• Title/Summary/Keyword: Virtual construction technology

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Analysis of Applicability of Visual SLAM for Indoor Positioning in the Building Construction Site (Visual SLAM의 건설현장 실내 측위 활용성 분석)

  • Kim, Taejin;Park, Jiwon;Lee, Byoungmin;Bae, Kangmin;Yoon, Sebeen;Kim, Taehoon
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2022.11a
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    • pp.47-48
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    • 2022
  • The positioning technology that measures the position of a person or object is a key technology to deal with the location of the real coordinate system or converge the real and virtual worlds, such as digital twins, augmented reality, virtual reality, and autonomous driving. In estimating the location of a person or object at an indoor construction site, there are restrictions that it is impossible to receive location information from the outside, the communication infrastructure is insufficient, and it is difficult to install additional devices. Therefore, this study tested the direct sparse odometry algorithm, one of the visual Simultaneous Localization and Mapping (vSLAM) that estimate the current location and surrounding map using only image information, at an indoor construction site and analyzed its applicability as an indoor positioning technology. As a result, it was found that it is possible to properly estimate the surrounding map and the current location even in the indoor construction site, which has relatively few feature points. The results of this study can be used as reference data for researchers related to indoor positioning technology for construction sites in the future.

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4th Industrial Revolution for Prevention of Safety Accident at Construction Site Based on IT Convergence Technology Virtual reality simulation development (건설현장 안전사고 예방을 위한 4차산업혁명 IT융합기술기반 가상현실 시뮬레이션 개발)

  • Kim, Dae-Geon;Park, Tae-Hyeon;Park, Ju-Yeong;Park, Su-jin;Lee, Dong-Oun
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2018.05a
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    • pp.173-174
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    • 2018
  • Recently, a growing number of accidents have taken place at construction sites, causing serious casualties. To prevent accidents or minimize damage, it is necessary to develop the safety precautions education is essential. However, the effects of safety education do not have as much effect as the importance of safety education. so As a new direction, we are looking forward to effective education by simulating realistic environments using VR. The safety training method used to experience and learn dynamic situations in a limited room wearing HMD is combined with VR. It will be the start of the construction industry going forward.

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DEVELOPING THE REFORESTRATION SIMULATION SYSTEM USING 3D GIS

  • Jo Myung-Hee;Jo Yun-Won
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.721-724
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    • 2005
  • In this study the spatial distribution characters of forest in forest damaged area were first considered by analyzing spatial data and monitoring forest landscape. Then suitable tree species on each site were selected through the weighted score analysis of GIS analysis methods. Finally, the best forest stand arrangement method could be presented on the 3D based simulation system for the advanced reforestation technology in Korea. For this purpose, the virtual reforestation system was implemented by using the concept of virtual GIS and CBD (Component Based Development) method. By use of this system the change offorest landscape of burnt forest area some years after reforestation practice could be detected and monitored by applying the site index and 3D modeling method.

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Development of the arm mounted display VR system using spherical screen (구형 스크린을 이용한 준몰입형 VR 시스템 개발)

  • Suh, Myung-Won;Park, Dae-Yu;Cho, Ki-Yong
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.207-212
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    • 2001
  • The virtual reality technology has been developed as the computer and computer graphic technology are progressed. However it has still the limits of the use because of it costs a great for system construction. A virtual reality technology is the best application example to reduce time and cost of development in engineering. Actually, VR(Virtual reality) technology has given engineers the ability to design, test and evaluate engineering systems in a virtual environment. The objective of this paper is to construct the arm mounted display VR system by using 3 channel spherical screen and to show its capabilities of an engineering system development. This paper describes the development of arm mounted display VR system with 3 channel spherical screen system and the generation of 3 channel graphic modules. The arm mounted display VR system provides a highly economical efficiency because of it uses a popular computer system as a graphic server.

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Virtual Manufacturing for an Automotive Company (II) - Constuction and Operation of a Virtual Body Shop (자동차 가상생산 기술 적용 (II) - 차체공장 가상플랜트 구축 및 운영)

  • Noh, Sang-Do;Hong, Sung-Won;Kim, Duk-Young;Sohn, Chang-Young;Hahn, Hyung-Sang
    • IE interfaces
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    • v.14 no.2
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    • pp.127-133
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    • 2001
  • Virtual Manufacturing is a technology facilitating effective development and agile production of products via computer models representing physical and logical schema and the behavior of the real manufacturing systems. For the successful application of this technology, a virtual plant as a well-designed and integrated environment is essential. We propose a series of systematic approaches and effective methods for construction and operation of a virtual plant in this paper, such as a 3-D CAD modeling, cell and line simulations and databases. We developed key technologies for measuring and 3-D CAD modeling of many equipments, facilities and structures of the buildings. In order to study the benefit of virtual manufacturing, we constructed a sophisticated virtual plant model of a Korean automotive company's body shop, and conducted precise simulations of unit cell, lines and the whole plant. We could obtain the benefit of savings in time and cost in many manufacturing preparation activities in the new car development processes.

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A Basic Study to Apply Augemented Reality on Construction Industry (건설업계에 Augmented Reality(증강현실) 적용을 위한 기초 연구)

  • Chang, Byung-Chul;Jun, Young-Joon;Park, Eun-Soo;Lee, Tai-Sik
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2008.11a
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    • pp.748-752
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    • 2008
  • Through the past decades variable researches on Virtual Reality(VR) has been performed and acceptable by the computer and information technology development. VR has been used usefully also on construction industry It can visualize the construction process and simulates the construction operation considering environment and resources. However, VR has hardness to expressing the real world reality. Therefore, Mixed reality which is the blend of real world and virtual world is being emerged. Specially researches on Augmented Reality is actively performed. This study will focus on Augmented Reality technologies and research trend. Finally, the study will suggest schemes to apply Augmented Reality on Korean Construction Industry.

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Estimation of Cable Tension Force by ARX Model-Based Virtual Sensing (ARX모델기반 가상센싱을 통한 사장교 케이블의 장력 추정)

  • Choi, Gahee;Shin, Soobong
    • Journal of the Earthquake Engineering Society of Korea
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    • v.21 no.6
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    • pp.287-293
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    • 2017
  • Sometimes, it is impossible to install a sensor on a certain location of a structure due to the size of a structure or poor surrounding environments. Even if possible, sensors can be frequently malfunctioned or improperly operated due to lack of adequate maintenance. These kind of problems are solved by the virtual sensing methods in various engineering fields. Virtual sensing technology is a technology that can measure data even though there is no physical sensor. It is expected that this technology can be also applied to the construction field effectively. In this study, a virtual sensing technology based on ARX model is proposed. An ARX model is defined by using the simulated data through a structural analysis rather than by actually measured data. The ARX-based virtual sensing model can be applied to estimate unmeasured response using a transfer function that defines the relationship between two point data. In this study, a simulation and experimental study were carried out to examine the proposed virtual sensing method with a laboratory test on a cable-stayed model bridge. Acceleration measured at a girder is transformed to estimate a cable tension through the ARX model-based virtual sensing.

A Study on the Promotion of Safety Management at Construction Sites Using AIoT and Mobile Technology (AIoT와 Mobile기술을 활용한 건설현장 안전관리 활성화 방안에 관한 연구)

  • Ahn, Hyeongdo
    • Journal of the Society of Disaster Information
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    • v.18 no.1
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    • pp.154-162
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    • 2022
  • Purpose: The government intends to come up with measures to revitalize safety management at construction sites to shift safety management at construction sites from human capabilities to system-oriented management systems using advanced technologies AIoT and Mobile technologies. Method: The construction site safety management monitoring system using AIoT and Mobile technology conducted an experiment on the effectiveness of the construction site by applying three algorithms: virtual fence, fire monitoring, and recognition of not wearing a safety helmet. Result: The number of workers in the experiment was 215 and 7.61 virtual fence intrusion was 3.5% compared to the number of subjects and 0.16 fire detection were 0.07% compared to the subjects, and the average monthly rate of not wearing a safety helmet was 8.79, 4.05% compared to the subjects. Conclusion: It was found that the construction site safety management monitoring system using AIoT and Mobile technology has a valid effect on the construction site.

A Study on Safety Information Provision for Workers using Virtual Reality-based Construction Site (Virtual Reality 기반의 가상 공사현장 구축을 통한 작업자 안전정보 제공 방안)

  • Park, Junwon;Lee, Sang-Ho;Kim, Sung-Hoon;Won, Jeong-Hun;Yoon, Young-Cheol
    • Journal of the Korean Society of Safety
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    • v.35 no.1
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    • pp.45-52
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    • 2020
  • Construction industry has a relatively higher industrial accident rate than other domestic industries. Thus, to reduce the accident rate, researches on the methodology of worker's safety education combined with new technologies like IT technology have increased. In the light of workers' safety information provision, this study develops a VR(Virtual Reality)-based construction site using the BIM(Building Information Modeling) data. The target structures and geographical features are included in the VR-based construction site where the construction machinery model and worker model are also created using a game engine. For highly effective provision of safety information, video clips with suitable captions corresponding to working processes were made with proper screen directing. They should be appropriately connected to correct worker's operations to improve the work commitment level, sense of reality and inducement of interest. From this scenario, the 3D VR-based construction site, which can be experienced through a VR equipment, was created and in the same platform, the safety information was provided by the video clip combined with the suitable captions. Although the real construction site involves various requirements depending on field situation and the expertness and experience of workers are not consistent, the developed safety information provision based on the VR construction site is expected to effectively reduce the incomplete factors leading to construction accidents by improving the worker's perception of workplace safety.

Virtual Constructions Design using 3ds Max (3ds Max를 이용한 가상 건축물 설계)

  • Han, Jung-Soo;Kim, Gui-Jung
    • Journal of Digital Convergence
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    • v.11 no.4
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    • pp.273-278
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    • 2013
  • This paper simulated the virtual constructions design that helps make constructions design effectively done by assembling materials as components and patterns using studs in steel house method. We also propose the virtual constructions design technology which makes change of constructing easy and reduces the cost effectively through a simulation of construction design like design, analysis, change information, and assembly in the construction field. It especially is possible for designers and users to change internal and external of a construction easily by using patterns.