• 제목/요약/키워드: Virtual mode

검색결과 287건 처리시간 0.024초

Implementation of Pseudo Golf Club and Virtual Golf Simulation System

  • Min, Meekyung;Kim, Kapsu
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권3호
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    • pp.121-127
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    • 2018
  • In this study, we propose a pseudo golf club which can sense user's swing motion and virtual golf simulation system using the pseudo golf club. The proposed system is a virtual golf simulation system of a complex play type in which a player can enjoy various types of golf play according to the user's taste by providing a play mode for hitting an actual golf ball and a play mode for swinging the pseudo golf club. This virtual golf play system calculates and displays the trajectory of a golf ball by a simulator just like playing a real golf, and suggests suitable swing motion, so it helps users to learn golf easily.

GPS 가상기준점 자료의 정확도 분석 (Accuracy Analysis of GPS Virtual Reference Station's Data)

  • 이용창
    • 한국측량학회:학술대회논문집
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    • 한국측량학회 2004년도 춘계학술발표회논문집
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    • pp.91-96
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    • 2004
  • More recently, multiple reference based RTK GPS techniques(VRS : Virtual Reference System) are becoming increasingly important for many precise GPS applications in many countries to overcome the constrained distance limitations of standard RTK systems. The precision of the position solutions of the rover receiver is closely connected with that of the corresponding virtual reference points(VRPs). The objective of this paper is to investigate the accuracy and performance of the VRPs on the test network for static positioning in post processing mode. For this, some VRPs at the inside and outside of test network have made in post mode, and the overall analysis results were presented by comparing the solution for the VRPs from the existed GPS reference station with the true values of the coordinates used to produce the observation data. The results show the reasonable accuracies of VRPs in the network area by using the VRS concept in post mode.

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가상의 상태를 이용한 새로운 슬라이딩 모드 제어기 (Novel sliding mode controller with virtual state)

  • 박승규;안호균
    • 제어로봇시스템학회논문지
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    • 제5권5호
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    • pp.505-510
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    • 1999
  • In this paper, a novel sliding surface is proposed by defining a novel virtual state. This sliding surface has nominal dynamics of an original system and makes it possible that the sliding mode control(SMC) technique is used with the various types of controllers. Its design is based on the augmented system whose dynamics have a higher order than that of the original system. The reaching phase is removed by using an initial virtual state which makes the initial sliding function equal to zero.

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가상 폴링 모드를 애용한 Profibus 네트워크에 무선 확장 (Wireless Extension of Profibus Network with Virtual Polling Mode)

  • 김태준;이경창;강송;이석
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.107-107
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    • 2000
  • This paper focuses on a method to connect mobile devices such as mobile robot, ACV and UTC with Profibus network. In this paper, the IEEE 802.11 wireless LAN is used for wireless extension of Frofibus, and four major issues are introduced to implement the wireless extended Profibus; First, the integration method between Profibus and IEEE 802.11 is introduced. Second, the implementation method of gateway is proposed. Three, the virtual polling mode algorithm is developed for satisfaction of real-time characteristics required in industrial network. Finally, we implement a experimental model, and carried out the performance analysis of wireless extended Profibus. This results show that wireless extended Profibus is suitable to industrial network such as automated container terminal.

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정합조건을 만족하지 않는 선형 시스템에 대한 슬라이딩 모드 제어 (Sliding Mode Control for Linear System with Mismatched Uncertainties)

  • 성재봉;권성하;박승규;정은태
    • 제어로봇시스템학회논문지
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    • 제7권3호
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    • pp.193-197
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    • 2001
  • This paper presents a design method of sliding model control (SMC) for single input linear systems with mismatched uncertainties. We define a virtual state based on the controllable canonical form of the nominal system. And we defined a sliding surface for the augmented system with a virtual state. This sliding surface makes it possible to use the SMC technique with various types of controllers. In this paper, we construct a controller that combines SMC with robust controller. We design a robust controller for the system with mismatched uncertainties using a form of linear matrix inequality(LMI). We make a virtual state from this robust control input and the states of the nominal system. And we design a sliding model controller that stabilizes the overall closed-loop system.

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가상현실 지능형 차량 시뮬레이터를 위한 실시간 다물체 차량 동역학 및 제어모델 (A Real-time Multibody Vehicle Dynamics and Control Model for a Virtual Reality Intelligent Vehicle Simulator)

  • 김성수;손병석;송금정;정상윤
    • 한국자동차공학회논문집
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    • 제11권4호
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    • pp.173-179
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    • 2003
  • In this paper, a real-time multibody vehicle dynamics and control model has been developed for a virtual reality intelligent vehicle simulator. The simulator consists of low PCs for a virtual reality visualization system, vehicle dynamics and control analysis system a control loading system, and a network monitoring system. Virtual environment is created by 3D Studio Max graphic tool and OpenGVS real-time rendering library. A real-time vehicle dynamics and control model consists of a control module based on the sliding mode control for adaptive cruise control and a real-time multibody vehicle dynamics module based on the subsystem synthesis method. To verify the real-time capability of the model, cut-in, cut-out simulations have been carried out.

비대면 상황에서 신입생 대학생활적응을 위한 3차원 가상현실 캠퍼스 투어시스템 개발연구 - 시야초점의 움직임을 활용한 캠퍼스주변 환경의 자유로운 이동과 대학정보안내화면 GUI설계 - (A Study on the Development of 3D Virtual Reality Campus Tour System for the Adaptation of University Life to Freshmen in Non-face-to-face Situation - Autonomous Operation of Campus Surrounding Environment and University Information Guide Screen Design Using Visual Focus Movement -)

  • 임장훈
    • Journal of Information Technology Applications and Management
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    • 제28권3호
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    • pp.59-75
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    • 2021
  • This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.

혼합현실 기술 사용자 체험이 플로우와 지속사용의도에 미치는 효과 (The Effect of User Experience on Perceived Flow and Continuous Intentions to Use the Mixed Reality Technology)

  • 김은영;성희원
    • 한국의류학회지
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    • 제45권5호
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    • pp.907-921
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    • 2021
  • This study aims to predict causal relationships between experience economy, perceived flow, and continuous use intention in the mixed reality (MR) environment. A virtual fitting mirror with two modes (i.e., avatar and self-image) was selected for this study. A total of 200 samples was obtained in two sample frames: virtual fitting users in avatar mode (group 1, n = 119) and self-image mode (group 2, n = 81). The results showed that the experience economy consists of entertainment, education, esthetic, and escapism. The entertainment and esthetic experiences had positive effects on perceived flow, leading to continuous use intentions. For avatar mode, the entertainment and esthetic experiences had positive effects on continuous use intentions through the mediating effect of flow; and the education experience had a positive effect on the continuous intentions to use the MR technology. For self-image mode, the flow mediated the effect of entertainment on continuous use intentions, whereas education and escapism directly affected the intention to use the MR technology. The paper also discusses the theoretical and managerial implications of using MR technologies in fashion retailing.

독립운전 모드에서 가상 인덕터를 활용한 대용량 인버터 병렬운전을 위한 드룹제어 (Droop Method for High-Capacity Parallel Inverters in Islanded Mode Using Virtual Inductor)

  • 정교선;임경배;김동환;최재호
    • 전력전자학회논문지
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    • 제20권1호
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    • pp.81-90
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    • 2015
  • This paper investigates the droop control-based real and reactive power load sharing with a virtual inductor when the line impedance between inverter and Point of Common Coupling (PCC) is partly and unequally resistive in high-capacity systems. In this paper, the virtual inductor method is applied to parallel inverter systems with resistive and inductive line impedance. Reactive power sharing error has been improved by applying droop control after considering each line impedance voltage drop. However, in high capacity parallel systems with large output current, the reference output voltage, which is the output of droop controller, becomes lower than the rated value because of the high voltage drop from virtual inductance. Hence, line impedance voltage drop has been added to the droop equation so that parallel inverters operate within the range of rated output voltage. Additionally, the virtual inductor value has been selected via small signal modeling to analyze stability in transient conditions. Finally, the proposed droop method has been verified by MATLAB and PSIM simulation.

Collision Avoiding Navigation of Marine Vehicles Using Fuzzy Logic

  • Joh, Joong-seon;Kwon, Kyung-Yup;Lee, Sang--Min
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제2권2호
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    • pp.100-108
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    • 2002
  • A fuzzy logic for collision avoiding navigation of marine vehicles is proposed in this paper. VFF(Virtual Force Field) method, which is used widely in the field of mobile robots, is modifiel to apply to marine vehicles. The method is named MVFF (Modified Virtual Force Field) mothod. The MVFF consists of the determination of the heading angles far track-keeping mode ($\psi_{ca}$)and collision avoidance mode ($\psi_{ca}$). The operator can choose the pattern of the track-keeping mode in the proposed algorithm. The collision avoidance algorithm can handle static and/or moving obstacles. These functons are implemented using fuzzy logic. Various simulation results verify the proposed alogorithm.