• Title/Summary/Keyword: Virtual prototype

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VIRTUAL PROTOTYPING ENGINEERING FOR COMPLEX PRODUCT

  • Li, Bo-Hu;Xudong Chai;Wenhai Zhu
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.123-130
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    • 2001
  • At present, the virtual prototyping technology for complex product is one of the research and application hotspots in current simulation technology. In authors viewpoint, the virtual prototype development for complex product has become a systematic engineering, which can be called the complex product virtual prototyping engineering (CPVPE). In this paper, the architecture, key technologies and its supporting environment of CPVPE are primary discussed firstly. Combined with the research project and primary practice undertaken by the authors, a typical application demonstration of the aerospace complex product virtual prototyping engineering (including mechanism, dynamics, software and control system) is also introduced based on the virtual prototype supporting environment developed by the authors. Finally, some further research works on CPVPE are also presented in this paper.

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Proposal of Collaborative Application Prototype based on Mobile Virtual Viewer System (모바일 가상 뷰어 시스템 기반의 협업 어플리케이션 프로토타입 제안)

  • Park, Jae Hyun;Park, Min Hee
    • Journal of Korea Multimedia Society
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    • v.22 no.8
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    • pp.897-912
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    • 2019
  • The growth of domestic fashion industry market went sluggish affected by long-term slow growth and shrinking consumer sentiment since 2012, and the entire market has shown a slight growth since 2017. Yet only some conglomerates or global businesses experience this growth. Small and medium-sized fashion companies or rising fashion designers in South Korea, face real limitations and problems poor capital, lack of professional workforce, experience, information and educational opportunity as well as difficulty of acquiring distribution network, which lead to further polarization between conglomerates and small businesses. Thus, this study proposed mobile virtual viewer system-based collaborative application prototype capable of overcoming limitations and problems drawn by analyzing business environment of domestic brands launched by rising fashion designers. Especially, through applied template-based 3D virtual fashion design technology and performing the entire process in the virtual reality beyond spatial and temporal restraints, it is assumed that more effective and efficient outcomes can be obtained compared to the previous method.

The Basic Study for Development of Shoes' Easy-Order Prototypein 3D Virtual Reality (3D 가상현실에서의 신발류 이지오더 Prototype 개발의 기초 연구)

  • Lim, Ji-Young
    • Fashion & Textile Research Journal
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    • v.7 no.4
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    • pp.426-432
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    • 2005
  • The health of feet is connected with individual's health and affects a man's activity. Shoes need to be designed to protect feet and to absorb the impact of land. Thus, design, comfort and economical efficiency are important factors of shoes. Consumers can choose suitable shoes for their feet in off-line shopping. However, in on-line shopping, because they can not wear shoes, compare to the off-line shopping, there are many problems in internet shopping. First, consumers can get limited information of shoes because they must search information of purchase without other's help. Second, because consumers can not get important information such as design, size and a comfort of wearing, they can not make a careful decision. Above these, the solution of user-oriented internet shopping is development of new type of prototype which is accessible to user and to offer visual information through 3D-virtual reality. The purpose of this study is to develpoment of shoes easy-order prototype so to reduce of internet shopping risk and offer to shopping convenience. Contents of the new prototype are as follows; 1. Consumers can print out a foot shaped plane figure and compare it to their foot. If the size of printed sheet is not proper, consumers can choose another size. Through this step, they can get their own size. 2. In 3D-virtual reality, consumers can get a various visual information. So they feel wearing comfort indirectly. It is expected that the result of this study would be an important case study to develop of shoes' easy-order prototype for a disabled person.

Implementing Risk Visualization System of National Maritime Police Agency (해양결찰청의 위기상황 가시화 시스템 구축)

  • 임정빈;구자영
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2000.10b
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    • pp.45-49
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    • 2000
  • The paper deals with the implementation of prototype Risk Visualization Sytem (RVS). The RVS is one of the sub-system of Risk Management System (RMS) of National Maritime Police Agency in Korea. In this work, prototype RVS was constructed with virtual reality techniques. Using the prototype RVS, we carried out some performance tests for the various environmental conditions at sea. As results from tests, the prototype RVS can provide immersible virtual world. The results gave rise to the user interaction with 3D objects that give realistic reproduction of sear environments. Thus, we found that the prototype RVS should be a immersible visualization system of Risk Management System.

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Development of the Automatic Blister Packaging Virtual Prototype for Lithium Battery (리튬전지 자동 블리스터 포장기 가상시제품 개발)

  • 정상화;이경형
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.10a
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    • pp.149-154
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    • 2003
  • The blister packaging is applied to many fields in recent years for its merit that it enable consumer to see the products. The most of battery packaging are blister type. However, the lithium battery is dealt with very carefully in packaging because of its explosion. The existing packaging machines for lithium battery are mostly adapted alkaline packaging machine and their capacity is very inferior to other process, either. In this paper, the virtual prototype of the automatic blister packaging system for lithium battery which has new mechanism and 240A/min capacity is developed and its performance is evaluated.

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Development of Virtual Prototype for Multi-Purpose Lathe Slide System (다기능 복합가공기 이송시스템의 가상시제품 개발)

  • 정상화;차경래;김상석
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.556-556
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    • 2000
  • In the multi-purpose lathe, the design of tilting turret slide system has an important and critical role to enhance the accuracy of the machining process. Tilting turret unit is traveled by 3-axis slide systems. There is a need to design this part very carefully. In this research, the 3-axis slide system with tilting turret unit is researched with two approaches; The first is that 3-axis slide system is modeled and simulated using ADAMS software. The dynamic behavior of this system is visualized by data graphs and dynamic animations. The second is that the slide system is analyzed with the aspect of stress distribution. The slide system is modeled and displayed by PATRAN and analyzed by NASTRAN. The analysis of strain and stress distribution in the each node is prompted and visualized in the computer. The first step of virtual prototype which makes it possible to design economically and effectively is developed.

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The Study on Vibration Characteristics of Rub-impact Rotor Based on Virtual Prototype Technology and Experiments

  • HAN, Tian;YIN, Zhongjun;WANG, Jianfeng;Choi, ByeongKeun
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2012.10a
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    • pp.382-387
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    • 2012
  • A virtual prototype (VP) model of the rotor-to-stator rub of the rotor system is established to study the nonlinear vibration characteristics. The non-linear bearing stiffness is considered to approximate to an actual system in the model. In order to validate the effectiveness of the proposed approach, a special structure of stator is designed to simulate different kinds of rub condition. The results of experiment are well consistent with the results of simulation by VP. The vibration characteristics of rub-impact are well observed by VP model under different conditions. Based on the validated model, the torsional vibration of rub-impact is discussed. The contribution of this paper is to provide one new approach to study rub-impact problem. Based on the validated VP model, the more research can be done for incident fault identification.

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Proposal of Virtual Sensor Technique for Quadruped Robot using Backpropagation Neural Network (Back propagation 신경망이론을 이용한 4 족 보행로봇의 가상 센서 기술 제안)

  • Kim, Wan-Soo;Yu, Seung-Nam;Han, Chang-Soo
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.894-899
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    • 2008
  • Measured sensor datum from a quadruped robotics is commonly used for recognizing physical environment information which controls the posture of robotics. We can advance the ambulation with this sensed information and need to synthesize various sensors for obtaining accurate data, but most of these sensors are expensive and require excessive load for the operation. Those defects can be serious problem when it comes to the prototype's practicality and mass production, and maintenance of the system. This paper suggests virtual sensor technology for avoiding previous defects and presents ways to apply a theory to a walking robotics through virtual sensor information which is trained with several kinds of actual sensor information from the prototype system; the general algorithm is initially based on the neural network theory of back propagation. In specific, we verified a possibility of replacing the virtual sensor with the actual one through a reaction force measurement experiment.

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A Prototype Virtual Network Embedding System using OpenStack

  • Fukushima, Yukinobu;Sato, Kohei;Goda, Itsuho;Ryu, Heung-Gyoon;Yokohira, Tokumi
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.1
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    • pp.60-65
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    • 2017
  • Network virtualization enables us to make efficient use of resources in a physical network by embedding multiple virtual networks in the physical network. In this paper, we develop a prototype of a virtual network embedding system. Our system consists of OpenStack, which is an open source cloud service platform, and shell scripts. Because OpenStack does not provide a quality of service control function, we realize bandwidth reservation for virtual links by making use of the ingress policing function of Open vSwitch, which is a virtual switch used in OpenStack. The shell scripts in our system automatically construct the required virtual network on the physical network using the OpenStack command-line interface, and they reserve bandwidth for virtual links using the Open vSwitch command. Experimental evaluation confirms that our system constructs the requested virtual network and appropriately allocates node and link resources to it.

Service Prototype Description Language for Virtual Service Laboratory (서비스 가상 실험을 위한 서비스 프로토타입 기술 언어 개발)

  • Lee, Jin-Sung;Oh, Kyu-Hyup;Park, Chi-Hyung;Kim, Sang-Kuk;Jung, Jae-Yoon;Kim, Bo-Hyun
    • Journal of the Korean Operations Research and Management Science Society
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    • v.36 no.4
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    • pp.91-107
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    • 2011
  • The importance of service industries is growing as the portion of the service sector increases fast in the recent decades. This research deals with service prototyping and testing in a service laboratory. While products are generally tested through prototyping in new product development processes, services are difficult to test because of the characteristic of service, intangibility. A service laboratory, named s-Scape, is the experiment environment which has been developed to test services in virtual space for the purpose of analysis and improvement of real-world services such as hospitals and automobile show rooms. In this research, we present a service prototyping tool and language to support service test in the service laboratory. We first analyze key elements of service prototypes, and then design the service prototype diagram (SPD) and the service prototype description language (SPDL). SPD, which is a variant of the service blueprint, is a graphical tool to be used to generate SPDL. SPDL is an executable language of describing a service prototype of a real-world service in extensible markup language (XML) to experiment the service environment in virtual space. SPD reflects the control and interface of virtual reality devices, as well as key elements of service modeling. SPD represents a service process in which service providers and customers interact with each other in a service scape.