• 제목/요약/키워드: Virtual Elastic Force

검색결과 18건 처리시간 0.024초

가상 탄성력을 이용한 자율이동로봇 경로생성 방법 (A Path Generation Method for a Autonomous Mobile Robot based on a Virtual Elastic Force)

  • 권용관
    • 한국전자통신학회논문지
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    • 제8권1호
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    • pp.149-157
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    • 2013
  • 본 논문에서는 그리드 기반의 맵에서 자율이동로봇의 경로생성방법 및 가상 탄성력을 이용한 경로최적화 방법을 다룬다. 경로계획의 목적은 로봇이 주어진 환경에서 효율적으로 목표점을 향해 이동할 수 있도록 정보 생성하는 것이다. 그리드 기반의 경로계획기법으로 AStar 알고리즘이 대표적인 방법이며 본 논문에서는 AStar 알고리즘에 의해 작성된 경로를 가상 탄성력 알고리즘을 이용하여 경로를 최적화하는 알고리즘을 제안하고 있으며 그 결과를 비교한다. 가상 탄성력은 생성된 경로를 더 짧고 부드럽게 생성해주는 장점을 가지고 있으며 그리드 기반의 경로를 최적화 하는데 매우 유리하다.

유한요소 해석을 이용한 초탄성체 햅틱 피드백 연구 (Hyper-elastic Model Haptic Feedback Using Finite Element Analysis)

  • 박승현;김진현
    • 센서학회지
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    • 제31권4호
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    • pp.260-265
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    • 2022
  • In this study, we establish hyper-elastic haptic feedback in a virtual environment using finite element analysis techniques and develop a Force Torque (FT) sensor utilization method for application in tele-operation environments. In general, regarding haptic feedback data, in a tele-operation environment, the user is provided with feedback according to the measured force data when the model is inserted through an FT sensor. Conversely, in a virtual environment, the press-fitting model can be expressed through the spring-damper system rather than an FT sensor to provide feedback. However, unlike rigid and the elastic bodies, the hyper-elastic body represented by a spring-damper system in a virtual environment is a simple impedance model using stiffness and damping coefficients; it is limited in terms of providing actual feedback. Thus, in this study, haptic feedback was implemented using the data obtained from POD-RBF analysis results during hyper-elastic press-fitting experiments. The haptic feedback mechanism developed in this study was verified by comparing the FT sensor feedback data measured and calculated through hyper-elastic press-fitting experiments with spring-damper feedback data. Subsequently, the POD-RBF analysis feedback was compared and evaluated against the feedback mechanism of each environment through the test subject, and the similarities between the POD-RBF analysis feedback and FT sensor data feedback were verified.

진동절연 시스템의 충격력과 충격응답 해석 (Contact Force and Response Analysis of Vibration Isolated Systems)

  • 김준호;박윤식
    • 대한기계학회논문집
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    • 제18권12호
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    • pp.3185-3194
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    • 1994
  • In this study, an impact model and impact response analysis method was suggested for the impacts between arbitrary shaped bodies. Unlike the impacts between geometrically simple structures, there is no rules to analyze the impacts between general elastic structures First of all, it has been attempted to explain the impoot between arbitrary elastic structures as the elastic deformation of a virtual contact spring in the vicinity of contact points. The contact stiffness and the exponent are determined from the Hertz's contact theory and F. E. analysis. In order to evaluate the validities and limitations of the proposed methods, an impact tester and the miniature of container, missile and isolators have been provided and tested experimentally. All the experiments were performed with various impact conditions. The results obtained by the proposed methods were directly compared with the measured values in terms of maximum contract force, contact duration, the shape of contact force and the structure responses. The computed contact force and responses, using this proposed methods, were very close to the measured results, unless any plastic deformations were presented.

Sensory Evaluation of Friction and Viscosity Rendering with a Wearable 4 Degrees of Freedom Force Feedback Device Composed of Pneumatic Artificial Muscles and Magnetorheological Fluid Clutches

  • Okui, Manabu;Tanaka, Toshinari;Onozuka, Yuki;Nakamura, Taro
    • 드라이브 ㆍ 컨트롤
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    • 제18권4호
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    • pp.77-83
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    • 2021
  • With the progress in virtual reality technology, various virtual objects can be displayed using head-mounted displays (HMD). However, force feedback sensations such as pushing against a virtual object are not possible with an HMD only. Focusing on force feedback, desktop-type devices are generally used, but the user cannot move in a virtual space because such devices are fixed on a desk. With a wearable force feedback device, users can move around while experiencing force feedback. Therefore, the authors have developed a wearable force feedback device using a magnetorheological fluid clutch and pneumatic rubber artificial muscle, aiming at presenting the elasticity, friction, and viscosity of an object. To date, we have developed a wearable four-degree-of-freedom (4-DOF) force feedback device and have quantitatively evaluated that it can present commanded elastic, frictional, and viscous forces to the end effector. However, sensory evaluation with a human has not been performed. In this paper, therefore, we conduct a sensory evaluation of the proposed method. In the experiment, frictional and viscous forces are rendered in a virtual space using a 4-DOF force feedback device. Subjects are asked to answer questions on a 1- to 7-point scale, from 1 (not at all) to 4 (neither) to 7 (strongly). The Wilcoxon signed rank test was used for all data, and answer 4 (neither) was used as compared standard data. The experimental results confirmed that the user could feel the presence or absence of viscous and frictional forces. However, the magnitude of those forces was not sensed correctly.

이동 로봇 장애물 회피 방법의 수치적 성능 분석 (Numerical Performance Analysis of Obstacle Avoidance Method for a Mobile Robot)

  • 김광진;고낙용
    • 한국전자통신학회논문지
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    • 제7권2호
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    • pp.401-407
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    • 2012
  • 본 논문에서는 대표적인 이동 로봇의 장애물 회피 방법들의 성능을 분석한다. 이를 위해 장애물 회피 성능 지수로서 목표점까지 이동한 거리, 이동 시간, 장애물과의 거리, 로봇 동작의 평활도(smoothness)를 제시한다. 특히 로봇 동작의 평활도는 로봇 동작 시 조향 방향의 각가속도와 저크(jerk)를 사용하여 로봇의 실질적 이동 효율성을 측정하는 성능 지수이다. 주어진 성능 지수에 의하여 4가지의 주요한 장애물 회피 방법을 비교하였다. 주요한 장애물 회피 방법은 인공 전위계 방법, 탄성력(elastic force) 방법, 가상 거리(virtual distance)에 의한 인공전위계 방법, 그리고 가상 거리에 의한 탄성력 방법이다. 시뮬레이션을 통하여 각 방법의 성능을 비교 분석하여 각각의 장애물 회피 특성을 파악하였다.

강한 측력이 작용하는 피스톤 펌프의 왕복동 피스톤 기구 부에서의 윤활모형에 관한 연구 (Lubrication Modeling of Reciprocating Piston in Piston Pump with High Lateral Load)

  • 신정훈;정동수;김경웅
    • Tribology and Lubricants
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    • 제30권2호
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    • pp.116-123
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    • 2014
  • The objective of this study is to model and simulate the nonlinear lubrication performance of the sliding part between the piston and cylinder wall in a hydrostatic swash-plate-type axial piston pump. A numerical algorithm is developed that facilitates simultaneous calculation of the rotating body motion and fluid film pressure to observe the fluid film geometry and power loss. It is assumed that solid asperity contact, so-called mixed lubrication in this study, invariably occurs in the swash-plate-type axial piston pump, which produces a higher lateral moment on the pistons than other types of hydrostatic machines. Two comparative mixed lubrication models, rigid and elastic, are used to determine the reaction force and sliding friction. The rigid model does not allow any elastic deformation in the partial lubrication area. The patch shapes, reactive forces, and virtual local elastic deformation in the partial lubrication area are obtained in the elastic contact model using a simple Hertz contact theory. The calculation results show that a higher reaction force and friction loss are obtained in the rigid model, indicating that solid deformation is a significant factor on the lubrication characteristics of the reciprocating piston part.

Nonlinear flexibility-based beam element on Winkler-Pasternak foundation

  • Sae-Long, Worathep;Limkatanyu, Suchart;Hansapinyo, Chayanon;Prachasaree, Woraphot;Rungamornrat, Jaroon;Kwon, Minho
    • Geomechanics and Engineering
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    • 제24권4호
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    • pp.371-388
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    • 2021
  • A novel flexibility-based beam-foundation model for inelastic analyses of beams resting on foundation is presented in this paper. To model the deformability of supporting foundation media, the Winkler-Pasternak foundation model is adopted. Following the derivation of basic equations of the problem (strong form), the flexibility-based finite beam-foundation element (weak form) is formulated within the framework of the matrix virtual force principle. Through equilibrated force shape functions, the internal force fields are related to the element force degrees of freedom. Tonti's diagrams are adopted to present both strong and weak forms of the problem. Three numerical simulations are employed to assess validity and to show effectiveness of the proposed flexibility-based beam-foundation model. The first two simulations focus on elastic beam-foundation systems while the last simulation emphasizes on an inelastic beam-foundation system. The influences of the adopted foundation model to represent the underlying foundation medium are also discussed.

촉각시스템을 위한 그래픽 변형 알고리즘 (Graphic Deformation Algorithm for Haptic Interface System)

  • 강원찬;김성철;김동옥;김원배;김영동
    • 전기학회논문지P
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    • 제51권3호
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    • pp.149-154
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    • 2002
  • In this paper, we propose a new graphic deformation algorithm for haptic interface system. Our deformable model is based on non-linear elasticity, anisotropy behavior and the finite element method. Also we developed controller for high-speed communication. The proposed controller is based on the PCI/FPGA technology, which could progress the capability of the position calculating and the force data transmitting. The haptic system is composed of the 6DOF force display device, the high-speed controller, HIR library for 3D graphic deformation algorithm and the haptic rendering algorithm. The developed system will be used on constructing the dynamical virtual environment. We demonstrate the relevance of this approach for the real-time simulating deformations of elastic objects. To show the efficiency of our system, we programmed the simulation of force reflecting. As the result of experiment, we found that it has high stability and easy to control for deformable object than some other systems.

Buckling of post-tensioned composite beams

  • Bradford, M.A.
    • Structural Engineering and Mechanics
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    • 제2권1호
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    • pp.113-123
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    • 1994
  • A method for computing the elastic buckling prestressing force of a post-tensioned composite steel-concrete tee-beam is presented. The method is based on a virtual work formulation, and incorporates the restraint provided by the concrete slab to the buckling displacements of the steel beam. The distortional buckling solutions are shown to be given by a quadratic equation. The application of the analysis to calculation buckling strengths is given, based on codified rules for beam-columns. Conclusions are then drawn on the importance of distortional buckling when a post-tensioned composite beam is stressed during jacking.

촉각시스템을 위한 그래픽 변형 알고리즘 (Graphic Deformation Algorithm for Haptic Interface System)

  • 강원찬;정원태;김영동;신석두
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2002년도 학술대회 논문집 전문대학교육위원
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    • pp.67-71
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    • 2002
  • In this paper, we propose a new deformable model based on non-linear elasticity, anisotropic behavior and the finite element method and developed the high-speed controller for haptic control. The proposed controller is based on the PCI/FPGA technology, which can calculate the real position and transmit the force data to device rapidly, The haptic system is composed of 6DOF force display device, high-speed controller and HIR library for 3D graphic deformation algorithm & haptic rendering algorithm. The developed system will be used on constructing the dynamical virtual environment. we demonstrate the relevance of this approach for the real-time simulating deformations of elastic objects. To show the efficiency of our system, we designed simulation program of force-reflecting, As the result of the experiment, we found that the controller has much higher resolution than some other controllers.

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