• Title/Summary/Keyword: Virtual information system

Search Result 2,246, Processing Time 0.035 seconds

Kernel-level Software instrumentation via Light-weight Dynamic Binary Translation (경량 동적 코드 변환을 이용한 커널 수준 소프트웨어 계측에 관한 연구)

  • Lee, Dong-Woo;Kim, Jee-Hong;Eom, Young-Ik
    • Journal of Internet Computing and Services
    • /
    • v.12 no.5
    • /
    • pp.63-72
    • /
    • 2011
  • Binary translation is a kind of the emulation method which converts a binary code compiled on the particular instruction set architecture to the new binary code that can be run on another one. It has been mostly used for migrating legacy systems to new architecture. In recent, binary translation is used for instrumenting programs without modifying source code, because it enables inserting additional codes dynamically, For general application, there already exists some instrumentation software using binary translation, such as dynamic binary analyzers and virtual machine monitors. On the other hand, in order to be benefited from binary translation in kernel-level, a few issues, which include system performance, memory management, privileged instructions, and synchronization, should be treated. These matters are derived from the structure of the kernel, and the difference between the kernel and user-level application. In this paper, we present a scheme to apply binary translation and dynamic instrumentation on kernel. We implement it on Linux kernel and demonstrate that kernel-level binary translation adds an insignificant overhead to performance of the system.

Automatic Extraction of Focused Video Object from Low Depth-of-Field Image Sequences (낮은 피사계 심도의 동영상에서 포커스 된 비디오 객체의 자동 검출)

  • Park, Jung-Woo;Kim, Chang-Ick
    • Journal of KIISE:Software and Applications
    • /
    • v.33 no.10
    • /
    • pp.851-861
    • /
    • 2006
  • The paper proposes a novel unsupervised video object segmentation algorithm for image sequences with low depth-of-field (DOF), which is a popular photographic technique enabling to represent the intention of photographer by giving a clear focus only on an object-of-interest (OOI). The proposed algorithm largely consists of two modules. The first module automatically extracts OOIs from the first frame by separating sharply focused OOIs from other out-of-focused foreground or background objects. The second module tracks OOIs for the rest of the video sequence, aimed at running the system in real-time, or at least, semi-real-time. The experimental results indicate that the proposed algorithm provides an effective tool, which can be a basis of applications, such as video analysis for virtual reality, immersive video system, photo-realistic video scene generation and video indexing systems.

A Study on Feature-Based Multi-Resolution Modelling - Part II: System Implementation and Criteria for Level of Detail (특징형상기반 다중해상도 모델링에 관한 연구 - Part II: 시스템 구현 및 상세수준 판단기준)

  • Lee K.Y.;Lee S.H.
    • Korean Journal of Computational Design and Engineering
    • /
    • v.10 no.6
    • /
    • pp.444-454
    • /
    • 2005
  • Recently, the requirements of multi-resolution models of a solid model, which represent an object at multiple levels of feature detail, are increasing for engineering tasks such as analysis, network-based collaborative design, and virtual prototyping and manufacturing. The research on this area has focused on several topics: topological frameworks for representing multi-resolution solid models, criteria for the level of detail (LOD), and generation of valid models after rearrangement of features. As a solution to the feature rearrangement problem, the new concept of the effective zone of a feature is introduced in the former part of the paper. In this paper, we propose a feature-based non-manifold modeling system to provide multi-resolution models of a feature-based solid or non-manifold model on the basis of the effective feature zones. To facilitate the implementation, we introduce the class of the multi-resolution feature whose attributes contain all necessary information to build a multi-resolution solid model and extract LOD models from it. In addition, two methods are introduced to accelerate the extraction of LOD models from the multi-resolution modeling database: the one is using an NMT model, known as a merged set, to represent multi-resolution models, and the other is storing differences between adjacent LOD models to accelerate the transition to the other LOD. We also suggest the volume of the feature, regardless of feature type, as a criterion for the LOD. This criterion can be used in a wide range of applications, since there is no distinction between additive and subtractive features unlike the previous method.

A Fusion System of WS-BPEL and OWL-S for Semi-Automatic Composition of Web Services (반자동 웹 서비스 조합을 위한 WS-BPEL과 OWL-S의 융합 시스템)

  • Lee, Yong-Ju
    • The KIPS Transactions:PartD
    • /
    • v.15D no.4
    • /
    • pp.569-580
    • /
    • 2008
  • Web services are the current most promising technology for service oriented architecture(SOA) implementations. However, in spite of the large scale acceptance of web services, they have been relegated to internal integration projects, and the grand vision of virtual enterprises where partners can be integrated on demand is yet to be realized. The main reason is that the current standards of web services are not very suitable for the dynamic web service discovery and integration. In this paper, we present a novel SemanticBPEL solution that merges the benefit of WS-BPEL, with the advantage of OWL-S for building a semi-automatic web service composition system. In particular, this work proposes a multi-phase search method for solving dynamic discovery and integration problems of web services. The proposed method is compared with the existing keyword based retrieval method. These comparisons show that our approach outperforms the existing method.

Implementation of Real-time Data Stream Processing for Predictive Maintenance of Offshore Plants (해양플랜트의 예지보전을 위한 실시간 데이터 스트림 처리 구현)

  • Kim, Sung-Soo;Won, Jongho
    • Journal of KIISE
    • /
    • v.42 no.7
    • /
    • pp.840-845
    • /
    • 2015
  • In recent years, Big Data has been a topic of great interest for the production and operation work of offshore plants as well as for enterprise resource planning. The ability to predict future equipment performance based on historical results can be useful to shuttling assets to more productive areas. Specifically, a centrifugal compressor is one of the major piece of equipment in offshore plants. This machinery is very dangerous because it can explode due to failure, so it is necessary to monitor its performance in real time. In this paper, we present stream data processing architecture that can be used to compute the performance of the centrifugal compressor. Our system consists of two major components: a virtual tag stream generator and a real-time data stream manager. In order to provide scalability for our system, we exploit a parallel programming approach to use multi-core CPUs to process the massive amount of stream data. In addition, we provide experimental evidence that demonstrates improvements in the stream data processing for the centrifugal compressor.

A Study on Vehicle License Plate Recognition System through Fake License Plate Generator in YOLOv5 (YOLOv5에서 가상 번호판 생성을 통한 차량 번호판 인식 시스템에 관한 연구)

  • Ha, Sang-Hyun;Jeong, Seok Chan;Jeon, Young-Joon;Jang, Mun-Seok
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.24 no.6_2
    • /
    • pp.699-706
    • /
    • 2021
  • Existing license plate recognition system is used as an optical character recognition method, but a method of using deep learning has been proposed in recent studies because it has problems with image quality and Korean misrecognition. This requires a lot of data collection, but the collection of license plates is not easy to collect due to the problem of the Personal Information Protection Act, and labeling work to designate the location of individual license plates is required, but it also requires a lot of time. Therefore, in this paper, to solve this problem, five types of license plates were created using a virtual Korean license plate generation program according to the notice of the Ministry of Land, Infrastructure and Transport. And the generated license plate is synthesized in the license plate part of collectable vehicle images to construct 10,147 learning data to be used in deep learning. The learning data classifies license plates, Korean, and numbers into individual classes and learn using YOLOv5. Since the proposed method recognizes letters and numbers individually, if the font does not change, it can be recognized even if the license plate standard changes or the number of characters increases. As a result of the experiment, an accuracy of 96.82% was obtained, and it can be applied not only to the learned license plate but also to new types of license plates such as new license plates and eco-friendly license plates.

Ultimate-Game Automatic Trace and Analysis System Using IoT (사물인터넷 기반 얼티미트 경기 자동추적 및 분석 시스템)

  • Lim, Jea Yun
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.11 no.1
    • /
    • pp.59-66
    • /
    • 2022
  • In this paper, by applying IoT technology to the Ultimate game, which is one of the games using Flyingdisc, the process of the game is traced based on the players and the flyingdisc, and a comprehensive relationship analysis between players is performed on the results of the game. A WiFi module with built-in GPS is attached in the players and flyingdisc. The player's ID, latitude/longitude values received from GPS and time are stored in the database in realtime during the game. Process informations of the game is also stored in the database at the same time using mobile Ultimate game App. Based on this informations after the game is over, we developed a system that can perform comprehensive analysis of the game contents. By using the informations stored in the database, the player-based game process and the flyingdisc-based scoring process are visualized in the virtual playground. Various game result informations for players are graphically analyzed using Python.

A Study on the Development of an Indoor Positioning Support System for Providing Landmark Information (랜드마크 정보 제공을 위한 실내위치측위 지원 시스템 구축에 관한 연구)

  • Ock-Woo NAM;Chang-Soo SHIN;Yun-Soo CHOI
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.26 no.4
    • /
    • pp.130-144
    • /
    • 2023
  • Recently, various positioning technologies are being researched based on signal-based positioning and image-based positioning to obtain accurate indoor location information. Among these, various studies are being conducted on image positioning technology that determines the location of a mobile terminal using images acquired through cameras and sensor data collected as needed. For video-based positioning, a method of determining indoor location is used by matching mobile terminal photos with virtual landmark images, and for this purpose, it is necessary to build indoor spatial information about various landmarks such as billboards, vending machines, and ATM machines. In order to construct indoor spatial information on various landmarks, a panoramic image in the form of a road view and accurate 3D survey results were obtained through c 13 buildings of the Electronics and Telecommunications Research Institute(ETRI). When comparing the 3D total station final result and the terrestrial lidar panoramic image coordinates, the coordinates and distance performance were obtained within about 0.10m, confirming that accurate landmark construction for use in indoor positioning was possible. By utilizing these terrestrial lidar achievements to perform 3D landmark modeling necessary for image positioning, it was possible to more quickly model landmark information that could not be constructed only through 3D modeling using existing as-built drawings.

A Study on the Performance of Cloud-based VDI Adoption: Comparing between IS administrators and business users (클라우드 기반 VDI 도입 성과에 관한 연구 - 시스템 관리자와 일반 사용자의 비교를 중심으로 -)

  • Kim, Il-Han;Kwon, Sun-Dong
    • Management & Information Systems Review
    • /
    • v.37 no.2
    • /
    • pp.149-167
    • /
    • 2018
  • The purpose of this study is to analyze the performance of Virtual Desktop Infrastructure(VDI) adoption. VDI performance was measured by IS manager (system quality, security, and managerial operation) and business user (usability, access, and user satisfaction). The survey questionnaires were developed for measuring VDI performance. 84 data samples were collected from the companies that had adopted cloud-based VDI. This research model was verified by Smart-PLS and SPSS. The research findings were as follows: First, the companies using VDI experienced actual performance, but they did not attain their expectation. Second, as results of comparing between IS managers and business users, IS administrators had considerably higher performance than business users, which indicates that there were big differences in performance perception among users. Compared with prior research such as technical trend, system construction, and performance improvement, this study has the following implications. First, by comparing the expected performance with the actual performance of the companies that have implemented and operating VDI, it was suggested how a company that wants to adopt VDI can manage the expectation level of VDI and achieve higher actual performance. Second, because the perception of VDI performance differs between business users and system managers, it is meaningful that a fair evaluation of VDI performance requires a balanced consideration of business users and system managers.

Flight Test of Helicopter Landing System Using Real-time DGPS (실시간 DGPS를 이용한 헬리콥터 착륙 시스템 개발)

  • Park, Sung-Min;Kim, Jung-Han;Whang, Duk-Ho;Jang, Jae-Gyu;Kee, Chang-Don;Park, Hyoung-Taek;Park, Hong-Man;Lee, Chang-Hyo
    • Journal of Advanced Navigation Technology
    • /
    • v.3 no.2
    • /
    • pp.108-119
    • /
    • 1999
  • In recent, there has been remarkable progress in the field of GPS applications. In a few years, an appreciable number of aircraft will adopt GPS as a landing guidance system because GPS is more economic, more reliable and more accurate than any other aviation systems. In this respect, we have performed several helicopter landing flight tests based on the real-time DGPS system made in SNUGL (Seoul National University GPS Laboratory). From the experimental results, we found several problems Which should be fixed to adopt DGPS as a aircraft landing guidance system. In this paper, we will introduce the problems found in tests and also suggest modifications to solve the problems. Our modifications can be classified into three parts. The first is about the attitude determination with single GPS antenna. The second deals with the cockpit display module. The display was devised to integrate the Instrument Landing System(ILS) with tunnel-the-sky using virtual reality. With the display, pilot can achieve more safe landings. The last part is the digital map. We inserted digital map into our system and put direction indicator on the map using position information from GPS. It is very useful for pilot to find airports even in bad weather. Using the newly designed DGPS landing system, we conducted flight test at Kimhae International Airport, Pusan, Korea. It was successful! Our system can also satisfy Category-I criterion for aircraft landing approach and determine attitude angle with a high level of reliability. It is supported by video materials.

  • PDF