• Title/Summary/Keyword: Virtual Government

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How to create mixed reality educational contents using Hololens (홀로렌즈를 활용한 혼합현실 교육 콘텐츠 제작 방법)

  • Song, Eun-Jee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.3
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    • pp.391-397
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    • 2020
  • Realistic content such as virtual reality, augmented reality, and mixed reality is emerging as an innovative technology in the education field in that it allows people to safely and efficiently experience dangerous, expensive or impossible situations, such as disaster training or space travel. Recently, as government agencies have supported a lot for producing virtual augmented reality contents about education, various educational contents using virtual augmented reality technology have been developed through the Edutech industry. Many virtual augmented reality-based educational contents are being developed, but mixed reality-based educational contents are very limited which could be more effective for education. This study examines the basic method of producing mixed reality educational contents using Hololens and, on the basis of this, it proposes the method for producing scientific experiment contents. Hololens made it possible to share information in real time without a regular desktop PC, and it is effective for teachers to manage and evaluate students in real time.

Improvement of ISMS Certification Components for Virtual Asset Services: Focusing on CCSS Certification Comparison (안전한 가상자산 서비스를 위한 ISMS 인증항목 개선에 관한 연구: CCSS 인증제도 비교를 중심으로)

  • Kim, Eun Ji;Koo, Ja Hwan;Kim, Ung Mo
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.8
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    • pp.249-258
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    • 2022
  • Since the advent of Bitcoin, various virtual assets have been actively traded through virtual asset services of virtual asset exchanges. Recently, security accidents have frequently occurred in virtual asset exchanges, so the government is obligated to obtain information security management system (ISMS) certification to strengthen information protection of virtual asset exchanges, and 56 additional specialized items have been established. In this paper, we compared the domain importance of ISMS and CryptoCurrency Security Standard (CCSS) which is a set of requirements for all information systems that make use of cryptocurrencies, and analyzed the results after mapping them to gain insight into the characteristics of each certification system. Improvements for 4 items of High Level were derived by classifying the priorities for improvement items into 3 stages: High, Medium, and Low. These results can provide priority for virtual asset and information system security, support method and systematic decision-making on improvement of certified items, and contribute to vitalization of virtual asset transactions by enhancing the reliability and safety of virtual asset services.

Research on the limiting factors and countermeasures of the virtual asset industry (가상자산 산업의 한계요인과 대응방안 연구)

  • Yoo, Soonduck
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.1
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    • pp.19-26
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    • 2021
  • The purpose of this study is to provide an environment that can support the development of the virtual asset industry. The limiting factors and countermeasures currently possessed by the virtual asset industry were considered in terms of legal and institutional aspects, technical aspects, and market aspects.Small businesses classified as virtual asset operators have difficulty meeting the government's requirements.Accordingly, SMEs with insufficient funds and manpower are withdrawn from the market, creating an environment where only large-scale enterprises with capital power survive.It is difficult to develop desirable technologies and markets in the virtual asset technology industry. In addition, small and medium-sized companies may be expelled from the market, causing damage to current users. Therefore, in terms of legal and institutional aspects, there is a lack of an exact scope of virtual asset providers, and thus it is necessary to respond to the controversial elements of virtual asset providers. In terms of technology, it is necessary to cope with the slowdown of the P2P method, the difficulty in recovering errors, and the absence of operational experts. Therefore, technology standardization and stabilization are required, and efforts must be made to cultivate operational technical personnel who can support them.In terms of the market, it is necessary to prepare measures to protect users of virtual assets and to establish countermeasures for companies operating virtual assets against weak user protection, inadequate application of the AML method, and limitations of taxation. This study is expected to contribute to active utilization support or related policies in the virtual asset industry.

Considerable Factors and Disaster/Safety Content Application of Virtual Reality Technology (가상현실 재난안전 콘텐츠 적용 및 고려요소)

  • Chin, Seongah
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.3
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    • pp.91-98
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    • 2020
  • Since disaster-safety accidents cause serious damage to human life and property, preparations and responses have been critically challenged by the country and industry. Recently, the government and industry have recognized its importance and are seeking solutions to the causes of disasters in various ways. If virtual reality technology is actively used, it will be easier to prepare and train for disasters, as the social costs will be reduced. However, academic research on this has not been actively studied. In particular, it seems difficult to seek data that comprehensively analyzes or organizes disaster-safety with virtual reality contents. In this paper, we analyze the current status of domestic and overseas focused on virtual reality disaster/safety contents, examine its characteristics, and point out the direction required for advanced service in the future. To this end, the implications of the numerical data of the accident type have been derived, and the direction of development of public institutions, academic research, and industry have also been investigated. Finally, technical considerations are presented as well.

Virtual Crisis Preparation Team : A Way to Improve the Crisis Management Vulnerabilities of Traditional Korean Organizations

  • sangjin Yoo;Sean B. Eom;Lee, Choongkwon
    • Journal of Korea Society of Industrial Information Systems
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    • v.4 no.1
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    • pp.87-96
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    • 1999
  • Korea, one of the members of the Organization for Economic Cooperation and Development (OECD), has been one of the fastest growing countries in the world since World War Ⅱ. However, Korea has recently suffered from an economic crisis which has been mainly attributed to a fluctuating foreign currency rate. The future of Korea relies on how the country prepares and copes with the crises. There have been enormous effort to solve current economic crisis. However, preparation to the anticipated crisis is much more important than solving problems after the crisis. Recently, the virtual crisis preparation team approach appears to be one of the effective alternatives to cope with various crises. The objectives of this study ale to (1) show that crisis preparation is very important factor for the Korean government to one with the current and future crises; (2) to prove that the virtual crisis preparation team is one of the better alternatives to solve crisis; (3) to suggest a virtual crisis preparation team model can be adapted to the Korean situation.

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The Design of Content using IR-Tracking System in the Spatial Virtual Reality Metaverse (공간 가상현실 메타버스내에서 IR-트래킹 시스템을 이용한 컨텐츠 설계)

  • Tae-Won Kim;Sang-Yoon Lee;Hyun-Woong Kim;Dae-Sol Lee;Dae-Sik Lee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.16 no.5
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    • pp.247-255
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    • 2023
  • In order to create a virtual reality space in the metaverse, accurate tracking sensors and implementation are required. Most government agencies and corporations performs tracking to use their own tracking sensors and a base stations, such as VIVE. The VIVE method may have tracking problems due to spatial constraints and obstacles or nearby structures, and it is also that the number of people that can be accommodated within the space is also limited. In this paper, we designed and implemented metaverse using an IR sensor tracking system to freely track the spatial virtual reality metaverse, and we experimented contents in metaverse by placing IR sensors additionally on the floor and ceiling if needed in order to flexibly configure the metaverse space. As a result of the experiment, the tracking stability of the IR-tracking system was approximately 12% higher than the VIVE method. Additionally, adding more tracking sensors on the floor increases tracking stability and allows for a stable representation of virtual space.

Creative Economy Activation Policy using Virtual Cluster-type Dynamic Collaboration Platform (버추얼 클러스터형 다이내믹 협업 플랫폼을 활용한 창조경제 활성화 정책)

  • Lee, Kark-Bum;Kim, Joon-Ho
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.101-111
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    • 2013
  • Start-up support policy is expanding for the activation of creative economy. Domestic start-up is activated in early 2000, but is shrinked rapidly because there is not enough collaborative system of R&D, start-up, finance, and management support. Many organizations and collaborative environment in Silicon valley of USA is developed for long time. In Korea, creative economy is constructing rapidly led by government like building industrialization and information society. VCDP(Virtual Cluster-type Dynamic Collaboration Platform) is a good tool for the start-up support policy. This study explains the necessity and effectiveness of VCDP and suggests creative activation policy using this tool.

A Study on the Standard-interfaced Smart Farm Supporting Non-Standard Sensor and Actuator Nodes (비표준 센서 및 구동기 노드를 지원하는 표준사양 기반 스마트팜 연구)

  • Bang, Dae Wook
    • Journal of Information Technology Services
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    • v.19 no.3
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    • pp.139-149
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    • 2020
  • There are now many different commercial weather sensors suitable for smart farms, and various smart farm devices are being developed and distributed by companies participating in the government-led smart farm expansion project. However, most do not comply with standard specifications and are therefore limited to use in smart farms. This paper proposed the connecting structure of operating non-standard node devices in smart farms following standard specifications supporting smart greenhouse. This connecting structure was proposed as both a virtual node module method and a virtual node wrapper method. In addition, the SoftFarm2.0 system was experimentally operated to analyze the performance of the implementation of the two methods. SoftFarm2.0 system complies with the standard specifications and supports non-standard smart farm devices. According to the analysis results, both methods do not significantly affect performance in the operation of the smart farm. Therefore, it would be good to select and implement the method suitable for each non-standard smart farm device considering environmental constraints such as power, space, distance of communication between the gateway and the node of the smart farm, and software openness. This will greatly contribute to the spread of smart farms by maximizing deployment cost savings.

A Study on Training System for Fire Prevention based on Virtual Reality (가상현실 기반 화재대응 훈련 시스템에 관한 연구)

  • Song, Eun-Jee
    • Journal of Digital Contents Society
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    • v.17 no.3
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    • pp.189-195
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    • 2016
  • According to the National Statistical Office, the number of fires was the 42,135 items in 2014, it has increased reviews 1203 compare with 2013. In addition, the sum of the property damage 2,560 billion, injured number 1,599 people, it was announced in deaths number 263 people. Although Korea government have announced many fire manuals for fire prevention, the reason that many of the wounded and the dead occurred is because people have recognized fire riskiness in just only head simply from manual. In this paper, the simulation system for prevention of fire based virtual reality is proposed to solve this problems. The people who trained by proposed system can recognize and realize fire riskiness more than fire writing manuals.

Domestic and Foreign Case Studies of Virtual Drought Exercise (가상가뭄 훈련의 국내외 사례 연구)

  • Ahn, Sang-Hyun;Kim, Jitae;Chung, Il-Moon;Lee, Jeong Eun
    • The Journal of Engineering Geology
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    • v.30 no.4
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    • pp.415-421
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    • 2020
  • Drought has repeatedly occurred due to the climate change effect. The government is working on ways to reduce drought damage and is conducting drought exercise. This study analyzed drought literature and exercise cases in the United States, Australia and Korea. Based on the analysis results, the study suggested considerations in selecting exercise types which are workshop, tabletop exercise and functional exercise, and process of the drought exercise. The results of the study can be used as an effective tool to prepare the virtual drought exercise.