• 제목/요약/키워드: Virtual simulation

검색결과 2,166건 처리시간 0.027초

Web 기반형 단조 가공 가상 생산 시스템 개발 (Development of Web-based Virtual System to Simulate Forging Operation)

  • 이영석;황호진;박만진;오재우;장동영;김지표;나경환
    • 산업공학
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    • 제14권1호
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    • pp.1-8
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    • 2001
  • This paper presented a web-based virtual system to simulate forging operation. The system utilized simulation techniques of Finite Element Method (FEM) to analyze the forging process and Virtual Reality Modeling Language (VRML) to visualize the simulation results in the web. The analysis using FEM could show mechanical information such as stresses and deformation profiles of a specimen during forging process and the analysis results were transferred into virtual space using VRML. Since the forging machine and specimen were modeled using Java and VRML, the forging machine and analysis results were browsed and integrated on the web that is interfaced to users through EAI to show the whole forging simulation. The developed system realized the working environment virtually so that education and experiment could be performed effectively even on the PC.

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다중 참여자 네트웍 가상현실 시스템을 위한 복수 멀티케스트 통신구조 (A heterogeneous multicast communication for the network virtual reality system)

  • 성운재
    • 한국시뮬레이션학회논문지
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    • 제7권1호
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    • pp.1-14
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    • 1998
  • In this paper, we propose an efficient network communication scheme tailored to the network virtual reality(NVR) system. We first present the architecture and implementation of CVRAT (collaborative virtual reality authoring tool). The design goal of CVRAT is to provide consistent and scalable shared virtual environments. To achieve this goal, we classify the network messages according to their reliability and latency requirements. These conflicting requirements lead us to conceive a heterogeneous communication scheme which provides the unicast and three different multicast transport services; unreliable multicast, receiver-driven reliable multicast, fast reliable multicast. Each protocol has trade-offs in reliability, latency and bandwidth usage. The characteristics are analyzed by several experiments. Finally, applying this communication method to multi-participant battle-field tank simulation, we show the efficacy of proposed heterogeneous transport mechanism.

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Virtual Prototyping Simulation for a Passenger Vehicle

  • Kwon Son;Park, Kyung-Hyun;Eom, Sung-Sook
    • Journal of Mechanical Science and Technology
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    • 제15권4호
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    • pp.448-458
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    • 2001
  • The primary goal of virtual prototyping is to eliminate the need for fabricating physical prototypes, and to reduce cost and time for developing new products. A virtual prototyping seeks to create a virtual environment where the development of a new model can be flexible as well as rapid, and experiments can be carried out effectively concerning kinematics, dynamics, and control aspects of the model. This paper addresses the virtual environment used for virtual prototyping of a passenger vehicle. It has been developed using the dVISE environment that provides such useful features as actions, events, sounds, and light features. A vehicle model including features, and behaviors is constructed by employing an object-oriented paradigm and contains detailed information about a real-size vehicle. The human model is also implemented not only for visual and reach evaluations of the developed vehicle model, but also for behavioral visualization during a crash test. For the real time driving simulation, a neural network model is incorporated into the virtual environment. The cases of passing bumps with a vehicle are discussed in order to demonstrate the applicability of a set of developed models.

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가상생산기술 적용을 위한 자동차 가상플랜트 구축에 관한 연구 (A Study on the Virtual Automotive Plant for a Virtual Manufacturing)

  • 노상도;홍성원;김덕영;손창영;한형상;박영진;신현식;정경훈
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 추계학술대회논문집A
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    • pp.718-723
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    • 2000
  • Nowadays, one of the major technical issues in manufacturing is how to implement an virtual plant as an well-designed, integrated environment for sharing information and engineering collaboration among diverse engineering activities. The systematic approaches to make a virtual plant based on a 3-dimensional CAD, cell and line simulation, database and internet technologies are proposed in this paper. To do that, measuring and 3D CAD modeling technologies of many equipments, facilities and structures of the building are developed, effective management of information including models and related files in WWW environment is implemented, and precise simulations of unit cell and whole structured plant are performed. For the beginning of implementing a Virtual Automotive Plant, the Virtual Plant for the Body Shop of a Korean automotive company is constructed and implemented. Using this Virtual Plant, shorten car development time and cost saving are possible.

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Maxillary Positioning Device for Intermediate Waferless Orthognathic Surgery

  • Lee, Jung-woo
    • Journal of International Society for Simulation Surgery
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    • 제3권2호
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    • pp.87-89
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    • 2016
  • Le fort 1 osteotomy surgery is one of the most popular surgical methods for the treatment of patients with facial bone deformities. An intermediate wafer splint is used to fix the bone segment to the planned position, but there are many steps that can cause errors. To reduce these errors, we propose a method of using a surgical guide made with virtual surgical simulation.

Computer-Assisted Virtual Simulation and Surgical Treatment for Facial Asymmetry Induced by Fibrous Dysplasia

  • Lee, Jung-woo
    • Journal of International Society for Simulation Surgery
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    • 제3권1호
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    • pp.33-35
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    • 2016
  • Fibrous dysplasia(FD) is a disorder in which normal bone is replaced with pathologic tissue. When occurring in craniofacial regions, the zygomaticomaxillary complex is most commonly affected and this pathologic lesion results in facial asymmetry. and By using computer-assisted virtual simulation, precise maxillofacial contouring was achieved for harmonious facial morphology and the surgical procedure was simplified and the surgery brought satisfactory results in terms of both esthetics and functionality.

가상수조에서 자유표면을 가진 유체흐름의 가시화시뮤레이션 (The visual Simulation of Fluid Flow with Free Surface in a Virtual Water Tank)

  • 김남형;김남국
    • 한국해양공학회지
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    • 제14권3호
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    • pp.35-40
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    • 2000
  • SMAC method is, one of the numerical simulation techniques, modified from the original MAC for the time-dependent variation of fluid flows. The Navier-Stokes equation for incompressible time-dependent viscous flow is applied and, also marker particles which move with the fluid are used. Two-dimensional numerical computations of fluid flow are carried out in a virtual water tank. This paper has shown very well the movements of marker particles using SMAC method.

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비주얼 시뮬레이터를 이용한 KALIMER가상현실 구현 (Simulator development Using Information Visualization Into Virtual Reality Laboratory for KALIMER)

  • Kwan-Seong Jeong;Young-min Kwon;Yong-Bum Lee;Won-Pyo Chang;Do-Hee Hahn
    • 한국전자거래학회지
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    • 제6권2호
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    • pp.13-24
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    • 2001
  • The Real-Time Best-Estimate simulator NPA4K is being developed for providing an efficient nuclear power, KALIMER, simulation environment for transient safety analyses using information visualization. The advanced features of NPA4K simulator are the Once-Through Running Environment, Functionalities of displaying the several X-Y Plot on one system, and Multi-thread Processing, The objective of NPA4K simulator is ta realize the Virtual Reality Environment through Network and Internet technology in Nuclear Power Plants.

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가상 수술 의료 시뮬레이션을 위한 소작 효과 애니메이션 기법 (Cauterizing Effect Animation for Virtual Surgery Medical Simulation)

  • 이정진;이호;계희원
    • 한국멀티미디어학회논문지
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    • 제14권9호
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    • pp.1175-1181
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    • 2011
  • 최근 의료 환경에 도입되고 있는 가상 의료 시뮬레이션을 통한 실습 교육은 학습 효과를 최대화한다. 특히 최소 침습적 수술 분야에서 가상 수술 의료 시뮬레이션의 필요성이 매우 증가하고 있다. 최소 침습적 수술 환경에서 많이 발생하는 소작 효과는 단순 출혈 효과로 표현되고 있어 아직까지 현실감이 있는 소작 효과 애니메이션 기술은 제안되지 않고 있다. 본 논문에서는 사실적인 실시간 소작 애니메이션 기법을 제안한 다. 제안 기법은 메쉬의 정점에 대한 칼라 값을 구성하는 각 요소 색상을 개별적으로 변화시키고, sigmoid 함수를 이용한 가중치 부여로 유효 영역 메쉬 내부의 부드러운 색상 변화를 통하여 사실적이고, 자연스러운 소작 효과의 애니메이션이 가능하였다. 또한, 소작 칼라 버퍼를 제안하여 중첩된 소작 효과 애니메이션도 자연스럽게 표현하였다. 본 논문에서 제안한 기법은 가상 수술 의료 시뮬레이션의 현실감, 몰입감을 크게 증진시켜 이러한 시뮬레이션을 사용하는 의사 혹은 의대생들에 대한 교육의 효과를 극대화시킬 수 있다.

A collaborative simulation in shipbuilding and the offshore installation based on the integration of the dynamic analysis, virtual reality, and control devices

  • Li, Xing;Roh, Myung-Il;Ham, Seung-Ho
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제11권2호
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    • pp.699-722
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    • 2019
  • It is difficult to observe the potential risks of lifting or turn-over operations in the early stages before a real operation. Therefore, many dynamic simulations have been designed to predict the risks and to reduce the possibility of accidents. These simulations, however, have usually been performed for predetermined and fixed scenarios, so they do not reflect the real-time control of an operator that is one of the most important influential factors in an operation; additionally, lifting or turn-over operations should be a collaboration involving more than two operators. Therefore, this study presents an integrated method for a collaborative simulation that allows multiple workers to operate together in the virtual world. The proposed method is composed of four components. The first component is a dynamic analysis that is based on multibody-system dynamics. The second component is VR (virtual reality) for the generation of realistic views for the operators. The third component comprises the control devices and the scenario generator to handle the crane in the virtual environment. Lastly, the fourth component is the HLA (high-level architecture)-based integrated simulation interface for the convenient and efficient exchange of the data through the middleware. To show the applicability of the proposed method, it has been applied to a block turn-over simulation for which one floating crane and two crawler cranes were used, and an offshore module installation for which a DCR (dual-crane rig) was used. In conclusion, the execution of the proposed method of this study is successful regarding the above two applications for which multiple workers were involved.