• Title/Summary/Keyword: Virtual Design Modeling

Search Result 308, Processing Time 0.029 seconds

A Study on Plant Training System Platform for the Collaboration Training between Operator and Field Workers (운전자와 현장조업자의 협동훈련을 위한 플랜트 훈련시스템 플랫폼 연구)

  • Lee, Gyungchang;Chung, Kyo-il;Mun, Duhwan;Youn, Cheong
    • Korean Journal of Computational Design and Engineering
    • /
    • v.20 no.4
    • /
    • pp.420-430
    • /
    • 2015
  • Operator Training Simulators (OTSs) provide macroscopic training environment for plant operation. They are equipped with simulation systems for the emulation of remote monitoring and controlling operations. OTSs typically provide 2D block diagram-based graphic user interface (GUI) and connect to process simulation tools. However, process modeling for OTSs is a difficult task. Furthermore, conventional OTSs do not provide real plant field information since they are based on 2D human machine interface (HMI). In order to overcome the limitation of OTSs, we propose a new type of plant training system. This system has the capability required for collaborative training between operators and field workers. In addition, the system provides 3D virtual training environment such that field workers feel like they are in real plant site. For this, we designed system architecture and developed essential functions for the system. For the verification of the proposed system design, we implemented a prototype training system and performed experiments of collaborative training between one operator and two field workers with the prototype system.

3D dress modeling and Its 2D pattern development to activate the use of 3D virtual design process (가상 의복 제작 프로세스 활성화를 위한 드레스의 모델링과 정밀 패턴의 설계 및 검증)

  • Lee, Ji-Young;Hong, Kyung-Hi
    • Science of Emotion and Sensibility
    • /
    • v.14 no.1
    • /
    • pp.39-48
    • /
    • 2011
  • There still is a limitation in the usage of 3D clothes model in the production line due to the lack of compatibility between 3D modeling software, and its accurate 2D pattern making software, especially for free formed dress with tight fitted zone and draped part. In this study, obstacles in the 3D direct dress design process was overcome by solving the compatibility among each step of 3D virtual design process as well as adopting 3D-2D direct pattern development program called 2C-AN. Efficacy of making 2D pattern from 3D dress design using 2C-AN program developed by the authors was examined during the course of actual dress making process. Accurate ease over the fitted dress part was examined by 3D scanning technology, and the actual appearance of the draped part was compared with the simulation image of dress model. It was confirmed that the entire 3D design process and direct 2D pattern development proposed in this study was accurate enough to use in the 3D design process.

  • PDF

A Study of the UML modeling and simulation for an analysis and design of the reconnaissance UAV system (정찰용 무인기 체계 분석/설계를 위한 UML 모델링 및 시뮬레이션 연구)

  • Kim, Cheong-Young;Park, Young-Keun;Lee, Jun-Kyu;Kim, Myun-Yeol;Reu, Tae-Kyu
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.36 no.11
    • /
    • pp.1112-1120
    • /
    • 2008
  • The real-time distributed simulation at the present age concentrates on the construction of a system development environment in order to accomplish a synthetic battlefield environment connected with Live-Virtual-Constructive simulation and to realize the Simulation Based Acquisition which supports the life cycle of weapon system. Accordingly this paper describes the development environment of the UML modeling and simulation which integrates the system analysis and design methods performed during the conceptual design phase of the reconnaissance UAV system development. An integrated framework linked with the UML simulation and X-plane visualization is suggested to efficiently perform the system analysis and design, and finally the implementation contents, the analysis of experiment results and concluding remarks are described.

3차원 좌표 측정기 구조 해석

  • 양종화;박준호
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2001.10a
    • /
    • pp.220-225
    • /
    • 2001
  • High rigidity of structure is required to obtain its accuracy and performance in a coordinates measuring machine(CMM). Modeling of bridge column of a CMM is introduced and the unit-load method by the principle of virtual work is suggested to analyze deflections of bridge column which is designed for high rigidity. Also design of porous air bearings of each moving axis is introduced to satisfy the loading conditions.

Design of Interface between 3D Object Model and Structure Analysis Program (3D 객체 모델과 구조해석 프로그램의 인터페이스 설계)

  • Park, Jae-Geun;Kim, Min-Hee;Lee, Kwang-Myong;Choi, Jung-Ho;Shin, Hyun-Mock
    • Journal of the Computational Structural Engineering Institute of Korea
    • /
    • v.21 no.3
    • /
    • pp.247-252
    • /
    • 2008
  • Recently, the virtual construction system in which project participants efficiently share and control the information throughout the life-cycle of construction project using 3D object models is being developed all over the world. In this paper, a design of interface between 3D object model of structures and structural analysis system that is essential for the analysis and design of civil structures in the virtual space is treated. The relation parametric modeling technique that is needed to make the 3D object models and the construction method of product breakdown structure(PBS) that considers the several parameters for the structural analysis are presented. PBS is built so that it is possible to extract needed attribute information from 3D object model and to apply it to the structural analysis. Design methodology for interface program is proposed that several numerical values determined by the cooperative work same as structural analysis are delivered to 3D object models without additional work. An interface program between 3D object models and structural analysis system developed based on the proposed method would be effectively used to develop virtual construction system.

Implementation of AR based Assembly System for Car C/pad Assembly (차체 C/Pad 조립을 위한 증강현실 기반의 조립시스템 구현)

  • Park, Hong-Seok;Choi, Hung-Won;Park, Jin-Woo
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.25 no.8
    • /
    • pp.37-44
    • /
    • 2008
  • Nowadays, the increasing global competition forces manufacturer to reduce the cost and time for implementation of manufacturing system. The AR(augmented reality) technology as a new human-machine interface introduces a noteworthy perspective for a new manufacturing system design. Using AR technology, a physically existing production environment can be superimposed with virtual planning objects. Therefore, the planning tasks can be validated without modeling the surrounding environment of the production domain during short process planning time. In this paper, we introduce the construction of AR browser and determine the optimal environment parameters for field application of AR system through lots of tests. And, many methods such as multi-marker coordinate system, division of virtual objects and so on, are proposed in order to solve the problems suggested from initial field test. Based on these tests and results, the test-bed of C/Pad assembly system is configured and robot program for C/Pad assembly is generated based on AR system.

Development of Tele-operation system Based on the Haptic Interface

  • Lee, Jong-bae;Chung, Joong-ki;Moon, Chan-woo;Lim, Joon-hong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 2003.09a
    • /
    • pp.236-239
    • /
    • 2003
  • In this paper, we investigate the issues for the design and implementation of tele-operation system based on the haptic interface. Here, the 3-DOF haptic device and the x-y-z stage are employed as master controller and slave system respectively. In this master-slave system, the force feedback algorithm, the modeling of virtual environments and the control method of x-y-z stage are proposed. In this paper, inernet network is used for data communication between master and slave. We construct virtual environment of the real convex surface from the force-feedback in controlling the X-Y-Z stage and getting the force applied by the 3-DOF haptic device.

  • PDF

Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
    • /
    • v.16 no.3
    • /
    • pp.220-228
    • /
    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

Design and Implementation of a Collaborative Virtual Space Authoring Tool (공동 작업이 가능한 가상공간 저작 서버의 설계 및 구현)

  • 김규평;이종학
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2001.04a
    • /
    • pp.274-276
    • /
    • 2001
  • 최근 인터넷상에서 웹 출판이 가능한 삼차원 가상공간을 효율적으로 구축하기 위한 다양한 VRML(Virtual Reality Modeling Language) 저작도구들이 개발되고 있다. 기존의 오프라인 방식의 VRML 저작도구들은 실세계에 존재하는 다양한 형태의 객체들을 라이브러리로 제공하지만 수많은 객체들을 모두 제공하는 것에는 한계가 있으며, 여러 사람이 공동 작업을 통해 하나의 가사공간을 구축할 수 없는 문제점이 있다. 본 논문에서는 온라인 상에서 객체를 저작하고 공동 작업을 통해 가상공간을 구축할 수 있는 가상공간 저작 서버를 제안하고 구현한다. 가상공간 저작 서버에 접속하는 모든 클라이언트들은 자신이 저작한 삼차원 객체들을 다른 클라이언트들과 공유해서 사용할 수 있다. 공동 작업이 가능한 가상공간 저작 서버는 여러 곳에 흩어져 저장되어 있는 가상 객체들의 재사용을 가능하게 하며 가상공간 구축에 대한 공동 작업을 통해 작업의 효율을 극대화 할 수 있다.

A study on 3D Modeling Process & Rendering Image of CAD Program-With Case study on Cellular Phone Design- (캐드에 의한 3차원 모델링 제작과정과 렌더링 이미지 연출에 관한 연구-무선 이동 전화기 디자인 사례를 중심으로-)

  • 이대우
    • Archives of design research
    • /
    • no.18
    • /
    • pp.25-34
    • /
    • 1996
  • Industrial design development methods and processes have changed in accordance with Industrial Information Age. These days, problems are created by existing methods and evaluation of design value , all problems concerned with time and finances sitaution have been made a subject of discussion. Development of design processes have been changed by the development of problem recognition and solving tools, and dpsign tpchnulugy havp hppn replaced by computer technology,Thus. software design processes linking thoughtware to hardware are used in the solution of design problems with many parts. In this study, 3D Modeling samples are presented, 3D Modeling can realise ' Ideas' to '3Dimentional Virtual Ohjects'. These effect and value are anle to decisively influence the process of design problem conference-ebealuation-solution.Proxesses of actual modeling and rendering are made as follows. By compusition of simple 20 drawings and shaping them into 30 objects, 30 solid models can be made. To prssent effectivley, we can make a sample model by varying camera views,light sourses,materials and colours etc. This sample is evaluated by various cumposition, methods and PERT(Program Evaluation and Review Technique). This cuncrete sample (tentative plan)is changed within the CAD SYSTEM by design evaluation, and then converted to flowchart of mass productive conception through refined data. So, that tentative plan can be conformed to design desire actuillly, to the utmost degree. Finally, this design process can be proposed as il new method in cuntrast with current methods. The aim of this study is to suggest effective evaluation methods of design outcome among many evaluating elements.

  • PDF