• Title/Summary/Keyword: Virtual desktop

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Virtual Reality Applications with Haptic Feedback (헵틱 피드백을 갖는 가상현실 응용 사례)

  • Yoon-Sang Kim;Do-Hoe Kim
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.25 no.6
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    • pp.12-16
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    • 2002
  • Virtual reality (VR) opened the possibility of moving beyond the 2-D world of conventional desktop systems to an immersive, multi-sensory environment generated by computer graphics. Haptic feedback (Haptics) is now starting to get recognition and use in intensive applications for manipulation, while smell and taste feedback are at the stage of early research. This paper reviews some current works on increased haptic feedback augmentation in virtual reality applications.

Design and Implementation of a Node Power Scheduler in Virtual Computing Lab Environment (가상 컴퓨팅 랩 환경에서 노드 전원관리 스케줄러 설계 및 구현)

  • Seo, Kyung-Seok;Lee, Bong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1827-1834
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    • 2013
  • The existing PC-based desktop environment is being changed to a server-based virtual desktop environment due to various advantages such as security, mobility, and upgrade cost reduction. In this paper, a virtual computing lab service system which is applicable to the existing computer lab is designed and implemented using both an open source-based cloud computing platform and hypervisor. In addition, a node power scheduler is proposed in order to reduce power consumption in a server farm. The experimental results show that the power scheduler reduces power consumption considerably over the server farm without the power scheduler.

Comparative Studies on The Relationship between Presence and Physiological Arousal in Virtual Reality and Desktop Based Driving Simulator (VR 및 Desktop 기반 운전 시뮬레이터 사이의 실재감과 생리적 각성 반응에 관한 비교연구)

  • Lee, Myoung-Hee;Kim, Gerard J.
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1239-1245
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    • 2009
  • 가상현실의 자연스러운 응용분야는 작업 훈련(Task Training) 분야이다. 이러한 작업 훈련 분야에서 가장 중요한 요소 중 하나는 각성 수준(Arousal Level)으로, 적절한 각성 수준은 과제 훈련의 효과를 결정짓는다. 본 연구는 VR 환경과 Desktop 환경의 자동차 운전 시뮬레이터에서 피험자가 실험을 위하여 설계된 2 개의 시나리오를 수행하는 동안 피험자의 생리 신호를 측정하고, 실험 후 각 환경에 대한 주관적인 실재감을 측정하여, 두 실험 환경 사이에 피험자의 주관적인 실재감이 유의한 차이가 있는지 알아보고, 피험자가 수행한 시나리오와 시나리오에 종속된 실험 태스크에 대하여, 각성 수준을 평가할 때 유용한 지표로 활용되는 피부전도도(GSR) 반응이 피험자의 주관적인 실재감의 결과와 어떠한 관계를 보이는지 살펴 보았다. 실험 결과 두 실험 환경 사이의 피험자의 주관적인 실재감은 유의한 차이가 있었고, VR 환경에서 더 높게 나왔다. 그러나 두 실험 환경 사이의 피험자의 생리적 각성 반응은 실재감의 결과처럼 유의한 차이를 보여주지 못했으며, 오히려 시나리오에 종속된 실험 태스크에 따라서 유의한 차이를 보여주었다. 따라서 실재감과 피부전도도 (GSR)측정에 의한 각성도 는 직접적인 관계가 적은 것으로 생각되며, 이는 피부전도도(GSR)를 실재감의 한 척도로 쓰기에는 적합하지 않을 수 있다는 것을 의미한다.

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Trends of Virtual Desktop Infrastructure Technology (가상 데스크톱 인프라 기술 동향)

  • Park, J.S.;Kim, J.Y.;Kim, Y.C.;Kim, S.Y.;Lee, S.M.;Kim, H.Y.;Kim, Y.K.
    • Electronics and Telecommunications Trends
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    • v.28 no.1
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    • pp.21-32
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    • 2013
  • 최근 녹색 성장을 위한 에너지 효율 증대, 스마트워크 실현, 기업 보안 강화 등의 요구들과 맞물려, 기업, 공공, 의료, 교육 등 많은 분야에서 인터넷상에 가상화된 개인 PC 환경을 구축하여 다양한 단말을 통해 언제 어디서나 업무 환경을 실현하는 가상 데스크톱 인프라(Virtual Desktop Infrastructure: VDI) 시스템의 도입이 증가하고 있고, 관련 시장 또한 확대되고 있다. 가상 데스크톱 서비스 구축은 많은 장점을 갖는 동시에 높은 투자 비용, 성능 등 해결해야 할 다양한 이슈들도 존재한다. 본고에서는 VDI 시스템에 대해 기술하고, 핵심 기술들의 연구 현황에 대해 소개하고자 한다.

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Service Delivery Time Improvement using HDFS in Desktop Virtualization (데스크탑 가상화에서 HDFS를 이용한 서비스 제공시간 개선 연구)

  • Lee, Wan-Hee;Lee, Bong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.5
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    • pp.913-921
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    • 2012
  • The current PC-based desktop environment is being converted into server-based virtual desktop environment due to security, mobility, and low upgrade cost. In this paper, a desktop virtualization system is implemented using an open source-based cloud computing platform and hypervisor. The implemented system is applied to the virtualziation of computer in university. In order to reduce the image transfer time, we propose a solution using HDFS. In addition, an image management structure needed for desktop virtualization is designed and implemented, and applied to a real computer lab which accommodates 30 PCs. The performance of the proposed system is evaluated in various aspects including implementation cost, power saving rate, reduction rate of license cost, and management cost. The experimental results showed that the proposed system considerably reduced the image transfer time for desktop service.

Enabling Performance Intelligence for Application Adaptation in the Future Internet

  • Calyam, Prasad;Sridharan, Munkundan;Xu, Yingxiao;Zhu, Kunpeng;Berryman, Alex;Patali, Rohit;Venkataraman, Aishwarya
    • Journal of Communications and Networks
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    • v.13 no.6
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    • pp.591-601
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    • 2011
  • Today's Internet which provides communication channels with best-effort end-to-end performance is rapidly evolving into an autonomic global computing platform. Achieving autonomicity in the Future Internet will require a performance architecture that (a) allows users to request and own 'slices' of geographically-distributed host and network resources, (b) measures and monitors end-to-end host and network status, (c) enables analysis of the measurements within expert systems, and (d) provides performance intelligence in a timely manner for application adaptations to improve performance and scalability. We describe the requirements and design of one such "Future Internet performance architecture" (FIPA), and present our reference implementation of FIPA called 'OnTimeMeasure.' OnTimeMeasure comprises of several measurement-related services that can interact with each other and with existing measurement frameworks to enable performance intelligence. We also explain our OnTimeMeasure deployment in the global environment for network innovations (GENI) infrastructure collaborative research initiative to build a sliceable Future Internet. Further, we present an applicationad-aptation case study in GENI that uses OnTimeMeasure-enabled performance intelligence in the context of dynamic resource allocation within thin-client based virtual desktop clouds. We show how a virtual desktop cloud provider in the Future Internet can use the performance intelligence to increase cloud scalability, while simultaneously delivering satisfactory user quality-of-experience.

Data Firewall: A TPM-based Security Framework for Protecting Data in Thick Client Mobile Environment

  • Park, Woo-Ram;Park, Chan-Ik
    • Journal of Computing Science and Engineering
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    • v.5 no.4
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    • pp.331-337
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    • 2011
  • Recently, Virtual Desktop Infrastructure (VDI) has been widely adopted to ensure secure protection of enterprise data and provide users with a centrally managed execution environment. However, user experiences may be restricted due to the limited functionalities of thin clients in VDI. If thick client devices like laptops are used, then data leakage may be possible due to malicious software installed in thick client mobile devices. In this paper, we present Data Firewall, a security framework to manage and protect security-sensitive data in thick client mobile devices. Data Firewall consists of three components: Virtual Machine (VM) image management, client VM integrity attestation, and key management for Protected Storage. There are two types of execution VMs managed by Data Firewall: Normal VM and Secure VM. In Normal VM, a user can execute any applications installed in the laptop in the same manner as before. A user can access security-sensitive data only in the Secure VM, for which the integrity should be checked prior to access being granted. All the security-sensitive data are stored in the space called Protected Storage for which the access keys are managed by Data Firewall. Key management and exchange between client and server are handled via Trusted Platform Module (TPM) in the framework. We have analyzed the security characteristics and built a prototype to show the performance overhead of the proposed framework.

Effective 3D Object Selection Interface in Non-immersive Virtual Environment (비몰입형 가상환경에서 효과적인 3D객체선택 인터페이스)

  • 한덕수;임윤호;최윤철;임순범
    • Journal of Korea Multimedia Society
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    • v.6 no.5
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    • pp.896-908
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    • 2003
  • Interaction technique in .3D virtual environment is a decisive factor that affects the immersion and presence felt by users in virtual space. Especially, in fields that require exquisite manipulation of objects such as electronic manuals in desktop environment, interaction technique that supports effective and natural manipulation of object is in demand. In this paper, 3D scene graph can be internally divided and reconstructed to a list defending on the users selection and through moving focus among the selection candidate objects list, the user can select 3D object more accurately Also, by providing various feedbacks for each manipulation stage, more effective manipulation is possible. The proposed technique can be used as 3D user interface in areas that require exquisite object manipulation.

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A Study on Construction Site of Virtual Desktop Infrastructure (VDI) System Model for Cloud Computing BIM Service

  • Lee, K.H.;Kwon, S.W.;Shin, J.H.;Choi, G.S.;Moon, D.Y.
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.665-666
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    • 2015
  • Recently BIM technology has been expanded for using in construction project. However its spread has been delayed than the initial expectations, due to the high-cost of BIM infrastructure development, the lack of regulations, the lack of process and so forth. In construction site phase, especially the analysis of current research trend about IT technologies, virtualization and BIM service, data exchange such as drawing, 3D model, object data, properties using cloud computing and virtual server system is defined as a most successful solution. The purpose of this study is enable the cloud computing BIM server to provide several main function such as edit a model, 3D model viewer and checker, mark-up, snapshot in high-performance quality by proper design of VDI system. Concurrent client connection performance is a main technical index of VDI. Through test-bed server client, developed VDI system's multi-connect control will be evaluated. The performance-test result of BIM server VDI will effect to development direction of cloud computing BIM service for commercialization.

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VDI Real-Time Monitoring System for KVM-Based Virtual Machine Resource Usage Analysis (KVM 기반의 가상머신 자원 사용량 분석을 위한 VDI 실시간 모니터링 시스템 설계 및 구현)

  • Kim, Taehoon;Kim, Hyeunjee;No, Jaechun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.1
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    • pp.69-78
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    • 2015
  • Recently, due to the development of next-generation computing devices and high-performance network, VDI (Virtual Desktop Infrastructure) is receiving a great deal of attention from IT market as an essential part of cloud computing. VDI enables to host multiple, individual virtual machines that are provisioned from servers located at the data center by using hypervisor. One of the critical issues related to VDI is to reduce the performance difference between virtual machines and physical ones. In this paper, we present a real-time VM monitoring system, called SETMOV, that is able to collect the real-time resource usage information. We also present the performance results using iozone to verify SETMOV.