processing and move command from PC host. we has been studied self controlled mobile robot system with CCD camera. This system consists of digital signal processor, step motor, RF module and CCD camera. we used wireless RF module for movable command transmitting between robot and host PC. This robot go straight until recognize obstacle from input image that preprocessed by edge detection, converting, thresholding. And it could avoid the obstacle when recognize obstacle by line histogram intensity. Host PC measurement wave from various line histogram each 20 pixel. This histogram is (x, y) value of pixel. For example, first line histogram intensity wave from (0, 0) to (0, 197) and last wave from (280, 0) to (2n, 197. So we find uniform wave region and nonuniform wave region. The period of uniform wave is obstacle region. we guess that algorithm is very useful about moving robot for obstacle avoidance.

Object Detection Method on Vision Robot using Sensor Fusion (센서 융합을 이용한 이동 로봇의 물체 검출 방법)

  • Kim, Sang-Hoon
    • The KIPS Transactions:PartB
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    • v.14B no.4
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    • pp.249-254
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    • 2007
  • A mobile robot with various types of sensors and wireless camera is introduced. We show this mobile robot can detect objects well by combining the results of active sensors and image processing algorithm. First, to detect objects, active sensors such as infrared rays sensors and supersonic waves sensors are employed together and calculates the distance in real time between the object and the robot using sensor's output. The difference between the measured value and calculated value is less than 5%. We focus on how to detect a object region well using image processing algorithm because it gives robots the ability of working for human. This paper suggests effective visual detecting system for moving objects with specified color and motion information. The proposed method includes the object extraction and definition process which uses color transformation and AWUPC computation to decide the existence of moving object. Shape information and signature algorithm are used to segment the objects from background regardless of shape changes. We add weighing values to each results from sensors and the camera. Final results are combined to only one value which represents the probability of an object in the limited distance. Sensor fusion technique improves the detection rate at least 7% higher than the technique using individual sensor.

Graphic system analysis on the Chil Sung Hwa(seven stars picture) (칠성화(七星畵)의 그래픽체계 분석)

  • 나윤화
    • Archives of design research
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    • v.11
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    • pp.22-29
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    • 1995
  • I have to find standpoint of sight moulding of Chi I Sung Hwa(seven stars picture) analysis of graphic systems of a symbol sight native to our nation. And I will comprehend emotion of folkways by simple and graphic lines and colors in mathematical Grid of which ancestor had expressed in gauge moulding consciousness. This papers aim is to make a contribution to lead by on part of communication design. About structural analysis of pictorial graphic side. I) Mathematical thought of the Orient and space constitution are first basically the Orient expressed number notion of mathematics of unlimitedness and notion of zero so called space and empty second can analigize a diagonal expansion method by development of symmetry notion to basic the dual principle of the negative and positive by degrees development expressed space division method by direction notion. 2) About the proportion analysis it based the golden section globularity and in modern layout it takes vision center of position, after appointing the brow of sacred image of Chil Sung Hwa as center point of proportion and applied to the point proportion and so analigized the posibility of established. Rule in union of each elements and rule of forms about picture image. 3) Mathematical structure analysis to search a unified principle at the balanced arrangement and rule of forms it analigized the standard the rule of forms. it analigized the standard the rule of forms to body module of basic movement of protagonist and follower above basic forms of grid that is the basis of design system.

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Algorithm of Generating Adaptive Background Modeling for crackdown on Illegal Parking (불법 주정차 무인 자동 단속을 위한 환경 변화에 강건한 적응적 배경영상 모델링 알고리즘)

  • Joo, Sung-Il;Jun, Young-Min;Choi, Hyung-Il
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.117-125
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    • 2008
  • The Object tracking by real-time image analysis is one of the major concerns in computer vision and its application fields. The Object detection process of real-time images must be preceded before the object tracking process. To achieve the stable object detection performance in the exterior environment, adaptive background model generation methods are needed. The adaptive background model can accept the nature's phenomena changes and adapt the system to the changes such as light or shadow movements that are caused by changes of meridian altitudes of the sun. In this paper, we propose a robust background model generation method effective in an illegal parking auto-detection application area. We also provide a evaluation method that judges whether a moving vehicle stops or not. As the first step, an initial background model is generated. Then the differences between the initial model and the input image frame is used to trace the movement of object. The moving vehicle can be easily recognized from the object tracking process. After that, the model is updated by the background information except the moving object. These steps are repeated. The experiment results show that our background model is effective and adaptable in the variable exterior environment. The results also show our model can detect objects moving slowly. This paper includes the performance evaluation results of the proposed method on the real roads.

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